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Pengukuran Pengukuran Tingkat Kesuksesan Penerapan E-Office Dengan Model Kesuksesan Sistem Informasi Delone dan Mclean di Dinas Perumahan Kawasan Permukiman dan Pertanahan Sumedang Mahardika, Fathoni; Hidayatul Akbar, Yopi; Agreindra, Muhammad Agreindra Helmiawan
Infoman's : Jurnal Ilmu-ilmu Informatika dan Manajemen Vol. 17 No. 2 (2023): Infoman's
Publisher : LPPM & Fakultas Teknologi Informasi UNSAP

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Dinas Perumahan Kawasan Permukiman dan Pertanahan Kabupaten Sumedang telah menerapkan e-office sebagai teknologi informasi yang dapat mengelola proses administrasi dalam proses bisnisnya. E-Office atau Electronic Office merupakan layanan aplikasi guna meminimalisir penggunaan kertas dalam administrasi perkantoran secara elektronik yang bertujuan untuk menyederhanakan proses bisnis perkantoran terutama dalam kegiatan korespondensi kedinasan. Tujuan dari penelitian ini yaitu untuk menilai apakah penerapan sistem tersebut berhasil dan berdampak positif bagi individu maupun organisasi. Dalam penelitian ini, penulis memilih model yang diberikan oleh William H. DeLone dan Ephraim R. McLean, yang terdiri dari enam faktor pengukur kesuksesan suatu sistem informasi yaitu kualitas sistem, kualitas informasi, penggunaan, kepuasan pengguna dan manfaat bersih. Berdasarkan hasil analisis dan pengolahan data yang telah dilakukan, maka didapatkan bahwa dalam pemanfaatan teknologi informasi khususnya dalam dalam penerapan e-office di Dinas Perumahan Kawasan Permukiman dan Pertanahan Kabupaten Sumedang dapat dikatakan belum sepenuhnya sukses, hal ini ditunjukkan oleh ke enam (6) variabel yang diteliti memperoleh nilai rata-rata yang tinggi dan sangat tinggi namun dari sepuluh (10) hipotesis yang dirumuskan menghasilkan empat (4) hipotesis diterima dan enam (6) hipotesis ditolak sebagai pengukur kesuksesan sistem informasi.
Quantitative Analysis of the Key Factors Driving Cybersecurity Awareness Among Information Systems Users Helmiawan, Muhammad Agreindra; Firmansyah, Esa; Herdiana, Dody; Akbar, Yopi Hidayatul; Subiyakto, A’ang; Rahman, Titik Khawa Abdul
Jurnal Teknik Informatika (Jutif) Vol. 6 No. 4 (2025): JUTIF Volume 6, Number 4, Agustus 2025
Publisher : Informatika, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52436/1.jutif.2025.6.4.4861

Abstract

Cybersecurity threats are increasingly complex and widespread, posing significant risks to individuals and organizations. However, many studies tend to address the technological or behavioral aspects separately. The study uses a survey-based quantitative approach using PLS-SEM to analyze key factors that influence cybersecurity awareness, including demographics, training, psychological bias, and organizational culture. The findings suggest that several constructs-such as threat awareness, perceived risk, and education-significantly predict cybersecurity awareness and behaviour. Notably, the model yields an R² value of up to 0.703 with a strong path significance (p < 0.05), which underscores the robustness of the relationship. This study offers an integrated perspective on cybersecurity by bridging the psychological, educational, and organizational dimensions. It highlights cybersecurity awareness as a mediating construct that links upstream factors to secure user behavior-a relational structure that has not been explored in previous research.
Rancang Bangun Website Layanan Jasa Kreatif Menggunakan Metode Prototype Aurollya Violleta Affifah; Iyat Ratna Komala; Yopi Hidayatul Akbar
Jurnal Penelitian Teknologi Informasi dan Sains Vol. 4 No. 3 (2026): September: JURNAL PENELITIAN TEKNOLOGI INFORMASI DAN SAINS (JPTIS)
Publisher : Institut Teknologi dan Bisnis (ITB) Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54066/jptis.v4i3.4855

