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Pengembangan Media Pembelajaran Komik Digital Bernuansa Budaya Jawa Pada Materi Geometri Ade Gusti Kartika; Sujarwo Sujarwo
JURNAL PENELITIAN PENDIDIKAN MIPA Vol. 8 No. 1 (2023): Jurnal Penelitian Pendidikan MIPA
Publisher : LPPM UMN Al Washliyah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32696/jp2mipa.v8i1.2172

Abstract

Penelitian ini dilatar belakangi oleh permasalahan penggunaan beberapa media pembelajaran matematika di sekolah dasar yang kurang optimal, hal itu disebabkan oleh tidak terlalu lengkap fasilitas yang ada disekolah dasar untuk mengoperasikan media pembelajaran tersebut dan alokasi waktu penggunaan media yang terlampau panjang tidak sesuai dengan proses pembelajaran. Dari beberapa media pembelajaran matematika yang telah digunakan, belum banyak yang menggunakan komik digital sebagai media pembelajaran di sekolah dasar serta hanya sedikit media yang mengandung unsur budaya di dalamnya. Penelitian ini bertujuan untuk menghasilkan media pembelajaran komik digital bernuansa budaya jawa pada materi geometri untuk diterapkan pada pembelajaran matematika disekolah dasar serta mengetahui kelayakan dari media pembelajaran komik digital bernuansa budaya jawa pada materi geometri yang dikembangkan. Metode penelitian yang digunakan pada penelitian ini adalah metode penelitian dan pengembangan R&D (Research and Development) dengan model pengembangan ADDIE yang dimodifikasi menjadi ADD yaitu Analisis (Analysis), Desain (Design) dan Pengembangan (Development). Penelitian ini menggunakan instrument penelitian yaitu lembar validasi berupa angket atau kuesioner. Subjek pada penelitian ini yaitu media pembelajaran komik digital, objek pada penelitian ini yaitu materi geometri bernuansa budaya jawa serta terdapat tiga telaah ahli atau validator yaitu ahli materi dan ahli media serta praktisi pembelajaran sekolah dasar. Hasil penelitian ini berupa produk media pembelajaran komik digital bernuansa budaya jawa pada materi geometri yang termasuk dalam kategori “sangat layak” sesuai dengan hasil validasi ahli materi dan ahli media serta praktisi pembelajaran sekolah dasar. Ahli materi memperoleh skor persentase 90.5% dan ahli media memperoleh skor presntase 87,5% serta praktisi pembelajaran sekolah dasar memperoleh skor persentase 88,6%yang termasuk dalam rentang 80%-100% yang menujukkan kategori sangat layak. Berdasarkan hasil validasi oleh ketiga validator ahli materi, ahli media serta praktisi pembelajaran sekolah dasar dapat disimpulkan bahwa media pembelajaran komik digital bernuansa budaya jawa pada materi geometri yang dikembangkan sangat layak untuk digunakan dalam pembelajaran di sakolah dasar.
Improving Student Learning Outcomes in Theme 2 Always Saving Energy Through Problem Based Learning Models Assisted by Audio Visual Media in Class IV SD IT Darussalam Deli Tua Lola Widia Sari Nasution; Sujarwo
International Journal of Educational Research Excellence (IJERE) Vol. 2 No. 2 (2023): July-December
Publisher : PT Inovasi Pratama Internasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55299/ijere.v2i2.463

Abstract

This study aims to determine the Improvement of Student Learning Outcomes in Theme 2 Always Save Energy Through the Problem Based Learning Model Assisted by Audio Visual Media in Grade IV SD IT Darussalam Deli Tua. This research is a classroom action research (PTK) consisting of 3 cycles with 2 meetings in each cycle. Each cycle consists of 4 stages, namely planning, implementation, observation, and reflection. The subjects of this study were teachers and 37 fourth grade students at SD IT Darussalam Deli Tua. Data collection techniques used test and non-test techniques in the form of tests, observation and documentation. Data analysis techniques consisted of qualitative and quantitative analysis. This classroom action research started from April to June 2023. This classroom action research was conducted at SD IT Darussalam, Deli Tua District. Student learning outcomes were measured through final tests, observations, and assessments from the groups. Data on student learning outcomes showed a significant increase after the application of the audio-visual-assisted Problem Based Learning model. It is known that in cycle III, where the learning was carried out for 2 meetings, 30 students who completed or 98% of the total number of students, namely 37 people, completed. This shows that student learning outcomes have reached indicators of success, namely students who achieve KKM 70 have reached 70% at the end of cycle III.
The Religious Practices of Indonesian Students Studying in Turkey Dalmi Iskandar Sultani; Cita Ayni Putri Silalahi; Sujarwo; Dinil Abrar; Naufa Hanif; Suci Amanda Putri; Fathin Nazirah Aulia
International Journal of Educational Research Excellence (IJERE) Vol. 3 No. 2 (2024): July-December
Publisher : PT Inovasi Pratama Internasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55299/ijere.v3i2.933

