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PENGARUH MODEL PJBL PEMBELAJARAN IPS TERHADAP PENGEMBANGAN KETERAMPILAN SOSIAL PADA SISWA KELAS III Kamilah, Nayla Rosiana; Rana Gustian Nugraha; Cucun Sunaengsih
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.35365

Abstract

This study aims to examine the effect of the Project-Based Learning (PJBL) model on the social skills of third-grade elementary school students. The problem discussed is the lack of students' social skills caused by conventional learning methods that do not actively involve them. This study uses a quantitative approach with a quasi-experimental research design of the Nonequivalent Control Group Design type. To obtain the sample, a saturated sampling method was used with two classes as research objects, namely the experimental class and the control class. Data collection tools included a social skills test and observation. From the analysis results, it is clear that the PJBL model has a significant effect on improving students' social skills, as indicated by the results of the paired sample t-test and a higher N-Gain value in the experimental class. Therefore, it can be concluded that the PJBL model is more effective than conventional learning methods in improving students' social skills. In research in the context of elementary education, instructors can use PJBL as a strategy that can foster a cooperative, engaging, and meaningful learning environment, as well as encourage the development of children's social character from a young age.
Pengembangan E-book KEDASA untuk Meningkatkan Pemahaman Siswa pada Pembelajaran IPS di Sekolah Dasar Delia Novarini Cahyadi; Diah Gusrayani; Rana Gustian Nugraha
EduInovasi:  Journal of Basic Educational Studies Vol. 4 No. 2 (2024): EduInovasi:  Journal of Basic Educational Studies (In Press)
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/edu.v4i2.3566

Abstract

This research focuses on the development of a learning product called KEDASA e-book, which aims to improve students' understanding of social studies learning in grade IV SD. This research applies mixed methods, which is a combination of Research and Development (R&D) and pre-experiment methods, by applying the ADDIE development model. To test the effectiveness of the e-book, a One-Group Pretest-Posttest research design was used. Data collection methods include interviews, questionnaires, and tests, while data analysis includes descriptive quantitative analysis and inferential statistics. The results of the KEDASA e-book media validation are very promising, with percentages from material experts (90%), language experts (98.33%), and media experts (93.78%). Practical trials also showed results with the percentage results of individual trials (95.79%), small group trials (93.16%), and large group trials (95.72%) with very feasible categories that can be used without improvement. The main findings of this study show a significant increase in students' understanding of social studies learning after using the KEDASA e-book. These results prove that the KEDASA e-book is a learning media that is quite effective and can be used in elementary schools to improve students' understanding of social studies learning. Thus, this study concludes that KEDASA e-book media is proven to be a learning media that can enhance students' understanding of social studies learning and offers an interesting new approach to teaching this subject in elementary schools.
PENGARUH MODEL SNOWBALL THROWING TERHADAP LITERASI BUDAYA SISWA KELAS IV SDN JUNTIHILIR 04 Difa Siti Ridhania; Ani Nur Aeni; Rana Gustian Nugraha
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.15756

Abstract

ABSTRACT Cultural literacy is a literacy activity to improve the ability to understand, appreciate, analyze and apply knowledge about culture. This activity can be carried out to overcome the problem of students' low love and understanding of regional culture and other regional cultures in Indonesia. For this reason, it is necessary to carry out research that provides an alternative model, namely cultural literacy through the snowball throwing learning model with the aim of finding out the effect of the snowball throwing learning model and the differences between the control class and the experimental class regarding students' cultural literacy in elementary schools. The method used in this research is experimentation with a quantitative approach. The research results show that the use of the snowball throwing model has an effect on increasing student literacy by obtaining statistical test results with an average final ability score of 74 and an average N-Gain score of 0.45. The increase in literacy skills was strengthened by the results of the N-Gain average difference test which obtained a sig value. 0.005, which means that the increase in the literacy ability of the experimental class using the snowball throwing model is significantly better than the increase in the literacy ability of the control class using the conventional model. From the research results, it can be concluded that cultural literacy using the snowball throwing model can have an influence on increasing student literacy and is different from classes that use the conventional model. Thus, the snowball throwing model is suitable to be used to improve students' literacy understanding in elementary schools. Keywords: Cultural Literacy, Snowball Throwing, Learning Model
PENGEMBANGAN E-MODUL IPAS TERINTEGRASI STEM PADA MATERI SIKLUS AIR DI KELAS V SEKOLAH DASAR Desi Marliani Rahmania; Ali Ismail; Rana Gustian Nugraha
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 3 (2025): Volume 10 No3 September, 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i3.29571

