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PERANCANGAN MODEL BISNIS START-UP G-ONE (APLIKASI MANAJEMEN PENYELAMATAN KORBAN KECELAKAAN) DENGAN METODE LEAN CANVAS Gede Deva Rananda Putra; I Gede Juliana Eka Putra; Ida Bagus Kresna Sudiatmika
Jurnal Teknologi Informasi dan Komputer Vol 9, No 2 (2023): Jurnal Teknologi Informasi dan Komputer
Publisher : LPPM Universitas Dhyana Pura

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ABSTRACTIndonesia is a country that ranks first for the largest traffic accidents in Asia. According to WHO, pre-hospital service is something that needs to be considered in the world, especially for developing countries like Indonesia. Based on research results, it is stated that 90% of traffic accidents occur in lower-middle-income countries and are the cause of 5.8 million deaths every year [1]. This mortality rate can be reduced if there is a well-organized pre-hospital service. Pre-hospital service is the provision of services where the victim is first found, during the transportation process until the patient arrives at the hospital [1]. Pre-hospital services in Indonesia are still lagging behind and have not become the center of attention. Most of the patients were transported to the hospital without treatment and monitoring of the patient's condition along the way [2]. The process of recording patient condition records in pre-hospital has not been carried out optimally or even does not exist. In addition, most pre-hospital ambulance services in Indonesia do not coordinate well with the hospital to be addressed, causing services for accident victims to be less effective and efficient. In this study, researchers will design the right business model for the G-One startup for solutions to pre-hospital problems using the Lean Canvas method.Keywords-pre-hospital, accident, patient condition record, business model canvas, lean canvas, startup.ABSTRAKIndonesia adalah negara yang menduduki ranking pertama atas kecelakaan lalu lintas terbesar di Asia. Menurut WHO pelayanan pra rumah sakit merupakan hal yang perlu diperhatikan dalam dunia, terutama bagi negara berkembang seperti Indonesia. Berdasarkan hasil riset, disebutkan sebanyak 90% kecelakaan lalu lintas terjadi di negara-negara berpenghasilan menengah ke bawah merupakan penyebab kematian 5,8 juta setiap tahun [1]. Angka kematian ini dapat ditekan jika ada pelayanan pra rumah sakit yang terorganisir dengan baik. Pelayanan pra rumah sakit adalah pemberian pelayanan dimana korban pertama kali ditemukan, selama proses pengangkutan sampai dengan korban tiba di rumah sakit [1]. Pelayanan pra rumah sakit di Indonesia masih tertinggal dan belum menjadi pusat perhatian. Sebagian besar korban diantar ke rumah sakit tanpa perawatan dan pemantauan kondisi korban di sepanjang jalan [2]. Proses pencatatan rekam kondisi korban di pra rumah sakit belum dilaksanakan secara optimal atau bahkan tidak ada. Selain itu, sebagian besar layanan ambulan pra rumah sakit di Indonesia tidak berkoordinasi dengan baik dengan rumah sakit yang akan dituju sehingga menyebabkan pelayanan terhadap korban kecelakaan menjadi kurang efektif dan efisien. Pada penelitian ini, peneliti akan membuat rancangan model bisnis yang tepat pada startup G-One untuk solusi dari permasalahan pra-rumah sakit dengan menggunakan metode Lean Canvas.Kata kunci-pra-rumah sakit, kecelakaan, rekam kondisi korban, business model canvas, lean canvas, startup.
EVALUASI DAN ANALISIS USABILITY MENGGUNAKAN METODE USABILITY TESTING PADA APLIKASI PRE HOSPITAL STUDI KASUS NURSES APP I Gede Irvan Pramanta Andika; I Gede Juliana Eka Putra; Komang Tri Werthi
Jurnal Teknologi Informasi dan Komputer Vol 9, No 2 (2023): Jurnal Teknologi Informasi dan Komputer
Publisher : LPPM Universitas Dhyana Pura

