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Analisis Sentimen Objek Wisata Di Kabupaten Banggai Laut Menggunakan Metode Naive Bayes Fatmawati; Husdi; Kartika Chandra Pelangi; Rofiq Harun
Jurnal Ilmiah Ilmu Komputer Banthayo Lo Komputer Vol 3 No 1 (2024): Mei 2024
Publisher : Teknik Informatika Fakultas Ilmu Komputer Universitas Ichsan Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37195/balok.v3i1.882

Abstract

Abstract - are carried out and a place to have fun for a long time to achieve satisfaction, enjoy good service, and bring home beautiful memories of the tourist attractions. In Banggai Laut Regency, many tourist attractions are attractive for tourism activities. The number of visitors increases every year. The discussion about tourist attractions in Banggai Laut Regency is interesting to the local community. There are a lot of public comments about the tourist attractions in Banggai Laut. The number of opinions about tourist attractions in Banggai Laut makes it difficult to determine the sentiment of the comments manually. Therefore, sentiment analysis is required to classify the comments and whether or not they tend to be positive. In this case, this study employs the Naïve Bayes algorithm to classify the problems. Based on the sentiment analysis, it is proven that the Naïve Bayes method or algorithm can classify comments with good results. The accuracy generated in this sentiment analysis is 87%, with a division of training data of 90% and test data of 10%. The acquisition of these accuracy results indicates that the proposed algorithm has a Fairly Good diagnostic level. Keywords: sentiment analysis, tourist attraction, Naïve Bayes
Application of Forward Chaining and Rule-Based Reasoning Methods to Design an Expert System for Pregnant Women Disease Diagnosis in a Private Hospital Tahir, Abdul; Hendriyanto, Donny; Faizah, Ana; Anshory, Jamil; Harun, Rofiq
Jurnal Informasi dan Teknologi 2024, Vol. 6, No. 1
Publisher : SEULANGA SYSTEM PUBLISHER

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.60083/jidt.v6i1.480

Abstract

This research aims to discover how to create and implement an expert system for prenatal disease diagnosis. To prepare this study, the author employed several data collection techniques, including observation, interviews, and a literature review. The system to be designed was developed using an object-oriented paradigm and a Rapid Application Development (RAD) technique. Multiple development stages are involved in creating RAD, including requirement planning, workshop design, and implementation. Based on the study findings, it was discovered that the PHP programming language, MySQL database management system, Apache web server, UML tool, and RAD system development methodology were used to create an expert system for identifying illnesses in expectant mothers. The forward chaining method is used for this expert system, where the first stages are to create an inference tree and set rules. This system likewise computes the consistency test using the Bayes theorem method. With an 80% accuracy rate, SISPADIBU can be used as a diagnostic tool for disorders related to pregnancy. SISPADIBU can use the user-entered symptoms to present the diagnosis results. According to the survey results, 80% of users said that SISPADIBU was highly user-friendly, that the layout display was simple to use, and that it was constructive in educating users about pregnancy disorders.
Increasing Productivity in CPO Production Using The Objective Matrix Method Irwansyah, Defi; Erliana, Cut Ita; Fadlisyah, Fadlisyah; Ula, Mutammimul; Fahrozi, Mahlil; Harun, Rofiq
International Journal of Engineering, Science and Information Technology Vol 2, No 2 (2022)
Publisher : Malikussaleh University, Aceh, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (345.087 KB) | DOI: 10.52088/ijesty.v2i2.232

