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PKM Karang Taruna Nusa Persada Desa Kalimanggiswetan dalam Mendirikan Taman Baca Darsih, Endang; Hanggara, Agie; Asikin, Nida Amalia
Empowerment Vol. 5 No. 03 (2022): Empowerment
Publisher : Program Studi Ilmu Hukum Fakultas Hukum Universitas Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/empowerment.v5i03.6664

Abstract

The problem behind this community service is related to the low interest in reading for school-age children and inactive Nusa Persada youth organization in Kalimanggiswetan village. Therefore, the solution offered to solve this problem is by establishing a Taman Baca directly and coaching youth groups in managing the Taman Baca. This Taman Baca was established in Pahing hamlet, precisely at the Village Hall, Kalimanggiswetan. Pahing Hamlet was chosen as Taman Baca location due to a relatively high population of children. In addition, Pahing Hamlet, which is also the Karang Taruna basecamp, has a very strategic location and is easy to reach by the children of the Kalimanggiswetan village. Several series of activities in this service include outreach to community members and schools, exposure and counseling about the importance of Taman Baca by several lecturers, coordination with the Village Government and Youth Organizations in preparing a place for Taman Baca, providing reading materials, equipment and supplies for Taman Baca, carrying out teaching and assistance activities for children that focus on improving literacy both cultural and digital literacy. Regarding the evaluation, the Village Head is also involved to encourage the success of the establishment of Taman Baca and to monitor the success of the program and monitor the sustainability of this Taman Baca.
Sosialisasi Teknologi Audio Visual untuk Tingkatkan Literasi Digital di TBM Hipapelnis Kalimanggis Wetan, Kuningan, Jawa Barat Asikin, Nida Amalia; Siti Maesyaroh
Journal of Innovation and Sustainable Empowerment Vol. 4 No. 2 (2025)
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) Universitas Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/jise.v4i2.77

Abstract

Perkembangan Teknologi Informasi dan Komunikasi (TIK) telah membawa dampak signifikan dalam mempermudah interaksi dan komunikasi antarindividu. Dengan kemajuan teknologi digital, media pembelajaran mengalami transformasi ke format digital (Novianti dan Riyanto, 2018), sehingga literasi digital menjadi kebutuhan penting, terutama di wilayah pedesaan. Taman Baca Masyarakat (TBM) di Desa Kalimanggiswetan dipandang sebagai sarana strategis untuk meningkatkan literasi digital masyarakat. Sebagai upaya mendukung hal tersebut, dilakukan program Pengabdian kepada Masyarakat berupa sosialisasi media audio visual di TBM Hipapelnis pada tanggal 12-14 Agustus 2023. Program ini tidak hanya memberikan pemahaman tentang literasi digital, tetapi juga mengedukasi masyarakat mengenai manfaat dan dampak positif penggunaan media audio visual dalam meningkatkan literasi digital. Hasil dari kegiatan ini menunjukkan peningkatan pemahaman masyarakat Desa Kalimanggiswetan terhadap literasi digital melalui pemanfaatan media audio visual di TBM Hipapelnis. Program ini diharapkan dapat mendorong keterlibatan aktif masyarakat dalam memanfaatkan teknologi digital secara lebih efektif dan efisien.
BRIDGING THE LITERACY GAP WITH INTEGRATED MEDIA: EMPOWERING ELEMENTARY STUDENTS TO THRIVE Asikin, Nida Amalia
Indonesian EFL Journal Vol. 11 No. 1 (2025)
Publisher : University of Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/ieflj.v10i1.9329