Abstract

The practice of religion for Indonesian students studying in Turkey deserves the attention of academics. This is because conditions, student backgrounds, distance and time differences between two countries can be factors in the fluctuations in the practice of religion for students. This research aims to prove whether Indonesian students in Turkey still consistently implement Islamic teachings. This research uses a qualitative research method with a case study approach to obtain in-depth data and information findings. The data collection technique used was interviews. The interview aspect is an important factor for student informants, to explore in detail and in depth about religious practices in Turkey. The research findings show that 1) Indonesian students still practice Islamic teachings while in Turkey, 2) Students use Islamic teachings and values as guidelines for carrying out daily activities and activities in Turkey, and 3) Students believe that religion is the basic motivation and guidance for life. strong and persistent in completing studies in Turkey.
PENGEMBANGAN MEDIA PAPAN PERJALANAN (BILBUL) MATERI OPERASI BILANGAN BULAT PENJUMLAHAN DAN PENGURANGAN DI KELAS IV SD NEGERI 107432 BANGUN PURBA TENGAH Iga Marisa Sembiring; Sujarwo
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 1 (2024): Volume 10 No. 01 Maret 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i1.2596

Abstract

subtraction integer operations in class IV to help understand mathematics learning material and improve student learning outcomes. In this research, researchers used the learning media development method with the ADDIE approach model. The method used in this research uses a development model with the ADDIE approach. The research subjects of this research are media expert validators and material experts, namely UMN Al Washliyah lecturers. The research object is the development of travel board media (Bilbul) on integer operation material to help students in learning mathematics on the operation of saying round in class IV at SD Negeri 107432 Bangun Purba Tengah. The aim of developing Travel Board media in learning addition and subtraction integer operations in class IV is to help understand mathematics learning material and improve student learning outcomes. Based on the results of calculations. from material experts and media experts, the assessment results from material experts were 90%, and the calculation results from media experts were 86%. If the percentage obtained reaches 81% to 100%. So the Travel Board media is categorized as "very feasible". From these calculations, the percentages obtained are 90% and 86%, so the Travel Board media is declared very suitable for use.
PENGEMBANGAN MEDIA DAKOTA PADA MATERI KPK KELAS IV SD NEGERI 101772 TANJUNG SELAMAT Nanda Faradina; Sujarwo sujarwo
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 1 (2024): Volume 10 No. 01 Maret 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i2.2799

Abstract

This development research aims to develop Dakota media on KPK material that is suitable for use in the learning process. This research is a type of research and development using the 4D development procedure developed by Thiagarajan. In this research, the researcher carried out the 4D development procedure only up to stage 3, namely define, because the focus of this research was only to develop Dakota media on KPK material that was suitable for use in the learning process. The instrument used to collect data is a questionnaire given to validators, namely media expert validators, material expert validators and learning expert validators. Based on the validation results from the media expert validator, a score of 92 was obtained. From the material expert validation results, a score of 97 was obtained, and from the Teacher expert validation results, a score was obtained of 95. The average score obtained from the overall assessment of the three expert validators was 94.6 . Based on the assessment score criteria, it can be said that the Dakota media in the KPK material developed is very valid/very suitable for use in the learning process
PENGEMBANGAN MEDIA PAPAN HURUF MENGGUNAKAN METODE SCRAMBLE UNTUK MENINGKATKAN KETERAMPILAN MEMBACA SISWA KELAS II SDN 105320 KUTA JURUNG Epriyani Br Perangin-Angin; Sujarwo Sujarwo
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 3 (2024): Volume 10 No. 3 September 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i3.4072

Abstract

This research is a type of research and development with reference to the 4D model which is an extension of Define, Design, Development and Dissemination. The instrument used to collect data was a questionnaire. The data analysis technique is descriptive qualitative. This research produced a product in the form of a letter board to improve reading skills which was declared suitable for use in class II elementary school. This can be seen based on the results of validation by material experts, media experts and teacher responses. The results of material validation show that the overall assessment of material experts regarding media obtained a percentage of 92%. This percentage includes very valid criteria (very feasible) to be used as a medium to improve the reading skills of second grade elementary school students. The media validation results showed that the overall assessment average was 94%. This percentage includes very valid criteria (very feasible) for improving the reading skills of second grade elementary school students. The practicality and effectiveness of learning media is proven by the accuracy of pronunciation, intonation, fluency, clarity of voice, and complete reading of students when reading the tale of the deer and the badung lizard in front of the class. Validation of reading skills can be seen from the teacher's assessment of getting a score of 96% from 5 statements.
Peningkatan Hasil Belajar Peserta Didik Kelas V melalui Pendekatan Tarl pada Mata Pelajaran Bahasa Indonesia di UPT SD Negeri 060843 Medan Barat Hanan Alfaraha; Mimi Rosadi; Sujarwo Sujarwo; Emce Ida Hutabarat; Khairu Fadli
Journal on Education Vol 7 No 1 (2024): Journal on Education: Volume 7 Nomor 1 Tahun 2024
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v7i1.7022

