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ETHNOMATHEMATICS OF 100-PILLARS LIMAS HOUSE AND ITS INTEGRATION IN MATHEMATICS LEARNING FOR JUNIOR HIGH SCHOOL Nur Aziza; Somakim Somakim; Budi Mulyono
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 11, No 4 (2022)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (853.941 KB) | DOI: 10.24127/ajpm.v11i4.6207

Abstract

The purpose of this study is to explore ethnomathematicss elements in 100-Pillars Limas House and integrate it into mathematic learning. This research use ethnographic approach. The data are collected through interviews, observation, documentation, and test. The data obtained from observations and interviews are carried out by data analysis with the stages of data reduction, data display and verification. While the data obtained from the test will be analyzed by accumulating the test results of students who reach the KKM and then looking at the completeness of student learning outcomes. The results of this study indicate that: (1) there are several mathematical concepts, namely geometry and symmetry used in the construction of the 100-pillars Limas house structure and the philosophy that underlies each of the parts contained in the house. 2) its integration in learning mathematics is conducted to contextualize abstract mathematical objects so that the student will be easier to understanding mathematical concepts while introducing cultural elements to students. The learning outcomes of students after implementing ethnomathematicss-based learning shows that there are 88% of students who finished the integration of ethnomathematicss into mathematic learning in effective category.
Pelatihan pemanfaatan media flashcard berbasis computational thinking untuk pembelajaran matematika di SDN 217 Palembang Berta Panduwinata; Budi Mulyono; Hapizah; Rodi Edi; Elika Kurniadi; Ichlas Adhiguna; Amrina Rosyada; Dwi Cahya Ramadan; Nabilla Rahmadani; Anisah Triutami; Annisa Indri Yanti
Jurnal Anugerah Vol 8 No 1 (2026): Jurnal Anugerah: Jurnal Pengabdian kepada Masyarakat Bidang Keguruan dan Ilmu Pen
Publisher : Universitas Maritim Raja Ali Haji

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31629/anugerah.v8i1.7923

Abstract

Penerapan Computational Thinking (CT) dalam pembelajaran matematika semakin penting karena mendukung kemampuan berpikir kritis, sistematis, dan pemecahan masalah. Namun, guru di SDN 217 Palembang belum memiliki pemahaman yang memadai mengenai konsep CT dan penggunaan media pembelajaran berbasis CT. Kegiatan pengabdian kepada masyarakat ini bertujuan meningkatkan pemahaman guru mengenai konsep CT serta penggunaan media flashcard berbasis CT dalam pembelajaran matematika. Kegiatan dilaksanakan melalui tahapan persiapan, sosialisasi, pelatihan, implementasi, evaluasi, dan keberlanjutan program dengan melibatkan 16 guru sekolah mitra. Data dikumpulkan menggunakan tes pretest-posttest berupa 10 soal pilihan ganda yang mengukur pemahaman konsep CT dan penggunaan media flashcard berbasis CT. Data dianalisis secara deskriptif berdasarkan skor dan persentase jawaban benar peserta. Hasil menunjukkan bahwa rata-rata skor peserta meningkat dari 45 pada pretest menjadi 81,25 pada posttest, dengan peningkatan sebesar 36,25 poin. Hasil ini menunjukkan bahwa pelatihan dan pendampingan yang dilakukan efektif dalam meningkatkan pemahaman guru mengenai CT dan penggunaan media flashcard berbasis CT dalam pembelajaran matematika.
Development of Turnreative Media to Improve Understanding of Derivatives in Mathematics Learning Gelcy Vania Auliani; Merlisa; Rizma Nurfajriah Qolbi; Zulhilmi Gibran Pramudhia; Elsa Susanti; Zulkardi; Budi Mulyono; Meryansumayeka
Jurnal Riset Pendidikan dan Inovasi Pembelajaran Matematika Vol. 9 No. 2 (2025): JRPIPM DESEMBER 2025
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jrpipm.v9n2.p165-181

Abstract

This research develops a game-based interactive learning media called Turnreative, which is valid, effective, and practical for improving students’ understanding of algebraic function derivatives. The development follows the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). Data collection instruments include validation sheets, practicality sheets, pre-test and post-test questions, and interviews. The collected data were analyzed using descriptive quantitative and qualitative techniques to determine the validity, practicality, and effectiveness of the media. The subjects were three public high school students in Palembang. Validation results showed the media was very valid, with scores of 82.5% from media experts and 89.5% from material experts. In terms of practicality, teachers gave 93.52% and students 93.33%. A small-scale trial indicated a significant increase in student understanding, from an average pre-test score of 33.33 to 90 in the post-test. The results conclude that Turnreative is feasible to use as a learning medium for algebraic function derivatives and has proven to be effective and efficient in enhancing students’ mathematical problem-solving skills.
Pengembangan LKPD Digital Berbantuan GeoGebra Materi Persamaan Linear Satu Variabel untuk Mendukung Kemampuan Computational Thinking Marta Risa Putri Utami; Hapizah; Budi Mulyono
Media Pendidikan Matematika Vol. 13 No. 2 (2025): J-MPM
Publisher : Program Studi Pendidikan Matematika, FSTT, Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/mpm.v13i2.18275

Abstract

In the digital era that requires young generations to think critically, creatively, and adaptively, Computational Thinking (CT) has become an essential skill for addressing 21st-century challenges. This study aims to develop a GeoGebra-assisted digital student worksheet (LKPD) on the topic of Linear Equation in One Variable (PLSV) using the context of smoking hazards to support students’ CT skills. The research employed a design research method of the development studies type, consisting of three phases: preliminary research, development or prototyping, and assessment, involving seventh-grade students from SMP Negeri 32 Palembang. Expert validation results showed an average validity score of 87.05% (very valid category), while the practicality test obtained 84.08% (practical category). Students found the digital LKPD engaging, easy to use, and helpful for understanding concepts through contextual videos and embedded GeoGebra explorations. Therefore, the developed digital LKPD is considered valid and practical, making it a feasible and innovative learning material to support students’ Computational Thinking skills in learning Linear Equations in One Variable.