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Wasino, W.
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ANALISIS PELAKSANAAN PENDIDIKAN KARAKTER DI SMA NEGERI 3 SEMARANG (Studi Pada Kelompok Mata Pelajaran IPS) Surasmini, S.; Joebagio, Hermanu; Wasino, W.
HISTORIKA Vol 20, No 1 (2017): Pendidikan Sejarah sebagai Pembentuk Karakter
Publisher : Sebelas Maret University (UNS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (218.499 KB) | DOI: 10.20961/historika.v20i1.29492

Abstract

The purpose of this research is to know the ability of teachers in identifying, integrating and evaluating the implementation of character education in teaching and learning activities. This research uses a single case, so that the relevant research strategy is a case study. Data gathering techniques using the technique of nontes (now, observation, interviews, and documents). To check the validity of the data used triangulation of methods and sources. The results obtained from this research, the cultivation of the values of character education in social science subjects which is conducted by the teacher to the learner is found almost balanced between frequent and sometimes embed. This is shown by the percentage of students who said that teachers often impart the character values in the form of granting or giving examples of the Queen to learners as much as 43%, sometimes there are also teachers who instilled the values of character with insert to content learning is evidenced by the 45% of students says sometimes teachers inculcate character to students, 10% of the students said the teacher always instill the value of character, 2% of students said the teacher never imparts character values. Based on the results obtained in this study, it can be concluded that the cultivation of the values character education can be integrated through the study of subjects social science in particular history in Senior High School 3 Semarang
PENGEMBANGAN MEDIA INTERAKTIF BERBASIS SITUS CANDI DI JAWA TENGAH UNTUK MENINGKATKAN HASIL BELAJAR DAN KESADARAN KEBERAGAMAN BUDAYA SISWA MAN 1 KOTA MAGELANG Fauziah, Annisaak Sholikhatun; Wasino, W.; Musadad, Akhmad Arif
HISTORIKA Vol 15, No 2 (2014): Pengembangan Model Pembelajaran Sejarah
Publisher : Sebelas Maret University (UNS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (182.064 KB) | DOI: 10.20961/historika.v15i2.29376

Abstract

This research is a need analysis in nature by developing finding, yielding, and improving a History learning media as well as testing the effectiveness of the product so that it becomes more effective, efficient, meaningful, and up to date. The product expected is a History learning module based on the temple sites in Central Java, namely: Ngawen temple, Mendut temple, Selogriyo temple, and Candi Asu Sengi temple, which is packed in an Interactive Media to improve the students’ learning result and historical variety awareness.This research used the Research and Development (R&D) method. Its procedure included (1) preliminary research, (2) learning media development, (3) learning media implementation, and (4) learning media (developed product) testing. The subjects of research were the students in Grade X of State Islamic Senior Secondary School of Magelang City, and the objects of research were the students’ learning result and cultural diversity awareness. The development of the interactive learning media based on the temple sites in Central Java is tested with validity testing by learning material expert and learning media expert, one by one testing, and field testing. Each has the average score of greater than 4, meaning that the developed learning media is good and feasible to be used as a research instrument. The result of the effectiveness testing shows that the learning result of the students instructed with the interactive learning media based on the temple sites in Central Java is better than that of the students instructed with the students’ Worksheet as indicated by the result of the Wilcoxon test where both the experimental group and the control group have the p-value = 0.000 (p < 0.05). Thus, there is a significant difference between the experimental group’s score difference (17.5 ± 9.806) and control group’s score difference (7.67 ± 8.412); the former is greater than the latter.
PERBEDAAN PENGARUH MODEL PEMBELAJARAN PROBLEM BASED LEARNING (PBL) DAN COOPERATIVE LEARNING TIPE JIGSAW TERHADAP PRESTASI BELAJAR SEJARAH DITINJAU DARI KEMANDIRIAN BELAJAR (STUDI EKSPERIMEN PADA SISWA KELAS XI DI SMA NEGERI KABUPATEN KENDAL) Novikasari, Wardani; Wasino, W.; Suryani, Nunuk
HISTORIKA Vol 21, No 1 (2018): Pengembangan Kesadaran Sejarah dan Keterampilan Berpikir
Publisher : Sebelas Maret University (UNS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (520.448 KB) | DOI: 10.20961/historika.v21i1.29504

Abstract

This study aims to analyze: (1) influence of difference of use of model learning Problem Based Learning and Cooperative learning model of the Learning type of achievement against learning the history of the Jigsaw students; (2) the influence of the difference between students who have high and Self-reliance and independence of students with low learning achievements against the history of students; (3) use of model learning influence interactions with Independence of learning achievement against learning history students. This research uses a quantitative approach to the type of research experiments, with 2 x 2 factorial design. The population in this research is the whole grade XI Senior High School of Kendal. Sampling technique used is a dwarf in the Multi Stage Random Cluster Sampling. The instrument used is now learning and achievement test independence of learning. Test the hypothesis used is Anava two lanes. Before the hypothesis testing is done, test the normality of equality test, and the test of its homogeneity. The results of this research indicate that: (1) there may be differences influence the use of model learning Problem Based Learning and Cooperative Learning learning achievements against Jigsaw type history students, viewed from a F calculate > F table, or 11, 144 > 3, 14; (2) there may be differences between the influence of the students who have high Independence and self-reliance, and students who have low achievement students study history, seen from F calculate > F tables, or 14, 748 > 3, 14; (3) there are no interactions influence the use of models of learning with the learning independence towards the achievements of the students study history, seen from F to calculate F < table, or 0, 026 < 3, 14. 
PENGEMBANGAN MEDIA PEMBELAJARAN SEJARAH MENGGUNAKANAUDIO VISUAL BERBASIS PERISTIWA SEJARAH LOKAL DI MADIUN Amalia, Titin Rahmawati; Wasino, W.; Suryani, Nunuk
HISTORIKA Vol 18, No 1 (2016): Pembelajaran Sejarah dan Nation Building
Publisher : Sebelas Maret University (UNS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (282.644 KB) | DOI: 10.20961/historika.v18i1.29672

