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Pengembangan Media Pembelajaran Fisika Menggunakan Game Edukasi Pada Kelas Xi Di Madrasah Aliyah Nurul Hidayah Bojonegara Budi Santosa; Didik Aribowo; Irwanto Irwanto
PROtek : Jurnal Ilmiah Teknik Elektro Vol 8, No 2 (2021): PROtek : Jurnal Ilmiah Teknik Elektro
Publisher : Program Studi Teknik Elektro Universitas Khairun

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33387/protk.v8i2.2256

Abstract

Verbal delivery of learning and long learning hours causes students to often play games without the knowledge of the teacher during the learning process so that learning outcomes are not optimal to achieve the specified minimum completeness criteria. This study aims to produce educational game learning media and determine student responses to educational game learning media. To be able to produce a certain product, the research steps used the waterfall model. This research was conducted at Madrasah Aliyah Nurul Hidayah Bojonegara in class XI students with data sources on learning outcomes dan syllabus. Data collection techniques used interviews, observation and questionnaires, while data analysis techniques used a likert scale. The results of the research to be achieved are a jigsaw puzzle game as a learning medium, this game is made using the Unity 3D application. from the study also wanted to know student responses about the jigsaw puzzle game as an educational game or learning media.
Analisis Sistem Bus USB Dan PCI Pada Organisasi Arsitektur Komputer Putri Andini Maulana; Muhammad Yusuf Habibi; Agus Gilang Hermawan; Didik Aribowo
Jurnal Kendali Teknik dan Sains Vol. 1 No. 4 (2023): Oktober : Jurnal Kendali Teknik dan Sains
Publisher : Universitas Katolik Widya Karya Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59581/jkts-widyakarya.v1i4.1463

Abstract

Bus systems are an important component of modern computer organization and architecture. In this context, the two types of buses that stand out are Universal Serial Bus (USB) and Peripheral Component Interconnect (PCI). The USB bus is an interface standard commonly used to connect various external devices to a computer, while PCI is an internal bus that connects computer components. This study aims to analyze the role and characteristics of the USB and PCI bus systems in computer organization and architecture. The results of this analysis provide an in-depth understanding of the role of USB and PCI bus systems in modern computer organization and architecture. This information can help IT professionals and system designers make decisions regarding hardware connectivity and performance in a variety of computing environments.
PERAN TEKNOLOGI INPUT/OUTPUT DALAM PENGEMBANGAN PERANGKAT KERAS DAN PERANGKAT LUNAK KOMPUTER Nur Alifah; Gelen Veranda Deanda; Juniwan Juniwan; Didik Aribowo
Jurnal Kendali Teknik dan Sains Vol. 1 No. 4 (2023): Oktober : Jurnal Kendali Teknik dan Sains
Publisher : Universitas Katolik Widya Karya Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59581/jkts-widyakarya.v1i4.1492

Abstract

Abstrak. Teknologi input/output (I/O) memegang peranan penting dalam perkembangan perangkat keras dan perangkat lunak komputer modern. Pesatnya perkembangan teknologi I/O telah memungkinkan komputer menjadi lebih interaktif, lebih cepat, dan lebih efisien dalam memproses informasi. Pada proses I/O terdapat perangkat keras dan perangkat lunak yang berfungsi sebagai media menghasilkan data. Perangkat keras dan perangkat lunak saling terkait dan saling mendukung dalam operasi komputer. Penelitian ini bertujuan menganalisis peran teknologi I/O pada perangkat keras dan perangkat lunak berdasarkan perkembangannya. Teknologi I/O merujuk pada cara komputer berinteraksi dengan dunia luar melalui masukan dan keluaran. Data diperoleh beradasarkan studi pustaka dengan menggunakan referensi dari berbagai sumber. Metode penelitian ini bertujuan untuk memahami kerangka pengetahuan yang sudah ada tentang judu, mengidentifikasi dan mendukung atau merinci argument. Berdasarkan literatur yang sudah ada, hasil penelitian menunjukkan peran teknologi I/O pada perangkat keras dan perangkat lunak sangat berpengaruh pada perkembangannya dapat dilihat dari kinerja perangkat keras yang lebih baik, inovasi dalam perangkat keras yang terus berkembang dan perkembangan perangkat lunak yang lebih maju. Abstract. Input/output (I/O) technology plays an important role in the development of modern computer hardware and software. The rapid development of I/O technology has allowed computers to become more interactive, faster, and more efficient in processing information. In the I/O process, there are hardware and software that function as a medium to produce data. Hardware and software are interrelated and support each other in computer operations. This study aims to analyze the role of I/O technology in hardware and software based on its development. I/O technology refers to the way a computer interacts with the outside world through inputs and outputs. Data is obtained based on literature studies using references from various sources. This research method aims to understand the existing framework of knowledge about judu, identify and support or detail arguments. Based on existing literature, the results show the role of I/O technology in hardware and software is very influential on its development can be seen from better hardware performance, innovation in hardware that continues to develop and more advanced software developments.
Sistem Auto Filling Machine Berbasis Mikrokontroller Human Machine Interface Dengan Water Flow Sensor Puji Pangestu; Didik Aribowo; Mustofa Abi Hamid
INTECOMS: Journal of Information Technology and Computer Science Vol 7 No 3 (2024): INTECOMS: Journal of Information Technology and Computer Science
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/intecoms.v7i3.9742

