Claim Missing Document
Check
Articles

Found 17 Documents
Search

Perancangan Kipas Angin Multifitur Menggunakan Sensor Ultrasonik Yosep Sunandar; Tiara Wulan Aulia; Muhammad Nujjia Widodo; Rahmat Rizal
Medika Teknika : Jurnal Teknik Elektromedik Indonesia Vol 4, No 1 (2022): October
Publisher : Universitas Muhammadiyah Yogyakarta, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18196/mt.v4i1.15398

Abstract

Suhu udara rata-rata di Indonesia semakin meningkat sering dengan perubahan iklim yang terjadi. Keadaan ini menimbulkan rasa tidak nyaman dalam beraktivitas baik di dalam maupun di luar ruangan. Tujuan dari penelitian ini adalah untuk mengembangkan kipas angin agar dapat digunakan dengan dua fitur, yaitu manual dan otomatis berbasis sensor ultrasonik dan arduino. Penelitian ini merupakan jenis research and development model ADDIE (Analyze, Design, Develop, Implement, Evaluate). Tahap analyze dilakukan dengan menganalisis isu melalui studi literatur dan studi lapangan, tahap design dilakukan dengan membuat skema rangkaian dan sketsa alat. Tahap develop dilakukan dengan membuat kipas angin multifitur, tahap implement dilakukan dengan melakukan pengujian terhadap alat yang telah dibuat. Tahap evaluate dilakukan dengan melakukan penilaian terhadap alat berdasarkan hasil pengujian. Pengujian alat dilakukan dengan menguji tingkat akurasi keterbacaan sensor ultrasonik, putaran kipas dan efektivitas fitur. Hasil pengujian sensor menunjukkan bahwa sensor ultrasonik berfungsi dengan baik dengan tingkat kesalahan pembacaan jarak yaitu 2,70%. Jarak jangkauan maksimal yang dapat membuat kipas angin berputar adalah sejauh 450 cm.  Hasil uji efektivitas alat menunjukkan bahwa kecepatan putaran baling-baling kipas pada fitur manual lebih cepat dibandingkan dengan kecepatan pada fitur otomatis. Berdasarkan hasil penelitian dapat disimpulkan bahwa kipas angin multifitur dapat berfungsi dengan baik dan layak digunakan.
Implementasi Google Classroom Selama Pandemi Covid-19: Analisis Persepsi Mahasiswa dalam Perkuliahan Daring Sejarah Fisika Dwi Sulistyaningsih; Rahmat Rizal; Ernita Susanti
DIFFRACTION: Journal for Physics Education and Applied Physics Vol 4, No 2 (2022)
Publisher : Pendidikan Fisika, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37058/diffraction.v4i2.6650

Abstract

Penelitian ini bertujuan untuk menganalisis persepsi mahasiswa terhadap penggunaan Google Classroom beserta implikasinya terhadap motivasi dan hasil belajar pada perkuliahan daring Sejarah Fisika di masa pandemi Covid-19. Jenis penelitian ini adalah penelitian deskriptif. Subjek dalam penelitian ini adalah mahasiswa Pendidikan Fisika yang mengambil mata kuliah Sejarah Fisika berjumlah 44 orang yang terdiri dari 12 laki-laki dan 32 perempuan dengan rentang usia 19-21 tahun. Data penelitian diperoleh dengan menggunakan instrumen berupa angket persepsi mahasiswa yang diseminasikan melalui Google Form. Data dianalisis menggunakan analisis deskriptif kuantitatif dalam bentuk persentase. Hasil persentase kemudian diinterpretasikan berdasarkan tabel kriteria persepsi mahasiswa. Hasil penelitian menunjukkan bahwa penggunaan Google Classroom beserta implikasinya terhadap motivasi dan hasil belajar pada perkuliahan daring Sejarah Fisika mendapatkan persentase masing-masing 79% dan 79.8% pada kategori baik. Dengan demikian penggunaan Google Classroom dalam perkuliahan Sejarah Fisika cukup efektif dalam memberikan motivasi dan meningkatkan hasil belajar mahasiswa.
Development of Electronic Student Worksheet Using Problem-Based Learning Model with the Wizer.me Platform on Momentum and Impulse Materials Sandi Septiana; Rahmat Rizal; Yanti Sofi Makiyah
Jurnal Pendidikan Fisika Vol 11, No 2 (2023): PENDIDIKAN FISIKA
Publisher : Universitas Muhammadiyah Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26618/jpf.v11i2.10909

