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PEMBUATAN PROGRAM APLIKASI SISTEM PENDUKUNG KEPUTUSAN PEMILIHAN VENDOR ERP PADA PT SINAR JAYA ABADI DENGAN MENGGUNAKAN METODE WEIGHTED PRODUCT Reynold Adiputra; Bagus Mulyawan
Jurnal Ilmu Komputer dan Sistem Informasi Vol 6, No 2 (2018): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (161.528 KB) | DOI: 10.24912/jiksi.v6i2.2651

Abstract

Decision Support System (DSS) is a system that can assist a person in making decisions that are accurate and targeted. Many problems can be solved by using SPK, one of which is the selection of ERP vendors. There are several methods that can be used in building a SPK including weighted product (WP). WP is the most widely used method of solving multicriteria problems, such as in SPK ERP vendor selection. This research uses WP method in determining ERP vendor selection. In the selection of ERP vendors, there are 5 criteria that form the basis of decision-making include price, number of user license, warranty period, hardware support value, and implementation time. Price is the cost set by the vendor's owner. The number of user licenses means the number of user licenses that a company will get when purchasing an ERP vendor. Warranty Period means the length of warranty that a company will get when purchasing ERP vendors the length of the warranty period may vary depending on each vendor ERP. Hardware value support is a value used as a hardware reference that will be used to implement ERP from this value can be seen whether hardware can implement ERP or not. While the implementation time means the length of time required to implement ERP on the company. The final result in this research is to help companies to decide which ERP vendors are in accordance with the criteria of the company, so the company can easily take the decision to choose ERP vendors by looking at the results of such research.
WEBSITE SISTEM INFORMASI PEMETAAN CAGAR BUDAYA KOTA SERANG, PROVINSI BANTEN Sari Lalita; Ery Dewayani; Bagus Mulyawan
Jurnal Ilmu Komputer dan Sistem Informasi Vol 6, No 1 (2018): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (936.507 KB) | DOI: 10.24912/jiksi.v6i1.2605

Abstract

Serang city is one of the many cities that are in the region of Indonesia with a variety of attractions, some of which can be regarded as a cultural heritage. But until now, the cultural heritage of Serang City is still not so well known by the wider community. Therefore, required a media that is able to introduce the cultural heritage of Serang City to be better known through the making of the website.A “Serang City Cultural Heritage Mapping Information System Website, Banten Province" was built to assist Balai Pelestarian Cagar Budaya Banten in introducing the cultural heritage of Serang City to the public as well as facilitate the prospective tourists in viewing information about the cultural heritage. The methods used in data collection are observation, interview, and questionnaire. This software development methodology using the SDLC method consists of 5 phases, namely Planning, Analysis, Design, Implementation, and Maintenance. This website is built using using PHP and MYSQL Programming Language as database server. This website has been tested able to display data and map of cultural heritage of Serang city completely.
PEMILIHAN LAPANGAN BASKET WILAYAH JAKARTA DENGAN MENGGUNAKAN METODE K-NEAREST NEIGHBOR Andy Wijaya; Desi Arisandi; Bagus Mulyawan
Jurnal Ilmu Komputer dan Sistem Informasi Vol 8, No 1 (2020): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (323.276 KB) | DOI: 10.24912/jiksi.v8i1.11460

Abstract

Finding a Basketball Court is not easy, especially for those who come from outside Jakarta or have minimal information. There are several factors that can influence players to choose a basketball court such as price, distance and facilities. Therefore, the web was made for the recommendation of the selection of basketball courts in Jakarta using the K-NEAREST NEIGHBOR method. This method can recommend the type of field that matches the criteria entered by the court finder.
Sistem Penentuan Menu Makanan Berdasarkan Bahan Makanan Pilihan Berbasis Web dan Android Franky Yoga; Bagus Mulyawan; Manatap Dolok Lauro
Jurnal Ilmu Komputer dan Sistem Informasi Vol 9, No 2 (2021): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (165.523 KB) | DOI: 10.24912/jiksi.v9i2.13105

