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PENINGKATAN KEMAMPUAN PENGUASAAN KOSAKATA BAHASA INDONESIA MELALUI METODE BERCERITA WAYANG KONTEMPORER KELAS A DI RA PLUS TUNAS ISLAM WANDANPURO BULULAWANG-MALANG Khusnah, Jamilatul Khusnah; Nurhalimah, Evi
JURALIANSI: Jurnal Lingkup Anak Usia Dini Vol. 2 No. 1 (2020): JURALIANSI (JURNAL LINGKUP ANAK USIA DINI)
Publisher : Program Studi Pendidikan Islam Anak Usia Dini (PIAUD)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35897/juraliansipiaud.v2i1.360

Abstract

The application of the method of storytelling using contemporary puppet media is very effective in practicing vocabulary mastery in children. The purpose of this research is to describe the improvement of Indonesian vocabulary mastery through storytelling using contemporary puppet media in class A. Action Research by applying two cycles through the process of planning, implementing, observing and reflecting. Data collection techniques are done by interview, observation, and documentation. The results of the assessment and discussion carried out through Cycle I and Cycle II focused on activities to recognize Indonesian vocabulary about nouns, verbs, adjectives, and adverbs with the final results of the success indicator process 22,2% to 64.77%. This study experienced an increase between cycles with a percentage of 43.48% with a moderate category that manifested the success in the use of contemporary puppet media to provide stimulus to the mastery of children's language vocabulary by telling stories.
MENINGKATKAN KEMAMPUAN KOGNITIF ANAK USIA DINI MELALUI PERMAINAN SNAKE AND LADDER MODIFIED BOARD DI RA SUNAN KALIJOGO KALIPARE-MALANG Dewi, Windhi Lesna; Nurhalimah, Evi
JURALIANSI: Jurnal Lingkup Anak Usia Dini Vol. 4 No. 1 (2023): JURALIASI (JURNAL LINGKUP ANAK USIA DINI)
Publisher : Program Studi Pendidikan Islam Anak Usia Dini (PIAUD)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35897/juraliansipiaud.v4i1.966

Abstract

Implementation of snake and ladder modified board games in improving cognitive abilities in early childhood. The aim is to get the results of the development of cognitive abilities in children. The type of research used is classroom action research (PTK) to see the cognitive abilities of children who are less than optimal. In data collection, through interviews, observation, and documentation. The results of the research and discussion developed on the Snake and Ladder Modified Board game media conducted at RA Sunan Kalijogo Kalipare show that the Snake and Ladder game in terms of modification of the form of media creation is different from snakes and ladders games in general besides being played individually or in groups. The results of a very significant increase in cognitive abilities were proven from the results of the third day percentage of 57.5% in cycle I and the results in cycle II reached 77.5% which was carried out in only one meeting. The Snake and Ladder Modified Board game has obstacles including inadequate venue size with limited media and time. Research suggestions emphasize the selection of instructional media with more emphasis on design concepts and effective and efficient utilization.
MENINGKATKAN KETERAMPILAN SOSIAL ANAK MELALUI METODE BERMAIN PERAN PADA KELOMPOK B TK DWP 3 SUKODONO DAMPIT-MALANG Umah, Fitriyatul; Nurhalimah, Evi
JURALIANSI: Jurnal Lingkup Anak Usia Dini Vol. 5 No. 2 (2024): JURALIANSI (JURNAL LINGKUP ANAK USIA DINI)
Publisher : Program Studi Pendidikan Islam Anak Usia Dini (PIAUD)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35897/juraliansipiaud.v5i2.1565

Abstract

The social skills of children in Kindergarten DWP 3 Sukodono Group B need to be improved. Children are still not used to communicating with other children, children are more quiet, children only want to talk when asked. The purpose of this study was to improve children's social skills through the role-playing method in Group B of Kindergarten DWP 3 Sukodono, Dampit District, Malang Regency. This study used qualitative research with the PTK or Classroom Action Research approach. Integrating the role-playing method into children's daily activities can be an effective way to help them grow and develop socially through the role-playing method. The results showed that in the pre-cycle assessment activities reached 47.5%, social skills activities through the role-playing method reached 62.27% located in cycle one at the third meeting and cycle two reached 76.36% at the third meeting exploring communication skills through the play method. The research data can be concluded that the role-playing method is effective in improving children's social skills by allowing children to enter different roles, they learn to understand the world from another person's perspective, develop empathy, and. The hope is to improve children's social skills through role-playing methods with effective learning that is centered on students.
PENINGKATAN KEMAMPUAN FISIK MOTORIK KASAR MELALUI KEGIATAN TARI MANUK DADALI UNTUK ANAK USIA 5-6 TAHUN DI TK PGRI 03 SRIGONCO BANTUR-MALANG Kholifah, Siti Nur; Nurhalimah, Evi
JURALIANSI: Jurnal Lingkup Anak Usia Dini Vol. 1 No. 1 (2019): JURALIANSI (JURNAL LINGKUP ANAK USIA DINI)
Publisher : Program Studi Pendidikan Islam Anak Usia Dini (PIAUD)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35897/juraliansipiaud.v1i1.352

