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Bimbingan Teknis Pengelolaan Database Nilai Raport Semester Ganjil Kelas X di SMA Kemala Bhayangkari 1 Medan Rambe, Aripin; Harahap, Baginda
Mejuajua: Jurnal Pengabdian pada Masyarakat Vol. 3 No. 3 (2024): April 2024
Publisher : Yayasan Penelitian dan Inovasi Sumatera (YPIS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52622/mejuajuajabdimas.v3i3.130

Abstract

Nilai raport menjadi salah satu tolak ukur untuk menjadi evaluasi sekolah dalam menentukan meningkatnya atau tidak minat belajar, kemampuan guru, kemampuan siswa, dan meninjau apakah sarana prasarana sekolah sudah menunjang proses pembelajaran disekolah. Pada pengabdian ini memberikan bimbingan teknis kepada siswa kelas X dalam kegiatan ekstrakurikuler IT Club di SMA Kemala Bhayangkari 1 Medan, dimana siswa sebanyak 30 orang diberikan bimbingan teknis mengenai penggunaan database dan perlunya database itu dalam dunia pendidikan, industri dan bahkan dalam dunia kita sehari-hari. Database yang sudah dikelola dengan baik akan memberikan ilmu pengetahuan yang baru dan menjadi tolak ukur untuk mengambil sistem keputusan diamasa yang akan datang.
The Influence of Understanding Level on the Development of Mobile-Based E-Money Technology Services (OVO Case Study) Jawa, Paimen; Syahputra, Dinur; Rambe, Aripin
Journal of Technology and Computer Vol. 2 No. 2 (2025): May 2025 - Journal of Technology and Computer
Publisher : PT. Technology Laboratories Indonesia (TechnoLabs)

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Abstract

This study examines the influence of understanding level (X₁) and perceived usefulness (X₂) on the adoption of mobile-based e-money services, using OVO in Sumbul District, Indonesia, as a case study. Employing a quantitative causal-comparative design grounded in the Unified Theory of Acceptance and Use of Technology (UTAUT2), the research surveyed 100 OVO users through stratified random sampling. Results indicate that both understanding (p=0.033, β=0.211) and usefulness (p=0.000, β=0.385) significantly enhance usage interest (Y), with their combined effect further validated by regression analysis (F-statistic=14.457). Demographic trends reveal higher adoption among tech-savvy males (52%) aged 36–45 (53%) with bachelor’s degrees (54%), underscoring the role of education and age in digital payment adoption. The study highlights practicality, time efficiency, and long-term benefits as key drivers, aligning with technology acceptance theories. However, barriers persist in rural areas and among less-educated populations, suggesting the need for targeted financial literacy programs and infrastructure improvements. These findings offer actionable insights for policymakers, fintech providers, and businesses aiming to accelerate Indonesia’s transition to a cashless economy. The research contributes to fintech adoption literature by contextualizing behavioral factors in emerging markets, emphasizing the interplay of cognitive, attitudinal, and demographic variables in e-money adoption.
Sosialisasi Pengembangan Multimedia Sebagai Perangkat Pembelajaran Untuk Meningkatkan Keterampilan Pada SMA Budi Luhur Rambe, Aripin; Syahputra, Dinur; Hayana Hsb, Eka; Masri, Debi
Mejuajua: Jurnal Pengabdian pada Masyarakat Vol. 3 No. 1 (2023): Agustus 2023
Publisher : Yayasan Penelitian dan Inovasi Sumatera (YPIS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52622/mejuajuajabdimas.v3i1.29

Abstract

Upaya ini bertujuan untuk mengembangkan multimedia sebagai alat pembelajaran pendidikan pemahaman pada SMA Budi Luhur. Layanan ini memanfaatkan pendekatan penelitian dan pengembangan melalui penelitian dan pengembangan. Layanan ini ditawarkan di SD Eksperimental Medan Baru. Model pembelajaran diintegrasikan ke dalam berbagai perangkat pembelajaran (multimedia) seperti buku siswa dan guru serta rencana pelaksanaan pembelajaran (RPP). Berdasarkan data yang diperoleh, integrasi multimedia ke dalam model pembelajaran berbasis inkuiri diketahui efektif meningkatkan hasil belajar siswa dibandingkan penggunaan non multimedia. Hal ini dibuktikan dengan uji t statistik, diperoleh thitung (9,98) lebih besar dari ttabel (2,00) dan nilai kepraktisan multimedia yang dimasukkan dalam model pembelajaran berbasis inkuiri sebesar 3,39 pada kategori praktis, artinya tidak ada peningkatan.
Pemberdayaan Masyarakat Melalui Pelatihan Kewirausahaan dan Pemasaran Digital Pada Masa Pandemi Covid-19 di Masjid Muhammad Jayak Harahap, Baginda; Hayana Hasibuan, Eka; Rambe, Aripin; Nuhari Singarimbun, Roy; Syahputra, Dinur
Mejuajua: Jurnal Pengabdian pada Masyarakat Vol. 2 No. 2 (2022): Desember 2022
Publisher : Yayasan Penelitian dan Inovasi Sumatera (YPIS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52622/mejuajuajabdimas.v2i2.64

