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PENERAPAN METODE DIRECT SEARCH PADA SISTEM INFORMASI SEJARAH PAHLAWAN SULAWESI SELATAN BERBASIS ANDROID Pujianti Wahyuningsih; Nur Mustika
Electro Luceat Vol 6 No 1 (2020): Electro Luceat (JEC) - July 2020
Publisher : LPPM Poltek ST Paul

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1040.39 KB) | DOI: 10.32531/jelekn.v6i1.211

Abstract

The necessary of young generation knowledge about the Indonesian hero’s history is very important to grow their nationalism, especially the young generation in the South Sulawesi of Indonesia. One of the ways can be used to grow the nationalism of the young generation are by utilization of Android technology to give information about the history of Indonesian heroes. The purpose of this study is to build the information system of Indonesian heroes based on Android using direct search method. The direct search method is the method is able to use to search the information by directly to solve the problem without need additional information. The result of this study is the information system was developed is able to use to the society to give the information about the national hero history especially in the South Sulawesi of Indonesia.
PROTOTIPE ALAT BANTU DETEKSI POLA WARNA UNTUK PENDERITA BUTA WARNA Supriadi Syam; Nur Mustika
JTRISTE Vol 5 No 2 (2018)
Publisher : STMIK KHARISMA Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (338.665 KB)

Abstract

Research conducted aiming to create a prototype color pattern recognition tools for sufferers of color blindness. The sensor used is TCS3200-DB associated with the Arduino Uno. Closest Pair algorithm is embedded into micro controller using the Arduino IDE. The resulting output in the form of a color pattern that is represented by the letters that became the initials color sensor reading of the results have been processed with the Closest Pair Algorithm. The results obtained from this research TCS3200DB success rate and Closest Pair Algorithm in recognizing color result is 50%.
Application of Boarding House Rental Location Search System Based on Android Muhammad Akram Hamzah; Nur Mustika; Mahmud Mustapa; Ummiati Rahmah
Ceddi Journal of Information System and Technology (JST) Vol. 1 No. 2 (2022): December
Publisher : Yayasan Cendekiawan Digital Indonesia (CEDDI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (389.306 KB) | DOI: 10.56134/jst.v1i2.23

Abstract

Boarding houses have become a fairly important need for many people, especially for students studying outside the area who choose boarding houses as temporary housing, and students whose homes may be quite far from the campus where they study by renting boarding houses near their campus so as not to spend a lot of energy and time traveling. The boarding house route search information system has benefits for users who will search for the nearest boarding house from various features such as finding boarding house routes and viewing detailed boarding house information. ease of boarding house owners to manage data allows information to be continuously updated. This study aims to create an android-based boarding house location information system. The research stage starts from the design of a system that has been built using a Use Case Diagram that has three actors including admin, boarding house owner, and tenant/user. Each of these actors has different roles and access rights. At the implementation stage of the system creation process using the android studio application, then the system is tested using the BlackBox method. Based on the results of system tests that have been carried out obtaining good results or in other words the system can run as expected.
Implementation of Extreme Programming in the Asoka Makassar Integrated Early Childhood Education E-Book Activities Neneng Awaliah; Andryanto Aman; Nur Mustika; Erwin Gatot Amiruddin; Made Nuryani
Ceddi Journal of Education Vol. 1 No. 1 (2022): June
Publisher : Yayasan Cendekiawan Digital Indonesia (CEDDI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (367.352 KB) | DOI: 10.56134/cje.v1i1.14

Abstract

Early childhood education is a pre-school education that must be a concern for parents that can continue to be the responsibility of teachers in early childhood education institutions (PAUD), one of the main philosophies in educating early childhood, namely forging, honing, loving and fostering. Foster care means an effort to realize personality and identity so that children have various main characteristics, namely integrity, faith and piety. This research was conducted with the intention of monitoring children's activities while in PAUD Asoka Makassar. This system is in the form of an electronic activity book or commonly called an e-book of activities, in the implementation of an e book of activities in the form of managing school activities and monitoring students. By applying the Extreme programming method (XP), and visual studio code as a code editor. By implementing this system, it can make it easier for schools and parents to monitor children's activities during school and improve the quality of the school.
Implementation of School Information System at Yaabunaya Fathul Khair Makassar Foundation Kamaruddin; Nur Mustika; Emasari; Askar Taliang; Wisda; Erwin Gatot Amiruddin
Ceddi Journal of Education Vol. 1 No. 2 (2022): December
Publisher : Yayasan Cendekiawan Digital Indonesia (CEDDI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (565.311 KB) | DOI: 10.56134/cje.v1i2.28

Abstract

This research aims to determine the implementation of the school information system at the Yaabunaya Fathul Khair Foundation in Makassar and its impact on the school management process. The school information system is expected to facilitate interaction between the school and various parties and produce accurate information. The analysis method used is the PIECES method which uses six variables, namely Performance, Information, Economics, Control, Efficiency, and Service, to identify and solve problems at the foundation. The research design uses UML, coding uses PHP, and the database uses MySQL. The system testing was done using the Black Box method to determine whether the system runs functionally or not. The result showed that the developed system can run well according to its function. The user's response to the built information system, based on the results of a questionnaire from 6 respondents with 10 questions, showed an average value of 86.79%, which means that the application functions well and is in line with expectations.