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The Application of Problem-Based Learning Assisted by Variety of Visual Media on Student’s Physics Learning Outcomes Yulianti Yusal; Aziza Anggi Maiyanti; M Dewi Manikta Puspitasari
Berkala Ilmiah Pendidikan Fisika Vol 11, No 1 (2023)
Publisher : Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/bipf.v11i1.14388

Abstract

This study aimed to find a significant difference between the learning outcomes of physics students taught through problem-based learning supported by a variety of visual media and those taught through conventional learning. This is to determine whether The method used in this study is quasi-experimental, using only a post-test control group design. The study population consisted of all 7th graders from public schools in South Sulawesi, and the sample was divided into two classes, an experimental class and a control class. The test vehicle for learning cognitive outcomes in the multiple-choice format of the extended material serves as a test vehicle. The sig values were obtained as a result of data analysis, i.e. based on the independent-samples t-test. (two-sided) is 0.000, which is less than the significance of 0.05, so Ho is rejected, and H1 is accepted. Thus, there is a significant difference between the physics learning outcomes of students taught through problem-based learning supported by a variety of visual media and the physics learning outcomes of students taught through conventional learning.
Pelatihan Perancangan dan Pengaplikasian Alat INTENSOR M. Dewi Manikta Puspitasari; Miftakhul Maulidina; Agus Suwardono; Elsanda Merita Indrawati; Kartika Rahayu Tri P. S
ABDIKAN: Jurnal Pengabdian Masyarakat Bidang Sains dan Teknologi Vol. 2 No. 1 (2023): Februari 2023
Publisher : Yayasan Literasi Sains Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55123/abdikan.v2i1.1658

Abstract

Technological developments have a role in the competition for metal processing in the home industry, namely the development of metal heating devices. However, the home industry needs to consider environmentally friendly metal heaters. One of the environmentally friendly metal heaters is an induction heater. Induction heater has a metal heating technique by utilizing electromagnetic induction which is more efficient than using a conventional metal heating furnace. Induction heaters have advantages in terms of easier use, efficient in terms of energy, time and temperature regulation. Induction heating is a metal heating technique by utilizing electromagnetic induction from high frequency AC waves, which is more efficient than using conventional metal heating furnaces. This problem is the basis for holding training on the design and application of the INTENSOR tool. This community service activity has had quite a good impact in: 1) increasing the knowledge and skills of metal processing business actors in designing INTENSOR tools; 2) increase the knowledge of metal processing business actors in making and applying INTENSOR tools. Community service activities are carried out for 6 months and are intended for metal processing business actors.
Rancang Bangun Alat Smart Lockdoor dengan Sensor Fingerprint dan Modul Bluetooth berbasis Arduino Mega Mohamad Bayu Setiawan; Elsanda Merita Indrawati; Miftakhul Maulidina; M. Dewi Manikta Puspitasari
G-Tech: Jurnal Teknologi Terapan Vol 7 No 4 (2023): G-Tech, Vol. 7 No. 4 Oktober 2023
Publisher : Universitas Islam Raden Rahmat, Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33379/gtech.v7i4.3071

Abstract

Ruang inventaris menjadi bagian penting karena berisi aset perusahaan yang rawan akan tindakan kejahatan dan pencurian, menjadi fokus peneliti untuk membuat alat yang bernama smart lockdoor yang dapat menjaga dan menjamin keamanannya. Tujuan penelitian ini antara lain: (1) Mengetahui rancang bangun pengembangan alat smart lockdoor dengan sensor fingerprint dan modul bluetooth berbasis arduino mega dan (2) Mengetahui sistem kerja rancang bangun pengembangan alat smart lockdoor dengan sensor fingerprint dan modul bluetooth berbasis arduino mega Penelitian ini menggunakan model prosedural untuk model pengembangannya. Penelitian ini menggunakan model prosedural untuk model pengembangannya. Hasil pengembangan alat ini yaitu (1) Rancang bangun alat smart lockdoor dengan sensor fingerprint dan modul bluetooth berbasis arduino mega yang meliputi 3 langkah proses manufaktur; dan (2) Sistem kerja dari alat smart lockdoor dengan sensor fingerprint dan modul bluetooth berbasis arduino mega meliputi 3 langkah pengaplikasian.
Rancang Bangun Alat Otomatis Pengisian Fluida Cair pada Botol berbasis Arduino Uno Indra Riyanto; Miftakhul Maulidina; Kartika Rahayu Tri Prasetyo Sari; M. Dewi Manikta Puspitasari
G-Tech: Jurnal Teknologi Terapan Vol 7 No 4 (2023): G-Tech, Vol. 7 No. 4 Oktober 2023
Publisher : Universitas Islam Raden Rahmat, Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33379/gtech.v7i4.3073

