Gilar Gandana
Pendidikan Guru Pendidikan Anak Usia Dini, Universitas Pendidikan Indonesia, Tasikmalaya, Indonesia

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Peningkatan Perkembangan Motorik Halus Anak Usia 5-6 Tahun Melalui Kegiatan Kolase Bahan Alam : Studi Penelitian Tindakan Kelas Ferranisa Vebriyanti; Lutfi Nur; Gilar Gandana
Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini Vol. 6 No. 1 (2026): Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini
Publisher : Sekolah Tinggi Agama Islam Al-Kifayah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53398/arraihanah.v6i1.748

Abstract

This study aims to improve the fine motor skills of children aged 5–6 years through collage activities using natural materials. The method used is John Elliot's Classroom Action Research (CAR) model, which was carried out in two cycles. The research subjects were 10 children in Group B at the Kasih Bunda Early Childhood Education Center. Data collection techniques were conducted through observation and documentation. The results of the study indicate that collage activities using natural materials can significantly improve children's fine motor skills. The average percentage of fine motor skill development increased from 40% in the pre-cycle (Beginning to Develop category) to 68.33% in Cycle I (Developing as Expected) and reached 89.16% in Cycle II (Developing Very Well). Thus, natural material collage activities have proven to be an effective learning strategy for stimulating fine motor skills in young children in a fun and contextual way
Peran Guru Dalam Mengembangkan Kognitif Anak Usia 5-6 Tahun Di TK Cempaka Ciamis Zahara Reyna Adhitya; Dadan Nugraha; Gilar Gandana
Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini Vol. 6 No. 1 (2026): Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini
Publisher : Sekolah Tinggi Agama Islam Al-Kifayah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53398/arraihanah.v6i1.750

Abstract

This study explores the role of teachers in enhancing cognitive development in 5-6-year-old children at TK Cempaka, Ciamis, focusing on challenges, solutions, and supportive learning environments. Using a descriptive qualitative case study approach, data were collected through observation, interviews, and documentation from January to April 2025. Subjects included teachers, 6-year-old children, parents, and the principal. Findings highlight challenges such as limited training, indistinct cognitive delay symptoms, inadequate assessment tools, high workload, and social stigma. Proposed solutions include teacher training, simple screening tools, multidisciplinary collaboration, inclusive education systems, workload management, educational technology, and stigma reduction. Teachers can foster supportive environments through differentiated teaching, inclusive classroom culture, gamification, parent-specialist collaboration, positive behavior management, adaptive curricula, and continuous training. The study recommends these strategies to optimize cognitive development per Permendikbud No. 137 of 2014, enhancing inclusive early childhood education
Pengaruh Permainan Tradisional Terhadap Keterampilan Motorik Halus Anak Usia 4-5 Tahun (Penelitian Quasi Eksperimen di TK Plus Manar Al–Ummat) Ilfiani Alfanisa; Lutfi Nur; Gilar Gandana
Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini Vol. 6 No. 1 (2026): Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini
Publisher : Sekolah Tinggi Agama Islam Al-Kifayah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53398/arraihanah.v6i1.756

Abstract

This study aims to determine the effect of traditional games on the fine motor skills of children aged 4–5 years at Manar Al-Ummat Plus Kindergarten. Traditional games such as congklak and marbles are believed to be effective and fun media to stimulate children's fine motor skills, especially in eye-hand coordination, as well as manipulative skills. This study used a quantitative approach with a quasi-experimental design involving two groups, namely the experimental class that received treatment in the form of traditional games and the control class without such treatment. The sample consisted of 20 children divided equally into two groups. Data collection was carried out through pretests and posttests using fine motor skills observation sheets based on STPPA indicators (Permendikbud No. 137 of 2014). The results of the analysis showed a significant increase in children's fine motor skills in the experimental class compared to the control class. Thus, traditional games are proven to have a positive influence in developing fine motor skills in early childhood and can be used as an alternative learning method based on local culture that is contextual and educational
Pengaruh Media Film Animasi Terhadap Kemampuan Menyimak Pada Anak Usia 5-6 Tahun Karina Salsabila Surya; Aini Loita; Gilar Gandana
Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini Vol. 6 No. 1 (2026): Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini
Publisher : Sekolah Tinggi Agama Islam Al-Kifayah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53398/arraihanah.v6i1.765