Abstract

The limited integration of interactive and contextual digital learning materials in Science and Social Studies (IPAS) instruction at the elementary school level remains a considerable obstacle in the implementation of the Merdeka Curriculum. A real-world-oriented learning approach is essential to foster students’ 21st-century competencies. This study aims to develop a STEM-integrated e-module on the water cycle topic for fifth-grade students in elementary schools. The research employed a Research and Development (R&D) methodology using the ADDIE development model, which comprises five stages: Analyze, Design, Develop, Implement, and Evaluate. Data were collected through interviews and questionnaires. The product was validated by five experts, including two media experts and three content experts. The validation results indicated that the e-module achieved an average score of 96,65% from media experts and 94% from content experts, resulting in a combined score of 95,25%, which falls into the “highly valid” category. The practicality of the e-module was assessed through individual trials (n = 3; 100%), small-group trials (n = 24; 87%), and large-group trials (n = 27; 81,75%), with an overall average score of 88.6%, classified as “highly practical.” These findings confirm that the developed STEM-integrated e-module is both valid and practical, and thus appropriate to be implemented as a digital instructional material in IPAS learning on the water cycle topic at the elementary school level.
Peningkatan Pemahaman Tokoh Proklamasi pada Mata Pelajaran IPAS Kelas VI melalui Media Pop-Up Book dan Permainan Interaktif Berbasis Website Dinda Shalsa Agistie; Sartika; Salsa; Rijkha Silpiya Nur; Dita Salsabilla; Rana Gustian Nugraha
Jurnal keilmuan dan Kependidikan dasar Vol 17 No 2 (2025): Desember 2025
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah Fakultas Tarbiyah dan Keguruan Universitas Islam Negeri Sultan Maulana Hasanuddin Banten

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32678/primary.v17i2.12317

Abstract

History learning in elementary school often faces obstacles because history material tends to be abstract, making it difficult for students to understand key figures and important events. This condition was evident among sixth-grade students who showed low comprehension due to learning activities that were still dominated by lectures and simple media. This study aims to improve students’ understanding and engagement in the topic of Proclamation Figures through the use of Pop-Up Books and web-based interactive games. The method employed was Classroom Action Research (CAR), conducted in two cycles consisting of planning, implementation, observation, and reflection. Data were collected through learning outcome tests, observations of student activity, and documentation. The results showed a significant improvement from Cycle I to Cycle II, where learning mastery increased from 62.5% to 93.75%, and the class average score rose from the “fair” to “excellent” category. In addition, students' engagement and motivation also improved through visual, kinesthetic, and interactive learning activities. Thus, the use of Pop-Up Books and interactive games is proven to be effective in creating more engaging and meaningful Social Studies learning and can serve as an alternative instructional media to enhance the quality of learning in elementary schools.
IMPLEMENTASI PEMBELAJARAN BERBASIS VIDEO ANIMASI INTERAKTIF UNTUK MENINGKATKAN PEMAHAMAN PESERTA DIDIK PADA MATERI FOTOSINTESIS DI KELAS V SDN SUKARAJA 2 Sulistiawati; Novia Hani Safitri; Rika Amelia; Widiyawati; Asri Rismayanti; Rana Gustian Nugraha
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 In Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.38701

Abstract

Social studies learning in elementary schools often faces obstacles because the material tends to be more complex and abstract, making it difficult for students to understand the abstract process of photosynthesis and the use of conventional learning methods that do not actively involve students. This also occurs in fifth- grade students who do not yet understand the overall concept of photosynthesis. This study aims to improve the understanding of fifth-grade students at SDN Sukaraja 2 of photosynthesis material through the use of interactive animated video- based learning media combined with simple experimental methods, particularly in the process of photosynthesis. The research method used was Classroom Action Research (CAR) with the Kemmis and McTaggart model, which was carried out in two cycles, each cycle covering the stages of planning, implementation of actions, observation, and reflection. The research subjects consisted of 29 fifth-grade students at SDN Sukaraja 2. Data collection techniques were carried out through learning outcome tests and observation of student activities during the learning process. Data were collected through learning outcome tests, observation of student activities during the learning process, and documentation. The results showed an increase from cycle I to cycle II of 27.5%. This had a positive effect on student understanding in each cycle, as indicated by increased learning outcomes and student activity in participating in learning. In cycle II, most students achieved scores above the Minimum Passing Grade (MPG) of 75. Thus, the use of interactive animated videos and simple experiments proved to be effective in improving students' understanding of photosynthesis, especially the process of photosynthesis, and can be used as an alternative learning medium to improve and refine the learning process in elementary schools.
Meningkatkan Pemahaman Siswa Menggunakan Model Game Based Learning pada Pembelajaran IPAS Materi Kedatangan Bangsa-Bangsa Asing ke Indonesia di Kelas VI SD Lisna Agustin; Aulia Dila Pratiwi; Dian Nurlela; Nurroh Muna Mu’adah; Via Siti Fatimah; Rana Gustian Nugraha
ALSYS Vol 6 No 1 (2026): ALSYS: Jurnal Keislaman dan Ilmu Pendidikan
Publisher : Lembaga Yasin AlSys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/alsys.v6i1.8356

