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PENERAPAN APLIKASI KEAMANAN INTERNET KONTEN PORNOGRAFI PADA KARANG TARUNA DI KECAMATAN TEGAL ALUR Deni Kuswoyo; Helmi Veris S.; Dudi Parulian
MEDIASI : Jurnal Kajian dan Terapan Media, Bahasa, Komunikasi Vol 1, No 3 (2020): September
Publisher : Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (498.465 KB) | DOI: 10.46961/mediasi.v1i3.145

Abstract

Penulis melihat permasalahan yang sedang dihadapi oleh Karang Taruna di antaranya karena kurangnya edukasi yang didapat di sekolah, di masyarakat, dan di rumah. Selain itu, kemudahan dalam mengakses aplikasi atau situs pornografi serta kurangnya pengawasan dari orang tua atau guru menjadi latar belakang diterapkannya aplikasi keamaan internet dari konten pornografi ini. Kegiatan ini berwujud pelatihan yang dilaksanakan selama dua hari, yakni materi pengenalan dasar menggunakan aplikasi, menganalisis aplikasi dan media yang digunakan untuk mengakses pornografi, serta penerapan aplikasi keamanan internet. Metode yang digunakan adalah observasi, pelatihan, dan evaluasi. Hasilnya, para peserta dari Karang Taruna mendapatkan wawasan dalam penggunaan handphone dan komputer agar dapat menjaga mereka dalam ancaman konten pornografi, mampu menggunakan aplikasi untuk mengelola konten pornografi pada handphone dan komputer yang dapat dimonitor.
Rancang Bangun Sistem Penjualan dengan Metodologi Berorientasi Obyek (Studi Kasus: PT. Bangsawan Cyberindo) Deni Kuswoyo
STRING (Satuan Tulisan Riset dan Inovasi Teknologi) Vol 2, No 1 (2017)
Publisher : Universitas Indraprasta PGRI Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (156.001 KB) | DOI: 10.30998/string.v2i1.1731

Abstract

In the current era of globalization, information and computer technology has a decisive role in a business competition. PT. Bangsawan Cyberindo is a company engaged in the sale of goods and services of information technology. Currently, the sales information system used has not maximized the use of the computer yet that there are still many activities using manual recording system. This manual recording makes sales staff have difficulty in recording the goods selling data because the data acquired are less accurate, slow and incomplete, leading to delays in reporting goods selling data. Besides, the accounting process has not been well conducted, so that important reports describing financial statements are not available yet. Therefore, through this paper, the author proposes the utilization of design of sales information system covering sales activities in PT.Bangsawan Cyberindo. This information system makes the data recording easier and supports the smooth running of sales information system. Then, the system also eases the report printing process based on the expected periods so that the information can be easily, quickly and accurately found and the errors can be minimized. The system is designed adopting object-oriented methodology and is implemented using programming language Visual Studio 2005 and MS Access as its database.
Storage of Text Messages on e-Book Files using Least Significant Bit and Haar Wavelet Method Muhaimin Hasanudin; Deni Kuswoyo; Boy Yuliadi
Aceh International Journal of Science and Technology Vol 10, No 3 (2021): December 2021
Publisher : Graduate Program of Syiah Kuala University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (830.979 KB) | DOI: 10.13170/aijst.10.3.21079

Abstract

This study uses the technique of incognito data and information into a container in the form of images combined with the addition of the password by using the method of Least Significant Bit (LSB) and the method of Haar Wavelet. Testing the system by sending a message in the form of a text file and an image file with the process of the original image are transformed to wear haar wavelet divided into four zones of frequency, namely LL, LH, HL and HH. Where Bit-bit Readings are planted in a zone LL and attempted insertion of the bit of the file reading into the last bit in each byte of the image file as well as can show you back the results of the message. The results of the research, i.e. images that have been processed by the method of LSB and Haar Wavelet does not change the file size, resolution, dpi and physical form image. The advantage of this method is very simple computing, oriented computers, which need less space to store and time efficient.
Analisis Perancangan Sistem Pada Sistem Informasi Penjualan PT. Bangsawan Cyberindo Deni Kuswoyo
JoMMiT Vol 7, No 1 (2023)
Publisher : Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/jommit.v7i1.753