Abstract

The Merdeka Curriculum is a reference for developing abilities and teachers are freed to create learning tools. The Independent Curriculum creates flexible learning for students and educators. Low learning outcomes have an impact on student motivation and learning outcomes due to many factors such as lack of parental support and understanding of the importance of education. The method used in this research is classroom action research (PTK). PTK is carried out using the Teaching at The Right Level (TaRL) approach and the Problem Based Learning (PBL) model. This research aims to see improvements in student learning outcomes through the TaRL approach in Indonesian language subjects at UPT SD Negeri 060843 West Medan. This research was carried out using II Cycles, each stage of which is in accordance with the model from Suharsimi Arikunto (2021) which is formed from design, implementation, observation and feedback. Based on the research that has been conducted, it can be concluded that the application of the TaRL approach to improve student learning outcomes is going well and successfully. It can be seen from the results of observations of teacher activity in cycle I which reached 80% then increased in cycle II to 90%. Likewise, the results of student observations in cycle I reached 80% and increased in cycle II to 90%. The learning outcomes of class V students have increased significantly. It can be proven based on the percentage of complete learning outcomes of students who obtained 70% in the pre-cycle, then by carrying out classroom actions the results increased to 80% in cycle I and 90% in cycle II.
UPAYA MENINGKATKAN HASIL BELAJAR SISWA MENGGUNAKAN MEDIA BIG BOOK PADA MATA PELAJARAN BAHASA INDONESIA KELAS 2 SD NEGERI 0607 PAGARAN BATU Paujia Nasution; Sujarwo
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 04 (2024): Volume 10 No. 04 Desember 2024 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i04.4748

Abstract

The aim of this research is to determine the improvement in student learning outcomes using Big Book media in class 2 at SD Negeri 0607 Pagaran Batu in Indonesian language subjects. This research uses a Classroom Action Research (PTK) approach, this research is quantitative. This research involves grade 2 students at SD Negeri 0607 Pagaran Batu as the main participants. The results of this research show that the average score for Indonesian language learning outcomes for class II students at SDN 0607 Pagaran Batu in cycle I was 73.5 and in cycle II was 79.5, so it can be seen that there was an increase/improvement in the average score from cycle I to cycle II. The percentage of student learning completeness in cycle I showed a figure of 60.00% or as many as 9 people out of 15 students and in cycle II it increased to 86.66% or as many as 13 people out of 15 students. Thus, the percentage of student learning completeness increases from cycle I to cycle II. Based on the information above, it can be concluded that using Big Book media can improve student learning outcomes in class II Indonesian language subjects at SD Negeri 0607 Pagaran Batu.
PENGEMBANGAN MEDIA AUDIO VISUAL BERBANTU APLIKASI ARTICULATE STORYLINE 3 UNTUK MENINGKATKAN MINAT BELAJAR SISWA MATERI METAMORFOSIS KELAS IV SDN Desi Oktaria; Sujarwo
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 04 (2024): Volume 10 No. 04 Desember 2024 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i04.5283

Abstract

This research aims to develop audio visual media assisted by the articulate storyline 3 application to increase students' interest in learning metamorphosis material for class IV SDN. This research is development research (Research and Development) using the ADDIE development procedure which consists of 5 stages, namely 1) analysis (analysis), planning (design), development (development), implementation (implementation), evaluation (evaluation). The instruments used to collect data are observation, questionnaires and documentation given to several expert reviewers, namely media expert reviewers, material reviewers, teacher response reviewers, student responses and student learning interests. The results of this research show that audio visual media is assisted by the articulate storyline 3 application to increase students' interest in learning about metamorphosis material for class IV SDN "Very Eligible" with details of the percentage of feasibility, effectiveness, validity and increasing student interest in learning given by media review experts at a percentage of 87% , material review experts at a percentage of 88%, teacher response review experts at a percentage of 90%, student response experts at a percentage of 92% and student interest in learning at 87%. From these scores it can be said that audio visual media is assisted by the Articulate Storyline 3 application to increase students' interest in learning metamorphosis material for class IV SDN "Very Worthy" for use during the learning process.