SELIA DWI KURNIA, SELIA DWI
Universitas Negeri Jakarta

Published : 9 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 9 Documents
Search

POLA ASUH ORANG TUA DALAM PERKEMBANGAN PERILAKU SOSIAL ANAK DI TAMAN KANAK –KANAK AISYIYAH BUSTANUL ATHFALKECAMATANTANETE RIATTANG KABUPATEN BONE KURNIA, SELIA DWI
DIDAKTIKA Vol 11, No 2 (2017)
Publisher : Fakultas Tarbiyah Institut Agama Islam Negeri (IAIN) Bone

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30863/didaktika.v11i2.170

Abstract

This study examines the pattern of Parenting in the Development of Child Social Behavior in Kindergarten Aisyiyah Bustanul Athfal Tanete Riattang Sub-district Bone District. The problems statement of the research is: how is parenting pattern in the development of social behavior of children In Kindergarten Aisyiyah Bustanul Athfal Tanete Riattang Sub-district Bone District. The purpose of this research is to obtain data in depth about the condition of natural objects. The approach used in this research is descriptive qualitative, that is trying to know parenting pattern in the development of social behavior of child. The source of data in this research is 17 parents who are educated and educated in groups B (B1, B2, and B3) which are 17 children. Techniques of collecting data which are used in this research include observation, interviews, and documentation. The results of research are: parenting parenting is one of the things that affect the development of social behavior of children. The development of children's social behavior in the Aisyiyah Bustanul Athfal Kindergarten is characterized by the increasing cooperation of children, having the character of generosity, sympathy and selflessness.
PENGARUH KEGIATAN PAINTING DAN KETERAMPILAN MOTORIK HALUS TERHADAP KREATIVITAS ANAK USIA DINI DALAM SENI LUKIS KURNIA, SELIA DWI
Jurnal Pendidikan Usia Dini Vol 9 No 2 (2015): Jurnal Pendidikan Usia Dini, Volume 9 Nomor 2 November 2015
Publisher : Program Studi Magister Pendidikan Anak Usia Dini

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (448.626 KB) | DOI: 10.21009/JPUD.092.06

Abstract

Abstract: The purpose of this research were to know the effect of painting activity and fine motor skill toward the creativity of early childhood in painting art of group B of kindergarten. Method in this research used experimental research with treatment design by level 2x2. Sample of this research were 66 students. The prosedure of collecting data used multistage samplingtechnique. Analysis data in this research used two away ANAVA. The result of this research were; 1) the creativity of early childhood in painting are toward thr children who got finger painting was higher than the children who got brush painting, 2) there were interaction beetwen painting activity fine motor skill toward the creativity of early childhood in painting art, 3) the result of children creativity in painting art toward children who had high fine motor skill by giving finger painting activity were higher then children who got brush painting activity, 4) the result of the creativity of early childhood in painting art toward group who had low fine motor skill which was given in finger painting activity was lower than group who was given brush painting activity. Keywords: painting activity, fine motor skill, and creativity of early childhood in painting art
PEMANFAATAN DONGENG LET’S READ UNTUK SISWA SEKOLAH DASAR DALAM MENINGKATKAN PEMAHAMAN PERILAKU HIDUP SEHAT Rahman, Harpiana; Rahman, Harnita; Burhan, Zulkhair; Kurnia, Selia Dwi
Jurnal Penelitian Kebijakan Pendidikan Vol 15 No 1 (2022)
Publisher : Pusat Standar dan Kebijakan Pendidikan, BSKAP, Kemendikbudristek

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24832/jpkp.v15i1.590

Abstract

Health education in elementary schools (DS) which is implemented the behavior of clean and healthy life (PHBS) unable to develop the potential of students to to behave healthy consciously. The development of the concept of PHBS education in schools is implemented just by socialization and provide. So that the strategy is considered not enough to improve health literacy in students. Based on this analysis, the use of fairy tales as a means of health education in elementary schools was chosen as a smart practice in the development of education and health promotion which aims to meet the needs of students in understanding health information, especially the urgency of implementing PHBS. To measure the effectiveness of fairy tales, the measurement of knowledge change is measured by qualitative method with pre and post tests. Through this method, it was found that students who were exposed to fairy tales selected from the Let's Read application experienced a change in their level of knowledge. Before the fairy tale was held, students did not understand the values of PHBS at school. However, after the fairy tale activity, the students' knowledge level is at sixth level knowledge that students not only understand well the concept of PHBS, but students have the ability to create PHBS information well.
PEMANFAATAN DONGENG LET’S READ UNTUK SISWA SEKOLAH DASAR DALAM MENINGKATKAN PEMAHAMAN PERILAKU HIDUP SEHAT Rahman, Harpiana; Rahman, Harnita; Burhan, Zulkhair; Kurnia, Selia Dwi
Jurnal Penelitian Kebijakan Pendidikan Vol 15 No 1 (2022)
Publisher : Pusat Standar dan Kebijakan Pendidikan, BSKAP, Kemendikbudristek

