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Analisis Metode Kalman Filter, Particle Filter dan Correlation Filter Untuk Pelacakan Objek Sholehurrohman, Ridho; Habibi, Mochammad Reza; Ilman, Igit Sabda; Taufiq, Rahman; Muhaqiqin, Muhaqiqin
Komputika : Jurnal Sistem Komputer Vol. 12 No. 2 (2023): Komputika: Jurnal Sistem Komputer
Publisher : Computer Engineering Departement, Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/komputika.v12i2.9567

Abstract

Object tracking is a challenging in computer vision. Object tracking is divided into two, which can be one object or several objects, depending on the object being observed. The process of tracking an object in the form of one object is to estimate the target in the next sequence based on information from the first frame given. In object tracking in the form of single object tracking, there are five steps that are often used in discriminatory methods, including motion models, feature extraction, observation models, model updates and integration methods. Although various algorithms of object tracking are proposed, there are still failures in the object tracking process caused by occlusion, non-rigid target deformation, and other factors. This study proposes the implementation of the Kalman filter, particle filter, and correlation filter methods for object tracking in video data. The results of the implementation of the three methods can track objects in traffic video data and the script circuit video. In object tracking calculations and method analysis, the kalman filter gets 96.89% where the kalman method is better in terms of accuracy compared to other methods. Meanwhile, in the average performance of computation time, the correlation method gets 26.69 FPS, where the correlation method is superior compared to other competitor methods. Keywords – Kalman Filter; Particle Filter; Correlation Filter; Object Tracking; Object Tracking in Video
PENGEMBANGAN APLIKASI KELAS IBU HAMIL BERBASIS ANDROID MENGGUNAKAN FRAMEWORK FLUTTER Aristoteles, Aristoteles; Yandika, Raymond Faraz; Sudarmi, Sudarmi; Muhaqiqin, Muhaqiqin; Irawati, Anie Rose
KLIK- KUMPULAN JURNAL ILMU KOMPUTER Vol 10, No 3 (2023)
Publisher : Lambung Mangkurat University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/klik.v10i3.639

Abstract

Kelas Ibu Hamil (KIH) Resiko Tinggi Kehamilan (Restikol) is a means for learning about health, especially related to pregnancy, in the form of face-to-face and in groups that aim of improving the knowledge and skills of pregnant women. KIH is actively running in Lampung Provinsi particularly in Lampung Selatan Regency. There are 27 Puskesmas and 297 groups. Health workers who are directly involved in the implementation of the KIH are 1513 with the highest number of health workers 652 midwives. This KIH activity is difficult to do, especially during a pandemic, with limited face-to-face activities, other means are needed to support KIH. By utilizing a smartphone-based application, KIH activities can be continued. The application is built by the SCRUM method and uses the flutter framework.
ALT+F: PENGEMBANGAN FITUR REKOMENDASI LAPANGAN FUTSAL TERDEKAT DIANTARA DUA TIM BERBASIS ANDROID MENGGUNAKAN ALGORITMA DIJKSTRA Muhaqiqin, Muhaqiqin; Rikendry, Rikendry
J-Icon : Jurnal Komputer dan Informatika Vol 11 No 2 (2023): Oktober 2023
Publisher : Universitas Nusa Cendana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35508/jicon.v11i2.11478

Abstract

The development of futsal is rapid and is the fastest-growing sport in indoor sports worldwide. Playing futsal has become a lifestyle, especially for people in large cities. Futsal not only has become a lifestyle but also has different levels of play, ranging from amateur to semi-professional and professional. The level of play can be seen through competitions organized by Fédération Internationale de Football Association (FIFA) and futsal organizations in each country. Futsal competitions require thorough preparation, even at the amateur level. The playing experience of futsal players needs to be enhanced, so teams need different opponents. There are challenges in finding other teams to play against, such as teams not being familiar with each other, which means teams have to wait for competitions or futsal tournaments. In addition, the lack of information about the nearest futsal court location between teams that want to compete is also a challenge, making it difficult for teams to invite opponents for practice matches. Therefore, a platform is needed to find practice match opponents that includes a feature recommending the nearest futsal court between the two teams. In this research, a feature recommending the nearest futsal court between two teams is developed by implementing the Dijkstra algorithm. The development of this feature in the application uses the software development method called design sprint, which focuses on user needs, ensuring that the application's features align with user expectations. As a result, the application can display recommendations for the nearest futsal court between two teams that want to practice matches. This makes it easier for teams to determine the closest venue that is easily accessible for both teams and their opponents.
PELATIHAN PENGGUNAAN MICROSOFT WORD UNTUK GURU SEKOLAH DASAR DI SDN MARGOREJO, KEC. JATI AGUNG, KABUPATEN LAMPUNG SELATAN Lumbanraja, Favorisen R.; Sholehurrohman, Ridho; Parabi, M. Iqbal; Ilman, Igit Sabda; Muhaqiqin, Muhaqiqin
Laporan Upaya Nyata Inovasi Ilmu Komputer Vol. 2 No. 01 (2024)
Publisher : FMIPA Unila