Abstract

The rapidly growing technology affects all aspects of life, one of which is education. Good learning media can facilitate teachers in presenting the material in the learning process. It also can increase the interest in learning that have an impact on learning achievement. The purpose of this study is to describe the use of instructional media history in SMP Negeri 2 Jiwan Madison County, develop learning media-based audio-visual history of using local events in Madiun, and assess the effectiveness of instructional media-based audio-visual history of using local historical events in Madison.This research is the development of research development procedures adapted from Borg & Gall. Location research in SMP N 2 Jiwan Madison County. Data collection techniques by means of interviews, observations, questionnaires, and tests. Data were analyzed using descriptive qualitative and quantitative.Results: 1) social studies teacher at SMP N 2 Jiwan, Madison County is still using conventional methods by means of lectures and question and answer and have not used the medium of learning; 2) Learning media developed using ADDIE instructional design of Molenda which consists of five stages: analisys, ie analyzing the needs of instructional media; design, namely collecting and designing instructional media; development, namely preparing instructional media using windows movie maker software, then testing the product internally; implementation, for example, applying the media in the learning process; and evaluation, which tested the effectiveness of the product. Instructional media developed rated as good by a material with an average score of 3.53; considered sufficient by media experts with an average score of 3.31; and assessed both by expert instructional design with an average score of 3.69; 3) The effectiveness of instructional media through t test. From the results obtained t_hitung t test = 4.6> 1.96 = t_tabel because t_hitung> t_tabel then H_0 rejected. Means that both groups have unequal learning achievement. The mean learning achievement using instructional media group developed = 85> mean learning achievement groups using power point = 66.67, and therefore concluded that the group using audio-visual media have a better learning performance than the use of media power point, so that the audio-visual instructional media developed is considered effective in the learning process.
MODEL PENGEMBANGAN SEJARAH BERBASIS NILAI-NILAI RESOLUSI KONFLIK UNTUK MENINGKATKAN HARMONISASI DALAM MASYARAKAT KERINCI Firza, F.; Joebagio, Hermanu; Wasino, W.
HISTORIKA Vol 19, No 2 (2016): Inovasi Pembelajaran Sejarah
Publisher : Sebelas Maret University (UNS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (145.076 KB) | DOI: 10.20961/historika.v19i2.29462

Abstract

conflict resolution is a form of culture that exists in the community. In the Kerinci community conflict resolution called mandawah. Conflict resolution contained in the traditional values that are relevant to people's lives, so it is appropriate in a learning model developed especially in the subjects of history. The aim of research to develop models of teaching history values-based conflict resolution to improve harmonization in the Kerinci community life. This study uses research methods Research and Development. Following ten steps development Borg and Gall, simplified into three stages, namely the preliminary study, the development and effectiveness. The study was conducted at SMAN 4 Kerinci, using class XI IPS 1 as an experimental class, while the class XI IPS 2 as a control. Research was conducted in the second semester of the 2015/2016 academic year.The result of the effectiveness of achievement (cognitive) show that the ability of learners between control class and experimental class have significant differences. It was shown that the results of T test with significance level 0.067 1.864 greater than 0.05 (0.067> 0.05). Then the experimental and control class has a variant that is not equal to the average of competence that is not the same. T test for the assessment of the attitude obtained 3.130 with 0.003 significance level less than 0.05 (0.003 <0.05), then Ho is rejected. So mean before and after treatment are not the same experimental class. This means that there is a significant influence on history-based learning model values to improve the harmonization of conflict resolution in the Kerinci community life. Thus the model development history learning values-based conflict resolution effective to improve learning outcomes and harmonization in Kerinci community.
PENGEMBANGAN MEDIA PEMBELAJARAN SEJARAH BERBASIS VISUALISASI SITUS KOTA LAMA TEGAL UNTUK MENINGKATKAN APRESIASI CAGAR BUDAYA SISWA SMA NEGERI 3 KOTA TEGAL TAHUN 2015/2016 Mirzachaerulsyah, Edwin; Wasino, W.; Musadad, Akhmad Arif
HISTORIKA Vol 20, No 1 (2017): Pendidikan Sejarah sebagai Pembentuk Karakter
Publisher : Sebelas Maret University (UNS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (208.702 KB) | DOI: 10.20961/historika.v20i1.29496

Abstract

The purpose of this research is the development of the potential of the cultural heritage site of the old town of Tegal as a medium of learning history so that it can increase the motivation of learning history and enhance appreciation of the students. This media can also be guidelines for the protection and preservation of cultural heritage objects at the site of the old town of Tegal. Research method used is the method of research development or Research and Development adapted & modified Borg & Gall. With the instructional design model ADDIE (Analyze, Design, Development, Implementation, Evaluation) of Molenda. The subject of research as much as 22 students of Class XI Social Science Senior High School 3 Tegal as controls and classes of 30 students of Class XI XI Social Science Senior High School 3 Tegal as class experiments. Data collection techniques using question form and achievement test. Data analysis techniques using descriptive analysis and test t test. Based on the analysis of the effectiveness of the test, the results of the post test experimental classes (media developed) higher than the class of the control (conventional). Based on the T-test test earned t 2.1 > 1.88 = conclusion can be drawn then H0 is rejected, meaning both groups have an attitude of appreciation are not the same. There is a difference of attitude scale self-test results on post test experimental classes and controls that prove that media-based learning, visualization of the site of the old town of Tegal is effective to increase the apreasiasi of cultural heritage.