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Pemanfaatan Maggot Sebagai Media Pengurai Sampah Organik Rachmanto, Deny; Aufa, Hikari; Maulana, Muhammad Arfan; Aviani, Rachma; Pertiwi, Suci Diah; Rozy, Fahrur; Burhan, Muhamad Shohibul; Maharani, Rara Eva; Wardhani, Adjie Kesuma; Sunardi, Sunardi
Prosiding Seminar Nasional Program Pengabdian Masyarakat Vol. 8 No. 1 (2025): Rekonstruksi Pendidikan di Indonesia
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18196/ppm.81.1319

Abstract

The organic waste problem in RW 08 Warungboto has become a pressing environmental issue, marked by a continuously increasing volume and suboptimal management. This Community Service Program aims to address this issue through the socialization of maggot (Black Soldier Fly larva) utilization as an organic waste decomposition medium. The methods used include designing maggot cage tailored to local conditions and needs, interactive socialization with practitioners from the Jogja Maggot Cage Community covering the benefits of maggots, simple cultivation techniques, and the utilization of by-products (kasgot) as fish feed, interactive discussions, and activity evaluation. The output of this socialization is an increased awareness and interest in maggot cultivation as an organic waste management solution, as well as an understanding of the utilization of kasgot as valuable fish feed. Additionally, the resulting maggot cage design provides a practical guide for the community to independently build maggot cages, thereby facilitating the implementation of maggot cultivation at the household level. This program is expected to encourage the widespread application of maggot cultivation in RW 08 Warungboto, thus contributing to better organic waste management and a healthier environment. Furthermore, it is expected to create a collective awareness within the community about the importance of sustainable waste management. Beyond ecological benefits, this program also provides opportunities for the community to develop maggot-based small and medium enterprises, which can become a source of additional income. The successful implementation in RW 08 Warungboto is expected to serve as a model that can be adopted by other communities, expanding its positive impact in improving the quality of life and economic resilience of the community
Cluster of Foreign Tourists Using the K-Means Method Based on Arrival Data at I Gusti Ngurah Rai Airport (2018-2024) Rozy, Fahrur; Setia Brata, Adika; Lestari, Windy; Rahmawati, Suci
International Journal of Management Science and Information Technology Vol. 5 No. 2 (2025): July - December 2025
Publisher : Lembaga Otonom Lembaga Informasi dan Riset Indonesia (KITA INFO dan RISET)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/ijmsit.v5i2.5208

Abstract

Tourism is a vital sector in the economic development of Bali Province, with the number of international tourist arrivals through I Gusti Ngurah Rai International Airport as the main indicator. According to data from the Central Statistics Agency (BPS), the number of international tourists reached its peak in 2019 with over 16.1 million visits. However, in 2020–2021, there was a drastic decline due to the COVID-19 pandemic. In 2022, the number of international tourist arrivals began to show a significant recovery. In 2023, the number of international tourist arrivals to Indonesia reached 11.68 million, most of whom entered through major airports such as I Gusti Ngurah Rai Airport (Bali). The inaccuracy of the tourist arrival grouping process has had a negative impact on business growth and tourism revenue. This study aims to classify the countries of origin of international tourists based on the number of visits using the K-Means Clustering method, an effective unsupervised data mining algorithm for data segmentation. Data was obtained from the Central Statistics Agency (BPS), covering the number of tourist arrivals and their countries of origin from 2018 to 2024. The analysis process involves determining the optimal number of clusters using the Elbow Method, followed by grouping countries based on visit characteristics. The results of the study indicate that tourist countries of origin can be grouped into three main clusters: high-visit countries (Australia and China), medium-visit countries, and low-visit countries. This study provides strategic insights for the government and tourism industry stakeholders in developing more targeted policies, such as improving transportation infrastructure and implementing more effective marketing strategies to maintain and increase the number of tourist visits to Bali.
The Influence of Permissive Parenting Style and Religiosity on the Intensity of Worship of Adolescents in IB Hamlet, Klambir Village, Lima Kampung Rozy, Fahrur; Sinaga, Ali Imran; Haidir, Haidir
Electronic Journal of Education, Social Economics and Technology Vol 5, No 2 (2024)
Publisher : SAINTIS Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33122/ejeset.v5i2.312

