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Strengthening Social Morality through the Qur'anic Discourse on LGBT: A Comparative Exegetical Study of Tafsir al-Qur'an li al-Shabab and Tafsir Marah Labid Rohmat, Nur; Mufid, Abdul; Arif, Mohammad; Mahmudi, Ahmad
QiST: Journal of Quran and Tafseer Studies Vol. 4 No. 2 (2025): August
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/qist.v4i2.10875

Abstract

LGBT is a sexual orientation that does not represent the tendency of the majority of people, but rather a phenomenon that appears outside the general pattern of sexual orientation. The phenomenon will be viewed from the perspective of the Qur'an, the holy book of Muslims. This research uses the method of tafsir maudhu'i al-Farmawi by looking at the interpretation of female scholars, Fātin al-Falakī "Tafsīr al-Quran li al-Shabāb" and Tafsīr Marāh al-Labīd by Nawawī al-Bantanī, a mufassir born in Tanara, Banten, who is well known among the Nusantara Pesantren. This research analyzes five verses related to GBT behavior, namely QS. al-Shu'arā': 165-166, al-Naml: 54-55, al-Ankabūt: 38-30, al-A'rāf: 80-81, and QS. al-Nisā': 119. As a result, both Mufasirs condemn LGBT behavior, which in the Quran is described by the terms Ata'tūna al-Dukrāna, Fākhishah, and Taghyīr Khalq Allah. However, both only discuss the gay, bisexual, and transgender (GBT) aspects without explicitly touching the lesbian aspect. Preventive measures to prevent GBT behavior can be done by avoiding promiscuity, keeping the eyes and honor by dressing modestly and in accordance with Sharia values, getting married, and social sanctions through social control from elements of society.
Validitas Modul Proyek “Legenda Surabaya” Berbantukan Qr Code Kurikulum Merdeka Fase B Mahmudi, Ahmad; Yuwana, Setya; Indarti, Titik; Hendratno, Hendratno
Stilistika: Jurnal Pendidikan Bahasa dan Sastra Vol 16 No 2 (2023)
Publisher : Universitas Muhammadiyah Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30651/st.v16i2.19243

Abstract

Validity of "Legend of Surabaya" Project Module Using Qr Code of Kurikulum Merdeka Phase B  ABSTRAKModul proyek “Legenda Surabaya” berbantukan QR Code dibuat untuk memberikan panduan teknis pelaksanaan kegiatan proyek penguatan profil pelajar Pancasila. Penelitian ini bertujuan untuk mengetahui kualitas modul proyek untuk meningkatkan profil pelajar Pancasila siswa kelas IV Sekolah Dasar dalam mengimplementasi Kurikulum Merdeka. Penelitian ini merupakan bagian dari penelitian pengembangan dengan metode penelitian kombinasi. Fokus penelitian adalah untuk mengetahui kevalidan modul proyek. Penelitian ini masuk dalam kuantitatif. Kevalidan modul proyek ini mencakup empat aspek yaitu kevalidan kelayakan isi, kevalidan kelayakan bahasa, kevalidan kelayakan penyajian dan kevalidan kelayakan kegrafikaan. Hasil validasi kelayakan isi dengan skor rata-rata 4, kelayakan bahasa dengan skor rata-rata 3, kelayakan peyajian dengan skor rata-rata 4, dan kelayakan kegrafikaan dengan skor rata-rata 4. Persentase hasil validasi 88%, sehingga dapat disimpulkan bahwa modul proyek “Legenda Surabaya” berbantukan QR Code yang dikembangkan sangat layak untuk digunakan.Kata kunci: Validitas Modul Proyek, Legenda Surabaya, QR Code, Kurikulum MerdekaABSTRACTThe QR Code-supported "Legenda Surabaya" project module was created to provide technical guidance for the implementation of project activities to strengthen the profile of Pancasila students. This study aims to determine the quality of the project module to increase the profile of Pancasila students in grade IV elementary schools in implementing the Kurikulum Merdeka. This research is part of development research with a combination research method. The research focus is to determine the validity of the project module. This research is included in quantitative. The validity of this project module includes four aspects, namely content feasibility validity, language feasibility validity, presentation feasibility validity and graphic feasibility validity. The validation results of content eligibility with an average score of 4, language eligibility with an average score of 3, presentation feasibility with an average score of 4, and graphic feasibility with an average score of 4. The percentage of validation results is 88%, so it can be concluded that the module the “Legenda Surabaya” project with the help of the QR Code that was developed is very feasible to use.Keyword: Project Module Validity, Legend of Surabaya, QR Code, Kurikulum Merdeka