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Perancangan Game Edukasi “The Legend of Al-Khawarizmi” sebagai Alat Bantu Pembelajaran Mahasiswa Berkebutuhan Khusus Fadillah, Iqbal Yusuf; Hardiyana, Bella; Dhaniawaty, Rani Puspita
Jurnal Pendidikan Kebutuhan Khusus Vol 5 No 2 (2021): In Press
Publisher : Jurusan Pendidikan Luar Biasa Fakultas Ilmu Pendidikan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jpkk.v5i2.583

Abstract

The purpose of this research is to produce educational games that can support learning for students with special needs. The selection of game media is expected to attract students with special needs to participate in the learning process organized by the university because in the game itself there are several animations, interactions, and challenges that can change the learning atmosphere to be fun. Currently, games are not only for entertainment but games can also function as a means of learning. The game as a learning tool is not a new concept, this concept emerged along with the emergence of various kinds of games. The genre of this game is RPG (Role-playing Game). Until in the end, this game comes as an interactive and communicative learning media for students with special needs and can make it easier for lecturers or teaching staff to convey the material presented.
Implementasi Multimedia Development Life Cycle Pada Aplikasi Pembelajaran Multimedia Interaktif Algoritma dan Pemrograman Dasar Untuk Mahasiswa Berkebutuhan Khusus Berbasis Android Alisyafiq, Shidqie; Hardiyana, Bella; Dhaniawaty, Rani Puspita
Jurnal Pendidikan Kebutuhan Khusus Vol 5 No 2 (2021): In Press
Publisher : Jurusan Pendidikan Luar Biasa Fakultas Ilmu Pendidikan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jpkk.v5i2.594

Abstract

The purpose of building a Multimedia Application for Interactive Learning Algorithms and Basic Programming is expected to create a new atmosphere in the lecture process so that students with special needs become more active and lecturers do not have obstacles in visualizing the material. The choice of interactive multimedia as a learning medium is to complement and support elements such as material objectives, methods, and assessment tools that exist in the conventional teaching and learning process. In conducting this research, the researcher used the Multimedia Development Life Cycle (MDLC) approach which consisted of six stages, namely conceptualization, design, material collection, manufacture, testing, and distribution. The subjects of this study were students with special needs in the Information Systems Study Program at the Indonesian Computer University (Unikom). The result of this research is a learning application as a tool for lecturers in delivering Algorithm and Basic Programming material so as to create a new atmosphere in the classroom and it is hoped that lectures will be more effective for students with special needs.
Pengembangan Software Multimedia Mata Kuliah Laboratorium Pemrograman Dasar Untuk Mahasiswa Berkebutuhan Khusus Al Hariri, Riki Buldan; Hardiyana, Bella; Dhaniawaty, Rani Puspita
Jurnal Inovasi dan Teknologi Pembelajaran Vol 8, No 3 (2021)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um031v8i32021p277

Abstract

Abstrak: Tujuan penelitian ini untuk menghasilkan aplikasi pembelajaran tentang mata kuliah laboratorium pemrograman dasar berbasis android. Fokus pada penelitian ini menghasilkan multimedia pembelajaran untuk meningkatkan pemahaman dan minat pada mahasiswa berkebutuhan khusus serta membuat alternatif pembelajaran yang menarik. Untuk mengembangkan aplikasi multimedia pembelajaran digunakan metode Lee dan Owens.  Penelitian ini bersubjek dari penelitian ini yaitu mahasiswa berkebutuhan khusus pada program studi sistem informasi UNIKOM mata kuliah laboratorium pemrograman dasar. Aplikasi ini diujikan pada   1 ahli media, 1 ahli materi,  1 ahli disabilitas serta 25 mahasiswa regular dan 5 mahasiswa berkebutuhan khusus. Hasil pengujian dari ahli media senilai 84%, ahli materi  80%, ahli disabilitas 79% serta respons mahasiswa MBK 81% dan mahasiswa regular sebesar 86%. Berdasarkan hasil pengujian, produk ini dapat dikatakan layak untuk digunakan.Abstract: The purpose of this research is to produce learning applications about basic android-based programming laboratory courses. The focus of this research is to produce learning multimedia to increase understanding and interest in students with special needs and to create interesting learning alternatives. To develop learning multimedia applications, the Lee and Owens method is used. The subjects of this study were students with special needs in the UNIKOM information systems study program for basic programming laboratory courses. This application was tested on 1 media expert, 1 material expert, 1 disability expert and 25 regular students and 5 students with special needs. The test results from media experts are 84%, material experts are 80%, disability experts are 79% and the response of MBK students is 81% and regular students are 86%. Based on the test results, this product can be said to be feasible to use.
Pendampingan Layanan Zakat Menggunakan Sistem Informasi Arus Keuangan Masjid pada Dewan Kemakmuran Masjid Effendi, Diana; Dhaniawaty, Rani Puspita; Fitriawati, Mia; Cancerina, Delviola; Nugraha, Ramdan
ADMA : Jurnal Pengabdian dan Pemberdayaan Masyarakat Vol 4 No 2 (2024): ADMA: Jurnal Pengabdian dan Pemberdayaan Masyarakat
Publisher : LPPM Universitas Bumigora