Abstract

Makanan menjadi salah satu kebutuhan hidup utama dari individu. Makanan yang dikonsumsi terdiri dari berbagai macam menu yang kaya akan rasa dan nutrisi yang melimpah. Untuk menentukan menu makanan, maka diperlukan bahan makanan yang digunakan sebagai bahan dasar pembuatan menu tersebut. Bahan makanan yang digunakan dapat dihasilkan secara pribadi maupun disediakan oleh alam. Untuk langsung memasak menu makanan yang diolah dari bahan makanan yang dipilih, tentunya memberikan banyak manfaat seperti dapat mengkonsumsi makanan yang bersih dan higienis, serta dapat mengurangi biaya pengeluaran makanan instan. Namun, sebagian besar masyarakat masih memiliki rasa kebingungan dalam menentukan menu makanan yang tepat berdasarkan bahan makanan yang tersedia. Hal ini tak luput dari peranan teknologi informasi dalam mempermudah aktivitas dan kegiatan manusia, bahkan dalam menentukan menu makanan sehari-hari. Masyarakat dapat memilih bahan-bahan makanan yang disediakan dan dapat mengetahui menu makanan apa saja yang dapat diolah dari bahan-bahan makanan tesebut.
APLIKASI E-COMMERCE DENGAN FITUR TOP PRODUCT MENGGUNAKAN METODE PERCEPTRON (STUDI KASUS TOKO KAMERA) Stefanus Alvin Hartono; Bagus Mulyawan; Janson Hendryli
Jurnal Ilmu Komputer dan Sistem Informasi Vol 6, No 2 (2018): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (431.642 KB) | DOI: 10.24912/jiksi.v6i2.2656

Abstract

The application e-commerce with top product feature using Perceptron method gives result making category of comment from user who gives some comment for product. The process of this method, first calculates the word weight with pre-processing that is using Term Frequency – Inverse Document Frequency (TF-IDF), then calculates comment using perceptron with weight it was specified by the training calculates.The test is done by using data from comments who user input at the product. Top procuct showed when comment was calculate with category from average good or bad reviews. The perceptron method calculate and predict the comment is inputed at the product.
Aplikasi Pemantauan Nilai dan Presensi Siswa Berbasis Mobile dan Web pada SMP ABC Bryan Aprian; Bagus Mulyawan; Desi Arisandi
Jurnal Ilmu Komputer dan Sistem Informasi Vol 5, No 2 (2017): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v5i2.1113

Abstract

ABC’s school is the one of many International school and located in the central of jakarta, Indonesia. ABS’s school have three degree including primary school, junior high school and senior high school. Universal school has two classes in each grades. Each class can provide thirty seats for students to learn.The problem in ABC’s school is the uses of manual method to manage data and make report for the student report card, this process require a lot of time and data can be damage or fault . Nowadays, technology is increasing rapidly, parents and student request the school to provide them with the fast and appropriate informartion. Therefore this application is expected to solved the problem using web and mobile. This Application is made with the programing langguage of Php and Android for the phone. We expect that ABC’s school can integrate their collection of the data and can provide student and parents with fast and appropriate information.
SISTEM TERDISTRIBUSI UNTUK COURSE MANAGEMENT SYSTEM (STUDI KASUS : FTI UNTAR) Farenco Farenco; Lely Hiryanto; Bagus Mulyawan
Jurnal Ilmu Komputer dan Sistem Informasi Vol 1, No 1 (2013): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v1i1.3070

Abstract

Distributed Systems for Course Management System is a system designed using the System Development Life Cycle (SDLC) method in order to help activities that related to teaching and learning activities in the Faculty of Information Technology Tarumanagara University. Inside the program, there are several modules, such as student attendance module, online quiz module, and lecture materials processing module. Student attendance module is used to record student attendance, and display it in a report. Course materials processing module is used to process lecture materials so later they can be used as a place to share course materials. Based on the test results, the modules in the program has gone very well and  can be accepted by the faculty. Student attendance module and the student attendance report is able to help faculty and staff departments to record and view student attendance at every teaching and learning activities.
Perancangan Aplikasi Pengelolaan Penelitian dan Pengabdian Kepada Masyarakat Berbasis Web dan Mobile Alvin Alvin; Bagus Mulyawan
Jurnal Ilmu Komputer dan Sistem Informasi Vol 5, No 2 (2017): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v5i2.1112

Abstract

Research and community service management web and mobile based is an application created to simplify submission report of research and community service. This paper presents a system for research and community service management to make report submission of research team easier by uploading their report through website, and help reviewer to do report assessment through website application. The web-based application designed with PHP programming language and Android for mobile programming language. With the existence of this application, submission and assessment report will be easier for researcher and reviewer
TRACKING TRANSAKSI PORTOFOLIO ASET INVESTASI SAHAM PERHITUNGAN AVERAGE PRICE Bagus Mulyawan; Manatap Dolok Lauro; Agus Toni
Jurnal Ilmu Komputer dan Sistem Informasi Vol 10, No 1 (2022): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v10i1.17848

