cover
Contact Name
-
Contact Email
-
Phone
-
Journal Mail Official
-
Editorial Address
-
Location
Kota surabaya,
Jawa timur
INDONESIA
Jurnal Infra
ISSN : -     EISSN : -     DOI : -
Core Subject : Science,
Arjuna Subject : -
Articles 61 Documents
Search results for , issue "Vol 4, No 2 (2016)" : 61 Documents clear
Desain Aplikasi Antrian Berbasis Android Yosafat Setia Budi; Henry Novianus Palit; Yulia Yulia
Jurnal Infra Vol 4, No 2 (2016)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Waiting is a boring thing for most people. Moreover, if a person waiting in a very long queue. It provides a deterrent effect because they do not know how much longer they must to wait to get a service.Therefore, they invented a queueing system Android-based application that can provide information on the estimated waiting time for the Customer who is in a queue, so that they can know time estimation when they will be served. Android app on this thesis has a feature displays the current queue information required by the Customer and the current estimation waiting time, the queue number being served now, as well as the number of people waiting before the Customer. Customer ticket information delivered to the Android application with a feature of Google Cloud Messaging (push notification). From the test results, the system can generate the estimated waiting time of about 65.51% without tolerance over time and reached 67.95% with a tolerance of +/- 2 minutes. The results obtained using historical data held by an agency or organization.
Media Pembelajaran Global Warming Fikri Jufri Tham; Liliana Liliana; Kristo Radion Purba
Jurnal Infra Vol 4, No 2 (2016)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Computer based learning media is one of the media has an important role in learning. Learning media will be attractive when packaged through interactive media , such as interactive media created in paper manufacture " instructional media global warming" . The advantage gained is that it can increase knowledge, generally educate people to be more concerned about the environment , and also can be a means of entertainment. This application is focused to learn about global warming and packaged in the form of interesting and interactive . Ranging from simulations that show the cause of global warming , global warming impacts and solutions of global warming and there is a mini- game that is packaged in the form of adventure game to make it look attractive and there is a global warming materials that can add insight . This application is created using Adobe Flash Professional CS6 .Based on tests performed and result of the questionnaries to prove that the application and the simulation strongly supports the process of understanding the material.therefore user’s interest in learning is increased, coupled with the mini game will make this application even more appealing.
Studi Literatur Perubahan Antara CISSP 10 Domain dengan 8 Domain Michael Perkasa; Agustinus Noertjahyana; Silvia Rostianingsih
Jurnal Infra Vol 4, No 2 (2016)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Degree is one that is being achieved by most people in their work, in order to influence the potential possessed by an employee or the employee. So with the development of technology, people increasingly need a degree or certification in order to hone and enhance its capabilities.With the changes under discussion on the differences of the 10 CISSP domains domain into 8 domains in each domain has the characteristics of each and their respective utility functions. CISSP 8 domain is a new domain that have updated their respective functions and become more efficient because fewer but more focused functions.Therefore, domain 8 is more favored than 10 domain due to factors such support.
Perancangan Sistem dan Denah Bazaar Dengan Memanfaatkan Canvas HTML5 Berbasis Website dan Android Rei Benedict Tirtokusumo; Andreas Handojo; Henry Novianus Palit
Jurnal Infra Vol 4, No 2 (2016)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

At present, almost every organizers holds an attractive bazaar due to the growing number of enthusiasts who want to join bazaar. Bazaar can be an alternative place to sell new product and introduce the local product to the general society. Booking booth process in bazaar still using manual system, which tenant fills the order form and then the form is scanned to be sent to the organizer of the event via e-email. Once the booking is received, event organizer has to check and make a registration list of tenants whom will join the bazaar. Therefore there is a need to have an information system to help both eventorganizer and tenant to make a better booking process. Aplication Bazaar based on Android and website intends to help user do all booking process efficiently.Application based on mobile assist tenant in making reservation from fill form until payment order. It helps tenant to search for information about the bazaar which will be held in accordance with bazaar categories of interest and can follow event, so tenant will be easier to get bazaar information. In addition, application based on website helps event organizer to manage the whole process from booking to the payment which received from tenant order, then event organizer can edit event map in order to facilitate tenant when choose a booth at the bazaar.The test results which obatained have two modules, Mobile Application based on Android for tenant and application website for event organizer. Mobile Application can make a booking in bazaar, can get a notification, follow the event, displaying order data. Application website for the event organizer can manage the whole order and payment from tenant, and can edit map event to help tenant make an order. From the test of mobile application that have been done, 50% of respondents rate the app is overall good, and 42% of respondent rate the app overall very good. For Website Application, event organizer has satified with the existing features on the website.
Perencanaan Enterprise Architecture pada Perusahaan Manufaktur Plastik PT. X dengan Metode Enterprise Architecture Planning Wilson Surya Nyoto; Adi Wibowo; Lily Puspa Dewi
Jurnal Infra Vol 4, No 2 (2016)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Plastic manufacturing company PT. X is a company engaged in the production of plastic goods, products such as dvd case or cutlery. Almost all business processes performed by the company are using manual data collection and few are integrated. The company uses Microsoft Office and Accurate but Microsoft Office is not well integrated and part Accurate program does not include all the needs of business processes in the company today. Therefore, an analysis will be formed, with it also a design of enterprise architecture using enterprise architecture planning method for plastic manufacturing company PT. X. The first to be done is to analyze the business model of the company and the company strategies. Then observation of existing information technology in today and see the need in the future for the company. After these things done, one can begin to make the design data architecture, application and technology.