Abstract

Proses pengisian susu pada botol di industri kecil menengah masih dilakukan secara manual dengan tenaga manusia, sehingga operator harus memperhatikan volume susu dan membutuhkan waktu yang lama. Perancang pengisian fluida cair pada botol berbasis Arduino uno ini di dukung dengan sensor water flow yf-S201 untuk membaca aliran air. Tujuan dari penelitian ini untuk mengetahui sistem kerja alat pengisi fluida cair pada botol otomatis berbasis arduino uno. Penelitian yang dilakukan menggunakan model pengembangan prosedural. Hasil penelitian menunjukkan bahwa pengisian susu kedalam botol secara manual membutuhkan waktu ± 340 detik dalam 1 pengisian botol. Jika menggunakan alat pengisi botol otomatis berbasis Microcontroller Arduino Uno dan Flow sensor proses pengisian pada 1 botol membutuhkan waktu ± 210 detik. Alat ini masih memiliki kelemahan, kelemahan dari alat ini pada pengisian botol ke 5 volume turun dibandingkan dengan botol sebelumnya. 
Incubator Control System Automatic Temperature Stabilizer Bangkok Chicken with LM35 Sensor Indrawati, Elsanda Merita; Prahesti, Fidya Eka; Maulidina, Miftakhul; Suwardono, Agus; Prasetyo, Kartika Rahayu Tri; Puspitasari, M. Dewi Manikta; Anggoro, Fanny
Jurnal Edukasi Elektro Vol. 8 No. 1 (2024): Jurnal Edukasi Elektro, Volume 8, No. 1, Mei 2024
Publisher : DPTE FT UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jee.v8i1.67880

Abstract

Many cases of death of chicks in farmers are caused by drastic changes in temperature which result in stress and death of chickens. In this study the authors made a chick coop design equipped with an LM35 sensor which functions to control the temperature of the chicks. The research object is Bangkok chicken aged 7-10 days which has a temperature requirement of 300oC. The test results show that the temperature stabilizer incubator for both the sensor test separately and the integration of the incubator control system as a whole works according to the program design, this is based on the test results that the lights and fans work according to the LM35 sensor reading input with 100% accuracy where as long as 3 days of testing the average temperature of the first, second and third days is below 300oC so that the output is in the form of lights on and the fan is off. On Day 3 all the chickens were healthy and growing well.
Epistemic Game on Aplication of Newton’s Laws Puspitasari, M. Dewi Manikta
Islamic Journal of Integrated Science Education (IJISE) Vol. 2 No. 3 (2023): November
Publisher : Program Studi Tadris IPA, Fakultas Tarbiyah (IAIN) Kediri, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30762/ijise.v2i3.1267

Abstract

Epistemic games are a problem-solving strategy used by students in the process of finding solutions to a given problem. This study aims to determine the epistemic game that is owned by students in solving Newton's law application problems. The method used is a qualitative method in which student problem-solving strategies are identified in six games. The research subjects were students taking physics and biology courses. Data collection uses interviews and concept understanding tests about the application of Newton's law. The results showed that students used different games between each other to solve Newton's law application problems. The epistemic games that students have include mapping meaning to mathematics, physical mechanism, pictorial analysis, and transliteration to mathematics. Students use different games with each other to solve Newton's law application problems. The process by which students determine the solution to the problem-solving application of Newton's law is influenced by their' understanding of the material. This research is limited in the form of an epistemic game analysis of the application of Newton's law, so that further research can be carried out on other material concepts.
Pelatihan Perancangan Sistem Monitoring dan Pengatur Suhu Berbasis IoT Indrawati, Elsanda Merita; Suwardono, Agus; Prahesti, Fidya Eka; Manikta, M. Dewi; Maulidina, Miftakhul; Sari, Kartika Rahayu Tri Prasetya; Sasongko, Amirul Akbar
Jurnal Pengabdian Masyarakat Nusantara Vol 3 No 2 (2024): Juni 2024
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/dimastara.v3i2.22760