Abstract

Pada zaman sekarang teknologi informasi berkembang dengan pesat serta mempermudahkan bagi manusia untuk membantu dalam mengerjakan setiap pekerjaan. Dengan adanya teknologi informasi pekerja dapat mengerjakan pekerjaan dengan lebih cepat dan efisien. PT. Bangsawan Cyberindo merupakan perusahaan yang sudah menggunakan sistem informasi dalam menjalankan bisnis perusahaan, khususnya dalam kegiatan penjualan. Sistem informasi penjualan yang digunakan masih memiliki beberapa permasalaan diantaranya kendala pada staff penjualan dalam menggunakan sistem informasi, penyimpanan data dan kesulitan dalam penyajian laporan yang lengkap. Penulis melakukan analisis pada percancangan sistem ini menggunakan metode uji coba dan uji kualitas sistem. Hasil dari penelitian ini adalah sistem informasi penjualan pada perusahaan sudah baik dimana dapat memberikan data atau informasi yang dibutuhkan, terkoneksi dengan jaringan LAN, mencetak laporan yang dibutuhkan dengan lengkap dan memiliki keamanan dalam penggunaan sistem informasi penjualan.
PELATIHAN MEMBUAT APLIKASI ANDROID PEMULA Deni Kuswoyo
Jurnal Pengabdian Kepada Masyarakat (PEKAMAS) Vol 1, No 1 (2021): Jurnal Pengabdian Kepada Masyarakat (PEKAMAS) JULI
Publisher : Pusat Penelitian dan Pengabdian Kepada Masyarakat Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/pkm.v1i1.271

Abstract

Perkembangan industri perangkat android pada tahun 2020 mengalami peningkatan malampai panjualan iOS Apple, yang mencari developer aplikasi android banyak dicari oleh industri kreatif. Banyak peserta yang kurang dalam keterampilan membuat aplikasi android. Diharapkan dengan pelatihan ini peserta yang mengikuti pelatihan mendapat gambaran dan pengetahuan tentang aplikasi android dan dapat mempersiapkan portofolio yang lebih baik untuk melamar pekerjaan. Metode pelatihan terdiri dari kegiatan presentasi, tanya jawab, simulasi media dan praktik membuat aplikasi secara langsung. Peserta mendapat softskill prinsip-prinsip dasar mendesain dan membuat code aplikasi , serta mampu dalam mengoperasikan software android studio.Tolak ukur keberhasilan dalam kegiatan ini kehadiran peserta mencapai angka lebih 80 % dari pendaftar
PENERAPAN GAME BASED LEARNING DALAM MATERI PEMBELAJARAN K3 DENGAN GAME “DISCOVER HAZARD IN THE WORKPLACE” Kuswoyo, Deni; Elviana, Elviana; Latif, Antina
SKANIKA: Sistem Komputer dan Teknik Informatika Vol 7 No 2 (2024): Jurnal SKANIKA Juli 2024
Publisher : Universitas Budi Luhur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36080/skanika.v7i2.3248

Abstract

Safety education in schools is usually taught conventionally by teachers, but this learning method is currently not appropriate to students' development and interests. The improvement of learning media with recreations is an elective to today's learning for understudies since they can learn utilizing a ubiquitous demonstrate (learning anyplace) without time and put imperatives. Game development research uses the Game Development Life Cycle (GDLC) method with a game based learning approach. The test results for this game use an alpha testing and beta testing approach, where there are no errors or obstacles in the game. The results of this research produced a game with the title "Discover Hazard In The Workplace". Students can learn in a fun, interesting and actively motivated way so that it is easier to understand the content presented in risk management in occupational health and safety (K3) learning.
Analisis Perancangan Sistem Pada Sistem Informasi Penjualan PT. Bangsawan Cyberindo Kuswoyo, Deni
JoMMiT Vol 7 No 1 (2023): Artikel Jurnal Volume 7 Issue 1, Juni 2023
Publisher : Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/jommit.v7i1.753

Abstract

Pada zaman sekarang teknologi informasi berkembang dengan pesat serta mempermudahkan bagi manusia untuk membantu dalam mengerjakan setiap pekerjaan. Dengan adanya teknologi informasi pekerja dapat mengerjakan pekerjaan dengan lebih cepat dan efisien. PT. Bangsawan Cyberindo merupakan perusahaan yang sudah menggunakan sistem informasi dalam menjalankan bisnis perusahaan, khususnya dalam kegiatan penjualan. Sistem informasi penjualan yang digunakan masih memiliki beberapa permasalaan diantaranya kendala pada staff penjualan dalam menggunakan sistem informasi, penyimpanan data dan kesulitan dalam penyajian laporan yang lengkap. Penulis melakukan analisis pada percancangan sistem ini menggunakan metode uji coba dan uji kualitas sistem. Hasil dari penelitian ini adalah sistem informasi penjualan pada perusahaan sudah baik dimana dapat memberikan data atau informasi yang dibutuhkan, terkoneksi dengan jaringan LAN, mencetak laporan yang dibutuhkan dengan lengkap dan memiliki keamanan dalam penggunaan sistem informasi penjualan.
PELATIHAN MEMBUAT APLIKASI ANDROID PEMULA Kuswoyo, Deni
Jurnal Pengabdian Kepada Masyarakat Vol. 1 No. 1 (2021): Juli
Publisher : Pusat Penelitian dan Pengabdian Kepada Masyarakat Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/pkm.v1i1.271

