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Need Analysis for Development of a Cube and Beam Volume Assessment Instrument in Macromedia Flash Based Elementary Mathematics Learning Aziz, Khatmirul; Lestari, Wahyu; kustiono, Kustiono
Journal of Research and Educational Research Evaluation Vol 8 No 2 (2019)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (620.914 KB) | DOI: 10.15294/jere.v8i2.32970

Abstract

The background of this study was that teacher has difficulty in overseeing the evaluation net, so that the potential for collaboration among students in evaluating was discovered, and the instruments used by teachers were still using classical assessment instruments. The purpose of this study was to determine the form of assessment instruments used by teachers in conducting evaluations, and to find out whether teachers need a Macromedia Flash-based research instrument handbook in evaluating learning. The sample used in the study was saturated or non-probability sampling where the sample was taken from SDN Bangetayu Wetan 02 class 5, the method used was quantitative and qualitative techniques, quantitative was used to calculate needs analysis and qualitative was used to collect data from samples, Data collection techniques used were using tests and non-tests where tests used cognitive assessment sheets and non-tests using data triangulation through collecting data, observations, interviews and documentation studies, the tools used were observation sheets, interview sheets, and documentation studies. The results obtained from the analysis of the needs of the cube and beam volume assessment instruments in learning Macromedia Flash based elementary school mathematics through the calculation of validity obtained Mean Square 0.956 and declared valid, as well as through the reliability test ebel obtained 0.414 so that it was declared reliable, so the needs analysis was declared valid and reliablethe development of cube and beam volume instruments in Macromedia Flash-based elementary mathematics learning is urgently needed. Manfat for the community is the community will better understand how important the use of Macromedia Flash application technology in the world of education, while for science to help overcome problems in the field of assessment.
Desiminasi Penggunaan Linktr.ee sebagai Media Manajemen Materi Pembelajaran MI Ma’arif Nurul Haromain Aziz, Khatmirul; Nugroho, Heru Siddik; Fatimah, Siti; Umam, Rizka Choirul
JAMU : Jurnal Abdi Masyarakat UMUS Vol. 5 No. 02 (2025): Februari
Publisher : LPPM Universitas Muhadi Setiabudi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46772/jamu.v5i02.1649

Abstract

Media Pendidikan merupakan unsur yang sangat penting disebuah institusi sekolah tidak terkecuali bagi MI Ma’arif Nurul Haromain, dengan adanya kebutuhan di lapangan maka tentunya pembaruan media Pendidikan di MI Ma’arif Nurul Haromain menjadi urgensi yang sangat penting, linktr.ee sebagai media manajemen file merupakan website yang menyediakan berbagai fitur menarik dan mudah digunakan, linktr.ee juga memiliki nilai kepraktisan yang sangat baik, dengan diterapkanya linktr.ee di MI Ma’arif Nurul Haromain berdapak signifikan diberbagai aspek sekolah seperti manajemen materi, kearsipan e-book dan sumber informasi sekolah yang dapat diakses dengan mudah, implementasi juga berimbas pada suatu Langkah kemajuan pada bidang media Pendidikan, dan pada akhirnya MI Ma’arif Nurul Haromain mendapatkan standarisasi yang baru dalam bidang media Pendidikan, desiminasi ini terbukti menghasilkan outcome yang baik bagi semua warga lingkungan sekolah baik dari kepala sekolah, guru, staf, peserta didik dan siswa dan mampu merubah paradigma lama tentang media Pendidikan.
Efektifitas Instrumen Penilaian Volume Kubus Dan Balok Dalam Pembelajaran Matematika Sd Berbasis Macromedia Flash Di Kelas V Sd Bangetayu Wetan 02 Aziz, Khatmirul; Nugroho, Heru Siddik
WASPADA (Jurnal Wawasan Pengembangan Pendidikan) Vol 13, No 1 (2025): WASPADA
Publisher : Faculty of Teacher Training and Education of Undaris