Abstract

Learning in the IPAS (Integrated Science and Social Studies) subject on historical topics in elementary schools is often perceived as monotonous by students, resulting in low learning focus, limited classroom participation, and learning outcomes that do not yet meet the Kriteria Ketercapaian Tujuan Pembelajaran (KKTP, Learning Objectives Achievement Criteria). This situation requires teachers to implement learning models that are more innovative, interactive, and aligned with students’ characteristics and learning needs. This study aimed to improve students’ conceptual understanding and learning outcomes through the application of a Game-Based Learning model in the topic “The Arrival of Foreign Nations in Indonesia.” The research employed a Classroom Action Research method implemented over two instructional cycles with 22 sixth-grade students at SDN Nyalindung 1 as the research subjects. Data collection techniques included cognitive tests to measure learning outcomes and observation sheets to assess students’ activity, participation, and engagement during the learning process. The results showed a positive improvement, indicated by an increase in the average student score from 75.00 in Cycle I to 85.00 in Cycle II. In addition to cognitive gains, the implementation of Game-Based Learning also significantly enhanced students’ activeness, enthusiasm, and motivation to learn. Thus, the Game-Based Learning model is effective in improving students’ understanding and learning outcomes in IPAS history learning, although further optimization of classroom management strategies and variation in game activities is still needed to ensure that classical mastery learning is achieved in a maximal and sustainable manner.
Integration of RADEC Model and Digital Worksheets to Improve Narrative Writing in Primary School Indry Anggraeni; Dadan Djuanda; Rana Gustian Nugraha
Jurnal Elementaria Edukasia Vol. 9 No. 2 (2026): JUNI
Publisher : Elementary Teacher Education Program, Majalengka University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jee.v9i2.18622

Abstract

This classroom action research aimed to improve narrative text writing skills of fourth-grade elementary school students through the integration of the RADEC (Read-Answer-Discuss-Explain-Create) learning model assisted by digital worksheets. The study involved 25 students at SDN Ujungjaya 1, Sumedang, and followed a cyclical design of planning, implementation, observation, and reflection across three cycles. Data were collected through teacher performance observation sheets, student activity observation sheets, and narrative writing skill tests assessing text structure, intrinsic story elements, and language mechanics. The baseline data showed that no students met the minimum mastery criteria. After Cycle I, student mastery increased to 24% (6 of 25 students), with teacher planning at 75% and implementation at 68%. In Cycle II, mastery rose to 32% (8 students), while teacher planning reached 79.3% and implementation 78%, with student activity improving to 76%. In Cycle III, following refinements in group division and instructional guidance, student mastery reached 76% (19 students), teacher planning achieved 92%, implementation 90%, and student activity 88%. These findings demonstrate that the RADEC model integrated with digital worksheets systematically improves narrative writing skills. The structured syntax (Read, Answer, Discuss, Explain, Create) provided a coherent framework for understanding narrative text structure, while digital worksheets facilitated interactive and engaging writing practice. This approach is recommended as an effective instructional strategy for enhancing writing skills in primary education.
Meningkatkan Hasil Belajar IPAS Materi Ciri-Ciri Khusus Makhluk Hidup Menggunakan Model Inquiry Berbantu Media Digital Sri Dhini Febriani; Anisa Lutfiah Imanillah; Anisha Mutiara; Nisa Sugiharti; Moh Hafidhull Ullum; Rana Gustian Nugraha
JURNAL PENA EDUKASI Vol. 12 No. 2 (2025): Oktober 2025
Publisher : Smart Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54314/jpe.v12i2.2575

