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Pemanfaatan Teknologi Informasi Desa Melalui Web Desa Binaan Bandar Kecamatan Sosoh Buay Rayap Sanjaya, Muhamad Doni; Isa, Yamanto; Ramandana, Ramandana
Jurnal Pengabdian Masyarakat Bhinneka Vol. 4 No. 1 (2025): Bulan September
Publisher : Bhinneka Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58266/jpmb.v4i1.437

Abstract

Kegiatan Pengabdian Pada Masyarakat ini bertempat di Desa Bandar Kecamatan Sosoh Buay Rayap Kabupaten OKU. Bentuk kegiatan pengabdian berupa pelatihan pemanfaatan teknologi untuk meningkatkan motivasi dan kemampuan perangkat pemerintah desa/cendikia dalam menulis keunggulan desa melalui web desa. Kegiatan pelatihan ini memiliki tujuan untuk mengembangan kompetensi profesional perangkat pemerintah desa dengan menggunakan metode pelatihan seperti, yaitu: 1) metode presentasi; 2) metode tanya jawab; dan 3) metode penugasan/simulasi. Secara teknik sumber daya manusia masih belum banyak terlatih dalam hal menulis. Pendampingan pada web desa dapat menjadi salah satu metode untuk meningkatkan mutu sumber informasi di desa melalui web. Web desa dapat berfungsi sebagai sumber rujukan yang tepat dan berkaitan bagi komunitas desa. Dengan bimbingan, warga desa dapat memperbaiki keterampilan mereka dalam mengakses dan memanfaatkan informasi yang ada. Pada tahap pendampingan ini perangkat desa diajarkan bagaimana tahapan-tahapan menulis web desa. Meskipun tampak sederhana, masih banyak penulis dan peneliti yang mengalami kesulitan dalam menyampaikan karya mereka. Melalui web desa.
Pengembangan Media Pembelajaran pada Mata Pelajaran IPA Kelas IV SD Negeri 48 Oku : Development of Learning Media for Science Subjects in Grade IV of SD Negeri 48 Oku Chairunnisa, Faradilah; Isa, Yamanto; Qosim, Arief
Edu Cendikia: Jurnal Ilmiah Kependidikan Vol. 5 No. 02 (2025): Research Articles, August 2025
Publisher : ITScience (Information Technology and Science)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/educendikia.v5i02.6831

Abstract

This study aims to develop PowerPoint-based learning media for the fourth-grade science subject of SD Negeri 48 OKU. The type of research used is development research with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The data collection technique was done through a questionnaire, while the data analysis used the percentage method. The results of the expert review showed that the material expert evaluation of 6 instrument items obtained an average percentage of 77% with good information, media experts from 6 instrument items obtained an average percentage of 79% with good information, and design experts from 4 instrument items obtained an average percentage of 76% with good information. Furthermore, the individual trial (one-to-one) results showed a percentage of 78.7% with good information, small group tests of 80.2% with good information, and field tests obtained 82.7% with good information. Based on these results, this PowerPoint-based learning media product is declared suitable for science learning in the fourth grade of SD Negeri 48 OKU. The novelty of this research lies in developing PowerPoint-based learning media specifically designed for the local context of elementary schools at SD Negeri 48 OKU, by integrating science materials according to student needs and the characteristics of 21st-century learning.
MEDIA PEMBELAJARAN BERBASIS ANDROID PADA MATA KULIAH PERIPHERAL DAN TROEBLESHOOT Wijaya DN, Johan Eka; Isa, Yamanto; Sari, Meliana
INTECH Vol. 2 No. 2 (2021): INTECH (Informatika Dan Teknologi)
Publisher : Informatics Study Program, Faculty of Engineering and Computers, Baturaja University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54895/intech.v2i2.1167

Abstract

Pengembangan Multimedia Interaktif dengan Menggunakan Adobe Animate CC pada Mata Pelajaran Ilmu Pengetahuan Alam Kelas VI Semester I di SD Negeri 10 OKU: Interactive Multimedia Development Using Adobe Animate CC in Natural Science Subjects for Grade VI Semester I at SD Negeri 10 OKU Isa, Yamanto; Eriyanti, Eriyanti; Rahmi, Juhaidatur; Novita, Ria
Edu Cendikia: Jurnal Ilmiah Kependidikan Vol. 4 No. 02 (2024): Artikel Riset Edisi Agustus 2024
Publisher : ITScience (Information Technology and Science)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/educendikia.v4i02.4423

Abstract

The purpose of this study was to develop Interactive Multimedia Using Adobe Animate CC in Natural Science Subjects for Grade VI Semester I at SD Negeri 10 OKU. This type of research is a development research (Research and Development) with a procedural development model. In this study, the trial subjects went through four stages, namely the expert evaluation stage, the individual evaluation stage, the small group evaluation stage, and the field trial stage. Data collection techniques were through questionnaires. The data analysis technique used was the percentage formula. The results of the expert evaluation, namely media experts, obtained a value of 80.72% with a Good predicate, design experts with a value of 88.92% with a Very Good predicate, material experts with a value of 87.18% with a Very Good predicate. The next stage was an individual evaluation, obtained a value of 90.72% with a Very Good predicate. After that, a small group evaluation was carried out, obtained a value of 91.16% with a Very Good predicate. Furthermore, a field trial was carried out. The results of the product trial data acquisition showed the level of product feasibility in the Very Good criteria, with a total value of 87.69%. Thus, it can be concluded that the product has a level of feasibility with very good criteria to be used as a medium in Natural Science learning activities in semester I of Grade VI of Elementary School.