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Contact Name
Hapnes Toba
Contact Email
hapnestoba@it.maranatha.edu
Phone
+6222-2012186
Journal Mail Official
hapnestoba@it.maranatha.edu
Editorial Address
Fakultas Teknologi dan Rekayasa Cerdas Universitas Kristen Maranatha Jl. Prof. Drg. Suria Sumantri No. 65 Bandung
Location
Kota bandung,
Jawa barat
INDONESIA
JuTISI (Jurnal Teknik Informatika dan Sistem Informasi)
ISSN : 24432210     EISSN : 24432229     DOI : https://doi.org/10.28932/jutisi
Core Subject : Science,
Paper topics that can be included in JuTISI are as follows, but are not limited to: • Artificial Intelligence • Business Intelligence • Cloud & Grid Computing • Computer Networking & Security • Data Analytics • Datawarehouse & Datamining • Decision Support System • E-Systems (E-Gov, E-Health, E-Commerce, etc.) • Enterprise System (SCM, ERP, CRM) • Human-Computer Interaction • Image Processing • Information Retrieval • Information System • Information System Audit • Enterprise Architecture • Knowledge Management • Machine Learning • Mobile Computing & Application • Multimedia System • Open Source System & Technology • Semantic Web & Web 2.0
Articles 479 Documents
Hustler Sebagai Pengembang Bisnis dan Pengerjaan Konten Digital Marketing Yuni Asnita Luciana Siagian; Sulaeman Santoso
Jurnal Teknik Informatika dan Sistem Informasi Vol 8 No 2 (2022): JuTISI
Publisher : Maranatha University Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28932/jutisi.v8i2.4717

Abstract

The enactment of the Community Activity Restriction Regulation (PPKM) in Indonesia makes school learning carried out online so that it cannot carry out activities as usual. Many problems are experienced by teenagers and do not find solutions because disturbances in school effectiveness activities are not monitored and cannot be directed by counseling teachers who are already available in schools. To help with existing problems, a web-based application called Arspira was created, where the application is an event marketplace that connects professional counselors with teenagers who are looking for a place to find solutions to the problems they face. The process of designing and making this application certainly would not have happened without the “hustler” as business developers and promotion through social media content to get good feedback from potential customers. This is done to match the work in progress and make the application what the prospective customer wants. This research aims to see the role of hustler as a business development in the startup company Arspra. The results of this study indicate the role of the hustler when forming the Arspira startup.  
Implementasi Advanced Encryption Standard 128 Sebagai Pengamanan Basis Data Obat-obatan Apotek Yudi Wiharto; Mufti Mufti
Jurnal Teknik Informatika dan Sistem Informasi Vol 8 No 2 (2022): JuTISI
Publisher : Maranatha University Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28932/jutisi.v8i2.4817

Abstract

Confidentiality and data security are two important things in data communication as an effort to maintain the confidentiality and security of data, so this study aims to create a system that is used to increase the confidentiality and security of drug data at pharmacies by using Advanced Encryption Standard 128, where the algorithm cryptography Advanced Encryption Standard (AES-128) as the method to be used. Encryption testing is done by doing a comparison between manual calculations and the results of encryption on the system, besides that Blackbox testing is also carried out. Making this system is done by collecting data, designing a system with a database. The result of making the system is a webbased application that is used in the activities of pharmacists or pharmacy employees to input and manage drug data.
Implementasi Augmented Reality Pengenalan Hewan, Buah dan Kendaraan Untuk Pendidikan Usia Dini Riyanto Riyanto; Aries Suharso
Jurnal Teknik Informatika dan Sistem Informasi Vol 8 No 2 (2022): JuTISI
Publisher : Maranatha University Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28932/jutisi.v8i2.4821

Abstract

As a result of the implementation of social distancing rules, the education sector is forced to implement the Distance Learning system or study from home which sometimes makes students feel bored in its implementation. Therefore, an alternative learning media is needed to overcome this boredom. One method that can be used is learning through applications with the addition of augmented reality technology. The purpose of this study was to design an interactive learning media for early childhood based on augmented reality technology and to determine the impact of its use. This type of research is action research, while the software development method used is the waterfall model. This app is designed using Unity 3D and Vuforia SDK. The results of the calculation of the questionnaire, obtained a value of 98.6% which means the application is included in the very effective criteria according to the Likert Scale. And from the results of the paired t-test of application users before and after using the application, it was concluded that there were differences in the assessment of learning outcomes before and after using augmented reality-based basic learning applications for early childhood.
Klasifikasi Isyarat Bahasa Indonesia Menggunakan Metode Convolutional Neural Network Muhammad Ezar Al Rivan; Suryanto Hartoyo
Jurnal Teknik Informatika dan Sistem Informasi Vol 8 No 2 (2022): JuTISI
Publisher : Maranatha University Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28932/jutisi.v8i2.4863

