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PROFIL OLAHRAGA TRADISIONAL PAKU SUKHA DI KECAMATAN BELALAU KABUPATEN LAMPUNG BARAT PROVINSI LAMPUNG Rachman, Fadlu; Rahmat, Ayi; Prasetiyo, Andri
Jurnal Penjaskesrek Vol. 10 No. 2 (2023)
Publisher : Program Studi Pendidikan Jasmani, FKIP Universitas Bina Bangsa Getsempena

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46244/penjaskesrek.v10i2.2134

Abstract

Olahraga tradisional merupakan permainan yang dihasilkan oleh tradisi masyarakat sekitar karena di dasarkan oleh alam, budaya, dan kultur masyarakat. Olahraga tradisional Paku Sukha khas Kabupaten Lampung Barat Provinsi Lampung sudah mulai terlupakan oleh generasi muda saat ini. Tujuan dari penelitian ini untuk merevitaliasi olahraga tradisional Paku Sukha di Kabupaten Lampung Barat yang sudah mulai terlupakan oleh generasi muda. Penelitian kualitatif tentang olahraga tradisional "Paku Sukha" di Kecamatan Belalau, Kabupaten Lampung Barat, Provinsi Lampung, dengan sumber data berupa wawancara dan data tertulis. Teknik pengumpulan data yang digunakan yaitu pengamatan langsung pada objek peneltian , wawancara, dan dokumentasi. Untuk menganalisis data penulis menggunakan beberapa cara diantaranya: (1) reduksi data. (2) penyajian data, dan (3) verifikasi data atau penarikan kesimpulan. Hasil penelitian menunjukan bahwa sejarah olahraga tradisional Paku Sukha dijumpai khususnya didaerah Lampung Barat yang berada didaratan kecamatan Belalau. Olahraga tradisonal Paku Sukha tercipta berdasarkan kebiasaan masyarakat setelah pulang bekerja mereka inisiatif membuat permainan yang berasal dari sumber daya alam sekitar yaitu sejenis tumbuhan pakis/paku lalu ditambahkan dengan Injang (Kain Sarung), net dan lapangan sebagai media bermainnya. pemain olahraga tradisional Paku Sukha dalam satu tim terdiri dari lima orang pemain. empat orang pemain bertugas memegang dua Injang (Kain Sarung), membentuk dua pasang di dalam lapangan permainan. Sementara itu, satu orang lainnya bertugas sebagai pelempar bola, yang melemparkan bola kepada salah satu pemain di dalam lapangan pada awal permainan dan saat mengumpulkan hasil bola dari poin yang akan didapat. Setiap kelompok harus mencapai poin sembilan agar bisa memenangkan permainan.AbstractTraditional sports are games that are produced by the traditions of the surrounding community because they are based on nature, culture and the culture of the community. The traditional sport of Paku Sukha, typical of West Lampung Regency, Lampung Province, has begun to be forgotten by today's young generation. The aim of this research is to revitalize the traditional sport of Paku Sukha in West Lampung Regency which has begun to be forgotten by the younger generation. Qualitative research on the traditional sport "Paku Sukha" in Belalau District, West Lampung Regency, Lampung Province, with data sources in the form of interviews and written data. The data collection techniques used are direct observation of the research object, interviews and documentation. To analyze the data the author used several methods including: (1) data reduction. (2) data presentation, and (3) data verification or drawing conclusions. The results of the research show that the history of the traditional sport Paku Sukha is found especially in the West Lampung area which is on the mainland of Belalau sub-district. The traditional sport of Paku Sukha was created based on people's habits after returning home from work, they took the initiative to make games that came from the surrounding natural resources, namely a type of fern/fern plant and then added Injang (Song Cloth), a net and a field as playing media. Paku Sukha traditional sports players in a team consisting of five players. Four players are tasked with holding two Injang (cloth sarongs), forming two pairs on the playing field. Meanwhile, another person serves as the ball thrower, who throws the ball to one of the players on the field at the start of the game and when collecting the ball results from the points that will be obtained. Each group must reach nine points in order to win the game.
DEVELOPMENT OF A TRADITIONAL GAME MODEL TO IMPROVE THE QUALITY OF LIFE OF STUDENTS WITH SPECIAL NEEDS IN SPECIAL SCHOOLS Armanjaya, Satria; Rachman, Fadlu; Alvindo, Dodi
Jurnal Penjaskesrek Vol. 12 No. 2 (2025)
Publisher : Program Studi Pendidikan Jasmani, FKIP Universitas Bina Bangsa Getsempena