Abstract

Pantau portofolio investasi saham besar di beberapa platform investasi yang berbeda. Sulitnya pemantauan aset tetap membuat sulitnya menentukan rata-rata dan nilai akhir dari suatu portofolio investasi saham, yang berdampak pada ketidaktepatan  keputusan investasi. Oleh karena itu, diperlukan suatu sistem  yang dapat membantu investor dalam memilih jenis produk keuangan dengan menghitung return dan risiko yang diharapkan serta memantau portofolio investasinya sehingga dapat mengambil keputusan investasi yang tepat.        Metode yang digunakan untuk menentukan nilai harga saham adalah metode Weighted Average, yang mempertahankan validasi pedoman perdagangan investasi. Kerugian pada saat berinvestasi dalam suatu kebijakan investasi saham diminimalkan sehingga hasil dari portofolio investasi saham tersedia dalam bentuk nasabah atau sebagai total nasabah.        Aplikasi ini membantu pedagang swasta menemukan catatan keuangan  lebih efisien dan meningkatkan, dan menemukan kerugian dan keuntungan dalam transaksi investasi saham. Aplikasi ini memungkinkan Anda untuk melihat banyak pelanggan secara bersamaan, tidak hanya satu pelanggan, tentang harga rata-rata jual beli. Hasil akhir yang ditampilkan dalam aplikasi akan berupa laporan Excel.
Pembuatan Game “Snake & Ladder Dungeon” dengan Fitur Virtual Reality Jonathan Putra Sugito; Bagus Mulyawan
Jurnal Ilmu Komputer dan Sistem Informasi Vol 5, No 2 (2017): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v5i2.1122

Abstract

E-commerce is an example among applications which provide services for the user that really popular these days. For example is online shop, it help and give strong impact to the market economic, but unfortunately e-commerce is only developed no more than a sole reason for trading company or online shop itself, and not for other purpose like apps that provide services for a lot of persons that really need it, like in department store. There is a lot of issues which usually visitors do not realize until the transaction is underway in department store, for example is a long queue, hard to find a store which location is not strategic, hard to find a wanted product that make visitors often canceled their intention to shop. This paper offering solution for the problems by creating an e-commerce application named ITEMS. ITEMS made based by web and android. With the apps, user may see the shop list, shop location, catalogue, receive notification(s) for event or sale information, also order product(s) and pay then take it after validation with QR Code. Thus with the solution, the visitors of department store be expected to feel the services provided by the system. So in the end the visitors that use the apps may enjoy the existing service and hopefuly transactions made in department store can multiply
Co-Authors Adrian Adrian Agus Toni Ahza Rafie Khalis Albert Jeremy Alvin Alvin Alvin Chandra Andy Wijaya Angga Saputra Arthian Terry Sammatha Sudarthio Aryanatta Paramita Tiratana Aurelius Ondio Lamlo Bryan Aprian Bryan Daniel Pinenda Pasaribu Caesha Rachma Dhani Calvin Alexander Chairisni Lubis Charles Yuliansen Chintia Yusnita Violetta Christian Yacobus Christopher Louis Fabian Daffa Salsabila Daniel Daniel Darius Andana Haris Dedi Trisnawarman Dedofin Dedofin Delya Delya Desi Arisandi Deza Farras Tsany Dhela Tria Afiyanti Diri Anindyah Qonita Dwi Putri Diri Anindyah Qonitah Dwi Putri Dodi Putra Edgar Lawrence Edwin Jayadi Edwin Suryaputra Eriana Retno Putri Eric Ang Eric Winata Jonathan Erica Yewinda Ery Dewayani Ery Dewayani Farenco Farenco Febryan Valentino Tansen Felix Kabonero Tanlimhuijaya Filbert Firdah Sholihah Frangky Selamat Franky Yoga Gabriel Ivan Setyaputra Garneto Alvan Gavrilla, Lioviani George Timotius Harefa Gian Ramanda Gladys Nathashya Tansen Hansenn Dustin Keane Hartanto Hartanto Helga Eva Julia Hendrawan Cahyady Hetty Karunia Tunjungsari Ita Nilasari Jane Syahwalina Kaprica Sandra Janson Hendryli Jeffrey Triguna Jonathan Putra Sugito Joshua Octavianus Joshua Saputra Julio Yan Augusto Kelvin Fernando Pinem Kelvin Kelvin Kevin kevin Kevin Marcello Jonathan Kevin Susanto Lely Hiryanto Lioviani Gavrilla Manatap Dolok Lauro Sitorus Manatap Dolok Lauro, Manatap Dolok Maulana Sandy Dermawan Meirista Wulandari Novario Jaya Perdana Peter Putra Nizar Aditya Putri Dewi Zabita Putri Oktariana Putri Shafira Rachmat Rachmat Raymond Raymond Rayvaldi Harvian Renaldy Cahya Reynold Adiputra Richard Rio Rio Sari Lalita Stefanus Alvin Hartono Stephanie Wijaya Sudono Widjaja Surono Surono Surya Halim Theresia Cynthia Lay TRI SUTRISNO Victor Victor Viny Christanti M Wimvy Nanda Tanius Wiratama Hadi Prananto Yenita Candra Sari Yongky Saputra