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Pelatihan Merakit Komputer untuk Panti Sosial Asuhan Anak (PSAA) Darul Inayah Wijaya, Marvin Chandra; Markus Tanubrata; Andrew Sebastian Lehman; Hendry Wong; Andreas Tianda
CARADDE: Jurnal Pengabdian Kepada Masyarakat Vol. 4 No. 2 (2021): Desember
Publisher : Ilin Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31960/caradde.v4i2.1007

Abstract

AUTOMATIC FISH FEEDER USING MICROCONTROLLER Andrew Sebastian Lehman; Joseph Sanjaya
Seminar Nasional Teknologi Informasi Komunikasi dan Industri 2017: SNTIKI 9
Publisher : UIN Sultan Syarif Kasim Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (307.064 KB)

Abstract

Padatnya aktivitas manusia membuat tingkat stress yang cukup tinggi. Kepenatan dan kejenuhan akan aktivitas juga menambah tinggi tingkat strees yang dialami. Salah satu cara yang dilakukan untuk mengurangi stress adalah menyalurkan hobi memelihara ikan.Ikan dapat dipelihara di dalam akuarium, atau di kolam. Pemberian makan ikan menjadi unsur yang utama. Ikan akan memakan semua makanan yang diberikan. Sering kali ikan peliharaan mati karena kebanyakan makanan yang dimakan. Dengan bantuan microcontroller, motor, dan sensor, jadwal dan takaran makanan ikan dapat dikontrol, sehingga meminimalkan jumlah ikan yang mati kekenyangan.
Pengenalan Komputer Disertai Pelatihan Mengetik bagi Anak Remaja Pusat Pengembangan Anak 434 Gloria Genyem Kelurahan Tabri Provinsi Papua Pin Panji Yapinus; Hendry Wong; Andrew Sebastian Lehman; Markus Tanubrata; Jonathan Chandra; Jimmy Agustian Loekito; Semuil Tjiharjadi; Marvin Chandra Wijaya; Emmanuel F. Sigit Bayu P Bayu P.; Rudianov Z.A. Parera; Oswald Vierly Yudha Wibawa; Christian Rusli; Tonny Cahyadi; Daniel Zifa Armandi; Christopher Junius Sinukaban
Jurnal ABDINUS : Jurnal Pengabdian Nusantara Vol 6 No 2 (2022): Volume 6 Nomor 2 Tahun 2022
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/ja.v6i2.16952

Abstract

Knowledge in the computer field is needed by everyone nowadays. In Papua Province, there is a Child Development Center (PPA 434) which aims to train and teach children in various fields of knowledge. Despite limited computer and internet facilities, training was provided to children to improve their computer skills. The material provided in this training is knowledge in the field of computer hardware, software and the ability to type using a computer. The training is provided using a distance learning system regularly every week for four meetings. The training results were measured using pre-test and post-test, which showed an increase in literacy skills in the computer field after participating in this training.
Faktor-faktor yang Mempengaruhi Indeks Persaingan Pariwisata Perjalanan Benny Tjandrasa; Andrew Sebastian Lehman; Mayang Permata Sari; Sheilla Rizqia Ardhani
Jurnal Bisnis dan Kewirausahaan Vol. 18 No. 2 (2022): JBK-Jurnal Bisnis dan Kewirausahaan
Publisher : Unit Publikasi Ilmiah, P3M, Politeknik Negeri Bali

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (309.02 KB) | DOI: 10.31940/jbk.v18i2.149-159

Abstract

In an effort to improve the image of tourism that will have an impact on increasing the number of tourists, the Indonesian government wants to increase the travel tourism competitiveness index. On the other hand, the risk of natural damage due to human actions and also fluctuations in the number of visitors due to the tight competition between countries is a threat to the tourism industry. In an effort to achieve sustainable tourism, the application of the latest information and communication technology is a solution to keep attracting visitors and will simultaneously maintain environmental sustainability. So far Indonesia excels in the assessment of price competitiveness, while for the assessment of information and communication technology readiness Indonesia has not been considered superior. This research was conducted with a descriptive-explanatory study approach. Using simple random sampling, samples in the form of secondary data from seven ASEAN countries from 2007 to 2019 were processed using multivariable regression to assess the magnitude of influence and significance levels of the various variables studied. The results showed that price competitiveness didn’t have a significant effect on the travel tourism competitiveness index in the ASEAN countries but there were two other factors that had a significant effect.
Pelatihan Teknik Pengambilan Gambar Video Kebaktian Secara Daring Di Vihara Buddha Gaya Bandung Pin Panji Yapinus; Marvin Chandra Wijaya; Semuil Tjiharjadi; Jimmy Agustian Loekito; Hendry Wong; Andrew Sebastian Lehman; Markus Tanubrata; Jonathan Chandra; Leon Karsen; Tonny Cahyadi; Gary Tan
Jurnal ABDINUS : Jurnal Pengabdian Nusantara Vol 7 No 1 (2023): Volume 7 Nomor 1 Tahun 2023
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/ja.v7i1.18698

