Nunu Nurhayati, Nunu
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development of e-modules based on brain balance to improve students' mathematical creative thinking skills on geometric sequences and series material Fatmawati, Vera; Adiastuty, Nuranita; Nurhayati, Nunu
Jurnal of Math Tadris Vol 3 No 2 (2023): Journal of Math Tadris (jMt)
Publisher : Mathematic Education Departement, State Islamic University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55099/jmt.v3i2.87

Abstract

This research aims to describe the process of developing an e-module based on brain balance to improve students' mathematical creative thinking abilities on geometric sequences and series. The development of this e-module uses the Whole Brain Teaching (WBT) method, which is a brain balance method. The applications used in e-module development are Microsoft Office Word and Flip PDF Professional. This research is development research (Research and Development). The development model used in this research is the Plomp model which consists of three phases, namely the Preliminarity Phase, the Development or Prototype Phase, and the Assessment Phase. The instruments used in this research are validation sheets, practicality sheets and the N Gain Test instrument to see the effectiveness of the e-module. Based on the results of validation tests carried out by six media and material expert validators, the average score was 94.77% and was categorized as very valid. Meanwhile, based on the results of the e-module practicality test conducted on teachers and students, the average score was 91.3% and was categorized as very good. Based on the N Gain test carried out in class e-module is categorized as medium.
E-Modul Interaktif untuk Memfasilitasi Pemahaman Konsep Peserta Didik Taufik, Azin Taufik; Prayitno, Anggar Titis; Nurhayati, Nunu; Sintia, Nirma
MAJAMATH: Jurnal Matematika dan Pendidikan Matematika Vol. 7 No. 2 (2024): Vol. 7 No. 2 September 2024
Publisher : Prodi Pendidikan matematika Universitas Islam Majapahit (UNIM), Mojokerto, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36815/majamath.v7i2.3184

Abstract

The aim of this research is to develop interactive E-Module based teaching materials that are valid and easy to use to improve students' understanding of mathematical concepts. This research is included in the development research category which follows the Plomp model which consists of four steps, namely (1) preliminary research; (2) prototype stage (prototyping stage); (3) assessment stage and (4) systematic documentation stage. The instruments used in this research include validity test questionnaires, practicality test questionnaires, and tests. Product validity was evaluated by material experts with results reaching 82.3% (very valid), design experts gave an assessment of 94.2% (very valid), and language experts gave an assessment of 77.5% (valid). The practicality of this product is well proven, as was found in the practicality test, teacher responses reached 95% (very good), and the overall student response practicality test reached 90.6% (very good). Interactive e-modules have proven successful in facilitating understanding of mathematical concepts, demonstrated by a high level of concept understanding of 90%. Thus, it can be concluded that the interactive E-Module based teaching materials developed are valid and practical in helping students understand mathematical concepts
Keterampilan Mengajar Guru Sekolah Menengah di Kecamatan Pangenan, Cirebon Taufik, Azin; Riyadi, Mohamad; Nurhayati, Nunu
Empowerment Vol. 7 No. 01 (2024): Empowerment
Publisher : Program Studi Ilmu Hukum Fakultas Hukum Universitas Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/empowerment.v7i01.5115

Abstract

This service was motivated by the results of the Teacher Performance Assessment carried out at one of the schools assisted by the Madrasah Aliyah 3 Cirebon working group which stated that 60% of teachers did not have the competency skills that indicated they were professional teachers. The assessment team provided recommendations to improve teachers' teaching abilities so that the quality of learning could be better. One effort to improve teachers' teaching abilities can be done by providing training on eight basic teacher teaching abilities, training on student centered learning models and their application in preparing Learning Implementation Plans.  In order to overcome this problem, it was implemented.  on June 24 2024 training on basic teaching skills for teachers was carried out, on June 25 2024 training on student centered learning models was carried out, and on June 26 2024 feedback and evaluation of training results was carried out through the preparation of learning tool plans. The methods used in this training are lecture, question and answer and simulation methods, while the evaluation is carried out in two parts, namely evaluation during the training process and post-training evaluation.
Pengembangan e-modul interaktif berbasis canva untuk meningkatkan kemampuan pemecahan masalah matematis pada materi barisan dan deret aritmatika Adiastuty, Nuranita; Nurhayati, Nunu; Mahardhika, Tiara Dwi
AKSIOMA : Jurnal Matematika dan Pendidikan Matematika Vol 16, No 1 (2025): AKSIOMA: Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/aks.v16i1.19109

Abstract

Mathematical problem-solving skills are very important for students to master. However, students' problem-solving skills are still relatively low, one of which is in the material of arithmetic sequences and series. So it is necessary to develop teaching materials in the form of e-modules based on Canva. This study aims to develop an interactive e-module based on the Canva application as a mathematics learning medium for the topic of arithmetic sequences and series, with the goal of improving students' mathematical problem-solving skills. The research employs the Research and Development (RD) method using the ADDIE development model (Analyze, Design, Development, Implementation, Evaluation). The research subjects were 11th-grade students at SMAN 2 Kuningan. Validation was carried out by two subject matter experts and two media experts, while practicality was assessed through questionnaires completed by students and teachers. The validation results show that the interactive e-module has a very high level of validity, with a percentage of 94.67% from the subject matter experts and 91.54% from the media experts. The practicality of the e-module is also considered very practical, with a percentage of 86% from students and 90% from the teacher. The effectiveness of the e-module was evaluated based on the improvement of learning outcomes through the N-Gain test, comparing pre-test and post-test scores. The N-Gain score of 0.61 (moderate category) indicates that the use of the Canva-based interactive e-module provides a significant and effective improvement in students’ mathematical problem-solving abilities in the topic of arithmetic sequences and series. The results of the study show that the Canva-based interactive e-module is valid, practical, and effective in enhancing students' mathematical problem-solving skills.
PENGEMBANGAN E-MODUL INTERAKIF BERBASIS PROJECT BASED LEARNING UNTUK MENINGKATKAN KEMAMPUAN PEMAHAMAN KONSEP MATEMATIS Nurhayati, Nunu; Prayitno, Anggar Titis; Septiani, Ayu
SIGMA Vol 11, No 1 (2025): SIGMA
Publisher : Prodi Pendidikan Matematika FKIP Universitas Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53712/sigma.v11i1.2639