Abstract

Masyarakat Lingkungan VII Kelurahan Sei Sikambing C-II beserta wirid remaja Masjid Jamik dan khusu jamaah banyak yang menggantungkan penghasilannya melalui wirausaha, seperti jualan, menjahit, kerajinan hiasan rumah, gorden/tirai dan bahkan ada yang jualan kereta sekken, berdasarkan hal demikianlah tim pengabdian kepada masyarakat membuat suatu kegiatan guna menunjang dan memberikan wawasan serta pengetahuan dibidang pemasaran online atau pemasaran digital. Diketahui bahwa UMKM memerlukan pengembangan dalam usaha dengan menggunakan teknologi agar dapat bersaing dengan usaha-usaha baru yang berasal dari luar kota dan dalam kota bahkan pendatang. Kondisi pada UMKM di menunjukkan bahwa UMKM masih menggunakan teknologi sederhana dalam pemasaran, yaitu menggunakan smartphone dan didominasi dengan media whatsupp, facebook, instagram dan sosial media lainnya. Bahkan, masih banyak UMKM yang menjalankan usahanya secara offline tanpa bantuan teknologi. Dengan demikian, upaya yang dilakukan adalah dengan pendidikan kewirausahaan dalam berbisnis online dan pelatihan penggunaan teknologi dalam pemasaran produk. Diharapkan nanti hasil dari pelatihan menunjukkan bahwa pelaku usaha sangat menyambut positif pada kegiatan ini, dan dapat memberikan manfaat dan inspirasi, sehingga mereka memiliki rencana tindak lanjut untuk menjalankan usaha secara online.
The Significant Rise In Cybercrime Can Be Attributed To Vulnerabilities In Cybersecurity Purwawijaya, Ellanda; Syahputra, Dinur; Rambe, Aripin; Nababan, Junerdi
Jurnal Minfo Polgan Vol. 13 No. 1 (2024): Artikel Penelitian
Publisher : Politeknik Ganesha Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33395/jmp.v13i1.13490

Abstract

In today's world, our dependence on computers extends to even the most basic daily tasks. As users, we consistently engage with computers for activities such as communication, data sharing, information retrieval, social interactions, and more, all conducted over networks. It is evident that the network connecting various devices globally, including servers, computers, laptops, mobile phones, etc., serves as the fundamental technology facilitating these tasks. However, this interconnected system poses a significant threat in the form of cybercrime. Despite the implementation of cybersecurity measures throughout the network, there exist flaws and obstacles that compromise security, leading to the occurrence of these crimes. One can envision the relationship between cybercrime and cybersecurity as a ratio, with cybercrime holding the higher value. This variable is steadily increasing at a greater rate than cybersecurity, indicating a growing imbalance between the two.
Implementation and Utilization of AI in Conceptualizing Educational Video Content on the Importance of Using Sunscreen in Daily Activities Aulia, Ratih; Rambe, Aripin; Nuary Singarimbun, Roy
Journal of Technology and Computer Vol. 2 No. 3 (2025): August 2025 - Journal of Technology and Computer
Publisher : PT. Technology Laboratories Indonesia (TechnoLabs)

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Abstract

This research explores the application of Artificial Intelligence (AI) in developing educational video concepts, specifically focusing on the daily importance of sunscreen use. Recognising AI's capacity to enhance human activities, this study leverages it as a tool for crafting engaging and informative video content. Sunscreen is vital for protecting skin from harmful ultraviolet radiation, necessitating effective public education—video being a key medium. Employing a qualitative, descriptive methodology, this study gathered data through observing and analysing educational videos on social media. The video concept creation primarily utilised ChatGPT, an AI platform, with final video production handled by InShot and CapCut. The findings reveal that AI significantly simplifies and accelerates the video concept generation process, drastically reducing production time. This also allows for the creation of a wide variety of video styles and themes, extending beyond just sunscreen education. The core benefits of integrating AI into this workflow include enhanced time efficiency, streamlined content creation, and remarkable flexibility in generating concepts tailored to specific educational goals. Ultimately, implementing AI in video production promises to empower both the public and content creators to disseminate information with greater effectiveness and creativity.
Analisis Framework, Library Front-End Populer : Bootstrap, Tailwind CSS, React, dan Vue Pada Mata Kuliah Perancangan Web Design Harahap, Baginda; Rambe, Aripin; Raihan Ramadhan, Muhammad; Kurniawan, Novri
Riau Jurnal Teknik Informatika Vol. 4 No. 2 (2025): Juli 2025
Publisher : Prodi Teknik Informatika Universitas Pasir Pengaraian

