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Pelatihan Penyusunan Modul Ajar Kurikulum Merdeka dengan Menggunakan Artifical Intellegence (AI) Da’i, Mohamad; Ramadhan, Nurman
COVIT (Community Service of Tambusai) Vol. 4 No. 1 (2024): MARET 2024
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/covit.v4i1.24964

Abstract

Modul Ajar digunakan dalam satuan pendidikan penyelenggara kurikulum merdeka sebagai acuan dalam menyelenggarakan pembelajaran. Isi dari modul ajar Kurikulum Merdeka terdiri dari tujuan, langkah, media pembelajaran yang disusun berdasarkan Alur Tujuan Pembelajaran sesuai fase atau tahap perkembangan murid. Sedangkan komponennya terdiri dari informasi umum, kompetensi awal, profi pelajar pancasila, sarana dan prasarana, target peserta didik, dan model pembelajaran. Target dari pelatihan dan pendampingan Modul Ajar Kurikulum Merdeka ini adalah memberikan pemahaman dan keterampilan penggunaan platform Artifical Intellegence (AI) autoclassmate.io/ yang dapat dimanfaatkan dalam pembuatan modul ajar kurikulum merdeka. Metode pelaksanaan dalam kegiatan PkM ini yaitu : 1). Tahap survei lapangan dan studi literatur; 2). Tahap pelaksanaan program pada kemitraan; dan 3). Tahap monitoring dan evaluasi. Dengan materi pelatihan penggunaan platform AI kepada Guru di SMA Plus Al-Fatimah dapat memberikan pemahaman dalam memanfaatkan platform AI untuk mempermudah melakukan pekerjaan dalam mengelola administrasi pekerjaannya dalam proses belajar mengajar khususnya dalam penyusunan modul ajar.
Circuit-based basic motor activity games: An innovative solution to improve the movement skills of children with dyspraxia in the context of physical education Satria, M. Haris; Ramadhan, Nurman; Aliriad, Hilmy; Da’i, Mohamad
Edu Sportivo: Indonesian Journal of Physical Education Vol. 4 No. 3 (2023): Edu Sportivo: Indonesian Journal of Physical Education
Publisher : UIR Press Bekerjasama dengan International Association of Physical Education and Sports

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/esijope.2023.vol4(3).14293

Abstract

Dyspraxia in children is not a hindrance in training motor skills. The purpose of this study was to analyze the effect of gaming circuit-based interventions on their motor skills. This research method used one group experimental design with pretest-posttest design. The population of the study subjects were students with dyspraxia, with a sample consisting of seven purposively selected students. The instrument used was a series of four-pole games designed to measure students’ motor skills. The research procedure began by pretesting the students’ motor skills before the intervention. Then, a game circuit-based intervention was performed on all students over a period of time. After the intervention was completed, a posttest was performed to re-measure the students’ motor skills. Data from pretest and posttest were analyzed using SPSS statistical software version 23 to compare scores before and after the intervention. These findings provide positive support to the use of a game-based approach in improving the gross motor skills of children with dyspraxia in the context of physical education. The positive implication of this study is that the circuit game approach can enrich educational interventions for children with dyspraxia and provide better insight into the development of motor skills in this population through innovative approaches. It is recommended that further research focus on specific elements of circuit play that are most effective in improving gross motor skills in children with dyspraxia, with the potential to form better guidelines in physical education.
Comparison of Physical Fitness Levels between Boarding School Students based on Islamic Boarding School and Formal School Students Da’i, Mohamad; Ramadhan, Nurman; Rohman, Abdul
Journal Coaching Education Sports Vol. 4 No. 1 (2023)
Publisher : Program Studi Pendidikan Kepelatihan Olahraga Fakultas Ilmu Pendidikan Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/em36vx19

Abstract

The rapid development of the social environment has posed significant challenges and influences on educational development in schools. Therefore, education that combines both school and Islamic boarding school (pesantren) is seen as one of the solutions for parents and children to overcome the challenges of the current era. However, the different cultural and educational contexts between schools in pesantren environments and formal schools will certainly have different impacts on the physical fitness of students. This study aims to identify the differences in the level of physical fitness between students at MTs Islamiyah Tulungagung (Islamic boarding school) and students at MTs Al-Falah Gajah (formal school). The population used in this study consisted of 276 students, while the sample size used was 25% of the total population, amounting to 65 students. The research method used was the ex post facto method with a static group comparison approach. The research instrument used was a psychomotor test, specifically the Physical Fitness Test for junior high school/MTs students (aged 13-15 years), which included: a) 60-meter sprint, b) pull-ups, c) sit-ups for 30 seconds, d) vertical jump, and e) Multistage Fitness Test (MFT). The results showed a significant difference in the average level of physical fitness between the students of MTs Islamiyah Tulungagung with a total average of 61.88 and the students of MTs Al-Falah Gajah with an average of 60.75. Thus, the level of physical fitness of students at MTs Islamiyah Tulungagung was better compared to MTs Al-Falah Gajah.
Efforts To Improve Football Shooting Skills With The Teams Games Tournament (TGT) Method For Grade X-2 Students of SMA Negeri 2 Bojonegoro Afifatul, Mochammad Khoirul; Ramadhan, Nurman; Priadana, Benny Widya
COMPETITOR: Jurnal Pendidikan Kepelatihan Olahraga Vol 15, No 3 (2023): October
Publisher : UNIVERSITAS NEGERI MAKASSAR