Abstract

The extended impact of the two-year pandemic has significantly affected the motivation and literacy skills of elementary students. In response to the government's Merdeka curriculum, prioritizing literacy in the 4.0 era, there is an urgent need for innovative approaches. This study advocates for integrated media, combining ICT with manual tools, to enhance literacy skills and boost motivation. Referencing digital literacy, language learning through screen time, and insights from the Routledge handbook of digital literacies in early childhood (Erstad et.al., 2020), the research integrates various media elements, guided by studies in digital literacy, early childhood education, and the impact of video games on reading comprehension. Implementing qualitative method at Linimasa Elementary School, the study involves fourteen students in three groups, engaging in activities like identifying animal sounds and accurately writing and pronouncing animal names. Research outcomes show that integrated media successfully enhances literacy learning with excitement. The study highlights benefits, including increased confidence, teamwork, strategic thinking, and problem-solving skills among students. In conclusion, this research strongly supports teaching literacy to elementary students through integrated media, providing valuable insights for educators, policymakers, and researchers in advancing literacy education in the digital age.Keywords: Integrated media; Teaching Literacy; elementary; Merdeka curriculum  
Development of Multilingual Educational Game UI/UX Design for Animal Introduction and Interactive Learning Evaluation in Elementary Schools Krisdiawan, Rio Andriyat; Husen, Dede; Asikin, Nida Amalia
Journal of Games, Game Art, and Gamification Vol. 10 No. 1 (2025)
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/jggag.v10i1.12973

Abstract

Technology-based education plays a vital role in enhancing student engagement in the digital age. This research focused on creating a UI/UX design and prototype for a multilingual educational game tailored for elementary school students. The game emphasizes animal recognition in both English and Indonesian, categorizing animals into herbivores, carnivores, and omnivores, while also featuring interactive learning evaluations. The study utilized the Design Thinking framework, which comprises five stages: Empathize, Define, Ideate, Prototype, and Test. Data collection involved surveys and interviews with 60 students and 3 teachers. The findings revealed positive feedback, with students giving high ratings for visual appeal (4.65), ease of navigation (4.52), and learning effectiveness (4.47). Teachers also rated the game highly for ease of use (5.0) and its suitability for students' needs (4.67). However, the interactive evaluation component requires improvement, particularly in diversifying question types and offering more adaptive feedback. This research highlights the potential of thoughtfully designed educational games to enhance student motivation and comprehension. Future recommendations include enriching content, increasing platform accessibility, and collaborating with schools for broader implementation.
POLITENESS STRATEGY ANALYSIS USED BY TENGGO WICAKSONO IN HIS YOUTUBE CHANNEL Suryana, Yayan; Zahra, Siti Dhea Alfi; Asikin, Nida Amalia
Indonesian Journal of Learning and Instruction Vol. 6 No. 2 (2023)
Publisher : Universitas Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/ijli.v6i2.11103

Abstract

This study explores the politeness strategies employed by Tenggo Wicaksono in his Ome TV interactions on YouTube, focusing on their adaptation to informal, cross-cultural digital communication. Using a descriptive qualitative approach, 127 instances of politeness strategies were identified and analyzed based on Brown and Levinson’s framework, revealing a preference for positive politeness strategies (48%), followed by negative politeness (25%), bald on record (22%), and off-record (5%). Positive politeness strategies were prominently used to reduce social distance and build rapport, while negative politeness mitigated impositions in interactions involving greater social distance. The findings emphasize the importance of context and sociological variables, such as power dynamics and rank of imposition, in shaping linguistic choices. This research highlights the adaptability of politeness strategies in digital spaces and recommends further studies on their application across platforms and cultural contexts, providing valuable insights for digital content creators and educators navigating multicultural interactions. Keywords: Politeness strategies; Ome TV; digital communication; cross-cultural interaction; qualitative analysis; pragmatics. 
OPTIMALISASI PELAYANAN KESEHATAN MASYARAKAT MELALUI PENERAPAN SISTEM INFORMASI POSYANDU BERBASIS WEB DI DESA MUNCANGELA Husen, Dede; Krisdiawan, Rio Andriyat; Asikin, Nida Amalia
Jurnal Abdi Insani Vol 12 No 10 (2025): Jurnal Abdi Insani
Publisher : Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/abdiinsani.v12i10.2982