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30812/adma.v4i2.3340

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Managing zakat services using a financial flow information system in accordance with technological developments can help the mosque prosperity council (DKM) to be more effective in recording and distributing zakat. The aim of this Community Service (PKM) is to open the insight and awareness of DKM Nurul Huda administrators, that the application of information technology (IT) can be carried out in religious organizations. Currently DKM Nurul Huda processes payments and distribution of zakat using handwriting. This makes it difficult for Ziswaf officers to calculate the amount of zakat that must be paid by muzakki and makes it difficult to record mustahik when distributing zakat. This PKM helps utilize SiKeMas (Mosque Financial Flow Information System) in managing zakat fitrah, trade and income. SiKeMas is an application built to make it easier for DKM administrators to manage mosque financial flows. One of the modules in SiKeMas is the receipt and distribution of zakat. The method for implementing this PKM is Service Learning. The results achieved from this service are participants' increasing insight regarding the application of IT in religious organizations. DKM Nurul Huda installed SiKeMas on the mosque's inventory computer. This change was also measured from the participant satisfaction questionnaire with this PKM activity, where the index value of 99% stated that participants were helped and found it easy to use SiKeMas in carrying out its functions and duties serving muzakki and mustahik.
e-Exchange Riyals sebagai Sistem Informasi Penukaran Uang bagi Jamaah Haji dan Umrah Pasca Pandemi Covid-19 Melian, Lusi; Dhaniawaty, Rani Puspita; Fadillah, Annisa Paramitha; Hidayat, Chandra
Jurnal Teknologi dan Informasi (JATI) Vol 13 No 1 (2023): Jurnal Teknologi dan Informasi (JATI)
Publisher : Program Studi Sistem Informasi, Fakultas Teknik dan Ilmu Komputer, Universitas Komputer Indonesia.

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/jati.v13i1.9215

Abstract

Pembatasan pelaksanaan ibadah haji dan umrah akibat pandemi covid-19, serta semakin lamanya masa tunggu ibadah haji telah meningkatkan minat masyarakat dalam melaksanakan ibadah umrah. Ibadah umrah dapat dilaksanakan kapan saja, tidak seperti ibadah haji yang harus menunggu musim haji. Hal ini membuat perusahaan jasa penukaran uang riyal selalu ramai dikunjungi calon jamaah umrah untuk melakukan penukaran uang rupiah ke mata uang riyal sebagai bekal untuk melakukan berbagai transaksi di tanah suci. Pembangunan e-Exchange Riyals sebagai sistem informasi bertujuan membantu konsumen dalam mendapatkan informasi mengenai berbagai layanan penukaran uang seperti paket penukaran uang, informasi kurs mata uang ter-update, perhitungan penukaran uang, dan transaksi penukaran uang secara online tanpa harus menunggu lama di counter penukaran uang riyal. Selain itu, pembangunan aplikasi e-Exchange Riyals membantu perusahaan dalam meng-update nilai kurs mata uang dan mengetahui ketersediaan pecahan uang riyal. Hal tersebut dapat meningkatkan pelayanan perusahaan kepada konsumen. Perusahaan juga bisa mendapatkan berbagai laporan transaksi dengan cepat dan mudah. Metode pengembangan sistem yang digunakan dalam penelitian ini adalah Waterfall dengan metode pendekatan terstruktur. Perangkat lunak dibangun menggunakan bahasa pemrograman PHP dan database MySQL. Black-box testing digunakan sebagai metode pengujian dan menunjukkan bahwa e-Exchange Riyals secara fungsional berjalan sesuai dengan keluaran yang dikehendaki.
PEMANFAATAN SISTEM INFORMASI USAHA KREATIF (SIARIF) DALAM MENDORONG WIRAUSAHA PADA UKM KULINER Amruloh, Dedeng Abdul Gani; Saleh, Dean Subhan; Nusannas, Iman Sidik; Wahab, Deden A; Anggadini, Sri Dewi; Yunanto, Rio; Purfini, Apriani Puti; Dhaniawaty, Rani Puspita
Indonesian Community Service and Empowerment Journal (IComSE) Vol. 5 No. 2 (2024): Indonesian Community Service and Empowerment Journal (IComSE)
Publisher : Divisi Pengabdian dan Pemberdayaan Masyarakat (DP2M) UNIKOM