Abstract

Perkembangan teknologi dibidang industri saat ini sangat berkembang pesat, penggunaan sistem kontrol volume manual pada peralatan pengisian bahan produksi tertentu masih terus berlanjut. Tujuan dari penelitian ini adalah untuk merancang sebuah sistem kontrol pengisian bahan produksi secara otomatis. Sistem ini dibangun dengan memanfaatkan Arduino Uno Atmega328 dan Human Machine Interface, dengan komponen pendukung sistem yang terdiri dari sensor aliran air, pompa air, relai, dan catu daya. Sebuah aplikasi dimasukkan ke dalam sistem untuk pemantauan penggunaan bahan produksi. Sensor Aliran Air menghitung volume air yang dikeluarkan. Kalibrasi melibatkan memasukkan nilai konstan 0,8. Volume air dihitung dengan menjumlahkan debit air per detik melalui sensor Aliran Air. Jika batas pada setpoint sensor aliran air tercapai, pompa air akan berhenti, seperti yang ditunjukkan oleh hasil implementasi alat. Akurasi alat berkisar antara 77,76% hingga 100%, seperti yang ditunjukkan oleh hasil uji coba yang dilakukan. Persentase kesalahan tertinggi yang teramati adalah 22,24%, sedangkan yang terkecil adalah 0%, dengan deviasi rata-rata ±9,00. Kesalahan ini berasal dari perbedaan volume antara nilai yang ditetapkan oleh sensor aliran air dan jumlah material yang dikeluarkan. Data perhitungan volume disimpan dalam mikrokontroler dan ditampilkan pada layar nextion. Pengguna dapat memantau data dengan mentransfernya ke aplikasi. Kata Kunci: Auto Filling Machine, Arduino Uno, Mikrokontroler, Human Machine Interface, Sensor Aliran Air.
Analisis Protocol Routing Eigrp Pada Topologi Ring Menggunakan Simulator Cisco Packet Tracer Rayhan Al Hayubi; Kalika Khaldan Nurshofa; Akmal Aziz; M. Taufiq Hidayatullah Syari; Didik Aribowo
Merkurius : Jurnal Riset Sistem Informasi dan Teknik Informatika Vol. 2 No. 3 (2024): Mei : Merkurius : Jurnal Riset Sistem Informasi dan Teknik Informatika
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/merkurius.v2i3.94

Abstract

This journal reviews the use of Cisco simulators in building and analyzing ring topology networks and the routing protocols used in them. Ring topology is one of the commonly used network topologies where all nodes are directly connected to form a circle. The routing protocol in ring topology uses Bellman Ford and Dijkstra algorithms to determine the best path. The main focus of this research is on Enhanced Interior Gateway Routing Protocol (EIGRP), a routing protocol developed from Interior Gateway Routing Protocol (IGRP). EIGRP enables fast convergence and efficiency in data transmission in the network. The research methods used are literature and simulation methods using Cisco Packet Tracer software.
Teknologi WI-FI Menggunakan Topologi Star Syuja Rifka Khairyansyah; Della Saskia Amalia; Subhan Aditya; Ardian Sah; Didik Aribowo
Mars : Jurnal Teknik Mesin, Industri, Elektro Dan Ilmu Komputer Vol. 2 No. 2 (2024): April : Mars : Jurnal Teknik Mesin, Industri, Elektro Dan Ilmu Komputer
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/mars.v2i2.89