Abstract

Cuaca yang tidak menentu membawa dampak yang luar biasa pada peternak ikan khususnya ikan gurami. Perubahan cuaca yang tidak menentu ini mengakibatkan kualitas produksi ikan gurami rendah. Hal ini karena ikan gurami memiliki karakteristik jika stress terhadap perubahan suhu lingkungan maka ikan gurami akan beradaptasi dengan meningkatkan metabolisme tubuh yang menguras banyak energi sehingga dampak dari itu maka pertumbuhan produksi ikan rendah dan gampang terkena penyakit. Dampak dari perubahan cuaca yang tidak menentu mengakibatkan banyak peternak ikan gurami gulung tikar hal ini karena biaya perawatan lebih mahal dibandingkan dengan laba hasil panen ikan gurami, walaupun begitu masih banyak pemilik kolam yang memilih untuk bertahan beternak ikan gurami. Dengan resiliensi rendah para peternak ikan gurami menjalankan usaha peternakan dengan hasil tidak maksimal. Melalui kegiatan PKM ini, tim pengusul menjalankan beberapa solusi, yaitu: (1) Pemberian alat pengotrol suhu berbasis IoT yang efektif, praktis, dan efisien dalam mengatur suhu kolam ikan secara otomatis dan terukur; dan (2) Memberikan pelatihan perancangan dan pengaplikasian alat pengontrol suhu ikan gurami berbasis IoT
Penguatan Bisnis UMKM Drens Bawang Goreng Melalui Inovasi Teknologi san Smart Packaging Untuk Meningkatkan Daya Saing di Sektor Ekonomi Kreatif prahesti, Fidya Eka; Indrawati, Elsanda Merita; agus suwardono; Manikta Puspitasari, M. Dewi; Maulidina, Miftakhul; Hadi, sofyan
Jurnal Pengabdian Masyarakat Nusantara Vol 4 No 1 (2024): Desember 2024
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/dimastara.v4i1.24290

Abstract

Bawang merah merupakan bahan pokok yang sangat dibutuhkan dalam industri makanan dan rumah tangga. Namun, proses pengolahan bawang merah, terutama tahap pemotongan, sering kali menjadi kendala utama dalam meningkatkan produktivitas dan efisiensi usaha. Pada umumnya, pelaku UMKM pengolahan bawang merah masih menggunakan metode manual dalam proses pemotongan. Metode ini tidak hanya memakan waktu, tetapi juga meningkatkan risiko cedera kerja, khususnya pada tangan. Hasil dari beberapa riset data penelitian menunjukkan 18% kasus cedera kerja yang telah terjadi akibat proses pemotongan bawang merah secara manual. proses pemotongan manual membuat sistem produksi pengolahan bawang merah ini menjadi lambat dan ketergantungan dengan memberikan teknologi tepat guna dalam PKM ini, Melalui kegiatan PKM ini, tim pengusul menjalankan beberapa solusi, yaitu: (1) Pembuatan alat pemotong bawang merah otomatis yang efektif, praktis, dan efisien dalam mengatur ukuran irisan bawang merah; dan (2) Memberikan pelatihan dan pengaplikasian alat pemotong bawang merah otomatis , diharapkan solusi yang diberikan mampu membantu UMKM pengolahan bawang merah goreng untuk meningkatkan efisiensi dan efektivitas usaha, sehingga produktivitas dan profitabilitas usaha dapat meningkat.
Epistemic Game on Aplication of Newton’s Laws Puspitasari, M. Dewi Manikta
Islamic Journal of Integrated Science Education (IJISE) Vol. 2 No. 3 (2023): November
Publisher : Program Studi Tadris IPA, Fakultas Tarbiyah (IAIN) Kediri, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30762/ijise.v2i3.1267

Abstract

Epistemic games are a problem-solving strategy used by students in the process of finding solutions to a given problem. This study aims to determine the epistemic game that is owned by students in solving Newton's law application problems. The method used is a qualitative method in which student problem-solving strategies are identified in six games. The research subjects were students taking physics and biology courses. Data collection uses interviews and concept understanding tests about the application of Newton's law. The results showed that students used different games between each other to solve Newton's law application problems. The epistemic games that students have include mapping meaning to mathematics, physical mechanism, pictorial analysis, and transliteration to mathematics. Students use different games with each other to solve Newton's law application problems. The process by which students determine the solution to the problem-solving application of Newton's law is influenced by their' understanding of the material. This research is limited in the form of an epistemic game analysis of the application of Newton's law, so that further research can be carried out on other material concepts.
Pengering Maggot berbasis IoT (POTbIoT) untuk Mengatasi Keterbatasan Pakan Ternak Prasetiya, Eriska Hadi; Maulidina, Miftakhul; Puspitasari, M. Dewi Manikta; Suwardono, Agus
Nusantara of Engineering (NOE) Vol 7 No 2 (2024): Volume 7 Nomor 2 - 2024
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/noe.v7i2.23268

Abstract

Currently, there is an urgency for the need for quality animal feed that can meet the needs of all farmers. One way to overcome this is to design an efficient tool to produce quality animal feed. This study aims to design and build an IoT-based maggot dryer to increase the efficiency of the maggot drying process. Maggots, larvae of the Black Soldier Fly, are a potential alternative source of protein for livestock and fish feed. The tool designed uses a DS18B20 sensor to detect temperature and heat the maggots automatically using a Tubular Heater. This tool can be controlled remotely and provides notification when the drying process is complete by utilizing IoT. The method used is procedural development with testing carried out on several parameters such as temperature and drying time. The results of the study showed that the IoT-based maggot dryer is more efficient than the manual drying method because it can reduce the time and energy required, and produce high-quality dry maggots. This tool is expected to help farmers improve the quality and quantity of maggot production.