Abstract

Due to the Covid-19 pandemic, some houses of worship have to carry out worship activities online. The obstacle is the human resources in a house of worship who do not yet have the ability or are accustomed to conducting online services. One of the materials that can be taught is the direction of taking online devotional videos. Through this training, it is hoped that the youth at the Vihara Gaya Buddha Bandung organization can add insight and expertise in the creation of online devotional video content. The method used is to combine online and offline training. The online method is used when viewing and learning the needs needed for training activities. The offline method provides hands-on training on how to take videos properly and correctly. The result of the training is an online service production at Vihara Buddha Gaya, Bandung. The training materials are divided into two categories, namely shooting techniques and sound systems. The success of this training was measured by conducting practical tests to assess the results of the two categories. The results of the practical test assessment showed that the training participants had 100% success in making online devotional videos properly and correctly.
Pelatihan Pembuatan Materi Pengajaran dan Penggunaan Aplikasi Perpustakaan bagi Guru SMP Swadaya Karya Cibuni Desa Indragiri Bandung Jimmy Agustian Loekito; Marvin Chandra Wijaya; Semuil Tjiharjadi; Andrew Sebastian Lehman; Markus Tanubrata; Hendry Wong; Pin Panji Yapinus; Jonathan Chandra; Yosafat Aji Pranata; Deni Setiawan; Aldi Febri Hutasoit
Jurnal ABDINUS : Jurnal Pengabdian Nusantara Vol 7 No 3 (2023): Volume 7 Nomor 3 Tahun 2023
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/ja.v7i3.19613

Abstract

Swadaya Karya Cibuni Junior High School, Indragiri Village, Bandung Regency, feels the need for a better learning system. One of them is the creation of learning materials that can be used online and offline. Therefore, it will be taught how to make teaching materials using PowerPoint accompanied by videos. Apart from that, it is necessary to use computer applications to make the process of borrowing books in the SMP Swadaya Karya Cibuni library more well-organized. The method used in this training is a direct training system in schools. Maranatha Christian University prepared the training materials and also created a library application that Swadaya Karya Middle School can use. Training is given to teachers at Swadaya Karya Junior High School directly at school. The results of this training were considered suitable by the training participants based on the survey results. The training participants felt that the materials for making these teaching materials were beneficial. In addition, the participants also thought that the library application was easy to use and very useful.
Determinan Baru untuk Mengukur Indeks Kebahagiaan Dunia Guna Mendukung Keberlanjutan Produktivitas Kerja Benny Budiawan Tjandrasa; Andrew Sebastian Lehman; Andreas Widjaja
MONETER - JURNAL AKUNTANSI DAN KEUANGAN Vol 10, No 2 (2023): Oktober 2023
Publisher : Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31294/moneter.v10i2.16036

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Dalam upaya meningkatkan kebahagiaan yang akan berdampak pada peningkatan produktivitas pekerja, diperlukan kebijakan yang tepat pada faktor penentu peningkatan kebahagiaan tersebut. Penelitian ini bertujuan mencari determinan lain yang dikenal secara internasional yang memiliki pengaruh signifikan terhadap indeks kebahagiaan, selain dari 6 indikator yang selama ini digunakan dalam pembuatan World Hapiness Report. Berdasarkan tujuan penelitian tersebut maka jenis penelitian yang digunakan adalah   penelitian eksploratif. Populasi dalam penelitian ini adalah negara-negara di kawasan ASEAN. Menggunakan simple random sampling, sampel yang digunakan adalah data dari empat negara di kawasan ASEAN dari tahun 2013 sampai 2021. Data yang digunakan dalam penelitian ini adalah data sekunder, yaitu data-data pada world happiness index, unemployment rate, inflation rate, control of corruption. Teknik pengolahan data panel yang digunakan dalam penelitian ini menggunakan regresi multivariabel dengan terlebih dahulu menentukan apakah lebih cocok menggunakan Common Effect Model, Fixed Effect Model, atau Random Effect Model.  Novelty dari penelitian ini adalah ditemukannya unemployment sebagai variabel mediator yang berpengaruh signifikan terhadap kebahagiaan. 
Dynamic Environment Augmented Reality Menggunakan Metode SLAM untuk Simulasi Penempatan Furnitur Andrew Sebastian Lehman; Benny Budiawan Tjandrasa; Joseph Sanjaya
Smart Comp :Jurnalnya Orang Pintar Komputer Vol 12, No 3 (2023): Smart Comp: Jurnalnya Orang Pintar Komputer
Publisher : Politeknik Harapan Bersama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30591/smartcomp.v12i3.4746