Abstract

Nowadays, the intensity of adolescent worship is closely related to the parenting style given by parents, and the emergence of religious attitudes in adolescents. Where, the parenting style, especially permissive, parents free their children or spoil their children too much. Furthermore, religiosity is interpreted as a form of obedience and love for Allah SWT. After conducting observations in Dusun IB, Klambir Village, Lima Kampung, a problem was found, namely the low intensity of adolescent worship, especially related to congregational dawn prayers. This study aims to describe; 1) The effect of permissive parenting style on the intensity of adolescent worship in Dusun IB, Klambir Village, Lima Kampung, 2) The effect of religiosity on the intensity of adolescent worship in Dusun IB, Klambir Village, Lima Kampung, 3) The effect of permissive parenting style and religiosity on the intensity of adolescent worship in Dusun IB, Klambir Village, Lima Kampung, Hamparan Perak District. This research method is a quantitative method with a correlation approach, or multiple correlation (X1, X2, Y). The population of this study was 147 adolescents and the sample of this study was 30 adolescents. The results of this study revealed that ; 1) Permissive parenting style has an influence on the intensity of adolescent worship in Dusun IB, Klambir Lima Village, by 23.1% with a low correlation. 2) Religiosity has an influence on the intensity of adolescent worship in Dusun IB, Klambir Lima Village, by 20.4% with a low correlation. 3) Permissive parenting style and religiosity together have an influence on the intensity of adolescent worship in Dusun IB, Klambir Lima Village, Hamparan Perak District by 42.0% with a moderate correlation.
Pengembangan Media Pembelajaran Google Site Materi Perubahan Iklim untuk Kelas 10 MA Al-Fattahiyyah Afifah, Ayu Siti Nur; Rozy, Fahrur
AKSIOMA : Jurnal Sains Ekonomi dan Edukasi Vol. 3 No. 1 (2026): AKSIOMA : Jurnal Sains, Ekonomi dan Edukasi
Publisher : Lembaga Pendidikan dan Penelitian Manggala Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62335/aksioma.v3i1.2176

Abstract

Several tenth-grade students at MA Al-Fattahiyyah perceive physics as a difficult and uninteresting subject. Current conventional teaching methods require innovation to boost student motivation. To address this, interactive learning media using Google Sites is proposed to create a more engaging and active learning environment. This study aims to develop a valid and feasible learning medium on climate change for tenth-grade students at MA Al-Fattahiyyah. The research employs a Research and Development (R&D) method, using the ADDIE model, consisting of Analysis, Design, Development, Implementation, and Evaluation. The content aligns with the school's current instructional modules. Participants include two media experts, one subject matter expert, and tenth-grade students. Research instruments include interview guidelines, validation checklists, and user response questionnaires. Validation by the two media experts yielded scores of 82 percent and 97 percent, while the subject expert gave 88 percent. Field testing with small and large groups of students showed scores of 90 percent and 91 percent, respectively. The average score was 90 percent, indicating the media is “Highly Valid”. These results show that the developed media is suitable for classroom use and can enhance the quality of physics instruction by making learning more interactive, engaging, and pedagogically effective.
Pengembangan Media Pembelajaran Interaktif Berbasis Audio Visual Menggunakan Canva pada Pelajaran Sistem Komputer untuk Siswa Kelas VII di SMP Islam Al Fattahiyyah Kusuma, Mohammad Aziz Setya; Rozy, Fahrur
AKSIOMA : Jurnal Sains Ekonomi dan Edukasi Vol. 3 No. 1 (2026): AKSIOMA : Jurnal Sains, Ekonomi dan Edukasi
Publisher : Lembaga Pendidikan dan Penelitian Manggala Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62335/aksioma.v3i1.2198