Abstract

This research uses Cisco Packet Tracer as a simulation tool for implementing WI-FI technology in a star topology. WI-FI technology is a wireless communication technology that allows electronic devices to connect wirelessly to a local area network (LAN). Star topology is one of the most commonly used network topologies, especially in wide local area networks (WLAN). This research uses Cisco Packet Tracer to model and simulate a star topology in WI-FI. This framework utilizes powerful simulation tools to facilitate network management and monitoring. Star topology can improve network performance because each device has a direct communication path to the access point. This research provides information about the basic concepts of WI-FI technology, introduces star topology and explains its implementation using Cisco Packet Tracer.
Komunikasi Data Menggunkan Topologi Tree Nazwa Amelia Purnama; Muhammad Dicky Saputra; Gilang Nur Rosyid; Paul Manurung; Didik Aribowo
Uranus : Jurnal Ilmiah Teknik Elektro, Sains dan Informatika Vol. 2 No. 2 (2024): Juni: Jurnal Ilmiah Teknik Elektro, Sains dan Informatika
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/uranus.v2i2.95

Abstract

In the era of digital communication, access speed and data security are crucial. The study evaluated network topology, focusing on tree topology using simulations with Cisco Packet Tracer. Tests highlighted stability, latency, throughput, and bottleneck potential. Data transmission time information is key in assessing network performance. Test results are important for optimizing performance and identifying areas of improvement in the network. In conclusion, monitoring network performance is an important step for operational efficiency and security.
Simulasi TCP-IP Menggunakan Topologi Bus Rafif Abyakto; Naif Baihaqi; M. Aldi Firdaus; Salsabila Aulia; Didik Aribowo
Uranus : Jurnal Ilmiah Teknik Elektro, Sains dan Informatika Vol. 2 No. 2 (2024): Juni: Jurnal Ilmiah Teknik Elektro, Sains dan Informatika
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/uranus.v2i2.97

Abstract

One important technique for understanding and analyzing computer network performance is TCP/IP simulacrum. In this research, we simulate a TCP/IP network using the bus topology as a model. We use the Cisco Packet Tracer simulated network topology builder to create a bus topology and implement the TCP/IP protocol. The simulation results provide more accurate understanding of how the TCP/IP protocol functions within a bus network. We analyze network performance in terms of throughput, latency, and packet loss. The analysis's findings indicate that bus topologies have a certain amount of leeway in network operations, particularly when a collision occurs. However, this simulation offers a valuable tool to improve computer network design and management.
Co-Authors Agung Rizky Jamas Agus Gilang Hermawan Akmal Aziz Alifia Rukmi Candra Dewi Andri Kapuji Kaharian Anna Safitri Apriliano Chandra Diva Ardian Sah Arum Wahyuni Purbohastuti Asmi Ayuning Hidayah Budi Santosa Della Saskia Amalia Deny Exka Saputra Desmira Desmira Desmira Desmira Desmira Destri Anggraeni Dian Widi Astuti, Budi Irawan Prima Putra, Dian Widi Astuti, Eka Revadiaz Endi Permata Farah Putri Wenang Lusianingrum Farhan Firdaus Fera Puspitasari Feri Febrian Syah Fernando Juliansyah Fikri Firmansyah Fina Ayu Lestari Gelen Veranda Deanda Gera Nugraha Gilang Gemilang Gilang Nur Rosyid Hariyanto Hariyanto Herudin Herudin Hijroh Tamamil Gina Iqbal Maulana Irwanto - Irwanto Irwanto Johan Whisnu Adji Juliarni Clarisa Juniwan Juniwan Kalika Khaldan Nurshofa Khaila Mardina Fauziah Khaila Mardina Fauziah Awalia Lely Yuliawati Lubna Nadra Hasti M. Aldi Firdaus M. Aziz Nur Mubarak M. Reza Ramadhon M. Taufiq Hidayatullah Syari Maeli Khusnul Munfiqoh Maman Hidayaturrohman Mohammad Fatkhurrohman Mohammad Fatkhurrokhman Mokh Sidqi Fahmi Muchamad Yunus Muhammad Dicky Saputra Muhammad Rizky Muhammad Rofiq Muhammad Yusuf Habibi Mustofa Abi Hamid Naif Baihaqi Nani Sofroh Naufal Taufiqul Hakim Nazwa Amelia Purnama Nur Alifah Pasa Meliansyah Paul Manurung Prasta Mahrifatika Puji Pangestu Putri Andini Maulana Rafif Abyakto Rahima Mahabbah Rayhan Al Hayubi Repdhi Febriyan Rian Pratama Ridho Aldino Saputra Rini Anggraini Ryan Adam Hidayatullah Salsabila Aulia Sikarti Sikarti Siti Mutia Andini Solly Aryza Subhan Aditya Supriyanto Praptodiyono Sutarti Sutarti Syah Alam Syuja Rifka Khairyansyah Teguh Firmansyah Utami Pingkan Anggraini Widhi Dwi Nugroho Yolandha Saviraningsih Yudi Syah Pratama