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Representation Uchi and Soto Concept in Japanese Social Deixis Arfianty, Rani; Mulyadi, Mulyadi
KIRYOKU Vol 8, No 1 (2024): Kiryoku: Jurnal Studi Kejepangan
Publisher : Vocational College of Diponegoro University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/kiryoku.v8i1.1-11

Abstract

This study aims to describe the representations of uchi and soto in the textbook Marugoto: Japanese Language and Culture Intermediate 1 B1 recommended by The Japan Foundation using the context and deixis theory approach by (Levinson, 1983; Stassler, 1982). Also, the social deixis of Japanese is explained (Wetzel, 2011). Qualitative descriptive method is used for the presentation of data analysis. The results of this study found that the concepts of uchi and soto in Japanese society are closely related to the social deixis of Japanese. In the analysis it was found that social deixis is also closely related to the use of keigo (expression of respect) as well as the phrase yarimorai (give and take). The close relationship between social deixis and the concepts of uchi and soto illustrates the structural order of Japanese society's life which pays close attention to the position and social status of society when interacting and communicating with each other. By choosing the diction of the words used between the speaker and the interlocutor when communicating, it can be assessed whether both of them belong to the uchi or soto class. The results of this study also at the same time prove the statement of (Wetzel 2011). Marugoto's textbook: Japanese Language and Culture Intermediate 1 B1 presents an explanation of the use and context of how Japanese is actually used by the people by showing the concepts of uchi and soto
Konstruksi Ergatifitas Bahasa Indonesia dan Bahasa Jepang: Kajian Tipologi Arfianty, Rani; Mulyadi, Mulyadi
KIRYOKU Vol 7, No 2 (2023): Kiryoku: Jurnal Studi Kejepangan
Publisher : Vocational College of Diponegoro University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/kiryoku.v7i2.8-16

Abstract

AbstrakFenomena linguistik yang memperlakukan peran subjek pada klausa intransitif sama dengan peran objek pada klausa transitif, tetapi, berbeda perannya dengan subjek pada klausa transitif disebut dengan ergativitas. Kasus ergativitas dalam lintas bahasa juga ditemukan pada bahasa Indonesia dan bahasa Jepang. Penelitian ini bertujuan untuk mendeskripsikan perilaku S, A, dan P pada kalimat ergatif masing-masing bahasa, khususnya yang berhubungan dengan subjek dan transitifitas.Melalui metode kajian komparatif antara bahasa Indonesia dan bahasa Jepang, penelitian ini menganalisis bagaimana kaitan morfologis, sintaksis dengan konstruksi ergatif di kedua bahasa tersebut. Dalam analisis dijelaskan ciri-ciri konstruksi ergatif pada masing-masing bahasa. Hasil analisis menunjukkan bahasa Indonesia dapat dikategorikan kepada bahasa bertipe ergatif secara sintaktis, dan morfologis. Disebabkan S yang berperilaku sama dengan P, tetapi memiliki perilaku yang berbeda dengan A. Tetapi, bahasa Indonesia juga dapat dikategorikan ke dalam bahasa yang bertipe akusatif secara sintaktis. Di sisi lain, konstruksi ergatif pada bahasa Jepang, bercirikan morfem khusus yang menunjukkan fungsi ergatif dengan dua tipe bentuk verba, yaitu tipe V-e (intransitif) dan V-ar (transitif). Konstruksi V-e tidak memungkinkan untuk pembentukan pada bentuk progresif, bentuk lampau, vokatif, dan imperative. Tetapi, V-ar- konstruksi dapat terjadi bersamaan dengan ekspresi progresif, penanda lampau, vokatif dan imperatif. Keywords:  ergatif; intransitif; akusatif; konstruksi ergatif
INTEGRASI KECERDASAN BUATAN (ARTIFICIAL INTELLIGENCE) PADA PEMBELAJARAN BAHASA Pasaribu, Gumarpi Rahis; Rani Arfianty; Dara Mubshirah
Educandumedia: Jurnal Ilmu pendidikan dan kependidikan Vol. 3 No. 2 (2024): Agustus 2024
Publisher : Yayasan Insan Cipta Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61721/educandumedia.v3i2.511

