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Journal : Journal on Education

Pengaruh Media Audio Visual terhadap Kemampuan Menulis Cerpen pada Siswa Kelas IV di SD Negeri 195 Palembang Fio Delvina Aldama; Bambang Hermansah; Mega Prasrihamni
Journal on Education Vol 5 No 4 (2023): Journal on Education: Volume 5 Nomor 4 Mei-Agustus 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v5i4.2449

Abstract

The problem encountered in the study was that the lack of ability in short story writing skills in grade IV students at SD Negeri 195 Palembang properly. This study aims to determine the effect of using audio-visual media on the ability to write short stories in grade IV students at SD Negeri 195 Palembang. The type of research used is experimental and using a one-group pretest-protest design experiment. The population of this research is SD Negeri 195 Palembang. The sample in this study was fourth grade students at SD Negeri 195 Palembang with a total of 23 students. Collection techniques in this study using tests. The instrument used is the short story writing test. The criterion for success in this research is what if the minimum average value is 76. Data analysis techniques are processed by hypothesis testing and t-test. Based on the results of the analysis conclusions show that there is a significant effect of the use of audio-visual media on the ability to write short stories in grade IV students at SD Negeri 195 Palembang, with a tcount of 3.689 > ttable of 2.079. So it can be concluded that there is an influence in the use of audio-visual media in short story writing skills in class IV elementary school students.
Pengembangan Media Wayang Karakter Binatang (Wakarbin) pada Materi Bercerita di Kelas II SDN 32 Palembang Adelina Siregar; Bambang Hermansah; Imelda Ratih Ayu
Journal on Education Vol 6 No 2 (2024): Journal on Education: Volume 6 Nomor 2 Tahun 2024
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i2.4012

Abstract

The animal character puppet media (wakarbin) developed in this study is made of plywood which is painted using watercolors that are adjusted to the color of the animal characters in the story, then given a handle so they can stand up and equipped with a story box with a background that matches the setting in the story. The research method used is R&D (Research and Development). The procedure used is the ADDIE model which consists of five stages, namely 1) Analyze, 2) Design, 3) Development, 4) Implementation, 5) Evaluation. The results of validating the development of animal character puppet media (wakarbin) on storytelling material have a high level of validity. Based on the results of criticism and suggestions as well as assessments from the validators, the responses of grade II elementary school students and teachers of SD Negeri 32 Palembang were "very valid" and "very practical". Assessments from media experts who were validated by the validator obtained a percentage of 93.33% with a very valid category. Assessment of material experts validated by the validator obtained a percentage of 86.66%, with the category "very valid". Assessment of teacher responses obtained a percentage of 90.66% with a very valid category. The practicality assessment obtained from student responses was 94.66%, in the "very practical" category.
Pengembangan Media Digital Storytelling pada Pembelajaran IPS SD untuk Membangkitkan Minat Belajar Generasi Millenial Yelda Nurul Annisa; Bambang Hermansah; Imelda Ratih Ayu
Journal on Education Vol 6 No 2 (2024): Journal on Education: Volume 6 Nomor 2 Tahun 2024
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i2.4013

Abstract

This development research aims to contribute knowledge about the development of digital media storytelling for students and for elementary school teachers. In addition, it can be used as input and reference material in the implementation of learning using learning media and motivating students Digital storytelling media is developed using the Powtoon application which contains images, animation, audio, text and video into one unit. The test subjects in this study were class III students, through the validation of media experts, material experts and language experts. The method used in this research is Developmental Research using the ADDIE (Analylis, Design, Development, Implementation, and Evaluation) model. The results of the development show that Digital Storytelling media is feasible to use based on the validation results of material experts, media experts, and language experts with a percentage of 88.83% Implementation of Digital Storytelling media is carried out on 26 students The implementation results show an overall percentage of 93.1% that the digital storytelling media developed is in the very practical category.