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ABSTRACTTraffic accidents are one of the biggest causes of death in the world. From WHO data, at least 1.35 million people die each year due to traffic accidents and 90% of them come from developing countries. This figure can actually be reduced by providing good pre-hospital services, such as easy accident reporting, recording the condition of victims and efficient communication between ambulances and hospitals. To make this happen, Startup G-One is here with one of its applications, namely the Nurses App, which helps record the condition of victims and communicates with referral hospitals. However, so that this application can be used easily by users, it is necessary to evaluate and analyze on the usability side. Therefore, the author made this study to measure the usability level of the Nurses App application with the Usability Testing Method so that suggestions for improvements can then be given in terms of the interface to increase the usability level of the application product. The results of the evaluation and analysis that have been carried out have succeeded in revealing all the problems in the Nurses G-One application where there are 10 problems and 11 recommendations for improvement which if improvements are made based on the recommendations given can streamline the time the user runs tasks using the application from 10.7 seconds to 10.7 seconds. 8.9 seconds and increases the smooth running of tasks, which initially only worked 69 tasks smoothly, then increased to 128 tasks.Keywords-Analysis, Evaluation, Nurses App, Usability Level, Usability TestingABSTRAKKecelakaan lalu lintas adalah salah satu penyebab kematian terbesar di dunia. Dari data WHO setidaknya ada 1,35 juta jiwa meninggal setiap tahunnya akibat kecelakaan lalu lintas dan 90% nya berasal dari negara berkembang. Angka ini sebenarnya bisa di tekan dengan menghadirkan layanan pre hospital yang baik, seperti pelaporan kecelakaan yang mudah, pencatatan kondisi korban serta komunikasi antara ambulan dan rumah sakit yang efisien. Untuk mewujudkan hal itu hadirlah Startup G-One dengan salah satu aplikasinya yaitu Nurses App, yang membantu pencatatan kondisi korban dan komunikasi dengan rumah sakit rujukan. Namun agar aplikasi ini dapat digunakan dengan mudah oleh pengguna, maka perlu dilakukan evaluasi dan analisis pada sisi usability. Oleh sebab itu penulis membuat penelitian ini untuk mengukur tingkat usability dari aplikasi Nurses App dengan Metode Usability Testing untuk kemudian dapat diberikan saran perbaikan dari segi interface untuk meningkatkan tingkat kegunaan dari produk aplikasi. Hasil dari evaluasi dan analisis yang telah dilakukan berhasil mengungkap semua permasalahan di aplikasi Nurses G-One yang mana terdapat 10 permasalah dan 11 rekomendasi perbaikan yang mana jika perbaikan dilakukan bedasarkan rekomendasi yang diberikan dapat mengefisienkan waktu user menjalankan tugas menggunakan aplikasi dari 10,7 detik menjadi 8,9 detik serta meningkatkan kelancaran pengerjaan task yang awalnya hanya 69 task yang lancar dikerjakan kemudian bertambah menjadi 128 task.Kata kunci-Analisis, Evaluasi, Nurses App, Tingkat Kegunaan, Usability Testing
PERANCANGAN SISTEM INFORMASI POTENSI DESA GUNA MEWUJUDKAN PROGRAM DESA DIGITAL DI DESA KERAMAS BLAHBATUH GIANYAR I Gede Juliana Eka Putra; Ni Putu Eka Lestari; I Made Suradnya; I Made Jun Laori; Ni Putu Bhatarisma Gerananda; Putu Agus Raditya Jayantara; I Nyoman Ngurah Ardiantara; I Putu Agus Aryawan
Jurnal Teknologi Informasi dan Komputer Vol 9, No 2 (2023): Jurnal Teknologi Informasi dan Komputer
Publisher : LPPM Universitas Dhyana Pura

