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IMPLEMENTASI PENGENALAN WAJAH PADA PRESENSI ELEKTRONIK DENGAN METODE FUZZY Ilham Pratama; Imam Saukani; Mas Nurul Achmadiah
Kohesi: Jurnal Sains dan Teknologi Vol. 2 No. 2 (2024): Kohesi: Jurnal Sains dan Teknologi
Publisher : CV SWA Anugerah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.3785/kohesi.v2i2.1895

Abstract

Catatan kehadiran mahasiswa umumnya masih menggunakan cara manual yaitu tandatangan maupun ditandai manual oleh dosen yang bersangkutan. Hal ini menyebabkan berkurangnya jam kuliah hanya untuk melakukan presensi saja. Disamping itu tidak menuntut kemungkinan ada mahasiswa yang hanya menitipkan nama saja untuk presensi tetapi tidak hadir pada mata kuliah yang ada. Setelah melakukan presensi, data presensi akan dikumpulkan ke admin yang berpeluang besar membuat kesalahan dalam menginputkan data presensi. Terlebih lagi presensi yang dimasukkan tidak hanya dari satu atau dua kelas saja di tiap jurusan. Maka dari itu banyak pengembangan alat untuk melakukan presensi agar mempermudah dosen maupun mahasiswa dalam melakukan presensi, contohnya yaitu fingerprint sebagai alat presensi. Namun penggunaan fingerprint masih mempunyai kekurangan yaitu sering mengalami error dan terkadang gagal mendeteksi sidik jari yang basah atau lainnya. Pengembangan alat presensi bisa menggunakan teknologi pengenalan objek (Face ID). Face ID digunakan untuk mendeteksi wajah dengan bantuan kamera dan mikrokontroller yang akan memproses data. Biasanya permasalahan yang terjadi saat menggunakan face id yaitu kecerahan cahaya sekitar yang akan mempengaruhi kualitas pembacaan kamera. Maka dari itu kecerahan cahaya juga perlu disesuaikan agar kamera bisa mendeteksi objek yang ada. Dengan demikian, kecerahan cahaya akan disesuaikan dengan metode fuzzy dengan function gelap, redup, terang.
Learn English With Artificial Intelligence (Sosialisasi Pemanfaatan Teknologi Kecerdasan Buatan (AI) dalam Belajar Bahasa Inggris) Yeni Daniarti; Sri Mulyati; Syepry Maulana Husain; Ilham Pratama
Jurnal Pengabdian Masyarakat Nian Tana Vol. 2 No. 3 (2024): JPMNT : JURNAL PENGABDIAN MASYARAKAT NIAN TANA
Publisher : Fakultas Ekonomi & Bisnis, Universitas Nusa Nipa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59603/jpmnt.v2i3.462