Abstract

Abstract: Learning Natural and Social Sciences (IPAS) on the topic of special characteristics of living things requires students’ active involvement through inquiry and direct experience. However, classroom practices are often dominated by lecture-based instruction with limited use of engaging learning media, resulting in low student achievement. This study aimed to improve IPAS learning outcomes through the implementation of an inquiry learning model supported by digital media for sixth-grade students at MI Babakan Kondang. The research employed a quantitative approach using a Classroom Action Research design conducted in two cycles. The participants were 11 students. Data were collected through pre-tests, post-tests, observations, and questionnaires, and analyzed using descriptive statistical techniques. The results indicated that the mean pre-test score of 56.36 increased to 90.9 in Cycle I and 88.18 in Cycle II. Learning mastery improved from 0% at the initial stage to 90.91% in Cycle I and reached 100% in Cycle II. These findings demonstrate that inquiry-based learning supported by digital media is effective in improving IPAS learning outcomes and enhancing student engagement.Keywords: digital media; inquiry; learning outcomes Abstrak: Pembelajaran Ilmu Pengetahuan Alam dan Sosial (IPAS) pada materi ciri-ciri khusus makhluk hidup menuntut keterlibatan aktif siswa melalui proses penyelidikan dan pengalaman langsung. Praktik pembelajaran di sekolah dasar masih didominasi metode ceramah dan minim pemanfaatan media pembelajaran yang menarik sehingga berdampak pada rendahnya hasil belajar siswa. Penelitian ini bertujuan untuk meningkatkan hasil belajar IPAS melalui penerapan model pembelajaran inkuiri berbantu media digital pada siswa kelas VI MI Babakan Kondang. Penelitian menggunakan pendekatan kuantitatif dengan desain Penelitian Tindakan Kelas yang dilaksanakan dalam dua siklus. Subjek penelitian berjumlah 11 siswa. Pengumpulan data dilakukan melalui pre-test, post-test, observasi, dan kuesioner, sedangkan analisis data dilakukan secara statistik deskriptif. Hasil penelitian menunjukkan bahwa nilai rata-rata pre-test sebesar 56,36 meningkat menjadi 90,9 pada siklus I dan 88,18 pada siklus II. Persentase ketuntasan belajar juga meningkat dari 0% pada tahap awal menjadi 90,91% pada siklus I dan mencapai 100% pada siklus II. Temuan ini menunjukkan bahwa penerapan model pembelajaran inkuiri yang didukung media digital efektif dalam meningkatkan hasil belajar IPAS serta mendorong keterlibatan aktif siswa.Kata Kunci: media digital; inkuiri; hasil belajar 
Optimalisasi Media Peta Pahlawan Dalam Meningkatkan Hasil Belajar Siswa Kelas VI SD Firda Tri Mahbubatul Jannah; Ayu Anisa Oktaefi; Dita Dwi Wulandari; Gistia Erwanti; Elga Tira Trieyani; Rana Gustian Nugraha
Jurnal Lensa Pendas Vol 11 No 1 (2026): Februari
Publisher : Universitas Muhammadiyah Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33222/jlp.v11i1.5695

Abstract

Penelitian tindakan kelas ini bertujuan untuk meningkatkan hasil belajar murid kelas VI pada materi Pahlawan Nasional melalui optimalisasi penggunaan media peta pahlawan dalam pembelajaran IPS. Penelitian dilaksanakan dalam dua siklus, masing-masing meliputi perencanaan, pelaksanaan, observasi, dan refleksi. Subjek penelitian adalah murid sekolah dasar kelas VI. Pengumpulan data dilakukan melalui pretest, post-test setiap siklus, lembar observasi, serta dokumentasi pembelajaran. Data dianalisis secara deskriptif kuantitatif dan kualitatif. Hasil penelitian menunjukkan peningkatan hasil belajar murid setelah penerapan media peta pahlawan. Rata-rata nilai pretest sebesar 55,71 meningkat menjadi 62,14 pada siklus I dan meningkat lagi menjadi 70 pada siklus II. Ketuntasan belajar meningkat dari 42,85% menjadi 64,28% pada siklus II. Penggunaan media peta pahlawan meningkatkan keterlibatan, motivasi, dan kreativitas murid melalui aktivitas identifikasi dan analisis tokoh berdasarkan letak geografis. Simpulan penelitian menunjukkan media peta pahlawan efektif mendukung pembelajaran IPS interaktif dan bermakna, serta disarankan digunakan guru untuk meningkatkan kualitas pembelajaran siklus di kelas VI formal