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Development of learning media introduction to table tennis sports equipment based on augmented reality Ilham, Al; Datau, Suriyadi; Ikhsan, Haerul
Journal Of Sport Education (JOPE) Vol 7, No 1 (2024)
Publisher : Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jope.7.1.49-60

Abstract

(Indonesian)Penelitian ini bertujuan untuk mengetahui kelayakan aplikasi Jambura Table Tennis (JTT) yang merupakan produk pengembangan berbasis augmented reality pada pembelajaran tenis meja. Metode pengembangan menggunakan model Multimedia Development Life Cycle (MDLC). Adapun tahapan yang dilakukan: 1) Pengonsepan ide produk melalui wawancara dan observasi lapangan, 2) Perancangan produk yang akan dikembangkan, 3) pengumpulan bahan yang dibutuhkan, 4) Pembuatan produk, 5) Pengujian alpha dan beta oleh ahli media dan ahli isi yang menggunakan uji Gregory validasi 100% serta uji efektifitas perorangan 95,4%, uji kelompok kecil dengan subjek 7 orang 95,57% dan uji lapangan  kelayakan produk dengan subjek 33 orang kelas X SMA N 1 Dulupi sebesar 89%, 6) Pendistribusian produk aplikasi Jambura Table Tennis (JTT). Dari hasil tersebut dapat disimpulkan bahwa produk aplikasi Jambura Table Tenis (JTT) sangat valid dan layak untuk digunakan di SMAN 1 Dulupi. Adapun kelebihan dari produk ini yaitu lebih flesibel karena dapat digunakan di smartphone masing-masing siswa serta tidak memerlukan data dalam penggunaannya, sedangkan kelemahan produk yaitu hanya membahas materi tentang pengenalan peralatan tenis meja (English)This study aims to determine the feasibility of the Jambura Table Tennis (JTT) application which is a product development based on augmented reality in table tennis learning. The development method uses the Multimedia Development Life Cycle (MDLC) model. The stages carried out are: 1) Conceptualizing product ideas through interviews and field observations, 2) Designing the product to be developed, 3) collecting the required materials, 4) Making the product, 5) Alpha and beta testing by media experts and content experts using the Gregory test with 100% validation and individual effectiveness test of 95.4%, small group test with 7 subjects 95.57% and field test of product feasibility with 33 subjects of class X SMA N 1 Dulupi of 89%, 6) Distribution of the Jambura Table Tennis (JTT) application product. From these results it can be concluded that the Jambura Table Tennis (JTT) application product is very valid and feasible for use at SMAN 1 Dulupi. The advantage of this product is that it is more flexible because it can be used on each student's smartphone and does not require data for use, while the weakness of the product is that it only discusses material about introducing table tennis equipment. Copyright © The Author (s) 2024Journal of Sport Education (JOPE) is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Pengaruh Model Pembelajaran Expilicit Intruction Terhadap Kemampuan Guling Depan Senam Lantai Mateley, Rinaldy M; Ponamon, Putri Kumalasari; Hamzah, Moh Aril; Djau, Selviyan; Husain, Sabrun; Hidayat, Joni Taufik; Ikhsan, Hairul; Ilham, Al
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Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/jrpi.v2i3.31737

Abstract

This study was conducted with the aim of knowing the effect of the Explicit Instruction Learning Model on Front Roll Ability in Class VIII Students of SMP Negeri 1 Tilango. The method used in this research is an experimental method with a One-Group Pretest-Posttest Design research design. The independent variable is the Explicit Instruction Learning Model and the dependent variable is the Front Roll Ability. The sample amounted to 24 students from class VIII with the sampling technique using purposive sampling. The results of the study obtained an average pre-test value of 38.09 and an average post-test value of 43.88. The results of hypothesis testing obtained tcount ttable, namely -22.548 1.71. Thus the hypothesis that reads “There is an Effect of Expilicit Instruction Learning Model on Front Roll Ability (research study on SMP Negeri I Tilango students), can be accepted. Based on the results of this study, it can be concluded that the Expilicit Instruction Learning Model affects the Front Roll Ability of SMP Negeri I Tilango students.
Meningkatkan Hasil Belajar Senam Lantai Roll Depan Melalui Metode Pembelajaran Koperatif Tipe Jigsaw Kelas VIII-A SMP Negeri 3 Gorontalo Alamri, Moh Padel; Bantahali, Rahmad; Dama, Adriyanto; Rusman, Kasmir; Hidayat, Joni Taufik; Ikhsan, Haerul; Ilham, Al
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Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/jrpi.v2i3.31809

Abstract

His study aims to improve the results of floor gymnastics learning for front rolls through the cooperative learning method of the jigsaw type for eighth-grade students in class VIII-A at SMP Negeri 3 Gorontalo. The method used in this research is Classroom Action Research (CAR). The research design involves a procedural framework in a classroom action research conducted in stages. The data analysis results show that in cycle I, the average student achievement score is 66.94, categorized as good. After implementing corrective actions in cycle II, there was a significant improvement with an average score reaching 80.56, categorized as very good or optimal. These findings indicate that using the jigsaw type of cooperative learning method in teaching has an impact on improving the learning outcomes of floor gymnastics for front rolls. 
Meningkatkan Hasil Belajar Passing Bawah Permainan Bola Voli Melalui Model Pembelajaran TGT Buka, Riski Darma; Ruslan, Ruslan; Ilham, Al
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Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/jrpi.v2i2.31548