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61689/waspada.v13i1.719

Abstract

This study aims to determine the effectiveness of the assessment instrument for the volume of cubesand rectangular prisms in elementary school mathematics learning using Macromedia Flash in the fifth-grade class of SD Bangetayu Wetan 02. The research adopts a quantitative or experimental approach withthe Intact-Group Comparison design, where the researcher divides the class into two groups: anexperimental class and a control class. These two classes are then compared using different treatments. Thesampling method used is non-probability random sampling, taken from the population of SD BangetayuWetan 02, with the sample being the fifth-grade class. The data validation techniques employed includevalidity and reliability tests to evaluate the instrument, while content validity is assessed by expert validators.For data analysis, the researcher applies normality tests, homogeneity tests, and T-tests to examine theeffectiveness of the tested instrument and to identify differences in outcomes between the experimental andcontrol classes. The findings reveal that the assessment instrument for the volume of cubes and rectangularprisms in elementary school mathematics learning using Macromedia Flash is effective. The results showa Levene’s Test for Equality of Variances significance value of 0.00 < 0.05, indicating a significant differencein the average evaluation results between the experimental and control classes. The control class achieved ahigher average score of 75.96, while the experimental class obtained an average score of 52.57.Keywords: Assessment Instrument, Mathematics, Macromedia Flash
PENINGKATAN KEMAMPUAN PEMAHAMAN KONSEP MATEMATIKA  MELALUI MODEL PMRI BERBANTUAN MEDIA GEOKOLASE DI KELAS 5C SD N BANGETAYU WETAN 02 Khatmirul Aziz; Indah Ika; Nihayatun Nisa
Elementary School and Education Journal Vol. 1 No. 1 (2025): ESEJ- ELEMENTARY SCHOOL AND EDUCATION JOURNAL
Publisher : Elementary School and Education Journal

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Peningkatan kemampuan pemahaman koinsep matematika melalui model PMRI berbantuan media Geokolase di kelas 5C SD Bangetayu wetan 02 merupakan penelitian yang bertujuan untuk meningkatkan kemampuan pemahaman materi bangun datar matematika di kelas 5 C SD Bangetayu Wetan 02, Teknik sampel yang digunakan adalah non probablility random, sedangkan Teknik pengambilan data yang digunakan menggunakan Tes dan Non Tes, dimana instrument tersebut di uji dulu validitas, reliabilitas, daya pembeda, dan tingkat kesukaran, penelitian ini adalah penelitian Tindakan kelas, menggunakan 2 siklus untuk mempertajam keakuratan hasil penelitian, dalam siklus pertama didapatkan hasil kurang dari 56% peserta didik belum memenuhi KKM, sedangkan di sisklus kedua setelah guru menerapkan model pembelajaran PMRI berbantuan media Geokolase didapatkan lebih dari 87,5% peserta didik memenuhi KKM, sehingga dapat disimpulkan dengan menggunakan model pembelajaran PMRI berbantuan media Geokolase mampu meningkatkan pemahanam materi bangun datar matematika peserta didik kelas 5C SD N Bangetayu 02.
Analisis Kebutuhan pada Integrasi ChatGPT dan Python dalam Asesmen Diagnostik Pembelajaran Matematika di Sekolah Dasar Aziz, Khatmirul; Nugroho, Heru Siddik; Wahyuningsih, Putri Indah; Tuningsih, Suci; Hidayah, Nisrina Ajrina Nur
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01, Maret 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.41829

Abstract

The development of Artificial Intelligence (AI) has created new opportunities for innovation in educational assessment, particularly in mathematics learning at the elementary school level, which requires accurate identification of students’ prior knowledge. This study aims to analyze the needs and urgency of integrating ChatGPT and Python in the development of diagnostic assessments for elementary school mathematics learning. The study employed a quantitative approach with a cross-sectional survey design. The research subjects were elementary school teachers in Kranggan District, Temanggung Regency, selected through incidental sampling. The research instrument was a needs analysis questionnaire that had been tested for validity and reliability. Data were analyzed using descriptive quantitative techniques. The results indicate that the average response percentage reached 83%, which falls into the “strongly agree” category, demonstrating a high level of teachers’ need for diagnostic assessments based on the integration of ChatGPT and Python. These findings confirm that the utilization of artificial intelligence and programming technologies has the potential to enhance the effectiveness, efficiency, and accuracy of diagnostic assessments in elementary school mathematics learning. This study provides an initial contribution to the development of technology-based diagnostic assessments as an innovative solution aligned with the demands of the Merdeka Curriculum and 21st-century learning.
TUTORIAL PEMBUATAN MEDIA PEMBELAJARAN INFOGRAFIS BERBANTU APLIKASI PIKTOCHART DI MADRASAH IBTIDAIYAH (MI) Nisrina Ajrina Nur Hidayah; Khatmirul Aziz
Community Development Journal : Jurnal Pengabdian Masyarakat Vol. 6 No. 3 (2025): Volume 6 No 3 Tahun 2025
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/cdj.v6i3.45672

