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Kota surabaya,
Jawa timur
INDONESIA
Intra
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Core Subject : Engineering,
Intra adalah jurnal mahasiswa Program Studi Desain Interior.
Arjuna Subject : -
Articles 1,088 Documents
Perancangan Interior Griya Lanjut Usia St.Yosef di Jawa Tengah Dengan Konsep “Keakraban” Angeli Kosasih; laksmi kusuma wardani; lucky basuki
Intra Vol 2, No 2 (2014): Desain Interior 2013/2014
Publisher : Intra

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Abstract

Elderly house is a building that functioned as a shelter for the elderly man was being treated, cared for and given more attention. Numbers of elderly who do not consider the functional aspects and comfort make the elderly are reluctant to stay in elderly house. The purpose of this scheme is to provide seniors with atmosphere and design of the natural environment, safe, back to nature for the elderly and provide full facilities to serve the needs of the elderly. The concept of this design is applied to the familiarity of the layout, organization of space and furniture and adjacent groups. In addition, the combination of colors and materials also supports the concept of familiarity on St.Yosef elderly house. In St. Yosef between public spaces interconnected set, used together, and open to one another, this interior design benefits the elderly is to provide a means for the elderly where they can socialize with comfortable quarters feel feel like home.
Perpaduan Budaya Pada Bangunan Gereja Kristen Jawi Wetan Wiyung Surabaya Elita Amanda Limawandoyo
Intra Vol 1, No 2 (2013): Desain Interior 2012/2013
Publisher : Intra

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Abstract

Acceptance of Christianity in Indonesia, especially in East Java in the 1800s made GKJW (Jawi Wetan Christian Church) has a different liturgy and buildings with other Christian churches in Indonesia. In this study will be discussed how the influence and embodiment blend of Javanese culture with Christian culture that looks physically in the GKJW Wiyung Building, with uses descriptive qualitative method. And the results of the research will demonstrate the fusion of cultures are in this church.
Implementasi Konsep Efisiensi pada Redesain Rumah Bahasa Surabaya Erlina Kurnia Chandra; Lintu Tulistyantoro; Hendy Mulyono
Intra Vol 7, No 2 (2019): Desain Interior 2018/2019
Publisher : Intra

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Abstract

There are still a lot of education spaces in Surabaya, especially foreign language education spaces that have not designed their facilities and learning systems by the needs of its users which has caused the learning systems to be less effective and efficient. Moreover, students are now dominated by generation Z who have different characteristics from the previous generation (millennial). Rumah Bahasa Surabaya which provides learning facilities of 13 foreign languages and 2 local languages, established by the Government of Surabaya, can be developed into a place that is effectively able to provide learning type which will suit the character of generation Z. In order to accomplish it, this project has applied ‘efficiency’ as a design concept. This concept itself has been applied by interior system (especially through lighting system) and users’ circulation arrangement which achieved through the design pattern of the wall and the floor. This design aims to make Rumah Bahasa Surabaya as one of the design requirements for other learning spaces, about designing based on the need of users and an effective yet efficient energy usage (lighting systems, air conditioning, user circulation).
Aplikasi Konsep Nebula pada Klub Malam dan Bar di Balikpapan Beatrice Ismed Alimin; Stephanus P Honggowidjaja; purnama esa dora tedjokoesomo
Intra Vol 2, No 2 (2014): Desain Interior 2013/2014
Publisher : Intra

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Abstract

An interior design "Night Clubs and Bars in Balikpapan"has becomes a night entertainment facility atlernative for the middle and upper class, particularly the young executives. A Place that help balancing between work and relaxation for every individual who comes, provided with facilities such as good service, music that can be enjoyed by everyone, also the security is well maintained, as well as a satisfaying beautiful viewof the city. The nightclub is divided into three areas for visitors, i.e. lobby, bar area, and dance area. With stages that go into space. Space is provided as follows; lobby, bar with seating area, entertainment area, up to the dance area in accordance with the concept of "Nebula".
Perancangan Interior Kafe Pada House Of Batman di Surabaya Patricia Tjahajo; Adi Santosa; Herlin Sri Utami
Intra Vol 1, No 2 (2013): Desain Interior 2012/2013
Publisher : Intra

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Abstract

In development of an era, many have opened businesses especially pertaining to technology. Undergo development technology which is very fast amongother areas. Technology enjoyed by all people, young and old, so it is with batman. Batman is one of a superhero that all people known and is one figure that use high-tech to defeat his enemy. Community of batman need a place to grouping and progress. Then house of batman in Surabaya made to accommodate the activities of the community of Batman that pertaining to batman. The concept that use of advanced technology is used by batman apply to furnitures café also plot of the sequel batman applied to the design of the room.
Perancangan Konsep Color of Jungle pada Kids Center di Malang Sineala Winnio; Sumartono Sumartono; Poppy Firtatwentyna Nilasari
Intra Vol 1, No 2 (2013): Desain Interior 2012/2013
Publisher : Intra