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/icomse.v5i2.14224

Abstract

Permasalahan utama yang dihadapi oleh masyarakat Desa Cidahu di Kecamatan Pasawahan berupa keterbatasan infrastruktur pendukung aktivitas ekonomi, ketergantungan pada sektor pertanian dengan lahan yang terus menyempit dan minimnya diversifkasi produk yg dihasilkan di desa diperburuk pula oleh kurangnya pengetahuan dan kemampuan dalam usaha, kesulitan akses permodalan, dan tantangan dalam memasarkan produk secara efektif. Program ini bertujuan untuk mengatasi masalah-masalah tersebut dengan memanfaatkan teknologi dan inovasi untuk meningkatkan kemandirian ekonomi dan efsiensi usaha masyarakat desa. Tujuan utama dari program ini adalah meningkatkan motivasi dan pengetahuan para pekerja produktif untuk dapat berusaha dan peningkatan pengelolaan Industri Rumah Tangga (IRT) melalui penerapan aplikasi Smart Asset dan platform e-commerce desa. Program ini juga bertujuan untuk memberikan bimbingan kepada generasi muda agar menjadi pengusaha yang mandiri dan berhasil, serta mengembangkan model E-Comdes sebagai sarana pengembangan usaha. Dengan demikian, diharapkan terjadi peningkatan minat, motivasi dan kemampuan generasi muda dalam berwirausaha yang berdampak pada peningkatan ekonomi desa secara keseluruhan. Hasil dari program ini diharapkan dapat menunjukkan peningkatan signifkan dalam berbagai aspek usaha desa. Penerapan aplikasi SIARIF dan platform e-commerce telah membantu pelaku usaha kuliner dalam mengelola produksi, keuangan, dan pemasaran dengan lebih efsien. Selain itu, aplikasi web informasi wisata dan industri kreatif telah memperluas jangkauan pasar dan meningkatkan daya tarik produk lokal yang ada. Program ini juga diharapkan akan dapat berhasil meningkatkan minat generasi muda untuk berwirausaha dan menciptakan jaringan pemasaran yang lebih luas dan terkoordinasi bagi pelaku usaha sehingga mendukung keberlanjutan usaha dan pertumbuhan ekonomi desa secara keseluruhan.
Sistem Informasi Administrasi Pemerintahan Desa pada Desa Cilayung Kabupaten Kuningan Prasetyo, Titis; Dhaniawaty, Rani Puspita
Jurnal Teknologi dan Informasi (JATI) Vol 10 No 1 (2020): Jurnal Teknologi dan Informasi (JATI)
Publisher : Program Studi Sistem Informasi, Fakultas Teknik dan Ilmu Komputer, Universitas Komputer Indonesia.

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (409.055 KB) | DOI: 10.34010/jati.v10i1.2852

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Good and appropriate government public services can be seen from the clarity and accuracy of service procedures, requirements, and timetables for completion. In improving the quality of public services, the government seeks to utilize technology by implementing e-government following Presidential Instruction of the Republic of Indonesia No. 3 of 2003. E-government hasn't yet been applied to Cilayung Village, Ciwaru District, Kuningan Regency, so residents still do not know information about public service procedures, there are still duplication of population data, a long time to settle in making certificates, there is a duplication of numbers reference certificate, and incompatibility of inventory data with existing inventory in the village. The purpose of this research is to overcome the problems of Cilayung Village governance in the process of population registration, making certificates and village inventory using information systems. This research uses a system approach method, OOAD, system design tools using UML and system development methods using the Prototype method. The results of this research are the village administration information system makes it easy for residents to obtain information on procedures and requirements for public services, provide information on the status of completion of certificates, there is no duplication of population data and reference numbers for certificates, and the corresponding village inventory data.
DESIGN AND EVALUATION OF MOSQUE SYSTEM USING RAD AND CSI Effendi, Diana; Dhaniawaty, Rani Puspita; Hidayat, Rahmat; Alghani, Muhammad
JURTEKSI (Jurnal Teknologi dan Sistem Informasi) Vol 11, No 3 (2025): Juni 2025
Publisher : Universitas Royal