Pembelajaran Interaktif Bangun Ruang dan Bangun Datar Untuk Sekolah Menengah Pertama (SMP) Berbasis Android Andreas Sanjaya Putra; Leo Willyanto Santoso; Henry Novianus Palit
Jurnal Infra Vol 4, No 2 (2016)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Two dimensional and three dimensional is part of mathematic that hard to learn if do not know the visualization. Otherwise 2 dimensional and 3 dimensional have to many formulas and a lots of image, so make student hard to learn and to understand.With this problem this application made for educational purpose with 3D visualization using OpenGL ES for geometry, other that this program have calculating the formula’s features, Drawing features, Quiz to help user to understand, and mini game features to help a user does not get bored while learning, but user also can learn and play at the same time.Based on testing result, this application was able to process some kinds of questions and the correct answers, to introducing the material of geometry and plane with visualization, calculate with the right formula, and plane visualization with user interaction.
Eksplorasi Pemanfaatan Docker untuk Mempermudah Pengelolaan Instalasi Komputer di Laboratorium Komputer Teknik Informatika Universitas Kristen Petra Adi Kurniawan; Henry Novianus Palit; Justinus Andjarwirawan
Jurnal Infra Vol 4, No 2 (2016)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Docker is an application that is based on open source technology that allows developers or anyone to create, run, do experiments and launch application in a container. Docker make the process of packaging application components together quickly in an isolated container, so it can run in local infrastructure without changing configuration on the container. Docker also very light and fast when compared to hypervisor-based virtual machine.Department of Information Engineering of Petra Christian University has a considerable number of students, which the number usually hundreds, while the number of computers in the laboratory of Department of Information number is not as much as the students. With this amount is not comparable, then some students work in the same computer alternately. It makes the students cannot be comfortable working on one computer, because configuring a computer on every lesson is different. Therefore, implementation of Docker application carried out in the laboratory.Docker implementation and RAID storage system and after implementation, testing was done by measuring the speed of docker image transfer. The resulting data were used to development of container system and evaluate the speed of RAID storage system are used.
Sistem Administrasi dan Layanan Pelanggan Berbasis Web dan Android Mobile untuk Kursus Bahasa Mandarin X Nyoto William Wijaya; Henry Novianus Palit; Lily Puspa Dewi
Jurnal Infra Vol 4, No 2 (2016)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Chinese Language Course Institute X, founded in 2010, is located in Surabaya. Presently, Chinese Language Course Institute X has not used any information system, so everything is recorded manually, from the administrative matter, course schedule, new student registration, attendance checklist, until the financial matter. A lot of archives must be stored and it takes so much time to find particular data. Therefore, an administrative and service information system for Chinese Language Course Institute X will be developed using the Web and mobile application technologies.The Web-based application will help the Institute’s administrator in managing course schedule, calculating salaries, marking students’ and teachers’ attendance, storing and retrieving financial data. The Android-based application, on the other hand, is aimed to help teachers and students in view course schedule, making changing request schedule, view attendance, input and view test scores, view salary report, upload and download teaching materials.Experimental results show that the mobile application can run smoothly in mobile devices with Android 4.2 (Jelly Bean) and Android 4.4 (Kitkat) operating systems. All the developed features mentioned above work well and can help users obtaining the course-related information.
Aplikasi Sistem Forecasting CV. Karisma Motor Dengan Metode ARIMA Reinaldo Andhika Halim; Alexander Setiawan; Djoni Haryadi Setiabudi
Jurnal Infra Vol 4, No 2 (2016)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

CV. Karisma Motor is a private company that specialize in motorcycle selling and buying of one of well known brand in Indonesia. Up until now the forecasting process for stock buying from CV. Karisma Motor still does by using only estimeation based on past sales data. This makes buying process no fully effective because decision makings doesn’t have a firm ground. Therefore, to anticipate that problem a forecasting system is design so it can be used by CV. Karisma Motor to help decision making. The process for making this forecasting system is through a few step, the first step is to do a survey and need analysis, the second step is collecting sales data from the past year, the third step is creating flowchart and designing of entity relationship diagram, and then afterwadrs creating the database. Program creation is using Microsoft Visual Basic .NET 2010 for the programming languange and MySQL for the database, forecasting calculation is using ARIMA method. Based on system testing, the forecasting system can store goods data, calculate forecasting based on past sales data, store the result of forecasting that have been done, displays forecasting result that have been done before and error calculation to get smallest error value among three methods with average value from testing is 1,42.
Pembuatan Media Pembelajaran Virus Influenza Berbasis Flash William Sanjaya Suyanto; Liliana Liliana; Kristo Radion Purba
Jurnal Infra Vol 4, No 2 (2016)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The study of influenza virus is a very interesting needed topic to learn. In the learing process, high comprehension is because influenza  virus keeps on mutated. There is one way to undertand it easily is by using influenza virus learning media.This app will pack an information about infuenza virus by using interactive learning tools, where the players will actively play in the learning process,  starting from the information about flu burung, flu babi, and flu singapura. There is also a quiz to measure the ability of a user. From the questionnaire result and human computer interaction test, the application strongly supports the process of understanding the material. Therefore user’s interest in learning is increased, coupled with the easiness and user friendliness of application usage.