Abstract

Twentyone is a creative service business in Sumedang that provides photography, videography, graphic design, and printing services. Its operational process still faces delayed responses to clients, overlapping booking schedules, and unintegrated order records. This study aims to design and develop a website for Twentyone creative services using the Prototype method. System development was carried out through problem identification, data collection, requirements analysis, prototype design, evaluation, iterative improvement, and implementation. The resulting system provides service information, portfolios, packages and prices, booking, payment, order-status checking, booking management, vouchers, operational expenses, transactions, fixed expenses, and reports according to the access rights of customers, Admin, and Owner. The system was developed as a web-based application using WordPress with supporting plugins and custom coding to accommodate Twentyone’s business processes. System testing used Black Box Testing by providing input data to the tested functions and comparing the actual results with the expected results. The findings indicate that the website can support booking, payment, data management, transaction processing, and report presentation in a more structured manner. The implementation is expected to improve service accessibility for customers and support the operational management of Twentyone.  
Perancangan Mockup Website E-Commerce sebagai Media Promosi Toko Gantar Plastik menggunakan Metode Waterfall Pajri Sodikin; Iyat Ratna Komala; Yopi Hidayatul Akbar
Bridge : Jurnal Publikasi Sistem Informasi dan Telekomunikasi Vol. 4 No. 3 (2026): Agustus : Bridge : Jurnal Publikasi Sistem Informasi dan Telekomunikasi
Publisher : Asosiasi Profesi Telekomunikasi Dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/bridge.v4i3.982

Abstract

Information technology development has encouraged micro, small, and medium enterprises to use websites not only as information media but also as promotional media. Toko Gantar Plastik already uses a website to provide product information, but the existing website still has limitations in visual appearance, menu structure, and supporting features. This practical work aimed to design a mockup of an e-commerce website for Toko Gantar Plastik that is more structured, informative, and easier to use, as well as to design an admin dashboard for product and order management. The method used was a simple Waterfall approach focused on identifying update requirements, designing the website mockup, and adjusting features to the needs of the store. The resulting design covers the user side and admin side. User-side features include product search and category filters, promotional or flash-sale pages, wishlist, WhatsApp chat, order tracking, store information, product reviews, cart, checkout, and payment options using QRIS and Cash on Delivery. The admin side includes a dashboard, product management, order management and status updates, and reporting. The mockup provides an initial reference for further website development and is expected to improve the website's role as an information and promotional medium for Toko Gantar Plastik.
Rancang Bangun Layanan Informasi Chatbot Berbasis Template pada Toko Gantar Plastik dengan Metode Prototyping Annisya Sukma Galuh; Iyat Ratna Komala; Yopi Hidayatul Akbar
Bridge : Jurnal Publikasi Sistem Informasi dan Telekomunikasi Vol. 4 No. 3 (2026): Agustus : Bridge : Jurnal Publikasi Sistem Informasi dan Telekomunikasi
Publisher : Asosiasi Profesi Telekomunikasi Dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/bridge.v4i3.983

Abstract

Gantar Plastik is a business that provides various plastic-based products and requires a web-based medium to assist in delivering information to customers. One of the identified needs is a chatbot service that can provide product and general information in a structured manner. This research aims to develop a prototype chatbot for Gantar Plastik that can be further developed for integration with the main website. The development method used is, with the chatbot developed independently using temporary data as preparation for the integration process. The developed chatbot consists of a general information chatbot that provides information about Gantar Plastik's processes and services and a contextual chatbot that provides information based on the product selected by the user. The system also provides template management for administrators and a live chat feature as a means of communication between users and administrators. The research resulted in a chatbot prototype capable of delivering information based on available templates and product data and designed to be adaptable to the data structure of the main website. Based on the research results, the chatbot prototype has fulfilled the requirements for providing general and product information while supporting template management and communication through live chat.