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BASIC CONCEPTS OF GROUP COUNSELING Bakhrudin All Habsy; Ayu Anggraini; Fataya Layyinatul Fuad; Tri Cahyo Nugroho; Ummu Zahroh
Jurnal Kajian Pendidikan dan Psikologi Vol. 3 No. 3 (2026): Jurnal Kajian Pendidikan dan Psikologi
Publisher : PT Altin Riset Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61397/jkpp.v3i3.143

Abstract

Group counseling is one of the implementations of responsive service program strategies from a series of comprehensive guidance and counseling programs in schools in the form of providing professional assistance to each individual in a group who has similar problems. The meaning of the main and fundamental concept of group counseling lies in how a guidance and counseling teacher can develop and overcome the problems of group members in accordance with predetermined provisions so that it becomes a benchmark for the success of group counseling sessions. This research aims to provide an understanding through a concrete explanation of the basic concepts of group counseling which become the foundation in the implementation of group counseling services so that there is an optimal success of counseling results. The result of this research is an explanation of the basic concepts of group counseling which includes understanding, objectives, principles, procedures, benefits, and challenges in group counseling services. The method used in this research is a qualitative method of literature study, understanding of a fact or phenomenon through the process of collecting data from various sources such as books, journals, and existing research by conceptualizing and understanding the text objectively and rationally. The basic concept of group counseling is very important because it is used as the first step in the implementation and realization of guidance and counseling programs.
PENINGKATAN KOMPETENSI TATA RIAS WISUDA DENGAN KONSEP BARBIE LOOK PADA ANGGOTA PRAMUKA RACANA R.A. KARTINI GUGUS DEPAN 24-414 UNIVERSITAS NEGERI SURABAYA ayu anggraini; Maspiyah Maspiyah; Biyan Yesi Wilujeng; Octaverina Kecvara Pritasari
Jurnal Tata Rias Vol. 15 No. 2 (2026): Jurnal Tata Rias Volume 15 Nomor 2 Tahun 2026
Publisher : Program Studi Pendidikan Tata Rias

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jtr.v15n2.80571

Abstract

This study was conducted in response to the limited knowledge and practical skills of participants in applying graduation makeup using the Barbie Look concept. The research aimed to describe the implementation of the training, analyze the improvement of participants' competency, and identify participants' responses after the training. A quantitative approach with a quasi-experimental one-group pretest-posttest design was employed. The participants consisted of 30 active female members of Pramuka Racana R.A. Kartini, Universitas Negeri Surabaya. Data were collected through observation, pretest and posttest practical assessments, competency evaluation sheets, and participant response questionnaires. The data were analyzed using descriptive statistics, percentages, N-Gain analysis, and paired-sample t-test. The findings indicated that the training significantly improved participants' competency. The average score increased from 91.50 on the pretest to 100.00 on the posttest, with a high N-Gain value of 1.00 and a significant paired-sample t-test result (p < 0.001). Practical performance reached 91%, while participant responses averaged 95%, indicating a very high level of satisfaction. Therefore, the Barbie Look graduation makeup training effectively improved participants' knowledge, practical skills, and learning outcomes and can serve as an alternative competency development program for university students. Keywords: graduation makeup, Barbie Look, training, competency
USABILITY AND USER EXPERIENCE TESTING OF THE THREADS APPLICATION USING THE SYSTEM USABILITY SCALE (SUS) AND USER EXPERIENCE QUESTIONNAIRE (UEQ): PENGUJIAN USABILITY DAN USER EXPERIENCE APLIKASI THREADS MENGUNAKAN SYSTEM USABILITY SCALE (SUS) DAN USER EXPERIENCE QUESTIONNAIRE (UEQ) Ayu Anggraini; Dwi Fatrianto Suyatno
Journal of Emerging Information Systems and Business Intelligence (JEISBI) Vol. 5 No. 3 (2024): Vol. 05 Issue 03
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jeisbi.v5i3.63909

Abstract

Technology now plays an important role in life. So the progress of information technology is also accelerating rapidly. The latest data from the central statistics agency shows a fairly high increase in internet usage in Indonesia which can reflect the openness of the community to new technologies. From people's openness to new technology, mobile apps have become popular, one of which is the Threads application. Meta claims that Threads attracted 100 million users within a week of its launch. However, reports from online research researchers such as Sensor Tower and SimiliarWeb show that the number of Threads users has decreased significantly. On the other hand, usability and user experience are important elements in application development. The use of SUS and UEQ measurement tools allows users to test the usability and user experience of an application from the end user's perspective based on the experience after using the application. Based on the results of data processing using the System Usability Scale (SUS), the results of the calculation in the form of the number of average score values of 54.35 enter the Grade Scale with category D, Adjective Range with category OK, Acceptable with category Marginal, and NPS (Net Promoter Score) with category Ditractor. Based on the results of data processing using the User Experience Questionnaire (UEQ), the value of attractiveness (mean 0.4), perspicuity (mean 0.605), efficiency (mean 0.15), dependability (mean 0.065), stimulation (mean -0.095), and novelty (mean -0.155) has an average value between -0.8 and 0.8, which indicates a neutral evaluation level. Based on the benchmark results, the value obtained on each UEQ variable using the UEQ Data Analysis Tool gets a Bad value on all variables, namely attractiveness, efficiency, perspicuity, dependability, stimulation, and novelty. Overall, based on the user experience after using the Threads application, it is rated less by respondents so it needs to be improved to meet user expectations.