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33330/jurteksi.v11i3.3839

Abstract

Abstract: Mosques are places of jamaah and centers of social and economic activity for Muslims. Still, in the process of managing their activities, DKM administrators often face challenges related to efficiency, integration, and transparency of information. This research aims to develop a web-based Mosque Management Information System (SIMMAS) that integrates the management of ZISWAF (zakat, infaq, sadaqah, waqf), qurban, inventory, activity information, and digital payments via QRIS. Using the Rapid Application Development (RAD) method, the system was designed to be developed quickly and in alignment with user needs. The evaluation was conducted using the Customer Satisfaction Index (CSI) approach, involving 60 respondents comprising mosque administrators and congregants. The results show that all SIMMAS services received CSI scores above 85%, indicating a high level of user satisfaction, particularly with the religious lecture scheduling feature. Nevertheless, there remains room for improvement, especially in the responsiveness and empathy aspects of financial and inventory services. This research is expected to serve as a foundation for the continued development of SIMMAS to become more effective, efficient, and digitally integrated in mosque management. Keywords: user satisfaction; mosque information system; CSI; SIMMAS; ZISWAF Abstrak: Masjid merupakan tempat ibadah, pusat aktivitas sosial dan ekonomi umat Islam, namun dalam proses pengelolaan kegiatannya, pengurus dkm kerap menghadapi tantangan terkait efisiensi, integrasi, dan transparansi informasi Penelitian ini bertujuan untuk mengembangkan Sistem Informasi Manajemen Masjid (SIMMAS) berbasis web yang mengintegrasikan pengelolaan ZISWAF, qurban, inventaris barang, informasi kegiatan, serta pembayaran digital melalui QRIS. Dengan menerapkan metode Rapid Application Development (RAD), sistem ini dirancang agar dapat dikembangkan secara cepat dan sesuai dengan kebutuhan pengguna. Evaluasi dilakukan menggunakan pendekatan Customer Satisfaction Index (CSI), yang melibatkan 60 responden dari kalangan pengurus dan jamaah masjid. Hasil evaluasi menunjukkan bahwa seluruh layanan SIMMAS memperoleh nilai CSI di atas 85%, mencerminkan tingkat kepuasan yang tinggi, khususnya pada fitur jadwal kajian. Meski demikian, masih terdapat ruang untuk perbaikan, terutama pada aspek responsivitas dan empati dalam layanan keuangan dan pengelolaan inventaris. Penelitian ini diharapkan dapat menjadi dasar pengembangan berkelanjutan SIMMAS dalam mendukung tata kelola masjid yang lebih efektif, efisien, dan berbasis digital. Kata Kunci: kepuasan pengguna; sistem informasi masjid; CSI; SIMMAS; ZISWAF
PENGARUH ICT DAN PROMOSI ONLINE TERHADAP KEPUTUSAN PEMBELIAN (STUDI KASUS PADA MAHASISWA PRODI SISTEM INFORMASI UNIKOM PENGGUNA ONLINE SHOP) Susilawati, Erna; Dhaniawaty, Rani Puspita
Majalah Ilmiah UNIKOM Vol. 17 No. 1 (2019): Majalah Ilmiah Unikom
Publisher : Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (521.895 KB) | DOI: 10.34010/miu.v17i1.2233

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The existence of online marketing (e-marketing) cannot be separated from the rapid development of information, communication and technology. Gadgets, smart phones and laptop also the support of internet connection that can open new business field and are interested by people. Because of buying something via online shop is considered more practical and does not waste a lot of time and energy. So that it effect to the consumer purchasing decisions. The aims of this research are to find the significant relation between ICT and online promotion towards purchasing decision. This research used quantitative method by using multiple linear regression, SPSS. The result of this research showed there is significant effect between ICT (X1) towards purchasing decision (Y). it can be seen from the coefficient regression value about 0,425, however the online promotion (X2) has the significant effect towards purchasing decision (Y). It can be seen by the value of regression coefficient about 0,842. Whereas both variable ICT (X1) and online promotion (X2) as the independent variable have joint effect towards purchasing decision about 86,2% while the rest about 13,8% is effected by the other variables that is not examined in this study. Key words: ICT, e-marketing, purchasing decisions
Rancang Bangun Sistem Informasi Hitung Tani (SiTung Tani) Menggunakan Metode Ubinan Berbasis Android Effendi, Diana; Dhaniawaty, Rani Puspita; Hardiyana, Bella
InfoTekJar : Jurnal Nasional Informatika dan Teknologi Jaringan Vol 6, No 2 (2022): InfoTekJar Maret
Publisher : Universitas Islam Sumatera Utara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30743/infotekjar.v6i2.4877

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In the current era of digitalization, technology can facilitate all kinds of activities, starting from education, business, health, and agriculture. The use of technology in agriculture can help the managerial processes which are often a problem for farmers. Hitung Tani Application System (SiTung Tani) is an Android-based application, which can assist farmers in preparing budget plans regarding all cost requirements before the farming activity takes place. The method used in building SiTung Tani is the Ubinan method which is used to calculate estimates of various costs and the system approach method used is the object-oriented method. The Sabilulungan Farmer Group is located in a rural area, so there are still many farmers who do not understand and use technology in all farming activities. In addition, the obstacles faced by farmers in this farmer group are that they rarely calculate mathematically how many plant seeds are needed according to the land they have and rarely calculate the estimated cost of production and yields which result in losses. From the problems that exist in the farmer groups, a farmer count application system is needed that can assist farmers in compiling a budget plan for cost requirements during the process of farming activities to increase farm productivity, can calculate the estimated income and profits that will be obtained by farmers and can provide recommendations