Abstract

Indonesian Sign Language is word signs initially taken from the signs conveyed by deaf children. Sign language is common for the deaf and mute, but it is no stranger to ordinary people. For this reason, alternative intermediaries are needed who can become translators between deaf and speech impaired sufferers and ordinary people. This study aims to classify the Indonesian sign system using the Convolutional Neural Network method with VGG-16 and Alexnet architecture. The data divided by each letter from the letter A to the letter Z is 320 test data, 1600 train data, and 320 validation data, and the data will be resized to a size of 224 x 224 pixels, followed by grayscale and augmentation. The results of the VGG-16 test show that the classification using VGG-16 with the Adam optimizer gets the highest level of accuracy, which is 99.32% for each letter, 91.18% for the whole. While the classification results using VGG-16 with the SGD optimizer get the lowest level of accuracy, which is 98.85% for each letter and 84.96% for the whole. Meanwhile, from the AlexNet test results, it can be seen that the results of the classification using AlexNet with the Adam optimizer get the highest level of accuracy, which is 99.16% for each letter and 89.04% for the whole. While the classification results using AlexNet with the SGD optimizer get the lowest level of accuracy, which is 97.33% for each letter and 68.33% for the whole.
Analisis Manajemen Risiko Aplikasi E-Rapor Menggunakan COBIT 4.1 Domain P09 Melina Manurung; Resad Setyadi
Jurnal Teknik Informatika dan Sistem Informasi Vol 8 No 2 (2022): JuTISI
Publisher : Maranatha University Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28932/jutisi.v8i2.4868

Abstract

The E-Report application is a system to make it easier for teachers, staff, students, parents, and the Ministry of Education and Culture to find out the results of student learning analysis of SMA N 1 Laguboti applying the E-Report application as a means of communication between schools, students and parents. The problem with E-Report in SMA N 1 Laguboti is that there is an error when using the application to input data. The purpose of this study was to analyze risk management in the E-Report application at SMA N 1 Laguboti. This research method uses quantitative methods. The measuring instrument method for analyzing the sample questionnaire questions uses the Control Objective for Information and Related Technology (COBIT 4.1) domain Plan and Organize (PO9). COBIT 4.1. The method of data collection in this research is the distribution of questionnaires to obtain data that will be SPSS. COBIT 4.1 analysis is a framework for analyzing and ensuring the alignment of information technology with business management by calculating the maturity level. The results of this study are the value of the maturity level of risk management for the E-Report application at SMA N 1 Laguboti of 2,51087267 is Defined Process. The recommendation from this research is that there is a need for a special person to control the E-Report application at SMA N 1 Laguboti and provide training on the use of the E-Report application.
Perbandingan Algoritma K-Means dan K-Medoids untuk Pengelompokan Daerah Produksi Kakao Nur Awalia Syukri Zainal Abidin; Rizna Dwi Avila; Arudji Hermatyar; Rismayani Rismayani
Jurnal Teknik Informatika dan Sistem Informasi Vol 8 No 2 (2022): JuTISI
Publisher : Maranatha University Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28932/jutisi.v8i2.4897

Abstract

Cocoa is one of the leading commodities from the plantation sector, even cocoa production is considered capable of increasing the country's foreign exchange. In Indonesia, especially South Sulawesi Province, it has a large cocoa production where almost all districts/cities in South Sulawesi produce cocoa. The purpose of this research is to group cocoa production areas in South Sulawesi Province. The algorithms used are K-Means and K-Medoids, in which K-Means group data by dividing it into several clusters based on the same characteristics. While the K-Medoids algorithm chooses real objects to represent the cluster. In this study, the two algorithms were compared using one dataset. The comparison is made by looking at the Davies-Bouldin Index (DBI) value on RapidMiner. Then the results obtained based on this study are grouping using the K-Means algorithm is more effective than using K-Medoids in grouping cocoa production areas in South Sulawesi Province. With the DBI values ​​obtained, K-Means and K-Medoids have DBI values ​​of 0.292 and 0.365, respectively.
Analisis Algoritma Gradient Boosting, Adaboost dan Catboost dalam Klasifikasi Kualitas Air Taufik Zulhaq Jasman; Muhammad Alief Fadhlullah; Arnold Listanto Pratama; Rismayani Rismayani
Jurnal Teknik Informatika dan Sistem Informasi Vol 8 No 2 (2022): JuTISI
Publisher : Maranatha University Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28932/jutisi.v8i2.4906

Abstract

This research aims to find the highest accuracy of the three classification algorithms. The highest accuracy algorithm will be used as a reference in this water quality classification. and test the performance of the third model. The method used in this analysis to overcome missing data is the median method. Then to handle unbalanced data, the SMOTE method is used. In this study, we compared the accuracy and performance of Gradient Boosting, Adaboost, and Catboost. The results found that the Catboost algorithm has the highest accuracy and performance of 68%, followed by Gradient Boosting at 60% and Adaboost at 58%. Then the performance of the AUC Catboost value is 0.678, Gradient Boosting is 0.595, and Adaboost is 0.584. But the results of accuracy and performance are still lacking.
Analisis Faktor Pendorong Niat Menggunakan Aplikasi PeduliLindungi Menggunakan Model UTAUT Modifikasi Nurisa Rahma Shantika; Tri Lathif Mardi Suryanto; Arista Pratama
Jurnal Teknik Informatika dan Sistem Informasi Vol 8 No 2 (2022): JuTISI
Publisher : Maranatha University Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28932/jutisi.v8i2.4929

