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ANALISIS KEMAMPUAN BERPIKIR KREATIF DALAM PEMECAHAN MASALAH DITINJAU DARI PERBEDAAN GENDER Erlinawaty Simanjuntak; Yasifati Hia; Nurliani Manurung
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol 9, No 3 (2019): SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (128.549 KB) | DOI: 10.24114/sejpgsd.v9i3.15663

Abstract

This study aims to look at how the role of gender in the creative thinking process of students, especially in solving math problems. This research is included in exploratory research with a qualitative approach. The qualitative approach was chosen because in this study the main data were written and/or spoken words. The subjects of this research are 1 semester students of mathematics education study program. The main instrument is the researcher himself while the assistive instrument uses problem solving tests, interview guidelines, and recording aids. The results of the analysis and discussion that have been done show that students who have different levels of thinking ability will also have different levels of creative thinking. Gender also influences the results of creative thinking, where in the subject of this study, the creative thinking ability of female students is better than that of men. Keywords: Creative Thinking Ability, Problem Solving, Gender Differences
Development of Mathematics Learning Videos Using Filmora to Improve Learning Outcomes for Class VIII Students of Middle School Nurliani Manurung; Inez Laurencia Simbolon
Formosa Journal of Multidisciplinary Research Vol. 2 No. 1 (2023): January, 2023
Publisher : PT FORMOSA CENDEKIA GLOBAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55927/fjmr.v2i1.2691

Abstract

The purpose of this study was to find out the validity, practicality, and find out the increase in student learning outcomes from mathematics learning videos using Filmora on statistics material for class VIII SMP Negeri 1 Onanarugu. This type of research is research and development (Research and Development) which uses the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation). The subjects in this study were class VIII-2 of SMP Negeri 1 Onanrunggu T.A. 2022/2023. The trial was conducted on 25 students. The instruments used in this study were (1) questionnaires validating learning media and questionnaires on learning media materials; (2) questionnaires on the practicality of learning videos by teachers and students; and (3) pretest and posttest questions. The results of the study show that the mathematics learning video using the developed Filmora is valid and feasible to use. This can be seen from the results of the assessment given by media experts with an average score of 3.8 and the results of the assessment by material experts with an average of 3.9, namely in the "very decent" category. The learning videos developed are also practical. The results of the practicality assessment by the teacher were obtained with a final mean of 4.00 and a final mean score of practicality by students of 3.45 in the "very practical" category. The effectiveness of learning videos is seen from the increase in student learning outcomes as seen from classical learning outcomes, namely as much as 84%.
Development of Video-Based Teaching Materials Assisted by the Sparkoll Videoscribe Application in Mathematics Learning for Grade VIII SMP N 5 Bilah Barat Nurliani Manurung; Sarah Br Sirait
Formosa Journal of Science and Technology Vol. 2 No. 1 (2023): January, 2023
Publisher : PT FORMOSA CENDEKIA GLOBAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55927/fjst.v2i1.2740

Abstract

This study aims to validate the video-based teaching materials that have been developed. Three material experts and three media experts conducted a feasibility test of video-based teaching materials using cube and block building materials, using pre and post tests to determine the effectiveness of the material. this instructional video and student answers. The subjects in this study were 31 class VIII students of SMP N 5 Bilah Barat. This study uses the ADDIE approach for development research (R&D). The research instruments included material and media expert validation sheets, pretest and posttest questions, and student answer surveys. These results obtained data validation from material experts 81.66% (Very Eligible), media experts 86.11% (Very Eligible), an increase in pretest-posttest results 0.51% in the medium category, and student responses accounted for 88.06% of total (Strongly agree). The results of the validation of video-based teaching materials assisted by Sparkol Videoscribe for learning mathematics show that teaching materials are very suitable for use as teaching materials in learning mathematics.
Pelatihan dan Pembimbingan Media Pembelajaran Berbasis Aplikasi Canva Sebagai Media Pembelajaran di Yayasan Pedidikan Nurul Hasaniah Yulita Molliq Rangkuti; Said Iskandar Al Idrus; Izwita Dewi; Nurliani Manurung; Insan Taufik; Ahmad Landong; Muhammad Noer Fadlan
Archive: Jurnal Pengabdian Kepada Masyarakat Vol. 3 No. 2 (2024): Juni 2024
Publisher : Asosiasi Pengelola Publikasi Ilmiah Perguruan Tinggi PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55506/arch.v3i2.112

Abstract

Proses pembelajaran sudah bertransformasi ke era digital 4.0. Materi pembelajaran digital diperlukan untuk meningkatkan kemampuan pemahaman dan aktivitas belajar siswa, ini merupakann urgensi sehingga kegiatan pengabdian masyarakat ini dilakukan. Tujuan adalah membuat meteri pembelajaran dengan aplikasi Canva dan pembuatan kuis interaktif mengunakan aplikasi Canva. Metode pelaksanaan dilakukan di Yayasan Pedidikan Nurul Hasaniah yang mempunyai level pendidikan dari SD hingga SMA. Kegiatan diawali dengan memberikan penjelasan pentingnya media pembelajaran, pengenalan media kuis interaktif, pengenalan canva dan implementasi pengelolaan media pembelajaran kuis interaktif. Hasil kegiatan ini menunjukkan bahwa: a) Hasil evaluasi proses melalui observasi selama kegiatan, pemahaman peserta sangat baik dan isi kegiatan dinilai baik, b) Evaluasi produk menunjukkan bahwa seluruh peserta terampil dalam membuat media Canva. c) Respon peserta pelatihan sangat positif, hal ini tercermin dari keaktifan peserta dalam menghadapi tantangan yang ada.