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24832/jpkp.v15i1.590

Abstract

Health education in elementary schools (DS) which is implemented the behavior of clean and healthy life (PHBS) unable to develop the potential of students to to behave healthy consciously. The development of the concept of PHBS education in schools is implemented just by socialization and provide. So that the strategy is considered not enough to improve health literacy in students. Based on this analysis, the use of fairy tales as a means of health education in elementary schools was chosen as a smart practice in the development of education and health promotion which aims to meet the needs of students in understanding health information, especially the urgency of implementing PHBS. To measure the effectiveness of fairy tales, the measurement of knowledge change is measured by qualitative method with pre and post tests. Through this method, it was found that students who were exposed to fairy tales selected from the Let's Read application experienced a change in their level of knowledge. Before the fairy tale was held, students did not understand the values of PHBS at school. However, after the fairy tale activity, the students' knowledge level is at sixth level knowledge that students not only understand well the concept of PHBS, but students have the ability to create PHBS information well.
URGENSI PEMBELAJARAN SAINS DALAM MENINGKATKAN MOTIVASI BELAJAR PADA ANAK USIA DINI Kurnia, Selia Dwi
EDUCHILD (Journal of Early Childhood Education) Vol. 1 No. 1 (2019)
Publisher : Institut Agama Islam Negeri Bone

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30863/educhild.v1i1.1301

Abstract

This article is about the stimulation of early childhood learning motivation through science learning. Play activities in children will be easier motivate through science learning. This provides an opportunity for children to do directly science games, thus providing more motivation in learning process. Science learning in the form of play activities makes simple experiments that can lead to the process, observation, prediction, and communication, and other skills of children.Keywords: Childhood Learning Motivation, Science Learning.
PENERAPAN PERMAINAN PAPAN TITIAN DALAM MENGEMBANGKAN MOTORIK KASAR PADA ANAK USIA DINI Mukhlisa, Nurul; Kurnia, Selia Dwi
EDUCHILD (Journal of Early Childhood Education) Vol. 2 No. 1 (2020)
Publisher : Institut Agama Islam Negeri Bone

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30863/educhild.v2i1.1312

Abstract

Tujuan penelitian ini adalah untuk mengetahui cara penerapan permainan papan titian dalam mengembangkan motorik kasar anak usia dini pada kelompok B di Taman Kanak-kanak Nurul Yaqin Desa Uloe Kecamatan Dua Boccoe Kabupaten Bone. Metode penelitian ini menggunakan jenis penelitian kualitatif deskriptif dengan pendekatan paedagogik dan pendekatan sosiologis. Untuk memperoleh data yang diinginkan menggunakan data primer dan data sekunder, selanjutnya dianalisis dengan cara mereduksi data, mendeskripsikan data dan penarikan kesimpulan.Berdasarkan hasil penelitian, dapat disimpulkan bahwa dalam mengembangkan motorik kasar anak di Taman Kanak-kanak Nurul Yaqin melalui permainan papan titian  sangatlah efektif. Hal ini dilihat dari sebelum guru menerapkan permainan papan titian kemampuan motorik kasar anak belum berkembang dengan baik, namun setelah menerapkan permainan papan titian kemampuan motorik kasar anak berkembang dengan baik.Kata kunci: Permainan Papan Titian, Motorik Kasar, Anak Usia Dini
PENERAPAN METODE BERMAIN PERAN DALAM MENGEMBANGKAN KEMAMPUAN BAHASA PADA ANAK USIA DINI KELOMPOK B DI TAMAN KANAK-KANAK NURUL YAQIN DESA ULOE KECAMATAN DUA BOCCOE KABUPATEN BONE Fajriani, Citra; Kurnia, Selia Dwi
EDUCHILD (Journal of Early Childhood Education) Vol. 2 No. 2 (2020)
Publisher : Institut Agama Islam Negeri Bone