Abstract

Perkembangan industri perangkat android pada tahun 2020 mengalami peningkatan malampai panjualan iOS Apple, yang mencari developer aplikasi android banyak dicari oleh industri kreatif. Banyak peserta yang kurang dalam keterampilan membuat aplikasi android. Diharapkan dengan pelatihan ini peserta yang mengikuti pelatihan mendapat gambaran dan pengetahuan tentang aplikasi android dan dapat mempersiapkan portofolio yang lebih baik untuk melamar pekerjaan. Metode pelatihan terdiri dari kegiatan presentasi, tanya jawab, simulasi media dan praktik membuat aplikasi secara langsung. Peserta mendapat softskill prinsip-prinsip dasar mendesain dan membuat code aplikasi , serta mampu dalam mengoperasikan software android studio.Tolak ukur keberhasilan dalam kegiatan ini kehadiran peserta mencapai angka lebih 80 % dari pendaftar
Storage of Text Messages on e-Book Files using Least Significant Bit and Haar Wavelet Method Hasanudin, Muhaimin; Kuswoyo*, Deni
Aceh International Journal of Science and Technology Vol 10, No 3 (2021): December 2021
Publisher : Graduate School of Universitas Syiah Kuala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.13170/aijst.10.3.21079

Abstract

Peak discharge information is indispensable for flood control planning by taking into account the physiographic factors of the watershed. Flood occurs because the capacity of the watershed and river channels is smaller than the flood discharge. One of the causes of rivers' reduced flood flow capacity is vegetation cover and land use that cannot store rainfall. Thus, this paper aims to determine the peak discharge from the watershed's physical characteristics and land-use changes by comparing the river storage capacity in the Krueng Seunagan watershed. The rational method is used to calculate the peak discharge. Some of the data used in this study are the shapefile map provided by Geospatial Information Agency, land use, rainfall, soil types, and Landsat 8 OLI/TIRS digital imagery. Analysis of the physical characteristics of the watershed consists of morphology and morphometry. Land use in the area of the Krueng Seunagan watershed increased the peak discharge during the observation year (2003-2017). Besides the land-use factor, discharge is also influenced by high rainfall intensity and runoff coefficient obtained from land use analysis. In the Krueng Seunagan watershed area, the C value obtained was 0.0505 0.0720, indicating that the Krueng Seunagan watershed area was classified as good or harmless. The river flow density of 0.53 belongs to the medium category. The river flow increases and decreases in the flood water level, which is neither too fast nor too slow. The roundness index of the Seunagan watershed of 1.0004 indicates that the basins are widened or circular and, consequently, the rate and volume of surface runoff are fast. Krueng Seunagan watershed runoff coefficient increased by 42.51% and rainfall intensity by 37.05%, while discharge increased by 95.31%. The discharge capacity that the Krueng Seunagan River Basin can accommodate from the measurement results in the downstream watershed is 158.47 m3/sec. While the peak discharge using the rational method gets a value that varies in each year of observation from (2003-2017). The peak discharge value in 2003 amounted to 183.52 m3/sec, and the highest in 2017 amounted to 358.44 m3/sec. This shows that the river holding capacity in the Krueng Seunagan watershed will not accept the amount of peak discharge, and consequently, the flood will always occur.
User Experience of Cognitive Digital Games Among Elderly People to Prevent Dementia Khairunisa, Yuyun; Latif, Antinah; Nurwicaksono, Bayu Dwi; Kuswoyo, Deni
ABEC Indonesia Vol. 12 (2024): 12th Applied Business and Engineering Conference
Publisher : Politeknik Negeri Bengkalis

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

A few ponders have appeared that cognitive and physical work out can offer assistance diminish the hazard andindications of alzheimer's and dementia. The utilize cognitive technology can be an successful to anticipate or moderate themovement of alzheimer's and dementia. Creator past inquire about have created a crosswords memory diversion applicationwith manufactured insights highlights as a refresher as one of the reviving media for cognitive treatment for the elderly .Research was conducted to test the user experience among users, namely the pre-elderly and elderly community. The researchwas conducted on 30 elderly people at the elderly posyandu. UX encompasses all user experiences and interactions with aproduct, service, or brand. It includes the user's feelings, emotions, and context when interacting. In this case, what is evaluatedis the ease of navigation in playing games, whether this game is interesting and fun and whether there are less pleasantexperiences. The result is for the convenience of navigation has a UX score of 68.42% out of a maximum of 100%, while theassessment for the fun experience of playing this game is 76.8%. The less pleasant experience is if there is a process ofinstalling the game on a mobile device because it is quite troublesome so it needs a mentoring process. And the font sizegreatly affects the comfort of using the application, where the larger the font size, the better.