Abstract

PT. Ika Bina Agro Wisesa (IBAS) is a company that produces products in the form of crude oil or CPO (Crude Palm Oil). The company sets a minimum production target of FFB that must be processed to reach 30 tons in one boiling with a minimum production target of 600 tons/day. The company is required to increase productivity. The problem so far is that the company has never measured the productivity of the production process, which will then affect the achievement of production targets. Measurement of productivity is critical because the measursizeoductivity can determine whether the company meets productivity targets for production or not. Therefore, it is necessary to measure productivity to assess the value of productivity and efforts to increase productivity in CPO production and how to increase productivity in CPO production and efforts to increase productivity using the Objective Matrix (OMAX) method at PT. Ika Bina Agro Wisesa. Analysis of productivity using the OMAX method, ratio 3 (labor productivity) and ratio 4 (machine productivity) has a very high percentage of poor performance, which means that ratio and 4 have an insufficient level of productivity. Unlike the case with the achievement of productivity ratio 1 (productivity of raw materials) and ratio 2 (productivity of working hours) wh, ich shows a low percentage of poor performance, which means that the productivity level of ratio one and ratio 2 has a better productivity level than ratio three and ratio 4 Analysis The results of the productivity index in the company decreased and increased for each month, in November it experienced a decrease of -79.49, while in December it experienced a significant increase in the amount of 595.02 and January at 69.98. in February decreased to -23.63. Furthermore, productivity in March - September 2021 was unstable, with an increase and dropped for July, a decrease of -0.64 and, a slight increase in August of 0.28.
Penerapan Algoritma Particle Swarm Optimization dalam Meningkatkan Kualitas Layanan Routing Pada Jaringan Wireless Syahrul Usman; Rofiq Harun; Sudirman Melangi; Muh Halqi Ashar Monoarfa
Jurnal Ilmiah Ilmu Komputer Banthayo Lo Komputer Vol 3 No 2 (2024): November 2024
Publisher : Teknik Informatika Fakultas Ilmu Komputer Universitas Ichsan Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37195/balok.v3i2.1198

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Penelitian ini dapat bertujuan mengetahui hasil proses Penerapan Algoritma PSO dalam meningkatkan kualitas layanan routing pada jaringan wireless Dalam penelitian ini menggunakan software pendukung yaitu Python, GNS3, Wireshark. Dalam tahapan penelitian ini meliputi tahap pengujian sistem, pengembangan, desain, dan analisis. Pengujian dan penelitian ini dilakukan mengunakan jaringan nirkabel (wireless network) yang digunakan di lingkungan objek pengadaan internet. Dalam konteks ini, jaringan nirkabel tersebut menjadi objek utama yang akan ditingkatkan kualitas layanannya melalui penggunaan algoritma PSO dalam pengaturan routing. Dengan demikian, algoritma PSO berhasil menentukan rute optimal dengan total Delay terkecil yang diperoleh oleh Partikel. PSO bukan hanya menghasilkan solusi yang lebih optimal dibandingkan dengan pendekatan manual atau default, tetapi juga memungkinkan eksplorasi berbagai kemungkinan solusi secara efisien. Kata Kunci: Algoritma PSO,Wireless, Pyhton, GNS3, Wireshark
PERANCANGAN INTERFACE MOBILE START UP “SERVICE IN” MENGGUNAKAN METODE DESIGN THINKING DAN ANALISIS GSTALT Lubis, Hendarman; Harun, Rofiq; Rahma, Dea Wemona; Satrinia, Dwina
TRANSFORMASI Vol 21, No 1 (2025): TRANSFORMASI
Publisher : STMIK BINA PATRIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56357/jt.v21i1.413

Abstract

The development of digital technology has encouraged the emergence of various mobile application-based services to facilitate daily activities. The Service In application is present as a digital start-up solution that provides online technician booking services via mobile devices. The development method used in this study is the Design Thinking Method which consists of the stages of Empathize, Define, Ideate, Prototype and Test. The GSTALT principle consisting of; Proximity, Similarity, Common-region, Focal point, Continuity, Closure and Figure/ground is used in designing the user interface of the "Service In" mobile application. In this study, the UI design testing process uses the Usability Heuristic indicator to be able to observe user activity. The testing results obtained a value of 79% which indicates that the Service.in start-up falls into the user friendly criteria.Keywords: Start Up, Design Thinking, GSTALT, Service In, Usability Heuristic
Pelatihan Aplikasi SafeNet sebagai Media Pembelajaran Perlindungan Data Pribadi untuk Pelajar Berbasis Game Edukatif Latif, Isnawati Nur Afifah; Maipauw, Musa Marsel; Harun, Rofiq; 'ulya, Nurul Kholisatul; Milasari, Lisa Astria
JIPITI: Jurnal Pengabdian kepada Masyarakat Vol. 2 No. 2 (2025): Mei 2025 - JIPITI: Jurnal Pengabdian kepada Masyarakat
Publisher : PT. Technology Laboratories Indonesia (TechnoLabs)