Abstract

Seiring berkembangnya teknologi dibidang komputer yang semakin pesat, mesin-mesin vision banyak dikembangkan seperti penggunaan Augmented Reality untuk simulasi penyimpanan objek visual. Mebel adalah objek interior yang pada saat pembeliannya memerlukan penggambaran visual. Masih banyak orang yang tidak bisa memvisualisasikan estetika penempatan objek interior yang dapat menyebabkan penyesalan pasca pembelian. Berdasarkan fakta tersebut, dikembangkan dan dibuat Software Augmented Reality yang dapat mensimulasikan penempatan mebel menggunakan bidang 3D untuk memvisualisasikan penempatan mebel.
"Indie Movie" Film Making Training for SMAK 2 BPK Penabur Bandung Students: Pelatihan Pembuatan Film “Indie Movie” Bagi Siswa SMAK 2 BPK Penabur Bandung Pin Panji Yapinus; Marvin Chandra Wijaya*; Hendry Wong; Jimmy Agustian Loekito; Jonathan Chandra; Semuil Tjiharjadi; Andrew Sebastian Lehman; Markus Tanubrata
Dinamisia : Jurnal Pengabdian Kepada Masyarakat Vol. 8 No. 2 (2024): Dinamisia: Jurnal Pengabdian Kepada Masyarakat
Publisher : Universitas Lancang Kuning

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/dinamisia.v8i2.11755

Abstract

At this time, computer lessons at the high school level still need a variety of materials to meet the progress of today's era. Computer training in various fields is indispensable for high school students. One of the fundamentals is training in filmmaking. This training teaches skills and knowledge in the fields of exposure, shooting techniques, and lighting techniques. This training is divided into eight meetings to deliver the material properly. The trainees have been very excited to participate in this filmmaking training. The final evaluation results for the training participants are given in the form of questions and practice of making films. Based on the results of the final evaluation, it was found that the average absorption capacity of the training participants reached 75%.
Pengenalan Teknik Komputer bagi Siswa SMAK 4 BPK Penabur Jakarta Wijaya, Marvin Chandra; Yapinus, Pin Panji; Loekito, Jimmy Agustian; Tanubrata, Markus; Lehman, Andrew Sebastian; Cheol, Shin Min; Wong, Karenina
Yumary: Jurnal Pengabdian kepada Masyarakat Vol. 4 No. 4 (2024): Juni
Publisher : Penerbit Goodwood

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35912/yumary.v4i4.2653

Abstract

Purpose: This service provides knowledge in the field of computer engineering. The computer engineering knowledge provided consisted of an introduction to computer systems, multimedia, and computer-controlled equipment. The participants in this service were the SMAK 4 BPK Penabur Jakarta. Methodology/approach: The method consists of four activity steps: coordination, preparation, implementation, evaluation, and report preparation. The coordination stage was performed to equalize the perceptions of the training activity material. The preparatory stage was performed to create training materials and prepare the equipment. The training participants were given material directly in the laboratory and the results of the activity were evaluated. Results/findings: The participants gained knowledge in the fields of computer systems, multimedia, and computer-controlled equipment. The results of the service evaluation tested on the participants showed that this activity was successful in improving the participants' abilities in the field of computer engineering. Limitations: Due to limited teaching time, the learning of materials was not in-depth and detailed. The teaching materials provided were limited to the initial introductory stage. Contribution: This introduction to the field of computer engineering has been provided to improve participants' abilities or insights in the field of computer technology. The learning material provided was computer technology, an introduction to technology in the multimedia field, and an introduction to computer-controlled hardware. The results of the evaluation showed that 100% of the training participants were able to absorb the material provided in this activity. The understanding gained can contribute to participants being able to choose a higher education that suits their interests.