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Journal : JOURNAL OF INFORMATION SYSTEM RESEARCH (JOSH)

Penerapan Metode Design Thinking untuk Perancangan UI/UX Sistem E-Marketplace Berbasis Website Muhammad Ridwan Sulistyono; Agus Setiawan; Nuryanto Nuryanto
Journal of Information System Research (JOSH) Vol 4 No 4 (2023): Juli 2023
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/josh.v4i4.3534

Abstract

E-Marketplace is an application that allows users to enjoy a shopping experience with a minimalist design. A systematic manufacturing process using design thinking empathize, define, ideate, prototype and test methodologies. The author hopes to create an ideal website for various marketing platforms. The design thinking method can also work smoothly if UI and UX (User Interface and User Experience) can be created. Using the usability test method as a prototype reference and using the Google Form to determine the best design for the TOP 5 marketplaces and using Preview Figma to solicit different opinions at the Emphatize stage by collecting data from 105 Shopee, Lazada, Blili, Bukalapak and Tokopedia users to use Google's market solutions. The purpose of this research is that this prototype can be accepted by the community, especially active market users. After going through different stages, the final result of this research is the creation of a homepage according to the components of the system design. Received user test data About 99% of the 105 data collected, of which 54.3% women and 45.7% men used the marketing platform and presented their assumptions about the header design obtained from the screen design which received 58.1% of the 105 users who chose SHOPEE. In the final stage, FGD (Forum Group Discussion) and expert judgment were carried out to determine whether the prototype created was ideal and able to compete in the virtual world market. can be interpreted as a conclusion that this prototype can be accepted in the community, considering that it still needs significant improvement and development according to user feedback.
Sentimen Analisis Pembatalan Indonesia Menjadi Tuan Rumah Piala Dunia U-20 Menggunakan Metode Naïve Bayes Rozaq Sulastiyono; Agus Setiawan; Setiya Nugroho
Journal of Information System Research (JOSH) Vol 4 No 4 (2023): Juli 2023
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/josh.v4i4.3737

Abstract

Football is the most popular sport in the world, including Indonesia. Several football tournaments have been postponed due to Covid-19, including the U-20 World Cup which will be held this year in Indonesia. However, the tournament was rejected by several parties who did not want one of the participating countries to take part in the tournament. As a result, the FIFA federation canceled Indonesia as the host for the 2023 U-20 World Cup. The polemic that has occurred in the last few weeks has generated many opinions and opinions from social media users, one of which is Twitter. This study focuses on classifying opinions from tweets on Twitter regarding the cancellation of Indonesia from hosting the U-20 World Cup. This sentiment classification uses the Lexicon Based method to determine positive, negative and neutral sentiments, classification uses the Multinomial Naïve Bayes method for calculating accuracy with the Confusion Matrix. Based on the system built, an accuracy of 85% is obtained with a precision of 85%, a recall of 85%, and an f1-score value of 83%.