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/lunik.v2i01.23

Abstract

Kegiatan pelatihan Microsoft Word ini dirancang untuk memberikan peserta pemahaman mendalam dan keterampilan praktis dalam menggunakan perangkat lunak pengolah kata Microsoft Word secara efisien dan efektif. Pelatihan akan mencakup penguasaan fitur dasar hingga tingkat lanjutan, termasuk penggunaan gaya dokumen, tata letak halaman, objek visual, mail merge, dan kolaborasi dalam pengeditan dokumen bersama. Tujuan utama pelatihan ini adalah meningkatkan produktivitas dan kualitas kerja peserta dengan memanfaatkan potensi penuh Microsoft Word. Peserta akan diajarkan teknik-teknik efisien, pintasan keyboard, dan fitur-fitur otomatisasi untuk menghemat waktu dalam pembuatan dan penyuntingan dokumen. Mereka akan belajar tentang penggunaan gaya dokumen untuk memastikan konsistensi tampilan dan format, serta bagaimana mengatur objek visual seperti gambar, tabel, dan grafik. Selain itu, pelatihan akan membantu peserta mengatasi tantangan dalam kolaborasi tim dengan pengenalan alat kolaborasi dalam Microsoft Word. Peserta juga akan memahami teknik penggabungan data melalui mail merge dan penerapan penggunaan template untuk berbagai jenis dokumen.Pelatihan ini akan memberikan manfaat nyata dalam dunia kerja dan pendidikan. Peserta akan mampu menghasilkan dokumen berkualitas tinggi yang memenuhi standar profesional, mengurangi waktu yang dihabiskan untuk tugas pengolahan kata, dan meningkatkan efisiensi dalam proses kerja. Selain itu, peserta akan memiliki kemampuan yang relevan dengan tuntutan pekerjaan dan pendidikan saat ini, memberi mereka keunggulan kompetitif dalam berbagai situasi. Melalui kegiatan pelatihan ini, peserta akan memperoleh kepercayaan diri yang lebih tinggi dalam mengoperasikan Microsoft Word dan menghadapi tugas-tugas yang melibatkan pengolahan kata. Pelatihan ini bukan hanya investasi dalam keterampilan teknis, tetapi juga investasi dalam pengembangan diri yang akan membawa manfaat jangka panjang dalam karir dan kehidupan sehari-hari. Kegiatan PKM ini bertujuan untuk melakukan transfer pengetahuan dalam mengimplementasikan aplikasi MS.Word sebagai wujud menjadi masyarakat unggul dan guru penggerak.
Pelatihan Guru dalam Penggunaan Website Grammar sebagai Media Pembelajaran Selama Pandemi Ayu, Mutiara; Sari, Fatimah Mulya; Muhaqiqin, Muhaqiqin
Al-Mu'awanah: Jurnal Pengabdian kepada Masyarakat Vol 2 No 1 (2021): Juni 2021
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/almuawanah.v2i1.8904