Abstract

Based on the results of research on the learning outcomes of lower passing in volleyball games through the TGT (Teams Games Tournament) type learning model in class XI TKJ 1 SMK N 2 Limboto, it is concluded that the TGT (Teams Games Tournament) type learning model can improve students' lower passing skills. Based on the initial data results of learning volleyball lower passing skills, students in class XI TKJ 1 SMK N 1 Limboto obtained an average score of 38.70. The results of observations of students who took the low pass rate performance test in cycle I showed that the average score was 56.24. The increase in the average score and percentage of the classification of lower passing skills in cycle II reached 87.12. These results certainly confirm the success of learning lower passing skills using the TGT (Teams Games Tournament) type learning model.
Edukasi Senam Lantai dalam Rangka Meningkatkan Keterampilan Gerak di SMA Negeri 1 Paguyaman Datau, Suriyadi; Tumaloto, Ella H; Ruslan, Ruslan; Mile, Sarjan; Kadir, Sulasikin Sahdi; Ilham, Al; Sidu, Sartin
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Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/jrpi.v2i3.33517

Abstract

This community service activity aims to provide floor gymnastics education to improve students' movement skills at SMA Negeri 1 Paguyaman. Floor gymnastics is important in physical education learning because it trains strength, balance, coordination, and flexibility of the body. Based on initial observations, the majority of students experienced difficulties in performing basic movements due to a lack of technical understanding and limited practice. This activity was carried out with a participatory educational approach through four stages: program socialization, delivery of theoretical material, demonstration of basic techniques (forward rolls, backward rolls, candle poses, and simple handstands), and evaluation through direct observation and feedback. The results of the activity showed significant improvements, where 85% of students were able to perform forward rolls and candle poses correctly, an increase from the previous 40%. Students also showed enthusiasm and active participation during the training. Physical Education teachers are committed to continuing floor gymnastics practices as part of continuous learning at the school.
HUBUNGAN KEKUATAN OTOT LENGAN DAN OTOT PERUT DENGAN KEMAMPUAN MELAKUKAN PUKULAN LOB PERMAINAN BULUTANGKIS Koli, Farhan J; Pakaya, Rosbin; Ikhsan, Haerul; Ilham, Al
Jambura Arena of Physical Education and Sports Vol 4, No 1 (2025): April
Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/japes.v4i1.25426

Abstract

Tujuan dari penelitian adalah sebagai berikut: untuk mengetahui hubungan otot lengan dengan kemampuan melakukan pukulan lob dalam permainan bulutangkis. Berdasarkan pada uraian pembahasan permasalahan di atas, maka secara empirik dapat disampaikan hal-hal sebagai berikut: Ada hubungan yang signifikan antara kekuatan otot lengan (X1) dengan kemampuan pukulan lob (Y). Hal ini dapat dibuktikan dengan perolehan harga koefisien prediktor kekuatan otot lengan sebesar 0.618. Setelah dikonsultasikan dengan harga rtabel dengan N = 17 dengan taraf signifikansi 5% = 0,482 ternyata harga rx1y = 0,618 harga rtabel 5% = 0,482. Ada hubungan yang signifikan antara kekuatan otot perut (X2) dengan kemampuan pukulan lob (Y). Hal ini dapat dibuktikan dengan perolehan harga koefisien prediktor kekuatan otot perut sebesar 0,585. Setelah dikonsultasikan dengan harga rtabel dengan N = 17 dengan taraf signifikansi 5% = 0,482 ternyata harga rx2y 0,585 harga rtabel 5% = 0,482. Ada hubungan yang meyakinkan antara koordinasi kekuatan otot lengan dan kekuatan otot perut dengan kemampuan pukulan lob (Y). 
Pelatihan Senam Kreasi Daerah Biteya di SD Negeri 75 Kota Tengah: Upaya Revitalisasi Budaya Lokal dalam Pembelajaran Penjas Tumaloto, Ella H; Ilham, Al; Kadir, Sulasikin Sahdi; Ikhsan, Haerul
Lamahu: Jurnal Pengabdian Masyarakat Terintegrasi Vol 4, No 2: August 2025
Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/ljpmt.v4i2.33957

Abstract

The lack of utilization of local wisdom-based gymnastics and the monotonous models used in Physical Education classes served as the background for the implementation of the Biteya traditional creative gymnastics training at SD Negeri 75 Kota Tengah, Gorontalo City. This training aimed to enhance the skills of teachers and students in applying culturally based PE learning. The training was carried out in three stages: preparation, implementation, and evaluation. Participants included three PE teachers and 60 students who took part in theoretical sessions, movement practice, and intensive mentoring. The results showed significant improvements: mastery of gymnastics movements increased from 18% to 95%, understanding of local cultural values rose from 30% to 92%, and readiness to implement the gymnastics in learning grew from 15% to 88%. Furthermore, participants demonstrated high enthusiasm throughout the activity. This training proved to be an effective innovation for PE learning that is enjoyable, contextual, and supports the preservation of local culture. The program has the potential to be developed into a regular school activity and inter-school competition in Gorontalo.