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PELATIHAN MENGGUNAKAN CANVA GUNA MENINGKATKAN MINAT DAN MOTIVASI BELAJAR Arnidha, Yunni; Adi Puspito, Dhimas Rinda
Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Vol 4 No 2 (2023): Jurnal Pengabdian Pendidikan Masyarakat Vol 4 No 2 (2023)
Publisher : LPPM UNIVERSITAS MUHAMMADIYAH MUARA BUNGO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/jppm.v4i2.1379

Abstract

The background of this community service is the low interest and motivation of students in learning mathematics. The low interest and learning motivation of students, especially in learning mathematics, results in students being lazy to learn mathematics. Mathematics is one of the subjects that is considered quite difficult and even very difficult to learn. This is because the math teacher is fierce and the teacher doesn't do the learning according to the character of the students. To assist in increasing students' interest and learning motivation, especially in mathematics, the author made an effort to make Booktalk, part of the e-module designed by prioritizing the character of students. The author uses the method of developing mathematics learning by utilizing the Canva application, where through this application, educators are taught to develop modules into Booktalk so that learning activities can provide new experiences for students and can increase students' interest and motivation in learning mathematics.
PELATIHAN PEMBUATAN E-BOOK MELALUI APLIKASI POWER POINT DAN ANYFLIP BAGI GURU SEKOLAH DASAR Arnidha, Yunni; Rinda Adi Puspito, Dhimas
Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Vol 5 No 1 (2024): Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Vol 5 No 1 (2024)
Publisher : LPPM UNIVERSITAS MUHAMMADIYAH MUARA BUNGO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/jppm.v5i1.1877

Abstract

The reason behind this community service is that there are several obstacles in the learning process, such as a lack of students' interest in participating in the learning process and the media used being less interesting or too ordinary. The learning process is not optimal, so some students get results below the minimum completeness criteria (KKM). Learning outcomes are influenced by several factors, one of which is the role in conveying lesson material; a person needs learning media to support the information they convey, be it visual or audio-visual media. The development of these media was carried out to make the subject matter in the learning process easy for students to understand. To help increase students' interest and motivation to learn, the author tried to create an e-book using the PowerPoint and Anyflip applications. The author uses the e-book learning media development method by utilizing the PowerPoint and Anyflip applications, where through the Anyflip application, teachers are taught to develop PowerPoint material into e-books so that learning activities can provide new experiences for students and can increase participants' interest and learning outcomes in mathematics educate.