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ABSTRACTThe digital village is one of the ideas issued by the government to advance the development of every village in the Republic of Indonesia. A village that was initially still conventional, of course, must experience changes in various aspects in order to become a digital village. One of the goals of a digital village is that the expansion of information can be carried out quickly and precisely, and is easily understood by village communities. Keramas Village is one of the villages that is committed to developing a digital village. but in making a website, of course, it needs analysis to suit the characteristics of the village. almost all villages are directed to use information technology to improve information services. One of the efforts in developing a digital village in Keramas Village is to create a Website-based Village Potential information system that can make it easier to disseminate information to the public. The design of this information system uses the prototype method which aims to adjust the needs of the user.Keywords: Information System, Digital Village, Village Potential, Web.ABSTRAKDesa digital merupakan salah satu gagasan yang yang dikeluarkan oleh pemerintah guna memajukan perkembangan setiap desa di Republik Indonesia. Desa yang awalnya masih bersifat konvensional tentunya harus mengalami perubahan di berbagai aspek agar menjadi sebuah desa digital. salah satu tujuan dari desa digital adalah dalam perluasan informasi dapat dilakukan secara cepat dan tepat, serta mudah dipahami oleh para masyarakat desa. Desa Keramas merupakan salah satu desa yang berkomitmen untuk mengembangkan desa digital. namun dalam membuat sebuah website tentunya perlu analisis agar sesuai dengan karakteristik desa tersebut. hampir keseluruhan desa diarahkan untuk menggunakan teknologi informasi untuk meningkatkan layanan informasi. Salah satu upaya dalam mengembangkan desa digital pada Desa Keramas adalah dengan membuat sistem informasi Potensi Desa berbasis Website yang dapat mempermudah dalam menyebarkan informasi kepada masyarakat. Perancangan Sistem informasi ini menggunakan metode prototype yang bertujuan menyesuaikan keperluan user.Kata Kunci : Sistem Informasi, Desa Digital, Potensi Desa, Website
PERANCANGAN SISTEM INFORMASI POTENSI DESA (SINPODES) SEBAGAI SOLUSI PENINGKATAN EKONOMI DAN PEMBERDAYAAN MASYARAKAT DESA KERAMAS MENGGUNAKAN METODE DESIGN THINKING I Nyoman Arya Darma Anggara; I Gede Juliana Eka Putra; Nyoman Yudi Anggara Wijaya
Jurnal Teknologi Informasi dan Komputer Vol 9, No 1 (2023): Jurnal Teknologi Informasi dan Komputer
Publisher : LPPM Universitas Dhyana Pura

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ABSTRACTIn a village, there are arrangements and manage the interests of the local community called the village government. In addition, each village certainly has abundant village potential. However, it is not known by many people due to the lack of information dissemination. This of course has an impact on economic development in the village and also reduces the village's readiness to become a Smart Village. This makes the village potential information system needed to bridge the economy in Keramas Village. With the village potential information system, it is expected to be able to bridge the potential of Keramas Village to be better known to the wider community. This research use Design Thinking method. The media used is a website using HTML 5, CSS 3, Javascript, PHP with Laravel 8 and Bootstrap 5 frameworks. There is a WhatsApp gateway that aims to get messages received by the admin. The purpose of making this system is to provide solutions for economic improvement and community empowerment in Keramas Village, Blahbatuh District, Gianyar Regency.Keywords: Information System, Design Thinking, Website.ABSTRAKDalam sebuah desa, tentu ada yang mengatur dan mengurus kepentingan masyarakat setempatnya yang disebut dengan pemerintah desa. Selain itu, masing-masing desa tentu memiliki potensi desa yang melimpah. Namun, belum diketahui oleh banyak orang dikarenakan penyebaran informasi yang masih kurang. Hal ini tentunya berdampak terhadap perkembangan perekonomian di desa dan juga mengurangi kesiapan desa untuk menjadi Smart Village. Hal ini menjadikan sistem informasi potensi desa diperlukan untuk menjembatani perekonomian di Desa Keramas. Dengan adanya sistem informasi potensi desa diharapkan dapat menjembatani potensi-potensi Desa Keramas lebih dikenal masyarakat luas. Penelitian ini menggunakan metode Design Thinking. Adapun media yang dimanfaatkan adalah website dengan menggunakan bahasa pemrograman HTML 5, CSS 3, Javascript, PHP dengan framework Laravel 8 dan Bootstrap 5. Terdapat penggunaan WhatsApp gateway yang bertujuan agar pesan diterima oleh admin. Tujuan pembuatan sistem ini adalah untuk memberikan solusi peningkatan ekonomi dan pemberdayaan masyarakat Desa Keramas Kecamatan Blahbatuh Kabupaten Gianyar.Kata Kunci : Sistem Informasi, Design Thinking, Website.
Sistem Informasi Geografis Pemetaan Hasil Penjualan Sales Lapangan Dengan Leaflet.js dan OpenStreetMap Putu Novendra Krisna Wiharadhita; I Gede Putu Krisna Juliharta; I Gede Juliana Eka Putra
Jurnal Tekno Kompak Vol 17, No 1 (2023): Februari
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jtk.v17i1.2110