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to develop a traditional game model adapted to the characteristics of students with special needs to improve their quality of life in Special Needs Schools. The research method used is Research and Development by adapting the Borg & Gall model that has been modified simply. The research subjects involved students from various levels of education in special needs schools. Research data was obtained through observation, interviews, questionnaires, as well as limited and extensive trials of the developed traditional game models. Data analysis was carried out descriptively qualitatively and quantitatively to assess aspects of feasibility, implementation, and the impact of the game on students' quality of life. The results of expert validation of the four game models showed a maximum achievement of 100%. This confirms that the four game models are considered very suitable for application to students with special needs. Meanwhile, based on the World Health Organization Quality of Life questionnaire which consists of 26 questions and covers four domains of quality of life assessment. The physical domain is 40% in the good category, 60% in the sufficient category. The psychological domain, 40% is in the very good category, 33% in the good category, 27% in the sufficient category. In the social domain, 27% were in the excellent category, 46% in the good category, and 27% in the fair category. In the environmental domain, 33% were in the excellent category, 34% in the good category, and 33% in the fair category. Overall, the findings of this study demonstrate that the traditional game model is effective in supporting the improvement of the quality of life of students with special needs in special needs schools.
Tingkat Kondisi Fisik Peserta Ekstrakurikuler Bola Voli di SMPN 1 Sukoharjo Pringsewu Rachman, Fadlu
Aisyah Journal Of Physical Education (AJoPE) e-ISSN : 3046-790X Vol. 1 No. 1 (2022): Aisyah Journal Of Physical Education (AJoPE)
Publisher : Universitas Aisyah Pringsewu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30604/ajope.v1i1.738

Abstract

Penelitian ini bertujuan untuk mengetahui tingkat kondisi fisik peserta ekstrakurikuler bola voli di SMPN 1 Sukoharjo Pringsewu. Penelitian ini merupakan penelitian kuantitatif dengan menggunakan metode penelitian survei dan teknik pengumpulan data menggunakan tes kondisi fisik. Instrumen tes penelitian dengan pelaksanaan tes kondisi fisik terdiri dari 5 item tes lari 50 meter, shuttle run, baring duduk, vertikal jump, lari 15 menit. Sample penelitian ini berjumlah 20 orang dengan menggunakan teknik pemilihan sample yaitu total sampling yang merupakan siswa SMPN 1 Sukoharjo Pringsewu. Berdasarkan data hasil penelitian yang telah dilakukan dapat ditarik kesimpulan secara umum yaitu tingkat kondisi fisik peserta ekstrakurikuler bola voli di SMPN 1 Sukoharjo Pringsewu masuk dalam kategori kondisi fisik kurang baik.
SOSIALISASI OLAHRAGA TRADISIONAL DALAM RANGKA PEMAJUAN KEBUDAYAAN INDONESIA Rachman, Fadlu; Armanjaya, Satria; Fajar Ramadhan, Ziko; Prasetiyo, Andri; Sari, Felinda; Nuruhidin, Ahmad; Gumay, Jovana Renaldy; Sodik, Alfan Nur
Mitra Mahajana: Jurnal Pengabdian Masyarakat Vol. 6 No. 2 (2025): Volume 6 Nomor 2 Juli 2025
Publisher : LPPM Universitas Flores

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37478/mahajana.v6i2.5854

Abstract

Cultural advancement is an essential component of maintaining national identity, including the preservation of traditional sports that are being abandoned by the younger generation. This Community Service activity aims to increase students' knowledge and participation in traditional sports as a form of preserving local culture. The targets of the activity are students at three partner schools: SMAN 1 Gading Rejo, SMAN 2 Gading Rejo, and SMK Patria, who have not received direct learning about traditional sports. The implementation method includes education through interactive counselling, direct practice of various conventional games (engklek, running blocks, congklak, dompu), and provision of learning media such as modules, leaflets, and video documentation. Evaluation was carried out through participatory observation, questionnaires, and interviews with students and teachers. The results of the activity showed that 87% of students were new to and playing traditional games, while 92% expressed interest in playing them again. In addition, teachers welcomed this activity and saw its potential for integration into PJOK learning and extracurricular activities. It was concluded that the socialisation of traditional sports was effective in fostering cultural awareness and students' love for local heritage. It is hoped that this activity can be replicated in other schools as part of the strategy to advance Indonesian culture.
Systematic Literature Review: Pengaruh Permainan Tradisional Terhadap Kelincahan Siswa Sekolah Dasar Rachman, Fadlu; Prasetiyo, Andri; Rahmat, Ayi; Nuruhidin, Ahmad
Jurnal Porkes Vol 8 No 3 (2025): December: Article in Progress
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/porkes.v8i3.31872

Abstract

Traditional games contribute significantly to improving the agility of elementary school students. However, technological developments and lifestyle changes have led to a decline in physical activity among children. This study aims to systematically examine the impact of traditional games on the agility of elementary school students. The method used is a systematic literature review (SLR) by analyzing published research between 2019 and 2024 through Google Scholar, SINTA, and Publish or Perish. Of the 40 articles identified, 7 articles met the inclusion criteria. The results of the analysis showed that gobak sodor was able to increase agility by up to 67.5%, while bentengan increased agility by 9.7%. In addition, the games of lari balok, hadang, and sepak beleg were also proven to be effective in increasing students' agility. Compared to conventional exercises, traditional games are more interactive and can increase students' motivation to practice. In conclusion, traditional games can be applied as an effective strategy in physical education to develop the agility of elementary school students. Therefore, teachers, policymakers, and parents need to integrate traditional games into children's physical activities to support their motor development and fitness.