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Penyusunan Konsep Desa Wisata sebagai Acuan Rencana Pengembangan Desa Wisata Ranuyoso, Kabupaten Lumajang Fredy Nugroho Setiawan; Rizki Nufiarni; Sri Utami Budi; Arcci Tusita
Jurnal Surya Masyarakat Vol 5, No 1 (2022): November 2022
Publisher : Universitas Muhammadiyah Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26714/jsm.5.1.2022.34-42

Abstract

 Ranuyoso is one of the villages in Lumajang Regency which has the potential to become a tourism village. This potential is supported by the existence of an 8 (eight) hectare unused land owned by Perhutani, whose management rights are handed over to villagers, but its utilization has not been maximized to support the program for establishing a tourism village. Therefore, this community service program is the first step towards realizing the development of Ranuyoso as a tourism village. The activity carried out is in the form of data collection as a reference for mapping the concept of the Ranuyoso tourism village. By applying the principles of Community Based Tourism (CBT), this activity involves the active role of villagers in Focus Group Discussions (FGD), interview, and field observation. The results of this activity show that Ranuyoso village has several potentials in the form of hills, springs, fruits, and distinctive arts and culture that can be developed as assets of a tourism village. These potentials are the basis for formulating the concept of Ranuyoso tourism village, namely a tourism village that presents the integration of water tourism, culture and arts tourism, fruit tourism, and adventure tourism. In addition, this activity also resulted in a draft of cooperation agreement between Faculty of Cultural Studies Universitas Brawijaya (FCS UB) and Forest Village Community Institution (LMDH) as a legal basis for discussing cooperation related to the development of Ranuyoso..
KONTEKSTUALISASI FOLKLOR TENTANG ARJUNA, KARNA, DAN GATOTKACA KE MEDIA KOMIK DIGITAL NUSANTARA DROID WAR Nugroho Setiawan, Fredy; Nufiarni, Rizki
JURNAL ILMU BUDAYA Vol. 11 No. 2 (2023): Jurnal Ilmu Budaya
Publisher : Universitas Hasanuddin

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34050/jib.v11i2.27264

Abstract

This study seeks to reveal folkloric expressions related to Indonesian folklore in a digital comic, Nusantara Droid War. The comic was chosen because it represents Indonesian culture through the presentation of droid characters which are based on folklore, such as Arjuna, Karna, and Gatotkaca which become the objects of this study. Their portrayals are analyzed in terms of folklore process, which is related to how traditional folklore are contextualized with the social and cultural environment in the contemporary era. Therefore, Honko’s premise about folklore life phases is used as a reference to explain the phase where folkloric expression is mediated through digital comics. The results of this study indicate that the folklore of Arjuna, Karna, and Gatotkaca have experienced significant contextualization in their “second phase” of life. Contextualization occurs in the form of recycling the lores of the characters which considers commercial factor and preservation of Indonesian culture.
Kajian Intertekstual dalam Webtoon "Nusantara Droid War" Nufiarni, Rizki; Nurmansyah, M. Andhy; Setiawan, Fredy Nugroho
Haluan Sastra Budaya Vol 8, No 2 (2024)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/hsb.v8i2.78140

Abstract

LINE Webtoon is a popular digital comic platform in Indonesia that accommodates the work of local comic artists, one of which is a comic titled Nusantara Droid War (NDW). The comic carries a glocal spirit by raising the diversity of Indonesian culture through the depiction of droid characters and present them with a typical Japanese-style shonen manga plot. The intertwining of various folklore and culture of the archipelago with the popular narrative of shnen manga shows the existence of intertextuality. Therefore, this study was structured to examine the intertextuality of NDW in webtoon characters and narratives by applying Roland Barthes' postulates regarding the Five Codes of semiotic elements in texts to interpret intertextuality that is embodied in a series of lexia in NDW. The results of this study indicate that the Nusantara Droid War (NDW) text is a readerly text, although it is not absolute. The intertextuality depicted through the Five Codes: hermeneutic, proairetic, semantic, symbolic, and cultural/referential is dominated by texts originating from the Mahabharata story, legends from Indonesian folklore, and Japanese shounen anime or manga. In this case, referential code contributes the most in lexia, which also indicates that cultural texts play an important role in NDW text building. The discourse of intertextuality leads the NDW reading process to reject the 'artificial thing', namely the market logic that positions popularity and ownership of capital as the main goal in the world of entertainment, including the battle between droids in NDW.
Dari Folklore ke Wisata: Menelusuri Seni Tradisi Ranuyoso sebagai Ikon Budaya Eka, Scarletina Vidyayani; Hamamah; Nurmansyah, M. Andhy; Setiawan, Fredy Nugroho; Nufiarni, Rizki
Jurnal Gramaswara: Jurnal Pengabdian kepada Masyarakat Vol. 4 No. 1 (2024): Jurnal Gramaswara: Jurnal Pengabdian kepada Masyarakat
Publisher : Faculty of Cultural Studies, Universitas Brawijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21776/ub.gramaswara.2024.004.01.01

Abstract

Ranuyoso village in Lumajang has natural and cultural potentials that can be developed to natural, agro and traditional tourism area. Specifically, the community service aimed to develop the potential aspects of Ranuyoso's traditional arts. The project focused on documenting folklore and traditional arts to support Ranuyoso tourism. The problems that were attempted to be solved were: (1) what were traditional arts and local culture that can be documented in order to support the tourism village that will be created; and (2) what were the traditional arts that can become the tourism icon of Ranuyoso village. From the results of the service that had been carried out in Ranuyoso village, the documentation of Ranuyoso's original art was obtained, namely the art of jaran kencak, slempang dance (kopyah dance), glipang dance and kenong telok. From the results of mapping and documentation, Jaran Kencak was chosen as the tourism icon of Ranuyos.