Abstract

Low student motivation and learning outcomes in the Computer Systems subject at SMP Islam Al Fattahiyyah have become a major issue that needs to be addressed. This study aimed to develop interactive audio-visual learning media using Canva to create a more engaging and effective learning experience. The research employed a Research and Development (R&D) method with the ADDIE development model, which includes needs analysis, media design, product development, implementation through small and large group trials, and feasibility evaluation. The instruments used comprised interview guidelines, student needs questionnaires, expert validation sheets, and student response questionnaires. Validation results showed feasibility scores of 88.8% in the first media expert assessment, 92% in the second, 81.6% from another media expert, and 92.94% from the material expert. The small group trial reached 86.125%, and the large group trial achieved 84%, with an overall average of 88.76%, categorized as highly feasible. These findings indicate that interactive learning media based on Canva are effective in improving student motivation and understanding of computer systems material.
Pengembangan Game Edukasi Construct 2 pada Pembelajaran Biologi Materi Hormon pada Reproduksi Manusia Khusna, Nasikhatul; Rozy, Fahrur
AKSIOMA : Jurnal Sains Ekonomi dan Edukasi Vol. 3 No. 1 (2026): AKSIOMA : Jurnal Sains, Ekonomi dan Edukasi
Publisher : Lembaga Pendidikan dan Penelitian Manggala Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62335/aksioma.v3i1.2232

Abstract

Educational game learning media provides a systematically arranged digital platform for self-study. These games can effectively complement traditional teaching materials, supporting students' independent learning both at home and outside regular school hours. This researchspecifically aimed to develop a feasible educational game using Construct 2 for Biology Subject on Human Reproduction Hormones, targeting Class XI Science students at MA Al Fatahiyyah.The study employed a Research and Development (R&D) approach, guided by the ADDIE development model (Analyze, Design, Develop, Implement, Evaluate). The content of the developed game media was carefully aligned with the Class XI MA Al Fatahiyyah syllabus,focusing on the "Hormones in Human Reproduction" topic. Research subjects included two media expert lecturers, one biology teacher serving as a material expert, and Class XI students from MAAl Fatahiyyah. Feasibility was assessed using media and material assessment sheets, alongside student response questionnaires. Research findings indicate the developed educational game media is highly feasible for use as a teaching aid. Scores reflected strong approval: 93% from media expert 1, 81% from media expert 2, and 93% from the material expert. Student feedback was also very positive, with 84% from small group testing and 87.89% from large group (field) testing. The overall average percentage reached 86,65%, categorizing the developed educational game learning media as "Very Good." It's concluded that this Construct 2-based educational game on human reproduction hormones is a viable and effective tool to support learning activities for Class XI students at MA Al Fatahiyyah.
Implementasi Asesmen Sumatif Pada Pembelajaran Sirah Nabawiyah Kelas VIII Di Pesantren At-Tibyan Rozy, Fahrur; Qomariah, Siti; Nasution, Ummi Nadrah; Nurmawati, Nurmawati
Journal of Innovative and Creativity Vol. 6 No. 1 (2026)
Publisher : Fakultas Ilmu Pendidikan Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joecy.v6i1.6553

Abstract

Pembelajaran Sirah Nabawiyah memiliki peran penting dalam menanamkan pemahaman historis sekaligus nilai-nilai keteladanan Nabi Muhammad SAW kepada peserta didik, sehingga pelaksanaan asesmen sumatif menjadi bagian yang tidak terpisahkan dalam proses evaluasi pembelajaran. Penelitian ini bertujuan untuk menganalisis implementasi asesmen sumatif pada pembelajaran Sirah Nabawiyah kelas VIII di Pesantren At-Tibyan dengan menggunakan pendekatan kualitatif melalui desain studi kasus. Data dikumpulkan melalui observasi, wawancara, dan dokumentasi untuk memperoleh gambaran yang komprehensif mengenai perencanaan, pelaksanaan, dan evaluasi asesmen. Hasil penelitian menunjukkan bahwa asesmen sumatif dilaksanakan dalam bentuk ujian tertulis yang dirancang sesuai dengan kompetensi dasar dan tujuan pembelajaran, serta mencakup penilaian aspek kognitif dan afektif peserta didik. Meskipun pelaksanaannya telah mengedepankan prinsip objektivitas dan keadilan, guru masih menghadapi kendala berupa perbedaan kemampuan peserta didik dan keterbatasan waktu pembelajaran. Oleh karena itu, dilakukan berbagai upaya seperti pemberian pembelajaran tambahan, program remedial, dan bimbingan khusus agar asesmen sumatif tidak hanya berfungsi sebagai alat ukur capaian belajar, tetapi juga sebagai sarana peningkatan kualitas pemahaman dan pembentukan karakter peserta didik dalam pembelajaran Sirah Nabawiyah.