Abstract

Kegiatan ini dilatarbelakangi oleh penggunaan media pembelajaran di MI yang belum melibatkan teknologi AI dalam pembelajaran. Tujuan pengabdian ini untuk mengkaji kegiatan pengabdian masyarakat dalam rangka pemberian edukasi dan penjelasan kepada para guru MI Nurul Haromain, yang berlokasi di Kulon Progo, DIY. Metode yang digunakan dalam kegiatan pengabdian ini adalah metode Participatory Action Research (PAR) diintegrasikan dalam pendeketan deskriptif kualitatif dengan tujuan untuk mendeskripsikan tutorial pembuatan media pembelajaran Infografis berbantu aplikasi Piktochart. Hasil dari penelitian ini yakni mendeskripsikan bagaimana tutorial pembuatan media pembelajaran Infografis berbantu aplikasi Piktochart. Penyampaian materi pembelajaran yang belum menggunakan data dalam kegiatan belajar mengajar di sekolah. Padahal adanya media pembelajaran Infografis membantu guru dalam meningkatkan minat belajar siswa secara terukur. Penyajian Kumpulan data yang dikemas dalam bentuk media Infografis akan lebih memudahkan siswa dalam belajar dan menyamakan satu persepsi dari materi yang disampaikan oleh guru. Dengan demikian, keterlibatan AI dalam pembelajaran salah satu nya menggunakan aplikasi Piktochart lebih khusus untuk pembuatan media Infografis bagi siswa MI.
Exploration of Students’ Learning Experiences in Developing Creativity through Project-Based Learning Putri Indah Wahyuningsih; Suci Tuningsih; Nisrina Ajrina Nur Hidayah; Khatmirul Aziz; Heru Siddik Nugroho
Tunas: Jurnal Pendidikan Guru Sekolah Dasar Vol. 11 No. 2 (2026): Tunas: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Institute for Research and Community Services Universitas Muhammadiyah Palangkaraya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33084/tunas.v11i2.13338

Abstract

Aim: This study aims to explore students' learning experiences in developing creativity through the implementation of Project-Based Learning (PjBL) in fairy tale learning at the elementary school level. Method: A qualitative approach with a phenomenological method was employed, involving a fourth-grade teacher and fourth-grade students as participants. Data were collected through classroom observations, in-depth interviews, and documentation, and were analyzed using data reduction, data display, and conclusion drawing, with source and technique triangulation employed to ensure trustworthiness. Result and Discussions: The findings revealed that students' creativity developed progressively throughout the project process, beginning with idea exploration, group discussions, story-planning, revision, and culminating in project presentation. At the beginning of the learning process, students relied heavily on teacher guidance; however, they gradually became capable of independently determining storytelling strategies, modifying storylines, selecting appropriate media, and organizing group roles. The development of creativity was reflected in students' increased ability to generate multiple ideas (fluency), adapt strategies when encountering challenges (flexibility), produce distinctive storytelling performances across groups (originality), and refine their ideas through revision and reflection (elaboration). The study further found that creativity emerged not as an individual process but through the interaction of students' personal experiences, peer collaboration, teacher facilitation, and the use of digital technology as a catalyst for idea generation. Conclusion: These findings suggest that PjBL in fairy tale learning not only produces storytelling products but also creates authentic learning experiences that foster students' creativity in meaningful, contextual, and collaborative ways.