Abstract

This research departs from the problem of limited tools and practicum materials in the laboratory, and students need help understanding the concept of momentum and impulse material. An effort to overcome these problems is to develop an electronic student worksheet using a problem-based learning model with the Wizer.me platform. This study aims to describe the development process, validity level, and practicality of electronic student worksheets using the problem-based learning model with the Wizer.me platform on momentum and impulse material. The research method used is research and development (RD) with the ADDIE development model. The population of this research is all class X MIPA SMA Negeri 13 Garut, consisting of seven classes with 252 students. The research sample was taken by using the cluster random sampling technique for classes X MIPA 1 and X MIPA 2, with 36 students in each class. The data analysis technique used in processing the validation results was Aiken's V index. The results showed that the Aiken index of material, media, and learning experts were respectively 0.91, 0.94, and 0.96 with excellent categories, and the average practicality percentage is 89% with efficient criteria. Therefore, it can be concluded that the electronic student worksheets developed using a problem-based learning model with the Wizer.me platform on the momentum and impulse material meets valid and practical criteria for use in the learning process.
PELATIHAN MEDIA DAN ALAT EVALUASI PEMBELAJARAN DIGITAL UNTUK MENINGKATKAN KOMPETENSI PEDAGOGIK GURU DALAM MEMPERSIAPKAN KURIKULUM MERDEKA Rahmat Rizal; Endang Surahman; Herni Yuniarti Suhendi
JMM (Jurnal Masyarakat Mandiri) Vol 7, No 5 (2023): Oktober
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jmm.v7i5.17104

Abstract

Abstrak: Revolusi industri 4.0 memberikan pengaruh yang signifikan dalam penyelenggaraan pendidikan. Ditambah dengan adanya perubahan kurikulum merdeka yang memberikan tantangan dalam menyelenggarakan pembelajaran terdiferensiasi. Penggunaan teknologi dalam pembelajaran menjadi hal yang vital untuk dimplementasikan. Rendahnya pengetahuan dan pengalaman guru dalam menggunakan teknologi di tengah-tengah ketersediaan perangkat digital dan fasilitas pendukungnya menjadi masalah untuk tercapainya digitalisasi pembelajaran sehingga perlu dilaksanakan pelatihan untuk meningkatkan kompetensi pedagogik yang melibatkan teknologi digital. Kegiatan pelatihan dilaksanakan dengan menggunakan metode presentasi, diskusi, demonstrasi, dan praktik langsung (learning by doing). Mitra dalam kegiatan ini melibatkan dua KKG di kecamatan Jamanis dengan peserta 25 guru yang berasala dari 17 SD. Untuk mengetahui keberhasilan kegiatan dilakukan pembagian angket dengan 20 butir soal pada awal dan akhir kegiatan. Hasil dari kegiatan ini menunjukkan adanya ketercapaian kompetensi guru dalam memanfaatkan platform media pembelajaran Canva dan Phet serta evaluasi pembelajaran Quizizz sebesar 92 %. Selain itu, kepuasan peserta terhadap kegiatan mencapai 96 %. Dari kegiatan pelatihan ini para peserta dapat membuat media digital menggunakan aplikasi Canva dan alat evaluasi digital menggunakan Quizizz yang telah diterapkan di satuan pendidikan. Media dan alat evaluasi digital serta bukti penerapannya dikumpulkan sebagai tugas terstruktur pelatihan dan diselesaikan dengan proses pembimbingan.Abstract: The industrial revolution 4.0 has had a significant impact on the organisation of education. Coupled with the independent curriculum changes that provide challenges in organising differentiated learning. The use of technology in learning is vital to be implemented. The low knowledge and experience of teachers in using technology amidst the availability of digital devices and supporting facilities is a problem to achieve digitalisation of learning so it is necessary to carry out training to improve pedagogical competence involving digital technology. The training was conducted using presentation, discussion, demonstration, and hands-on practice (learning by doing) methods. The partners in this activity involved two KKGs in Jamanis sub-district with 25 teachers from 17 primary schools. To determine the success of the activity, a questionnaire with 20 items was distributed at the beginning and end of the activity. The results of this activity show the achievement of teacher competence in utilising the Canva and Phet learning media platforms and Quizizz learning evaluation by 92%. In addition, participant satisfaction with the activity reached 96%. From this training activity, participants can create digital media using the Canva application and digital evaluation tools using Quizizz which have been implemented in educational units. Digital media and evaluation tools and evidence of their application are collected as structured training assignments and completed with a mentoring process.
Digital Game to Support the Effectiveness of Using Interactive e-Module on Vibration and Waves Concept (IeMVWC) Saprudin Saprudin; Melwenti Sikti Januarsih; Nurdin Abdul Rahman; Rahmat Rizal
TECHNO: JURNAL PENELITIAN Vol 12, No 1 (2023): TECHNO JURNAL PENELITIAN
Publisher : Universitas Khairun

