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Analisis Kaidah Kebahasaan Pada Teks Deskripsi Siswa Kelas IV SDN 1 Sandik Tahun Pelajaran 2020/2021 Parameswari, Kinanti Idha; Gunayasa, Ida Bagus Kade; Asrin, Asrin
Pendagogia: Jurnal Pendidikan Dasar Vol 2 No 1: April 2022
Publisher : Educational Consultant & Counseling Career (EC3) Mataram

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Abstract

In the 2013 curriculum, there is a paradigm of establishing the language aspect that is the basis of the subject matter, namely text (text-based learning) which has also been adapted to the signs of the 2013 curriculum for the development of four language skills, namely listening, speaking, reading and writing skills. Compared to other skills, writing skills tend to be harder to master. This study focused on the rules of language in the text of the description of class IV students. The rules of language in the description text itself are not taught clearly by the teacher because the teacher only adheres to the existing syllabus. This then causes there are still many students who write the description text has not been following the rules of language. The study aims to identify the use of language rules in the text of the description of the work of students of grade IV SDN 1 Sandik school year 2020/2021. This type of research is qualitative descriptive. The data collection technique used is purposive sampling with documentation methods. Data analysis using miles and huberman models. The results stated that students have not been able to write the text of the description following the rules of language. This study can be concluded that overall the percentage of use of the language rules in the description text is 28.7% and falls into the category of less.
Meningkatkan Kemampuan Motorik Halus Melalui Kegiatan 3M (Menggunting, Melipat, Menempel) Pada Peserta Didik Kelas 3 Di SDN 08 Mataram Tahun Ajaran 2022/2023 Sudarmini, Luh Ayu; Parameswari, Kinanti Idha; Fatmawati, Elisa; Darmiany, Darmiany
Journal of Science Instruction and Technology Vol. 3 No. 2 (2023): JSIT
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Universitas Samawa

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Abstract

Elementary school education has a very important role for the growth and development of students at the age of 7-12 years. Motoric development in students in elementary schools needs special attention and training to develop it to the fullest. Motor skills develop along with the maturity of nerves and muscles. Therefore every movement produced by students is the result of interaction patterns of various systems in the body that are controlled by the brain. This classroom action research aims to improve fine motor skills through activities (cutting, folding, pasting) in grade III students at SDN 08 Mataram. Data collection techniques are carried out through observation and data collection. Data analysis uses percentage description. The results of this classroom action research showed that there was an increase in the fine motor development of class III students through activities (cutting, folding, pasting). This can be seen from the average proportion of the results of the fine motor skills of class III students before the action was 33%, cycle 1 was 49%, and cycle 2 was 63%. The increase in students' fine motor skills is due to factors from the teacher who provides stimulus or treatment to students to make a product by involving the flexibility of the fingers through activities. From this study it can be concluded that class III students at SDN 08 Mataram have experienced an increase in motor development.
Eksistensi Permainan Tradisional Selodor Pada Era 4.0 di Kota Mataram Fitriana, Indah Nur; Lestari, Ines Maharani; Parameswari, Kinanti Idha; Nazuwa, Laela; Handayani, Liza; Sudarmini, Luh Ayu; Nursaptini, Nursaptini; Tahir, Muhammad
AL MA'ARIEF : Jurnal Pendidikan Sosial dan Budaya Vol 2 No 2 (2020): Al Ma'arief: Jurnal Pendidikan Sosial dan Budaya
Publisher : Program Studi Tadris IPS Institut Agama Islam Negeri (IAIN) Parepare

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35905/almaarief.v2i2.1685

Abstract

Permainan tradisional selodor bertujuan melatih keterampilan, ketangkasan, dan kelincahan dengan memainkan permainan tradisional selodor anak banyak melakukan gerakan-gerakan yang mengecoh lawan guna melewati lintasan dan kembali ke titik awal sebagai tanda kemenangan. Penelitian ini bertujuan untuk mengetahui makna dari permainan tradisional selodor dan bagaimana tingkat eksistensi permainan selodor pada era 4.0 di Kota Mataram. Pendekatan yang digunakan dalam penelitian ini adalah pendekatan kualitatif deskriptif, Peneliti menggunakan jenis penelitian kualitatif deskriptif karena peneliti ingin mengukur tingkat eksistensi yang dimana dapat terjawab dengan mengeksplor pendapat seseorang. Subyek penelitian ini adalah masyarakat suku sasak khususnya di Kota Mataram. Pengumpulan data dilakukan dengan teknik wawancara, dokumentasi dan observasi. Hasil pada penelitian ini yakni tingkat popularitas permainan selodor saat ini sudah jarang dimainkan di wilayah kota Mataram namun di beberapa daerah ada yang masih memainkannya, hal tersebut disebabkan karena teknologi yang semakin berkembang di era 4.0 seperti sekarang ini. Juga makna dari selodor ini sendiri yakni untuk membangkitkan kerjasama antar kelompok.