Abstract

Pengabdian ini bertujuan untuk mengembangkan media pembelajaran dalam proses belajar mengajar Dasar Grammar bahasa Inggris dalam bentuk website dan memberikan pelatihan kepada para guru dalam menggunakan website grammar. Pengabdian dilakukan di SMA Muhammadiyah Gading Rejo untuk meningkatkan tata bahasa Inggris Dasar siswa kelas X. Metode pengembangan media pembelajaran yang digunakan adalah Research and Development (R&D). Media pembelajaran yang dikembangkan adalah media berbasis website. Dalam mengembangkan dan mendesain website terdapat tahap-tahap yang dilakukan yaitu mengidentifikasi tujuan dan sasaran, melakukan analisis instruksional, menentukan perilaku masuk dan karakteristik pelajar, menulis tujuan kinerja, mengembangkan penilaian e-Learning yang mengacu pada kriteria, mengembangkan instruksional Strategi e-Learning, memilih materi pembelajaran dan aktivitas online, melakukan evaluasi formatif, dan melakukan evaluasi sumatif. Kemudian dilaksanakan pelatihan untuk para guru dengan tujuan meningkatkan penguasaan kompetensi guru dalam menggunakan website sebagai inovasi pembelajaran e-leraning.Pelatihan dilakukan dalam bentuk ceramah, tanya jawab, diskusi dan demonstrasi. Hasil yang dicapai dalam kegiatan ini adalah para guru peserta pelatihan telah meningkatkan kemampuannya dalam mengupload materi pembelajaran, menyampaikan materi dan tugas serta melakukan evaluasi berbasis website.
Implementation of Black-Box Testing on the Information System for the Smart Indonesia Card College Recommendation Sholehurrohman, Ridho; Qurrota A’yuni, Salsabila; Sakethi, Dwi; Sabda Ilman, Igit; Muhaqiqin, Muhaqiqin; taufik, rahman
JESII: Journal of Elektronik Sistem InformasI Vol 3 No 1 (2025): JOURNAL ELEKTRONIK SISTEM INFORMASI (JUNE)
Publisher : Departement Information Systems Universitas Kebangsaan Republik Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31848/jesii.v3i1.4038

Abstract

Testing on a system is carried out to determine whether a system that is built will run properly or if there are still bugs or errors that must be fixed. There are many methods in testing a system or software, one that is widely used by testers is the Black-box testing method. In this study the software that will be tested is an information system for the Smart Indonesia Card (KIP) Lecture Movement Ayo Lecture (GAK) recommendation information system. This information system is a system intended to provide information about the GAK program. In addition, this system is also expected to help optimize business processes in selecting applicants for KIP Lecture recommendations later. In implementing the GAK system, it is first necessary to test the system. System testing is one of the stages that cannot be eliminated in the development of a software. In testing, this system is tested using Black Box Testing in the hope of minimizing errors and ensuring that the system built has results that are in accordance with what is expected. With this test, it is expected that the quality of the software produced is in accordance with the expected function. Black-Box Testing, KIP College Recommendation, GAK Program, Information Systems
Analisis Informasi Jaringan Homogen dan Heterogen pada Liga Champions UEFA Taufik, Rahman; Muhaqiqin, Muhaqiqin; Ilman, Igit Sabda; Sholehurrohman , Ridho
Jurnal Ilmu Siber dan Teknologi Digital Vol. 1 No. 2 (2023): Mei
Publisher : Penerbit Goodwood

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35912/jisted.v1i2.1928

Abstract

Purpose: The interpretation of network analysis research can be challenging today. The aim of this study is to analyze the homogeneous and the heterogeneous network information that occurred in the UEFA Champions League 2017-2018. Research Methodology: To obtain an interpretation of the results of network information analysis, centrality measurements and community detection were performed, where the centrality measurements methods used are Degree centrality, Betweenness centrality, Eigencentrality, PageRank, while community detection method used is performed using the Louvain. Result: The homogenous and heterogeneous network analysis was conducted using dataset of 17980 players, 32 teams, and 128 matches in Champions League 2017-2018. In this analysis, homogenous and heterogeneous network schemes were used to represent objects and relationships between objects in the network. The analysis was based on centrality measurements to identify influential nodes and community emergence within the network. The result is an interpretation of network analysis in the form of information about the roles of players, teams, countries, locations, formations, and skills that affect the performance of UEFA Champions League. Limitation: the use of diverse data sources, the application or development of data analysis techniques, and the formation of a broader network scheme Contribution: Obtaining information related to the UEFA Champions League based on the interpretation result of the analysis of homogeneous and heterogeneous networks