Abstract

Pengabdian kepada masyarakat ini dilaksanakan di Desa Muncangela, Kecamatan Cipicung, Kabupaten Kuningan, sebagai upaya menjawab permasalahan pencatatan manual pada posyandu yang mengakibatkan keterlambatan pelaporan, duplikasi data, serta keterbatasan akses informasi kesehatan. Kondisi tersebut tidak sejalan dengan status Desa Muncangela sebagai posyandu percontohan dengan layanan kesehatan primer terintegrasi. Tujuan kegiatan adalah mengoptimalkan pelayanan kesehatan masyarakat melalui penerapan sistem informasi posyandu berbasis web yang efisien, transparan, dan berdaya guna. Metode pelaksanaan mencakup lima tahap, yaitu sosialisasi dan koordinasi, pelatihan kader serta literasi digital, penerapan teknologi, pendampingan dan evaluasi, serta keberlanjutan program. Hasil pelaksanaan menunjukkan bahwa sosialisasi berhasil membangun komitmen para pemangku kepentingan, pelatihan meningkatkan kapasitas kader, dan penerapan teknologi menghasilkan digitalisasi dengan adanya sistem informasi posyandu berbasis web siposyandu.com dengan fitur pencatatan, pelaporan otomatis, penjadwalan layanan, serta edukasi kesehatan. Pendampingan membuktikan bahwa 80% kader mampu mengoperasikan sistem secara mandiri, sementara masyarakat memperoleh kemudahan dalam mengakses informasi kesehatan. Program ini berlanjut melalui pengelolaan oleh admin desa dengan dukungan panduan teknis serta penerapan peer training antar kader. Dengan demikian, sistem informasi posyandu berbasis web terbukti efektif dalam menjawab kebutuhan mitra dan memiliki potensi untuk di duplikasi  di desa lain.
PENINGKATAN LITERASI DIGITAL DAN KEAMANAN DATA MELALUI PENYULUHAN KEPADA MASYARAKAT DESA MUNCANGELA, KABUPATEN KUNINGAN Krisdiawan, Rio Andriyat; Husen, Dede; Asikin, Nida Amalia
Jurnal Abdi Insani Vol 12 No 10 (2025): Jurnal Abdi Insani
Publisher : Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/abdiinsani.v12i10.3099

Abstract

Improving digital literacy and data security awareness has become essential amid the rise of hoaxes, phishing, and misuse of personal information in cyberspace. Rural communities, including Muncangela Village, often actively use social media without sufficient knowledge of digital security risks. This community service aimed to enhance digital literacy and data protection skills among residents of Muncangela Village, Kuningan Regency. The methods included an initial survey, case-based material design, interactive outreach, discussions, simulations, and evaluation through pre- and post-tests. Results indicated a significant increase in the cognitive dimension (+0.61), while attitudes and behaviors remained high. Self-efficacy and risk perception showed slight improvements. Training evaluation achieved an average score of 4.67, reflecting very high participant satisfaction. The program positively influenced participants’ awareness and understanding of data security practices and digital ethics. Continued mentoring is recommended to strengthen behavioral change and confidence in protecting personal data
A STRUCTURAL ANALYSIS OF AUDRE LORDE’S RACISM POETRY: IT’S INTRINSIC AND EXTRINSIC ELEMENT Ghina Nuryana Hasanah; Marwito Wihadi; Nida Amalia Asikin
Journey: Journal of English Language and Pedagogy Vol. 6 No. 2 (2023): Journey: Journal of English Language and Pedagogy
Publisher : UIBU

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33503/journey.v6i2.692

Abstract

This research aims to analyze and identify intrinsic elements in the form of theme, figurative language, and diction, then analyze extrinsic elements in the form of social elements in poetry making and analyze racism reflected in Audre Lorde's poems entitled Power (1978), Who Said It Was Simple (1973) and A Woman Speaks (1984). The method use in this research was a qualitative method. Reading the poem in order to comprehend its overall meaning and discover the meaning which was primarily the essence related to the topic was how the data was collected. This research, there were found 16 data from three themes, 42 figurative languages, 38 dictions, and 17 racism data from three Audre Lorde poems. In addition, There were various manifestations of racism in the poem "Power," including skin color, injustice, segregation, and racial prejudice. The poem "Who Said It Was Simple" has elements of racism related to homophobia, gender, and skin color. The poem "A woman speaks" contains multiple instances of racism, including prejudice based on race, gender, and skin tone. This research is recommended for someone who is interested in literary works, especially poetry, but further research can analyze more broadly in other literary works such as novels, short stories and, songs