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Maps have become part of human life along with the development of technology and information. In the digital era, paper-based maps are slowly being shifted since the advent of the internet, with the emergence of online mapping platforms. The use of this map is increasingly relevant to the existence of a Geographic Information System. Geographic Information System is one of the main needs of various organizations. By using a Geographic Information System, a data can be displayed in real terms with a geographical map as the basis, where various business fields will use it, for example, the sales of a service. PT ICON+ in the Bali and Nusra regions uses field sales to make sales, and the final sales results are carried out manually via the WhatsApp application in a group chat, which is ineffective due to the large number of messages in one group chat. In its development, researchers use a number of frameworks and libraries to develop this geographic information system. For developing this Geographic Information System, Laravel is used, which is a PHP framework for building a web-based system. Another library, leaflet.js also used for building an interactive mapping system that uses OpenStreetMap as a map used by the system. The application development cycle uses a framework named Scrum, which is effective in developing a software within a certain deadline. The final result of this research, produces a Geographic Information System that is able to map the Internet service network of the company PT. ICON+ and the amount of sales made based on the service network pole, data on the network service cluster mapping, and data export features.
Analisis Hybrid Bisnis Model Pada Startup di Indonesia Tiawan Tiawan; Made Artana; I Gede Juliana Eka Putra; Linda Lorenza Hafifah
Jurnal Fokus Elektroda : Energi Listrik, Telekomunikasi, Komputer, Elektronika dan Kendali) Vol. 8 No. 1 (2023): Jurnal Fokus Elektroda Vol 8 No 1 2023
Publisher : Jurusan Teknik Elektro Fakultas Teknik Universitas Halu Oleo

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A hybrid is a thing, object, or technology that combines two different things, objects, or technology, but still maintains both the properties and characteristics of the two elements. Digital transformation has created an information revolution, removed boundaries, created a knowledge-based global market, and resulted in MSMEs finding new business models, conducting business transactions, and cooperation in all fields to form economic strength, there are several business models such as BMC (Business Model Canvas). Lean Canvas, and many more business models in the Startup field. All digital activities, even transaction activities are carried out digitally because they are faster, more effective, and efficient. To improve their capabilities, MSMEs start with developing strategies to become a hybrid business, as well as online and offline business models that have been formed in combination, this business model is used as a reference both when startups are pitching and running their business. Therefore, using an effective and efficient hybrid business model is needed to achieve the goals of startup players in obtaining investment or increasing their digital business.
PERANCANGAN ALAT PENGERING BIJI KAKAO BERBASIS ARDUINO BERTENAGA SOLAR PANELS I Gede Indra Suandiardana Mahadipa; I Gede Juliana Eka Putra; Putu Trisna Hady Permana
Jurnal Teknologi Informasi dan Komputer Vol. 9 No. 4 (2023): Jurnal Teknologi Informasi dan Komputer
Publisher : LPPM Universitas Dhyana Pura

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Penelitian ini mengembangkan alat pengering biji kakao berbasis Arduino dengan tenaga dari panelsurya. Pengujian dilakukan selama sekitar 8 jam pada suhu 33-65°C untuk mengevaluasi kinerja alatdalam mengeringkan biji kakao. Hasil pengujian menunjukkan bahwa alat ini mampu mengurangi beratbiji kakao sebesar 6,6% per jam dan kelembaban sebesar 7,8%. Alat pengering ini efektif mempercepatproses pengeringan biji kakao dibandingkan penjemuran sinar matahari yang memakan waktu 2-4 hari.Penggunaan tenaga dari panel surya membuatnya ramah lingkungan dan berkelanjutan.Kesimpulan daripenelitian ini adalah berhasilnya pengembangan alat pengering biji kakao berbasis Arduino dengantenaga dari panel surya. Alat ini efektif mengurangi berat dan kelembaban biji kakao serta mempercepatproses pengeringan. Diharapkan dapat diterapkan dalam industri pengolahan biji kakao untukmeningkatkan efisiensi produksi dan kualitas produk secara keseluruhan.
Sistem Informasi Peminjaman Dan Penggunaan Mobil Dinas Berbasis Web Pada Dinas Pemajuan Masyarakat Adat Provinsi Bali I Made Suka Danawan, I Made Suka Danawan; I Nyoman Yudi Anggara Wijaya; I Gede Juliana Eka Putra
Smart Techno (Smart Technology, Informatics and Technopreneurship) Vol. 6 No. 2 (2024)
Publisher : Primakara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59356/smart-techno.v6i2.133