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Abstract

In this era globalization, parents treat an occupation as the main priority of all because an increase in daily necessities. As a result, parents are lack of caring to their children. Therefore, an alternative is needed to replace parent’s role at home. One of the alternative is using a nanny as mother’s helper to take care of their children. However, in fact, many of unexpected things happen, children are kidnapped and abandoned by their nanny. Eventually, many of parents take a decision to enter their children to school under the standard age. Moreover, a high technology development causes children lack of exercise because they prefer to play games rather than to exercise. Another effect of technology is a lack of social life. Hence, they become more individualism.Methodology planning is started from collecting data which includes direct survey, literature data, and typology. The next observations can be an interview, a study research at the same object and last but not least is methodology analysis, which is started from planning program until final design. The interior design of  kids center in Malang is using the concept of jungle, which helps children to interact directly to animals, plants and their friendsThe application concept of kids center  can be shown in each room. The room for 3 to 6 months old is using bird theme, 7 months old to 1 years old’s room using squirell theme, the room for 2 to 3 years old is using fish theme, and then the room for 4  to 5 years room is using giraffe theme. The playing area for 2 to 5 years old is using the garden theme, for the dining room is designed by using mushroom theme, and the playground area is using monkey theme. In order to enlarge the space for children, the room is designed to have less furniture. Rooms are also designed to have a big ventilation so lights and natural air cycle or wind are maximized. Vinyl, carpet, multipleks with water based finishing or HPL are the materials. All appliances that applied are useful for brain storming for the children’s creativity and knowledge.
Implementasi Konsep SMART pada Perancangan Interior Coffee Cafe & Roastery Di Surabaya Laurencia Angela; Hedy Constancia Indrani; Grace Setiati Kattu
Intra Vol 7, No 2 (2019): Desain Interior 2018/2019
Publisher : Intra

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Abstract

The impact of current era development causes people's lifestyles to change, especially among youth, therefore many entrepreneurs make this phenomenon as an opportunity to open a business, such as a coffee cafe. Currently coffee cafe is not only becoming a place to make transactions, but many people also go to the café to work, gather, chat, discuss and others. SMART Coffee Café and Roastery is a place to accommodate the needs of the society, not only as a café in general, in this café visitors can experiment in making their own coffee. The purpose of this design is to design a Coffee Café and Roastery that provides education to society in Indonesia, especially in Surabaya about coffee through the design application. The design method used is adopting design thinking scheme according to Carol Dweck with 10 stages which are Discovery, Observe, Emphatize, Leverage Stories to Discover Insights, Frame and Reframe, Ideate, Decide, Prototype, Validate your Idea, Iterate. Benefits that can be felt by visitors or the community are they will feel more comfortable and calm in the café, and will be able to get to know more about history and various types of coffee through the design that’s applied.
Perancangan Interior Galeri Kebaya Modern di Surabaya Winnie Tritanjaya Wong; Lintu Tulistyantoro
Intra Vol 2, No 2 (2014): Desain Interior 2013/2014
Publisher : Intra

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Abstract

Designing the interior of a gallery in the middle of the modern this is the big challenge where shall be adjusted with  era development rightnow with an element of culture. Of a gallery is expected to add a reference several models kebaya, because kebaya is Indonesian asset. The concept is used to adjust a motif that is often used in kebaya has been in modification. Expected by the existence of this gallery became a place that informative for many people. To support those people, will be held a modern kebaya gallery with many facilities such as:lobby, fashion show area,exhibition,store,consultation room,and many more.
Perancangan Interior Galeri Batik Semar di Surabaya Maria Adelia Nugroho
Intra Vol 2, No 2 (2014): Desain Interior 2013/2014
Publisher : Intra

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Abstract

Batik is Indonesia’s most famous culture product, well known by both local community and international society. Unfortunately the art of batik nowadays is abandoned and underestimated by the Indonesian itself especially by the youngsters because batik has been regarded old and out of date. One of the ways to attract people’s interest in batik is creating a place, in this case is a shop or batik gallery with modern but featuring Indonesia cultures element as well, therefore it fascinates the visitors to come for admiring and even purchasing the batik products.In this Batik Semar Gallery’s interior design in Surabaya, there are facilities such as retail shop of Batik Semar batik cloth, apparel, and accessories or souvenir and workshop space of batik cloth processing purposely shown to the visitors where they can watch and even take part in producing the batik. By this design, the art of batik is expected to be regarded with different perspective and more positively from before and likewise appealed foreign visitors as tourists’ attraction.
Implementasi Konsep "Kuda Sandel" Pada Interior Bangunan Utama Arena Pacuan Kuda - Pasuruan Crystaline Ongkowidjojo
Intra Vol 2, No 2 (2014): Desain Interior 2013/2014
Publisher : Intra

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Abstract

Nowadays, the sport of horseback riding in East Java is growing rapidly. It can be seen from the game of horse racing and equestrian/horseback riding stunt more often held, as well as the increasing number of population of horse breeder in East Java. The regional administrator of East Java’s PORDASI had the idea to build a horse racing and equestrian field complete with amenities. According to the survey results, in Indonesia, Pulomas Jakarta is the only horse racing field which has buildings and spaces inside. However, the building and the interior are not designed properly.The design aims to answer the needs at the racetrack for both athletes, Jockey, trainer, groom/nurse horses, horse owners, administrators, and fans of this sports.  From the concept, themed “The Sandalwood Horse”, the designer found 3 major keywords, those keywords are: horses, local, and blending. This design implements the horses’ characteristics, physical surroundings, and other objects that are associated with the horse into the interior design, then combined it with local natural material to create the impression of natural space. This design has answered all the problems of the space requirements as well as the circulation of the interior of the main building in the racetrack optimally, and also can give the horse atmosphere from the interior of the building, especially on the interior elements and furniture.

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