Abstract

In 2020, the world is faced with the sudden presence of the Covid-19 virus which spreads rapidly among people who are in close contact. To control and limit the spread of the virus infection, a mobile health application (mHealth) as a technology-based approach has been used. Contact tracing application is one kind of mHealth system that is capable and suitable for this kind of situation. Many countries have implemented the adoption of contact tracing applications during the pandemic, Indonesia is no exception, it is called Aplikasi PeduliLindungi. The existence of contact tracing application such as Aplikasi PeduliLindungi is considered to be very helpful. Therefore, research related to Aplikasi PeduliLindungi is considered necessary, because contact tracing applications are considered as one of the important steps to cut down the spread of the virus. Investigating factors that can influence the intention to adopt a contact tracing application is highly necessary, since the effectiveness of implementing a Covid-19 contact tracing application relies on the public’s willingness to use the application. To discover the factors that could influence intention of the users to use a new technology, an analysis can be carried out using the UTAUT model. The results is that the factors that significantly influence the intention of the users to use Aplikasi PeduliLindungi are Performance Expectancy, Facilitating Conditions, and Covid-19-related Stress. Meanwhile, Effort Expectancy, Social Influence, Innovativeness, and App-related Privacy Concern were found to have no significant effect on users' intention to use Aplikasi PeduliLindungi.
Sistem Informasi Parenting Menggunakan Metode Design Thinking dan Personal Extreme Programming Muhammad Awaluddin; Royana Afwani; Budi Irmawati
Jurnal Teknik Informatika dan Sistem Informasi Vol 8 No 2 (2022): JuTISI
Publisher : Maranatha University Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28932/jutisi.v8i2.4941

Abstract

Character education is a continuous process that requires a continuous process. The family environment is the first place for children to learn about character education. During their growth period, children will learn every basic behavior that is important for their life. Children's mental and emotional are strongly influenced by the ability and understanding of parents regarding parenting. Because of this, the role of parents is very important, but currently, most parents do not have the ability and understanding regarding good parenting according to the needs and development of children. Based on interviews conducted with 40 parents with children aged 0-6 years, 85% of them said that it was still difficult to know how to adopt an appropriate parenting style based on the age and development of the child's character. Seeing these problems, this research was conduct to develop the socio-emotional character of children by providing assistance, activity recommendations, and character development milestones based on the child's age. This research was conducted to provide recommendations for more personalized activities according to the needs of children. The research was conducted using the design thinking method to validate problems and solutions. By using the design thinking method, a validated solution can be formed because through each process it can be known what is the most pain (toughest problem) and most gain (biggest desire) from the customer regarding the problems experienced. These recommendations are then packaged in a software using a personal extreme programming approach.
Perbandingan Algoritma Supervised Learning untuk Klasifikasi Judul Skripsi Berdasarkan Bidang Dosen Windha Mega Pradnya Dhuhita; Muhammad Farhan Khairul Amri Darmawan; Lasmita Triana; Nurrofiqi Ankisqiantari
Jurnal Teknik Informatika dan Sistem Informasi Vol 8 No 2 (2022): JuTISI
Publisher : Maranatha University Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28932/jutisi.v8i2.4960

Abstract

At the level of education, especially for S1, the graduation requirement is to complete the thesis. In preparing the thesis, students are accompanied by a guidance lecturer who will direct and as a place to consult. The case is still there are students who are confused to take a thesis. There are several reasons that they do not have a title to be submitted, and are confused to choose a tutor who matches their title or theme. Sometimes on campus, students can get a mentor, but not in accordance with the field, and not in accordance with the theme of the thesis title. Therefore, in this study will make a classification of lecturer fields based on student titles. The data used as many as 1598 was taken from the campus of AMIKOM Yogyakarta University by adding some new data. With the lecturer in accordance with the field, it will be easier to guide students. This study conducted stages of labeling, text preprocessing, and word weighting or called TF-IDF (Term Frequency – Inverse Document Frequency). After that, the data split will be classified with naive bayes classifier (NBC), K-Nearest Neighbor (K-NN), and Support Vector Machine (SVM) algorithms. The performance of the three algorithms is compared to find out the performance of the algorithm is good. The results showed the Support Vector Machine (SVM) algorithm performed better by producing an accuracy of 89.24%, while the Naive Bayes Classifier (NBC) algorithm produced an accuracy of 88.29%, and the K-Nearest Neighbor (KNN) algorithm with a k value of 18 produced an accuracy of 85.14%.