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33387/tjp.v12i1.6464

Abstract

Digital games have the potential to increase the effectiveness of using interactive e-modules. This development research aims to produce an interactive e-module on vibration and waves concept (IeMVWC) assisted by digital games, as well as investigate the impact of its use on student learning achievement. This development research follows the ADDIE stages (Analyze, Design, Develop, Implement, and Evaluate). The data collected in this study includes product validation data, learning achievement data, and student response data collected through validation sheets, multiple-choice questions, and questionnaires. The IeMVWC product assisted by digital games produced is declared very feasible for use in learning and effective in improving student learning achievement in vibration and wave learning.
Pengaruh E-Modul berbasis Model Pembelajaran Guided Inquiry terhadap Keterampilan Berpikir Kritis pada Materi Usaha dan Energi Ariq Nurmahmuddin; Nana Nana; Rahmat Rizal
Gravity : Jurnal Ilmiah Penelitian dan Pembelajaran Fisika Vol 9, No 2 (2023)
Publisher : Universitas Sultan Ageng Tirtayasa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30870/gravity.v9i2.17801

Abstract

This research stems from using learning materials that still consist mainly of textbooks and occasionally printed modules, resulting in low levels of students' critical thinking skills. This study aims to investigate the influence of an e-module based on the guided inquiry learning model on students' critical thinking skills on the topic of work and energy. The research method is a quasi-experimental design with a pretest-posttest control group design. The population in this study comprises all tenth-grade science students at SMA Negeri 3 Kota Tasikmalaya, and the sample was selected using cluster random sampling technique, with Class X MIPA 7 as the experimental group and Class X MIPA 8 as the control group. The data analysis technique includes prerequisite testing, hypothesis testing, and N-Gain analysis. Based on the hypothesis test results using the t-test, it was found that , specifically, 3.75 > 1.67, leading to the rejection of . Therefore, it can be concluded that using an e-module based on the guided inquiry learning model influences students' critical thinking skills on work and energy. The improvement in students' critical thinking skills was assessed using the N-Gain test, which yielded an average N-Gain score of 0.41, indicating moderate improvement.
Development of Edmodo-Based E-learning on Newton’s Laws Iis Hisna Husna Takiah; Wita Puzi Lestari; Linda Handayani; Rahmat Rizal
JURNAL EKSAKTA PENDIDIKAN (JEP) Vol 7 No 2 (2023): JEP (Jurnal Eksakta Pendidikan)
Publisher : Fakultas Matematika dan Ilmu Pengetahuan Alam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jep/vol7-iss2/734

Abstract

The application of learning technology in the digital era, for example, the use of learning, has potential advantages to help educators and students achieve learning goals. Learning activities are still conventional and using less attractive learning media affect students' interest and learning motivation, so learning media are needed to increase motivation and help students to understand the material optimally. This study aims to determine the validity of Edmodo-based e-learning media in Newton's Law courses. This type of research is Research and Development (R&D) with a 4D research design (Define, Design, Development, and Disseminate). This research is limited to the development stage. The respondents of this study were two teachers who were subject experts and media experts. The study results show that Edmodo-based e-learning on Newton's Laws is due to the validity of the learning media. Subject expert validity is in the very good category, with a score of 4.77. Media expert validity is in the good category, with a score of 3.90. The results of this study have implications for the readiness of learning media to support the achievement of learning objectives in Newton's Laws subjects.