Abstract

The community service activity "Learn English With Artificial Intelligence" at Islamic Village Vocational School, led by lecturers from the Informatics Engineering Study Program, Faculty of Engineering, Muhammadiyah University of Tangerang (UMT), aims to integrate artificial intelligence (AI) technology in English language learning. This activity succeeded in increasing understanding of the concept of AI and its benefits in education, motivating students to study English more intensely, and increasing the effectiveness of learning through AI applications such as Duolingo and Grammarly. provide regular training for teachers, encourage collaboration between schools, and conduct further research to measure the long-term impact of using AI in education. Thus, the success of this activity is not only in achieving the set educational goals, but also in expanding the boundaries of innovation in ways of learning English and the potential for further development in the increasingly connected and digital context of modern education. supporting education at the Islamic Village Vocational School.
Perancangan Sistem Informasi Koperasi Simpan Pinjam Berbasis Web Menggunakan Metode Extreme Programming (Studi Kasus : PT. Megariamas Sentosa) Ilham Pratama; Sartika Lina Mulani Sitio
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 3 No 03 (2024): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Savings and Loans Cooperative at Pt. Megariamas Sentosa is currently still experiencing some deficiencies in implementing this savings and loan cooperative system. In view of the process of applying for savings and loans, the submission process is carried out by coming to the cooperative management section at the PT. MEGARIAMAS SENTOSA with several requirements for submitting deposits and loans. Then a personal data entry form and savings and loan options are provided. and if there is a loan, the cooperative members submit loan application data to the cooperative operator. then the operator will issue a loan fee as well as the amount of the tenor and installments determined by the cooperative with the nominal amount of the loan proposed. Cooperatives still have several deficiencies in the internal control process, namely member data processing is still carried out using written media on the application form. and archiving is carried out so that the data search process must be carried out one by one or in pieces to find member data as well as information on savings and loans that have been carried out. Seeing this, we need an information system that can handle business processes in savings and loan cooperatives, especially in managing members and saving and loan transactions. This study aims to build a savings and loan cooperative information system through the application of the Extreme Programming (XP) method. This method can be run with small to medium scale teams.
Seminar Digitalisasi Industri UMKM dan Efisiensi Listrik Untuk Kemajuan Ekonomi Desa Fajar Gumilang; Ilham Pratama; Imron Rosidi N.H; Puji Rahayu; Sri Lestari
Kegiatan Positif : Jurnal Hasil Karya Pengabdian Masyarakat Vol. 2 No. 3 (2024): September : Kegiatan Positif : Jurnal Hasil Karya Pengabdian Masyarakat
Publisher : Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/kegiatanpositif.v2i3.1255

Abstract

The development of digital technology and the need for energy efficiency are two important elements in advancing the village economy, especially through the Micro, Small and Medium Enterprises (MSME) sector. The digitalization of MSMEs opens up great opportunities for village business actors to expand markets, increase productivity and integrate technological innovation in their operations. Meanwhile, electricity efficiency not only has an impact on reducing production costs, but also contributes to environmental sustainability. This research aims to analyze the impact of digitalization and electricity efficiency on village economic progress through the development of MSMEs. This study examines how digitalization can increase market access and competitiveness of MSMEs in villages, as well as how implementing energy efficiency practices can reduce the burden of operational costs faced by business actors. Apart from that, this research also discusses the challenges faced by MSMEs in villages in adopting digital technology and energy efficiency practices, as well as solutions that can be implemented to overcome these challenges. The research results show that the integration of digitalization and electricity efficiency can make a significant contribution to improving the performance of MSMEs in the village, which in turn has a positive impact on improving the overall village economy. Successful implementation requires strong support from governments, technology providers and local communities to ensure the sustainability of these initiatives
Kegiatan Nelayan Sebagai Ide Penciptaan Kriya Kayu Dengan Teknik 3D Wood Shadow Box Untuk Hiasan Dinding Ilham Pratama
Misterius : Publikasi Ilmu Seni dan Desain Komunikasi Visual. Vol. 1 No. 1 (2024): Maret : Misterius : Publikasi Ilmu Seni dan Desain Komunikasi Visual
Publisher : Asosiasi Seni Desain dan Komunikasi Visual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/misterius.v1i1.53

Abstract

The aim of making this final work is to convey life lessons, as well as introduce new techniques in the world of crafts, which are then expressed through the work in the form of visuals of fishermen's activities. The method of creation in this final work is carried out in stages, namely: the preparation stage is observations related to ideas and concepts of the author's interest, elaboration is the stage of exploring and displaying the diversity of fishing activities in terms of field surveys and electronic media, synthesis is the creation of an idea for a work , the realization of the concept is a stage of the work process and the completion or finishing of the work. Based on the method used, a work was created in the form of a wall decoration with fishermen's activities as the main object, which was made using the 3D Wood Shadow Box technique. The author created seven works with the titles: "Hope", "Reap", "Adrift", "Congratulations", "Shoulder to shoulder", "Rich", and "Alhamdulillah".