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Against the background of the absence of an information system for borrowing and using vehicles where the data processing process still uses the manual method, this application is a solution in the application of a computerized system. This research emphasizes borrowing and using vehicles only, which is expected to make work more efficient and easier, especially in the division that manages the lending of official vehicles. The system for borrowing operational official vehicles at the Bali Province PMA Office is currently still using the manual method, namely by filling out a paper form and asking for approval for a superior's signature, according to the author, it is still not effective. Reports that are only in hardcopy form, which is likely to be scattered, will have an impact at a later date if you want to check the previous period's reports again. So, from the description above, the authors draw conclusions about the use of information technology to create a system that can overcome existing problems with the System Development Life Cycle (SDLC) method for making applications using the Laravel 9 framework, and assisted by the application of Boostrav.
PERANCANGAN SISTEM INFORMASI MONITORING PERKEMBANGAN PROYEK BERBASIS MOBILE PADA CV. NAYANA ENGINEERING MENGGUNAKAN FRAMEWORK FLUTTER Made Defrilaw Satryamandika Putra; I Gede Juliana Eka Putra; Ketut Queena Fredlina
Jurnal Teknologi Informasi dan Komputer Vol. 10 No. 3 (2024): Jurnal Teknologi Informasi dan Komputer
Publisher : LPPM Universitas Dhyana Pura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36002/jutik.v10i3.3445

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Proyek konstruksi sering menghadapi tantangan dalam pemantauan, terutama ketika tersebar di berbagailokasi. CV. Nayana Engineering, bergerak di bidang konstruksi dan Mechanical Electrical Plumbing,mengalami kesulitan dalam komunikasi dan pembaruan aktivitas proyek. Untuk mengatasi ini,dikembangkan sistem informasi monitoring berbasis mobile menggunakan Flutter, yang dirancang untukempat jenis pengguna: Manajer, Staff, Pekerja Lapangan, dan Klien. Dengan metodologi RapidApplication Development (RAD), sistem ini dalam merancangan secara cepat dengan fokus padaefisiensi dan efektivitas. Aplikasi ini nantinya menawarkan fitur pelaporan real-time, pengelolaanproyek, dan akses informasi yang lebih cepat, diharapkan dapat meningkatkan efektivitas monitoringdan keberhasilan proyek CV. Nayana Engineering.
Perancangan User Interface pada Startup Woodmaker dengan Menggunakan Metode Design Thinking Chintya Devi Pratiwi; Helmy Syakh Alam; I Gede Juliana Eka Putra; A.A. Istri Paramitha
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol. 14 No. 1 (2025)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v14i1.93328

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In today's digital era, the use of websites is one of the right choices to make it easier for business people who will sell their goods or products to reach a wider range. With a design that is arranged in such a way and attractively, it will make it easier for prospective customers to get the goods they want. Before building a website, it is certainly very important for the author to determine the website user interface, to ensure that the website can be in accordance with the needs that customers want. In this study, the Design Thinking method will be used in the process of creating the Woodmaker website user interface display. Therefore, the researcher conducted a study entitled "User Interface Design on the WoodMaker startup using the Design Thinking Method" to make it easier for prospective customers to get price information, product details and of course make it easier for customers in the process of ordering craft goods. With this method, the author hopes to provide solutions to the problems faced by customers and craftsmen in the form of website interface designs made by the author using user interface design tools, namely Figma.