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30863/educhild.v2i2.1319

Abstract

Tujuan penelitian ini adalah untuk mengetahui bagaimana penerapan metode bermain peran dalam mengembangkan kemampuan bahasa anak usia dini di kelompok B Taman Kanak-Kanak Nurul Yaqin Desa Uloe Kecamatan Dua Boccoe Kabupaten Bone. Metode penelitian ini menggunakan jenis penelitian kualitatif deskriptif dengan pendekatan sosiologis, psikologis, dan paedagogik. Untuk memperoleh data yang diinginkan menggunakan data primer dan sekunder, selanjutnya dianalisis dengan cara 1. Mereduksi data, 2. Mendeskripsikan data, 3. Penarikan kesimpulan. Hasil penelitian ini menunjukan bahwa penerapan metode bermain peran dalam mengembangkan kemampuan bahasa anak usia dini sangatlah efektif. Guru memberikan kesempatan kepada anak untuk berbicara, menyimak, dan aktif ketika pembelajaran berlangsung. Selain itu guru juga memberikan motivasi kepada anak agar anak bersemangat sebelum memulai pembelajaran. Berdasarkan hasil penelitian dapat disimpulkan bahwa dalam mengembangkan kemampuan bahasa anak di TK Nurul Yaqin, metode bermain peran sangatlah efektif, dan dampak dari metode bermain peran sangatlah besar dalam mengembangkan kemampuan bahasa anak. Hal ini dilihat dari sebelum guru menerapkan metode bermain peran kemampuan bahasa anak belum berkembang dengan baik, namun setelah menerapkan metode bermain peran kemampuan bahasa anak berkembang dengan baik.Kata Kunci : Metode Bemain Peran, Kemampuan Bahasa, Anak Usia Dini
PEMANFAATAN DONGENG LET’S READ UNTUK SISWA SEKOLAH DASAR DALAM MENINGKATKAN PEMAHAMAN PERILAKU HIDUP SEHAT Rahman, Harpiana; Rahman, Harnita; Burhan, Zulkhair; Kurnia, Selia Dwi
Jurnal Penelitian Kebijakan Pendidikan Vol 15 No 1 (2022)
Publisher : Pusat Standar dan Kebijakan Pendidikan, BSKAP, Kemendikbudristek

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24832/jpkp.v15i1.590

Abstract

Health education in elementary schools (DS) which is implemented the behavior of clean and healthy life (PHBS) unable to develop the potential of students to to behave healthy consciously. The development of the concept of PHBS education in schools is implemented just by socialization and provide. So that the strategy is considered not enough to improve health literacy in students. Based on this analysis, the use of fairy tales as a means of health education in elementary schools was chosen as a smart practice in the development of education and health promotion which aims to meet the needs of students in understanding health information, especially the urgency of implementing PHBS. To measure the effectiveness of fairy tales, the measurement of knowledge change is measured by qualitative method with pre and post tests. Through this method, it was found that students who were exposed to fairy tales selected from the Let's Read application experienced a change in their level of knowledge. Before the fairy tale was held, students did not understand the values of PHBS at school. However, after the fairy tale activity, the students' knowledge level is at sixth level knowledge that students not only understand well the concept of PHBS, but students have the ability to create PHBS information well.
Pengembangan Media Busy Book Bertema Huruf Hijaiyyah untuk Meningkatkan Kemampuan Bahasa Peserta Didik di Paud Ananda Malbers Majene Sunusi, Zulfianah; Sahupala, Okky Naomi; Kurnia, Selia Dwi; Hamzah, Nurul Hazirah
Arus Jurnal Psikologi dan Pendidikan Vol 4 No 3: Oktober (2025)
Publisher : Arden Jaya Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57250/ajpp.v4i3.1791

Abstract

Penelitian ini bertujuan untuk mengembangkan media pembelajaran Busy Book bertema huruf hijaiyyah sebagai sarana untuk meningkatkan kemampuan bahasa anak usia dini di PAUD Ananda Malbers Majene. Latar belakang penelitian ini berangkat dari kebutuhan akan media pembelajaran yang menarik, interaktif, dan sesuai dengan karakteristik perkembangan anak usia dini. Metode penelitian yang digunakan adalah Research and Development (R&D) dengan mengadaptasi model Borg & Gall yang mencakup tahap analisis kebutuhan, perancangan, pengembangan produk, validasi ahli, uji coba terbatas, dan uji coba lapangan. Data dikumpulkan melalui observasi, wawancara, dan angket yang diberikan kepada guru serta peserta didik. Hasil penelitian menunjukkan bahwa media Busy Book bertema huruf hijaiyyah layak digunakan berdasarkan hasil validasi para ahli dengan kategori “sangat baik” pada aspek tampilan, isi, dan kemudahan penggunaan. Uji coba kepada anak didik menunjukkan peningkatan signifikan dalam kemampuan mengenal huruf hijaiyyah, pengucapan, serta pengayaan kosakata bahasa. Aktivitas belajar menggunakan Busy Book juga meningkatkan keterlibatan anak secara aktif dalam proses pembelajaran serta memperkuat kemampuan motorik halus mereka melalui kegiatan menyentuh, menempel, dan membuka halaman Busy Book. Dengan demikian, media Busy Book bertema huruf hijaiyyah tidak hanya berfungsi sebagai alat bantu pengenalan huruf, tetapi juga sebagai media pembelajaran interaktif yang mampu mengintegrasikan aspek bahasa, kognitif, dan psikomotorik anak. Penelitian ini merekomendasikan penggunaan Busy Book sebagai inovasi media pembelajaran berbasis nilai keislaman yang menyenangkan dan efektif dalam mengembangkan kemampuan bahasa anak usia dini.