Abstract

Penelitian ini mengkaji integrasi kecerdasan buatan (AI) dalam pembelajaran bahasa, dengan fokus pada bagaimana teknologi ini dapat meningkatkan pengalaman belajar siswa secara personal, interaktif, dan adaptif. Pendekatan kualitatif-deskriptif digunakan untuk memahami dampak AI terhadap keterampilan bahasa, termasuk berbicara, mendengarkan, membaca, dan menulis. Data dikumpulkan melalui wawancara, observasi, dan dokumentasi dari institusi pendidikan yang menggunakan AI dalam pengajaran bahasa. Hasil penelitian menunjukkan bahwa AI, melalui aplikasi seperti ChatGPT, Duolingo, Elsa Speak, dan platform adaptif seperti Rosetta Stone, mampu memberikan umpan balik cepat, personalisasi materi pembelajaran, dan simulasi percakapan yang realistis. Teknologi ini juga mendukung pengajaran guru dengan menyediakan alat bantu untuk merancang materi yang sesuai dengan kebutuhan siswa. Meskipun terdapat tantangan dalam implementasinya, seperti keterbatasan akses teknologi, penelitian ini menegaskan bahwa AI memiliki potensi besar dalam menciptakan pembelajaran bahasa yang lebih efektif, menarik, dan efisien, sekaligus menjawab kebutuhan pendidikan modern.
Analisis Video Wawancara Alasan Keengganan Untuk Menikah di Jepang Siahaan, Karin; Arfianty, Rani
Jurnal Pendidikan Bahasa Jepang Undiksha Vol. 10 No. 3 (2024): Budaya Jepang dan Media
Publisher : Undiksha Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpbj.v10i3.71959

Abstract

The purpose of this research is to analyze three data through video interviews available on the internet, providing an understanding of individuals’ views and experiences regarding the reluctance to marry in Japan relating to the economy, gender roles and changing of lifestyle preferences. The research method used is qualitative with a listening and note-taking approach via videos available on the internet. The result of this research shows that, although the Japanese government has launched various initiatives, such as subsidies, financial support and funding of matchmaking agencies, factors such as financial worries, gender inequality and changing of lifestyle preferences remains as challenges that needs to be overcome to motivate more people to get married in Japan.
Analisis Dampak Politik Isolasi (Sakoku) Bagi Kehidupan Masyarakat di Jepang Waruwu, Yosua Heman; -, Rani Arfianty
Jurnal Pendidikan Bahasa Jepang Undiksha Vol. 10 No. 3 (2024): Budaya Jepang dan Media
Publisher : Undiksha Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpbj.v10i3.72612

Abstract

Japan is a country that has a lot of history in it through a lot of growth and development as well as politics that existed in every era. Japan has one form of politics in it, namely: Sakoku politics. In the Sakoku political system there are no foreign communities, especially communities. Japan opposed the order of Shogun Tokugawa Ieasu to enter Japanese territory for foreigners and local people were not allowed to travel or leave Japanese territory. Research using qualitative methods, this research aims to understand and analyze through YouTube sources with the outline of the discussion being "politics sakoku" / "lockdown system" at that time. The result of this analysis is that it can be concluded that "sakoku politics" / "lockdown system" had a big impact on the Japanese state, but in this political system it had negative and positive forms that were felt by the public.
Perbandingan Penerapan Pendidikan Karakter Di Sekolah Yang Ada Di Jepang Dengan Program Jabar Masagi Tampubolon, Andy Darma Stefanus; Arfianty, Rani
Jurnal Pendidikan Bahasa Jepang Undiksha Vol. 10 No. 3 (2024): Budaya Jepang dan Media
Publisher : Undiksha Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpbj.v10i3.72770

Abstract

This research describes and compares the implementation of character education in West Java through the Jabar Masagi program and in Japan. The Jabar Masagi program emphasizes Sundanese values, such as religiosity and cultural awareness, with a focus on four core values: Surti, Harti, Bukti, and Bakti. Meanwhile, character education in Japan encompasses four aspects: Regarding Self, Relation to Others, Relation to Nature and the Sublime, and Relation to Group and Society. Despite differences in focus and activities, both demonstrate similarities in collaborative approaches and environmental appreciation. This research provides insights into effective and culturally relevant character education approaches. The findings contribute to the development of improved character education programs in Indonesia.
Pesan Moral pada Film "Yu Wo Wakasuhodo No Atsui Ai" (Her Love Boils Bathwater) Ardani, Delisa Ardani; Arfianty, Rani
Jurnal Pendidikan Bahasa Jepang Undiksha Vol. 10 No. 3 (2024): Budaya Jepang dan Media
Publisher : Undiksha Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpbj.v10i3.72776