Abstract

This study aims to determine the effect of animated film media on the listening skills of children aged 5-6 years. The study used an experimental method with a non-equivalent control group design involving 20 children from Pembina Kindergarten in Tasikmalaya City, divided into 10 children in the experimental group and 10 children in the control group. The experimental group was given treatment in the form of animated film presentations, while the control group used conventional learning media. Data were collected through observation sheets. The results showed a significant increase in the average score of the experimental group from 22.00 to 31.90. These findings indicate that animated film media can improve children's listening skills, because it combines visual and auditory stimuli that can facilitate understanding of information more effectively. The use of animated films also encourages children's active involvement in the learning process through clear narratives, characters close to their lives. This study recommends the use of animated film media as an alternative learning in early childhood education to develop children's listening skills optimally
Eksplorasi Pengalaman Orang Tua Milenial Menggunakan Worksheet Tracing sebagai Alternatif Belajar Anak Usia 4–6 Tahun Siti Nurpadila; Gilar Gandana; Anggi Maulana Rizqi
Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini Vol. 6 No. 2 (2026): Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini
Publisher : Sekolah Tinggi Agama Islam Al-Kifayah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53398/arraihanah.v6i2.1203

Abstract

Millennial parents face increasing challenges in balancing children's digital exposure with developmentally appropriate learning activities. Previous studies have predominantly examined the effectiveness of tracing worksheets in improving children's fine motor skills, while little attention has been given to parents' lived experiences in integrating these media into everyday parenting practices. This study addresses this gap by exploring the subjective experiences of millennial parents using educational tracing worksheets as an alternative learning medium for children aged 4–6 years. Employing a descriptive phenomenological design, eight millennial parents were purposively selected and interviewed using semi-structured in-depth interviews. Data were analyzed through Moustakas' transcendental phenomenological procedures. Five essential themes emerged: tracing worksheets as a strategy to reduce gadget dependency, parental patience as both a prerequisite and an outcome of accompaniment, creative motivational strategies, strengthened parent-child emotional bonding, and tracing worksheets as a perceived writing-readiness medium. Ambivalent experiences, including concerns about visual fatigue and instructional dependency, were also identified. The novelty of this study lies in revealing tracing worksheets as a relational parenting medium that simultaneously negotiates digital parenting concerns, emotional interaction, and parental self-regulation, extending previous research that primarily emphasized children's developmental outcomes. The findings contribute theoretically to understanding digital parenting from a phenomenological perspective and practically suggest that tracing worksheets should be implemented through responsive parental guidance and integrated home-school collaboration to support balanced early childhood learning in the digital era
Pengembangan Media Fish Pond Market untuk Stimulasi Pemahaman Numerasi Rupiah Anak Usia 5-6 Tahun Putri Nada Aprilia; Gilar Gandana; Budi Iskandar
Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini Vol. 6 No. 2 (2026): Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini
Publisher : Sekolah Tinggi Agama Islam Al-Kifayah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53398/arraihanah.v6i2.1209

Abstract

Understanding rupiah numeracy is an essential skill that should be developed from an early age because it supports children's ability to recognize, compare, and use money in everyday life. However, existing learning media have not provided concrete and contextual learning experiences that suit the characteristics of young children. This study aimed to develop the Fish Pond Market learning media and examine its feasibility and effectiveness in stimulating rupiah numeracy understanding among children aged 5–6 years. The study employed the Design-Based Research (DBR) approach based on the Amiel and Reeves model, consisting of problem identification, solution development, media testing and refinement, and reflection. The research was conducted at RA Al-Barokah and involved 21 children in Group B. Data were collected through interviews, expert validation, and observations, then analyzed using descriptive quantitative and qualitative methods. The results showed that the Fish Pond Market media achieved a feasibility score of 97.62% from the media expert and 100% from both the material expert and practitioner, indicating that it was suitable for classroom implementation. The trial also demonstrated its effectiveness in stimulating children's rupiah numeracy understanding, as the number of children categorized as Very Well Developed (BSB) increased from 7 to 19 after using the media. Therefore, the Fish Pond Market media is recommended as an alternative learning medium for stimulating rupiah numeracy understanding among children aged 5–6 years