Setiawan, Annas
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Development of E-Module Teaching Materials with a Scientific Approach: A Buddhist Learning on Educational Technology Setiawan, Annas; Susanto, Susanto; Adi Gautama, Sidartha; Mayasari, Linda Ika
Journal of Education, Religious, and Instructions (JoERI) Vol. 2 No. 2 (2024): JOERI December 2024
Publisher : LPPM STIAB JINARAKKHITA LAMPUNG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.60046/joeri.v2i2.144

Abstract

The purpose of this research is to develop teaching materials in the form of interactive e-modules with a scientific approach to Buddhist material and cultural diversity in Indonesia. This research and development is carried out because the learning process in schools is still conventional, namely the lecture method, and is fixated on the guidebook, and the use of media has not been carried out optimally. The delivery of each material requires a more attractive display and other supporting sources so that it is easy for students to understand. Along with technology development in the learning process, media can be used in learning materials, such as e-module teaching material products. So that students are expected to more easily understand the material and learning becomes more effective and efficient. The method used in this study is research and development or research and development (R and D) level 3. The steps used are several steps, namely researching and developing existing products. The subject of this research is students. The data collection technique uses observation sheets for product validation, the one-group pretest-posttest method, and analysis techniques using paired samples test. The overall assessment results given by the validators of material experts, media, and Buddhist teachers received an average score of 4.31 with a percentage of 86% in the very decent category.
PENGEMBANGAN FITUR REKOGNISI KEGIATAN DENGAN METODE SCRUM Nurmasani, Atik; Setiawan, Annas; Hartanto, Anggit Dwi
Information System Journal Vol. 7 No. 02 (2024): Information System Journal (INFOS)
Publisher : Universitas Amikom Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24076/infosjournal.2024v7i02.1965

Abstract

Activity recognition from independent activities can be done according to learning outcomes. The recognition process uses Google form with submission stages, checking stages, and decision-making stages. The problems at checking stage are the conversion calculation process takes a long time and difficulty in finding data. The solution to solve is develop an activity recognition features. Development is carried out using the scrum method containing stages of user story, product backlog, sprint planning, daily scrum, sprint review, and sprint retrospective. The features produced are according to needs.
Sistem Pakar Diagnosis Penyakit Gastritis Menggunakan Metode Certainty Factor Berbasis Android Windarto, Yudi Eko; Isnanto, R Rizal; Setiawan, Annas
Jurnal Transformatika Vol. 18 No. 1 (2020): July 2020
Publisher : Jurusan Teknologi Informasi Universitas Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26623/transformatika.v18i1.2088

Abstract

With the increasingly of the modern era, more and more diseases that arise due to human lifestyle and bacterial transmission. One of them is gastritis which occurs because of inflammation that occurs in the lining of the stomach which makes frequent pain in the stomach. From these problems, it is necessary to make an expert system application of gastritis disease which aims to provide information to the public to know the early symptoms of gastritis from an early age. The process of diagnose using the certainty factor method The methods in this study are data retrieval, system design, system making and system testing.From this research, it produces an expert system application that can diagnose the type of disease with the first test case 98.848%, the second test case 99.8464% and the third test case with the results of 99.99115264% correct and in accordance with expert knowledge. System testing is done by using black-box testing that shows the function of each unit of application 100% successful.
Pengaruh Literasi Keuangan dan Gaya Hidup terhadap Keputusan Investasi Gen Z di Kabupaten Aceh Besar Setiawan, Annas; Tuwisna, Tuwisna; Syamsidar, Syamsidar
Jurnal Pendidikan Tambusai Vol. 9 No. 3 (2025): Desember
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Literasi keuangan dan gaya hidup memengaruhi keputusan investasi Generasi Z, sementara literasi rendah, konsumtif, dan tren media sosial meningkatkan risiko gagal investasi. Penelitian ini bertujuan mengetahui pengaruh literasi keuangan dan gaya hidup terhadap keputusan investasi Gen Z di Kabupaten Aceh Besar menggunakan metode asosiatif. Sampel sebanyak 96 orang dipilih dengan teknik accidental sampling, dan analisis dilakukan menggunakan regresi linier berganda. Hasil penelitian menunjukkan bahwa literasi keuangan secara parsial berpengaruh positif dan signifikan terhadap keputusan investasi (thitung 2,853 > ttabel 1,986; signifikan 0,005 < 0,05), begitu pula gaya hidup (thitung 9,366 > ttabel 1,986; signifikan 0,000 < 0,05). Secara simultan, literasi keuangan dan gaya hidup berpengaruh positif dan signifikan terhadap keputusan investasi (Fhitung 186,623 ≥ Ftabel 3,094; signifikan 0,000 < 0,05). Semakin baik literasi keuangan dan gaya hidup, semakin besar peluang Gen Z di Kabupaten Aceh Besar untuk meningkatkan keputusan investasi.