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Toxic Positivity vs. Anxiety: A Critical Discourse Analysis of Emotional Hegemony in Inside Out 2 Aulfa Reyza Ayuni Prestika; Dery Purnama Saefudin; Siti Nurani; Rita Karmila Sari
Journal of English Language Learning Vol. 10 No. 1 (2026)
Publisher : English Language Education Department, Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jell.v10i1.18466

Abstract

The increasing prevalence of adolescent anxiety and the growing influence of toxic positivity in digital culture have intensified scholarly interest in how emotions are represented and regulated in contemporary society. While previous studies on Inside Out have primarily examined emotional development from psychological and educational perspectives, the discursive struggle between competing emotional narratives remains underexplored. This study aims to investigate the linguistic strategies employed by Joy and Anxiety, analyze their discourse struggle within Headquarters, and explain how this conflict reflects contemporary adolescent mental health experiences. Employing a qualitative approach, the study analyzes the script of Inside Out 2 using Norman Fairclough’s three-dimensional Critical Discourse Analysis framework, encompassing text, discourse practice, and sociocultural practice. The findings reveal that Joy and Anxiety construct emotional authority through contrasting discursive strategies: Joy promotes optimism, certainty, and emotional control, whereas Anxiety emphasizes vigilance, anticipation, and future-oriented concerns. Their interaction constitutes a struggle for discursive dominance over Riley’s identity formation and decision-making processes. Furthermore, this conflict mirrors broader sociocultural pressures experienced by adolescents, including social media visibility, performance-oriented expectations, and the normalization of emotional self-regulation. The study contributes to Critical Discourse Analysis by conceptualizing emotions as competing forms of emotional hegemony and offers insights for media literacy and adolescent mental health education.
A Qualitative Semiotic Analysis of Social Values in the Official Poster and Soundtrack Lyrics of Zootopia 2 Rangga Permana; Dery Purnama Saefudin; Siti Nurani; Elisabeth Vita Mutiarawati; Adah Puadah
Prominent Vol. 9 No. 2 (2026): Prominent: Journal of English Studies
Publisher : Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/pro.v9i2.17573

Abstract

This study examines how verbal and visual semiotic resources interact in the promotional materials of Zootopia 2 to construct social meanings and ideological messages. Drawing on Barthes’ concepts of denotation, connotation, and myth and Kress and van Leeuwen’s multimodal framework, the study employs a qualitative multimodal semiotic approach to analyze the official movie poster and soundtrack lyrics. Data were analyzed through iterative coding focusing on representational, interactive, and compositional meanings across verbal and visual modes. The findings reveal three interconnected themes: diversity and inclusivity, collective resilience and cooperation, and optimism and self-actualization. The lyrics promote social inclusion, collaboration, and personal empowerment through explicit linguistic expressions, while the poster reinforces these meanings through character positioning, visual composition, color, and symbolic representation. The interaction between verbal and visual signs constructs a broader cultural narrative that presents diversity as a social asset, resilience as a collective process, and optimism as a pathway to personal growth. The study contributes to multimodal semiotic scholarship by demonstrating how promotional media function not only as marketing tools but also as cultural texts that communicate social values and ideological meanings through the integration of multiple semiotic resources.
Social Media and Politeness in Adolescent Language Practices: A Sociolinguistic Perspective Dery Saefudin; Prima Santosa; Kartono Kartono; Siti Nurani; Shadam Pratama
SALEE: Study of Applied Linguistics and English Education Vol. 7 No. 1 (2026)
Publisher : STAIN Sultan Abdurrahman Kepulauan Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35961/salee.v7i1.2488

Abstract

This study aims to analyze the relationship between social media use and language politeness among students at SMP N 222 East Jakarta, considering that social media serves as a socialization space that influences teenagers’ linguistic interactions. The study uses a quantitative approach with a correlational design and involves 180 students from grades 7 to 9. Data were collected through a Likert-scale questionnaire and analyzed using descriptive statistics and Spearman’s non-parametric correlation test because one of the variables was not normally distributed. The results show that students have a fairly high level of social media use (M = 3.5406) and a high level of language politeness (M = 4.2044). The Spearman correlation test revealed a weak but significant positive relationship between social media use and language politeness (r = 0.209, p = 0.005), indicating that the more students engage with social media, the more likely their language politeness increases, although the effect is small. These findings confirm that social media can function as a social space supporting polite linguistic behavior. The implication for education is the need for digital literacy and supervision of online interactions by schools and parents to guide teenagers’ language behavior in a positive way.
QUIZIZZ ATAU KAHOOT, GAMIFIKASI DALAM PEMBELAJARAN BAHASA INGGRIS Rita Karmila Sari; Siti Nurani
Jurnal Pendidikan dan Kebudayaan (JURDIKBUD) Vol. 1 No. 3 (2021): November : Jurnal Pendidikan dan Kebudayaan
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jurdikbud.v1i3.87

Abstract

Gamification is the comprehensive use of game features with the aim of improving student’s performance and motivation in learning. The purpose of this present research is to conduct a systematic review of previous relevant research using the Quizizz and Kahoot! in learning English during 2021. The research method employed a Literature Study through a search on the Google Scholar page. Synthesis of literature data was analyzed from various components of students’ needs in learning English using Quizziz and Kahoot! The results point out that the online learning application Quizizz and Kahoot! have various advantages for learning English, among others, increasing the students’ ability and motivation in participating in the process of learning English actively and communicatively.