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30606/rjti.v4i2.3496

Abstract

Bootstrap and Tailwind CSS focus more on styling and require additional JavaScript for dynamic manipulation and form validation. Bootstrap provides visual classes that support HTML5 validation, while Tailwind CSS requires manual validation. React and Vue make form validation easier through data binding and external library support. In conclusion, React and Vue are more suitable for applications with high interactivity and dynamic needs, while Bootstrap and Tailwind CSS are more appropriate for rapid prototyping and static design. This study provides insight for developers in choosing front-end technology according to project needs. The results of the analysis show that React and Vue excel in DOM and event management because they use virtual DOM and a reactive system that facilitates the development of interactive applications.
Decision Making System for Acceptance of Teaching Staff at Pondok Anugerah Special School with Simple Additive Weighting (SAW) Method Darmayanti, Putri; Ginting, Subhan Hafiz Nanda; Rambe, Aripin
Journal of Technology and Computer Vol. 1 No. 2 (2024): May 2024 - Journal of Technology and Computer
Publisher : PT. Technology Laboratories Indonesia (TechnoLabs)

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Abstract

Special School (SLB) is a means of gaining knowledge for children with special needs. The quality of the school is inseparable from the quality of the teachers who provide teaching and education. Selecting prospective teachers who will teach and educate in schools is one way to improve school quality. Teacher recruitment is carried out to find teaching staff that suits the needs of the school based on the criteria determined by the school. Acceptance of teaching staff at this school is only by interview tests without going through the selection stage to see the talents and abilities of prospective teaching staff, after which the school negotiates by asking the teacher's approval for the acceptance of prospective teachers, so that the quality of prospective teachers to teach students with special needs is not so prominent, which results in ineffective criteria for the desired teacher to care for or guide students. A system that can help produce accurate assessment results by implementing a Decision Support System (SPK) is needed. One of the decision support system methods is the Simple Additive Weighting (SAW) method. The SAW method is a method that uses several assessment criteria that are important factors in the selection of teacher acceptance. The assessment criteria include education, experience, age, and the results of oral tests and interviews. From the results of these criteria will produce the assessment weight of each prospective teaching staff, then calculations will be carried out to find the ranking results based on the highest to lowest priorities. This research produces an information system to assist leaders in making the right decisions in the process of recruiting teaching staff at SLB Pondok Anugerah by applying the SAW method. 
Decision Support System for Determining the Best Employee with Web-Based AHP Method at Pariwisata Polytechnic Syahputra, Ilham; Ruziq, Fahmi; Rambe, Aripin
Journal of Technology and Computer Vol. 1 No. 2 (2024): May 2024 - Journal of Technology and Computer
Publisher : PT. Technology Laboratories Indonesia (TechnoLabs)

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Abstract

A Decision Support System (DSS) for Best Employee Determination Selection using the Analytical Hierarchy Process (AHP) method is an essential tool for enhancing employee performance and motivation. The awards given by companies to their best employees serve as a powerful incentive, driving each employee to consistently deliver their best work. To determine the best employee, companies assess performance over a specific period, considering various criteria. At Medan Tourism Polytechnic, these criteria include work behavior, work discipline, honesty, loyalty, and cooperation. The AHP method structures the decision-making process into a hierarchical model, allowing for systematic evaluation of alternative choices against the set criteria. By assigning weights to each criterion, AHP quantifies subjective assessments, providing an objective basis for comparing employees. This method ensures transparency and fairness in the selection process, promoting a culture of excellence and motivation among employees. Implementing a DSS with the AHP method not only simplifies the evaluation process but also ensures that decisions are based on measurable performance indicators. This fosters an environment where employees are encouraged to continuously improve their performance, contributing to the overall productivity and success of the organization. This system is integral in maintaining high standards and employee satisfaction within the organization.
Decision Making System for Determining the Best Students at Bina Satria Medan SMKS Using the Simple Additive Weighting (SAW) Method Wati, Suerna; Wahyuni, Dewi; Rambe, Aripin
Journal of Technology and Computer Vol. 1 No. 3 (2024): August 2024 - Journal of Technology and Computer
Publisher : PT. Technology Laboratories Indonesia (TechnoLabs)

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Abstract

Web-based Best Student Decision Making System is an application developed to assist in the decision-making process in selecting the best students. With the Web-based best student decision-making system, the decision-making process becomes more efficient, transparent, and objective. This system can integrate student data from various sources, such as academic records, attendance data, test results, and other information. In addition, this system can also apply predetermined decision-making methods, such as the Simple Additive Weighting (SAW) method. By using this system, decision makers can easily access and analyse student data comprehensively. They can also see the results of ranking the best students based on relevant criteria. This allows decision-makers to make more objective and informed decisions in the selection of the best students. The design of this application is made using PHP version 8 programming language and MySQL as the database. With this application, it can make it easier to make decisions on determining the best students.