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Journal : Jurnal Teknologi Informasi dan Pendidikan

Implementation of Augmented Reality 3D Catalog And 2D Motion Based on Multimarker Santoso, Riki Adi; Cahyono, Nuri
Jurnal Teknologi Informasi dan Pendidikan Vol. 17 No. 1 (2024): Jurnal Teknologi Informasi dan Pendidikan
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jtip.v17i1.816

Abstract

In the current era of technological progress, various kind of technology can be applied in multiple fields. One technology that is currently popular is Augmented Reality (AR). This technology can be used in several ways, for example, AR for the learning proccess, AR for simulations and AR for promoting a product. This research used Multimarker-based Augmented Reality technology to promote products at Essential Bakery. Essential Bakery is an MSME that operates in the food sector, one of which is bread. The research aims to help MSME Essential Bakery promote its product to make the services provided more attractive and innovative. This research uses the MDLC (Multimedia Development Life Cycle) research method. This Augmented Reality Uses Multimarker-based tracking, which is a differentiator in previsious research. Hopefully, this research will improve effective and innovative services by usong Augmented Reality as a promotional medium. It is hoped that human resources in indonesia will be more aware of the latest technology currently available. The result of this research is that the application can run 3D objects and 2D motion through the markers that have been created.
Multimarker Augmented Reality in Human Digestive System Application Using the MDLC Method Nugroho, Bagas Julio; Cahyono, Nuri
Jurnal Teknologi Informasi dan Pendidikan Vol. 17 No. 1 (2024): Jurnal Teknologi Informasi dan Pendidikan
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jtip.v17i1.819

Abstract

Learning media has a crucial role in supporting the learning process, especially in subjects related to natural sciences. Using conventional media such as blackboards, pictures in books, and less varied teaching methods can make students feel bored, less active, and lose concentration. Therefore, this research aims to implement augmented reality technology in science subjects to create exciting and memorable learning experiences for students and encourage student involvement in the learning process. This research uses the Multimedia Development Life Cycle (MDLC) method, which applies the latest technology, Multimarker, to display more than one three-dimensional (3D) object. The research results show that learning media using Augmented Reality Technology on the human digestive system obtained a “Good” predicate and can be used in the learning process at Tuguran State Elementary School.