Abstract

The application manuk dadali dance in integrated learning. The purpose of this study is to describe the methods used to improve the physical abilities of gross motor skills of children aged 5-6 years and to find out the activities of manuk dadali dance activities that can improve the physical abilities of fine motor skills of children aged 5-6 years in TK PGRI 03 Srigonco. The research design used was classroom action research using two cycles. Each cycle consists of planning, acting, acting, observing and reflecting. Data collection techniques used were observation techniques in the form of instruments and documentation techniques. The difference between cycle I and cycle II is that in the first cycle the movements taught are not done thoroughly and in the second cycle every meeting of all movements is practiced simultaneously to facilitate observation of children who have not mastered manuk dadali dance movements. This study can be concluded that it can improve the gross motor skills of children aged 5-6 years with visible indicators of success from 53.12% to 79.42% seen an increase between cycles with a percentage of 26.3%..
PENINGKATAN KEMAMPUAN PENGUASAAN KOSAKATA BAHASA INDONESIA MELALUI METODE BERCERITA WAYANG KONTEMPORER KELAS A DI RA PLUS TUNAS ISLAM WANDANPURO BULULAWANG-MALANG Khusnah, Jamilatul Khusnah; Nurhalimah, Evi
JURALIANSI: Jurnal Lingkup Anak Usia Dini Vol. 2 No. 1 (2020): JURALIANSI (JURNAL LINGKUP ANAK USIA DINI)
Publisher : Program Studi Pendidikan Islam Anak Usia Dini (PIAUD)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35897/juraliansipiaud.v2i1.360

Abstract

The application of the method of storytelling using contemporary puppet media is very effective in practicing vocabulary mastery in children. The purpose of this research is to describe the improvement of Indonesian vocabulary mastery through storytelling using contemporary puppet media in class A. Action Research by applying two cycles through the process of planning, implementing, observing and reflecting. Data collection techniques are done by interview, observation, and documentation. The results of the assessment and discussion carried out through Cycle I and Cycle II focused on activities to recognize Indonesian vocabulary about nouns, verbs, adjectives, and adverbs with the final results of the success indicator process 22,2% to 64.77%. This study experienced an increase between cycles with a percentage of 43.48% with a moderate category that manifested the success in the use of contemporary puppet media to provide stimulus to the mastery of children's language vocabulary by telling stories.
MENINGKATKAN KEMAMPUAN KOGNITIF ANAK USIA DINI MELALUI PERMAINAN SNAKE AND LADDER MODIFIED BOARD DI RA SUNAN KALIJOGO KALIPARE-MALANG Dewi, Windhi Lesna; Nurhalimah, Evi
JURALIANSI: Jurnal Lingkup Anak Usia Dini Vol. 4 No. 1 (2023): JURALIASI (JURNAL LINGKUP ANAK USIA DINI)
Publisher : Program Studi Pendidikan Islam Anak Usia Dini (PIAUD)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35897/juraliansipiaud.v4i1.966

Abstract

Implementation of snake and ladder modified board games in improving cognitive abilities in early childhood. The aim is to get the results of the development of cognitive abilities in children. The type of research used is classroom action research (PTK) to see the cognitive abilities of children who are less than optimal. In data collection, through interviews, observation, and documentation. The results of the research and discussion developed on the Snake and Ladder Modified Board game media conducted at RA Sunan Kalijogo Kalipare show that the Snake and Ladder game in terms of modification of the form of media creation is different from snakes and ladders games in general besides being played individually or in groups. The results of a very significant increase in cognitive abilities were proven from the results of the third day percentage of 57.5% in cycle I and the results in cycle II reached 77.5% which was carried out in only one meeting. The Snake and Ladder Modified Board game has obstacles including inadequate venue size with limited media and time. Research suggestions emphasize the selection of instructional media with more emphasis on design concepts and effective and efficient utilization.
MENINGKATKAN KETERAMPILAN SOSIAL ANAK MELALUI METODE BERMAIN PERAN PADA KELOMPOK B TK DWP 3 SUKODONO DAMPIT-MALANG Umah, Fitriyatul; Nurhalimah, Evi
JURALIANSI: Jurnal Lingkup Anak Usia Dini Vol. 5 No. 2 (2024): JURALIANSI (JURNAL LINGKUP ANAK USIA DINI)
Publisher : Program Studi Pendidikan Islam Anak Usia Dini (PIAUD)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35897/juraliansipiaud.v5i2.1565

Abstract

The social skills of children in Kindergarten DWP 3 Sukodono Group B need to be improved. Children are still not used to communicating with other children, children are more quiet, children only want to talk when asked. The purpose of this study was to improve children's social skills through the role-playing method in Group B of Kindergarten DWP 3 Sukodono, Dampit District, Malang Regency. This study used qualitative research with the PTK or Classroom Action Research approach. Integrating the role-playing method into children's daily activities can be an effective way to help them grow and develop socially through the role-playing method. The results showed that in the pre-cycle assessment activities reached 47.5%, social skills activities through the role-playing method reached 62.27% located in cycle one at the third meeting and cycle two reached 76.36% at the third meeting exploring communication skills through the play method. The research data can be concluded that the role-playing method is effective in improving children's social skills by allowing children to enter different roles, they learn to understand the world from another person's perspective, develop empathy, and. The hope is to improve children's social skills through role-playing methods with effective learning that is centered on students.