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Kegiatan pengabdian masyarakat ini dilatarbelakangi oleh meningkatnya trend pemakaian digital di kalangan pelajar namun tidak diimbangi dengan pengertian tentang kepentingan perlindungan data pribadi. Ketidakmampuan beradaptasi dengan rendahnya akses literasi digital, terutama dalam hal perlindungan informasi internal sendiri, potensial dapat menambah risiko pencurian data dan salah gunakan identitas digital. Dalam rangka tersebut, tim pengabdi melaksanakan pelatihan aplikasi SafeNet, yang merupakan media pembelajaran berbasis permainan edukatif dan dirancang secara khusus memperkenalkan konsep perlindungan data pribadi dengan cara interaktif dan menyenangkan untuk siswa. Penyelenggaraan kegiatan terdiri atas tahap persiapan, sosialisasi, pelatihan langsung, serta akhir evaluasi pemahaman peserta. Peserta pelatihan adalah siswa-siswa SMP yang telah aktif menggunakan alat digital dalam belajar maupun dalam aktivitas sehari-harinya. Seperti ditunjukkan dari hasil kegiatan, aplikasi SafeNet lebih mampu memberikan pemahaman kepada peserta tentang baik jenis-jenis data pribadi, ancaman-ancaman paling bersifat digital, serta langkah-langkah preventif dalam pengamanan informasi pribadi. Selain itu, pendekatan game edukatif terbukti efektif dalam meningkatkan keterlibatan dan antusiasme siswa selama proses pembelajaran. Kegiatan ini diharapkan membentuk model edukasi literasi digital yang dapat direplikasi pada sekolah-sekolah lain agar menghasilkan generasi muda yang instruktif dan bertanggung jawab dalam teknologi.
PERANCANGAN INTERFACE MOBILE START UP “SERVICE IN” MENGGUNAKAN METODE DESIGN THINKING DAN ANALISIS GSTALT Lubis, Hendarman; Harun, Rofiq; Rahma, Dea Wemona; Satrinia, Dwina
TRANSFORMASI Vol 21, No 1 (2025): TRANSFORMASI
Publisher : STMIK BINA PATRIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56357/jt.v21i1.413

Abstract

The development of digital technology has encouraged the emergence of various mobile application-based services to facilitate daily activities. The Service In application is present as a digital start-up solution that provides online technician booking services via mobile devices. The development method used in this study is the Design Thinking Method which consists of the stages of Empathize, Define, Ideate, Prototype and Test. The GSTALT principle consisting of; Proximity, Similarity, Common-region, Focal point, Continuity, Closure and Figure/ground is used in designing the user interface of the "Service In" mobile application. In this study, the UI design testing process uses the Usability Heuristic indicator to be able to observe user activity. The testing results obtained a value of 79% which indicates that the Service.in start-up falls into the user friendly criteria.Keywords: Start Up, Design Thinking, GSTALT, Service In, Usability Heuristic
SISTEM INFORMASI GEOGRAFIS DALAM PENDATAAN PERTUMBUHAN PENDUDUK DIWILAYAH KECAMATAN KOTA TIMUR KOTA GORONTALO. Djauhari, Mahbub; Serwin; Harun, Rofiq
Jurnal Ilmiah Ilmu Komputer Banthayo Lo Komputer Vol 4 No 2 (2025)
Publisher : Teknik Informatika Fakultas Ilmu Komputer Universitas Ichsan Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37195/balok.v4i2.1053

Abstract

Abstract - Population growth data collection in Kota Timur Subdistrict has not been well organized. It impacts time inefficiency with limited data access by the community. This problem encourages the researcher to design a website-based Geographic Information System (GIS) application to facilitate the government's decision-making for appropriate development. This research aims to apply e-government technology in developing a GIS application to allow the urban villages and the community to access population growth data. The research result is a website application for a Geographic Information System in population growth data collection. It is designed as efficiently as possible so that it is easy for each neighborhood group head to input population growth data. It also makes it easy for the community to access population growth data in each urban village. Keywords : population growth data collection, GIS, decision making, e-government, data input efficiency