Abstract

Penelitian ini berawal dari keprihatinan terhadap rendahnya pemahaman konsep matematika di kalangan siswa. Banyak dari mereka merasa kurang antusias saat belajar matematika, salah satunya karena pembelajaran masih didominasi oleh metode ceramah, sehingga mereka kurang dilibatkan secara aktif. Selain itu, belum tersedia buku pegangan khusus untuk siswa. Satu-satunya sumber belajar hanyalah buku milik guru yang kemudian mereka salin sendiri ke buku tulis. Untuk itu, penelitian ini bertujuan mengembangkan sebuah e-modul interaktif berbasis Project Based Learning (PjBL yang tidak hanya dinyatakan valid dan praktis, tetapi juga mampu membantu siswa lebih mudah memahami konsep-konsep matematika. Penelitian dilakukan dengan pendekatan Research and Development (R&D) menggunakan model ADDIE, melibatkan 24 siswa kelas IX C di SMP Negeri 2 Lebakwangi. E-modul yang dikembangkan pun telah melalui proses penilaian oleh lima orang ahli di bidangnya, yaitu dua dosen pendidikan matematika, satu dosen sistem informasi, satu dosen desain komunikasi visual, serta satu guru matematika. Hasil validasi menunjukkan bahwa e-modul ini sangat valid, dengan nilai 92,42% untuk aspek materi dan 83,75% untuk aspek media. Uji peningkatan pemahaman menggunakan N-Gain menunjukkan hasil 0,70 yang termasuk dalam kategori peningkatan sedang. Secara keseluruhan, e-modul interaktif berbasis PjBL ini dinilai valid, praktis, Serta dapat mendampingi siswa dalam memahami konsep-konsep matematika dengan cara yang lebih mudah dan bermakna.
Pengembangan E-Modul Berbasis Keseimbangan Otak Untuk Meningkatkan Kemampuan Berpikir Kreatif Matematis Siswa pada Materi Barisan dan Deret Geometri Fatmawati, Vera; Adiastuty, Nuranita; Nurhayati, Nunu
Jurnal of Math Tadris Vol 4 No 1 (2024): Journal of Math Tadris (jMt)
Publisher : Mathematic Education Departement, State Islamic University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55099/jmt.v4i1.86

Abstract

This research aims to develop a brain balance-based module to improve students' mathematical creative thinking abilities on geometric sequences and series. The development of this e-module uses the Whole Brain Teaching (WBT) method, which is a brain balance method. The applications used in e-module development are Microsoft Office Word and Flip PDF Professional. This research is development research (Research and Development). The development model used in this research is the Plomp model which consists of three phases, namely the Preliminarity Phase, the Development or Prototype Phase, and the Assessment Phase. The instruments used in this research are validation sheets, practicality sheets and the N Gain Test instrument to see the effectiveness of the e-module. The result is that the validation test carried out by six media and material expert validators obtained an average score of 94.77% and was categorized as very valid. The results of the e-module practicality test carried out on teachers and students obtained an average score of 91.3% and were categorized as very good. Based on the N Gain test carried out in class e-module is categorized as medium.
DEVELOPMENT OF AN INTERACTIVE FLIPBOOK-BASED E-MODULE TO ENHANCE STUDENTS’ ABILITY TO UNDERSTAND MATHEMATICAL CONCEPTS IN ARITHMETIC SEQUENCES AND SERIES Adiastuty, Nuranita; Sumarni, Sumarni; Nurhayati, Nunu; Rukoyah, Siska Siti
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 14, No 4 (2025)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24127/ajpm.v14i4.11429

Abstract

This study addresses the challenges in the learning process, particularly the reliance on textbooks and limited instructional materials, leading to low mathematical conceptual understanding among students, especially in arithmetic sequences and series. To tackle this issue, an interactive flipbook-based e-module was developed to enhance students’ conceptual understanding. The aim of this study is to create valid, practical, and effective teaching materials in the form of this e-module. Using the ADDIE development model, the research comprises five phases: Analysis, Design, Development, Implementation, and Evaluation. Data analysis techniques include tests for validity, practicality, and improvements in conceptual understanding. Validity analysis yielded scores of 92.36% from media experts and 87.84% from content experts, both classified as “very valid.” Practicality analysis resulted in a score of 78.33% from teacher responses (categorized as “practical”) and 81.56% from student responses (categorized as “very practical”). The e-module successfully enhances conceptual understanding, with average pretest and posttest scores of 16.91 and 23.04, respectively. N-Gain analysis indicates an average N-Gain score of 0.88, classified as “high.” In conclusion, the developed interactive flipbook-based e-module is valid, practical, and effective in improving students' mathematical conceptual understanding.