Abstract

Moral messages are the core that guides and gives direction to ethical values in various stories, stories, or life experiences. This research aims to find out what are the moral messages contained in the movie "Yu Wo Wakasuhodo No Atsui Ai" or Her Love Boils Bathwater. The research method used is descriptive qualitative, while the research problem is reviewed from the documentation of images and words. The forms of moral messages found will be collected into image documentation and words. The results obtained are 7 moral messages that are in accordance with Suseno's theory (2007: 142-149), namely honesty, being yourself, responsibility, independence, moral courage, humility and crisis attitude. All moral messages contained in this study are not only obtained through formal education such as schools, but can also be obtained through the home environment, books, movies and fairy tales.
Analisis Pandangan Inkya dalam Masyarakat Jepang Terhadap Sosial Menurut Video Youkya vs Komyusho Azis, Sadira Callista Dheviani; Arfianty, Rani
Jurnal Pendidikan Bahasa Jepang Undiksha Vol. 10 No. 3 (2024): Budaya Jepang dan Media
Publisher : Undiksha Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpbj.v10i3.72850

Abstract

tujuan dari penelitian ini adalah untuk memberitahu perbedaan pandangan inkya dalam masyarakat jepang terhadap sosial dan untuk memberikan pembelajaran mengenai perbedaan sikap dan perilaku yang dimiliki oleh orang-orang di jepang. Penelitian ini juga menggunakan metode simak dan catat, melalui video youtube. Metode simak adalah penyediaan data yang dilakukan dengan menyimak data penggunaan bahasa Sudaryanto (1993: 133). Hasil dari penelitian ini menunjukkan bahwa pandangan inkya dan youkya terhadap sosial sangat berbeda, melalui identitas, sikap dan perilaku. Faktor yang mempengaruhi perbedaan pandagan inkya dan youkya ini bisanya dikarenakan lingkungan dan sifat pribadi.
Analisis Video Pola Hidup Lansia di Kota Tokyo Oktavia, Rani; Arfianty, Rani
Jurnal Pendidikan Bahasa Jepang Undiksha Vol. 10 No. 3 (2024): Budaya Jepang dan Media
Publisher : Undiksha Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpbj.v10i3.73124

Abstract

This journal discusses the lives of the elderly in the city of Tokyo, Japan, which is experiencing significant demographic changes and has a rich culture. The elderly in Japan are respected as guardians of traditional values, but face challenges such as changes in family structure, social isolation, health problems, and the impact of economic and technological change. Previous research has explored eating patterns, cultural values such as ikigai, the digital divide, and intergenerational interactions. This research adopts a unique approach using video analysis to further understand the lifestyle of elderly people in the city of Tokyo. Research methods involve qualitative analysis, document analysis, and visual observation. Qualitative findings involve the social dynamics, activity patterns, and emotional well-being of older adults. Document analysis highlights senior-friendly urban policies and social/recreational programs. Visual observations reveal emotional expressions and inequalities in the accessibility of public facilities. The results of the integration of findings from the three methods show that social involvement and various activities contribute to the well-being of the elderly. Accessibility challenges need to be addressed through inclusive urban planning, while public policy can play an important role in creating an environment that supports the quality of life of seniors. Emphasis is also placed on the emotional aspects and mental well-being of the elderly. By synthesizing these findings, the research provides a strong basis for the development of effective policies and programs in supporting the well-being of older people in a dynamic urban context and the findings from these three methods, we can form a holistic view of the lives of older people in the city of Tokyo.
THE INFLUENCE OF USING EDUCATIONAL GAMES ON IMPROVING VOCABULARY MASTERY IN LEARNING ENGLISH AND JAPANESE Pasaribu, Gumarpi Rahis; Rani Arfianty; Murniati Br Barus; Nursaima Harahap; Siti Meutia Sari
ELLITE ( Journal of Education, Linguistics, Literature and Language Teaching) Vol. 1 No. 4 (2024): Desember 2024
Publisher : LPPM STISIPOL Mujahiddin

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to explore the impact of using educational games on improving students' vocabulary mastery in learning English and Japanese. Using a quantitative and experimental approach, this study involved students who were learning both foreign languages, both at secondary school and college levels. The research sample was selected using a purposive sampling method, and the instruments used included pre-test, post-test, observation, and questionnaire. The results of the analysis showed a significant increase in students' vocabulary mastery after interacting with educational games, with a p value <0.05. In addition, observations showed that students were more active and motivated in learning using educational games compared to conventional methods. The questionnaire revealed that the majority of students felt more confident in using new vocabulary and were more motivated to learn. These findings are in line with previous studies showing that gamification elements in educational games increase student engagement and motivation. However, the effectiveness of educational games can vary depending on the type of game used and the individual learning preferences of students. This study concludes that educational games can be an effective learning tool in improving vocabulary mastery, provided that they are adjusted to students' preferences and learning styles. Further studies are recommended to explore the most influential gamification elements and combine educational games with traditional methods for more optimal results.