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/cjpko.v15i3.52547

Abstract

The difficulty faced in this study was that grade X-2 students at SMA Negeri 2 Bojonegoro were not good at shooting a ball. The purpose of this study was to see if the Teams Games Tournament (TGT) technique helped grade X -2 students of SMA Negeri 2 Bojonegoro improve their shooting skills while playing football. Classroom Action (PTK) is the research technique used here. A total of 36 students were included in this study, all in grades X-2. Information is gathered through the use of football shooting tests and visual recordings. The results of this study show that using Teams Games Tournament (TGT) to practice football shooting skills is effective. Cycle I had a 41.67 percent completion rate for football shooting skills; cycle II saw that figure rise to 86.11 percent.  Students of grades X and 2 of SMA Negeri 2 Bojonegoro experienced significant growth in shooting skills after participating in the Teams Games Tournament (TGT). The study's anticipated recommendation is to use the Teams Games Tournament (TGT) approach to improve goalscoring prowess in football matches.
Analisis Strategi Pemasaran Dalam Meningkatan Pendapatan Pada Usaha Pengrajin Kayu "Arif Konsen" Ramadhan, Nurman; Anita, Efni; Martaliah, Nurfitri
Jurnal Pendidikan Tambusai Vol. 9 No. 1 (2025)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jptam.v9i1.27517

Abstract

Industri furnitur di Indonesia, termasuk di Kota Jambi, memiliki potensi besar dengan bahan baku melimpah. Namun, usaha seperti "Arif Konsen" menghadapi tantangan akibat belum memanfaatkan pemasaran digital, sehingga pendapatan menurun dalam 9 bulan terakhir. Pemasaran digital menjadi solusi strategis untuk menjangkau pasar lebih luas, meningkatkan penjualan, dan bersaing di era Revolusi Industri 4.0. Penelitian ini menggunakan metode kualitatif dengan data deskriptif untuk memahami fenomena sosial secara mendalam. Data dikumpulkan melalui observasi langsung dengan menggunakan daftar periksa, wawancara dengan pemilik usaha sebagai informan utama, pengelola keuangan sebagai informan kunci, dan konsumen sebagai informan pendukung, serta dokumentasi berupa catatan dan dokumen relevan terkait usaha. Untuk memastikan keabsahan data, digunakan metode triangulasi yang melibatkan perbandingan sumber, teknik, dan waktu pengumpulan data. Hasil penelitian ini menunjukkan bahwa strategi promosi digital melalui media sosial seperti Facebook dan WhatsApp berhasil meningkatkan pendapatan usaha pengrajin kayu "Arif Konsen" secara signifikan, dengan kenaikan masing-masing sebesar 15% pada Oktober dan 20% pada November 2024. Strategi ini meliputi promosi konsisten, interaksi langsung dengan pelanggan, serta penyesuaian berdasarkan umpan balik konsumen. Faktor utama keberhasilan mencakup efektivitas promosi digital, kualitas produk, layanan tambahan, dan evaluasi berkelanjutan. Untuk mendukung pertumbuhan lebih lanjut, solusi seperti diversifikasi produk, pelatihan SDM, dan kolaborasi dengan influencer lokal disarankan sebagai langkah strategis.
Effect of Shuttlecock Throwing Exercise to Increase Power Arm Lob Punch in Badminton Players Aged 7-9 Years Zuhriyah, Faizatuz; Aliriad, Hilmy; Cahyani, Olivia Dwi; Ramadhan, Nurman; Da'i, Mohamad
International Journal of Educational and Life Sciences Vol. 1 No. 1 (2023): September 2023
Publisher : MultiTech Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59890/ijels.v1i1.257

Abstract

Badminton players aged 7-9 years still have difficulty in making lob shots, which are lob shots that do not bounce and tend to be tolerant. To overcome this, can be given a shuttlecock throwing exercise. This study aims to determine the effect of shuttlecock throwing style to increase arm strength in lob badminton players aged 7-9 years in PB. Angkor Kusuma Bojonegoro.This type of research is an experiment with a "one-group pretest posttest design". The population in this study is badminton player PB. Angkling Kusuma Bojonegoro, age 7-9 years, the sample in this study amounted to 8 athletes. The instrument used is the lob Ability Test (French Test).The results showed that there was an effect of shuttlecock throwing exercises to increase arm strength for lob shots in badminton players aged 7-9 years in PB. Angkor Kusuma Bojonegoro. The results can be proven t count 13.805 > t table 2.36, and a significant value of 0.000 < 0.05, with a percentage increase of 16.5%.Suggestion, the coach can vary the exercise program to avoid athlete boredom, and increase enthusiasm in training.