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SISTEM MONITORING NIRKABEL VOLUME CAIRAN INFUS PASIEN MENGGUNAKAN MIKROKONTROLER ATMEGA328 Febriyansyah Ramadhan; Ricky Wahyudi
INFOTECH journal Vol. 9 No. 1 (2023)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/infotech.v9i1.5255

Abstract

The hospital is a health facility that provides diagnostic and therapeutic services to patients for various diseases and mental health problems, both surgical and non-surgical. It is a place to get healing for an illness that is suffered. At present medical devices need attention to get the right results when treating patients, of course, increasing technological sophistication. One of the common medical procedures performed on patients is to administer drugs via intravenous injection. Intravenous injection or infusion is done by inserting fluids into a vein through a needle to replace fluids or nutrients that are lost from the body. However, because the number of patients is large and each patient may require a different infusion, the nurse must check each infusion individually in each room. To overcome this problem, a tool was created that can automatically monitor the volume of infusion fluids in each patient room, so that nurses can monitor patient infusions from one place and reduce the need to check manually. The research method used is to manufacture the tool and then conduct an experiment, namely testing the tool and analyzing the results of the tool test.
SISTEM MONITORING NIRKABEL VOLUME CAIRAN INFUS PASIEN MENGGUNAKAN MIKROKONTROLER ATMEGA328 Ramadhan, Febriyansyah; Wahyudi, Ricky
INFOTECH journal Vol. 9 No. 1 (2023)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/infotech.v9i1.5255

Abstract

The hospital is a health facility that provides diagnostic and therapeutic services to patients for various diseases and mental health problems, both surgical and non-surgical. It is a place to get healing for an illness that is suffered. At present medical devices need attention to get the right results when treating patients, of course, increasing technological sophistication. One of the common medical procedures performed on patients is to administer drugs via intravenous injection. Intravenous injection or infusion is done by inserting fluids into a vein through a needle to replace fluids or nutrients that are lost from the body. However, because the number of patients is large and each patient may require a different infusion, the nurse must check each infusion individually in each room. To overcome this problem, a tool was created that can automatically monitor the volume of infusion fluids in each patient room, so that nurses can monitor patient infusions from one place and reduce the need to check manually. The research method used is to manufacture the tool and then conduct an experiment, namely testing the tool and analyzing the results of the tool test.
SISTEM MONITORING DAN PENYIRAMAN OTOMATIS TANAMAN SRIGADING (NYCTANTHES ARBOR-TRISTIS) BERBASIS IOT (INTERNET OF THINGS) DENGAN MENGGUNAKAN SENSOR KELEMBAPAN TANAH DAN SUHU RUANG PADA POT Ramadhan, Febriyansyah; Rusmala Dewi, Ita
INFOTECH journal Vol. 10 No. 1 (2024)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/infotech.v10i1.8093

Abstract

This automatic plant monitoring and watering system is designed to make it easier to manage plants around pots or indoors such as greenhouses. This tool uses two main sensors, namely the DHT11 sensor to detect temperature and the soil moisture sensor to measure soil moisture. The microcontroller used is NodeMCU ESP8266. The output of this system includes a mini water pump, DC fan, and the Blynk application on Android devices. Based on the tests that have been carried out, if the temperature is detected above 33ᵒC, the fan will activate; but if it is below 33ᵒC, the fan will turn off. When soil moisture is detected above 90ᵒC, the water pump will activate as it indicates dry soil. The Blynk app features 3 monitoring controls, including 2 LCD screens. The first LCD monitors indoor temperature, while the second LCD is used to monitor soil moisture and fan conditions. There is also a Gauge display which displays the condition of the soil moisture sensor embedded in the plant pot.
OPTIMISASI TEKNOLOGI SENSOR PADA ALAT BANTU TUNANETRA BERBASIS ARDUINO UNO Ramadhan, Febriyansyah; Ita Rusmala Dewi; Nugraha, Kresna Wibowo Dasa
INFOTECH journal Vol. 11 No. 1 (2025)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/infotech.v11i1.12962

Abstract

Sensor technology offers an innovative solution to enhance the effectiveness of navigation aids for the visually impaired. This study optimizes the performance of the HC-SR04 ultrasonic sensor and Water Level sensor in an Arduino Uno-based device through sensor calibration, refinement of data processing algorithms, and simulations under various environmental conditions. The test results show an improvement in obstacle detection accuracy of up to ±2 cm and a faster response time for the Water Level sensor with an optimal threshold of 750. Algorithm optimization successfully reduces response time by 15%, accelerating buzzer alerts. The system becomes more adaptive to environmental variations, such as narrow spaces and temperature changes. Further development may include adding light sensors or GPS to enhance functionality and user safety.
ANALISIS KOMPARATIF PENDEKATAN REKAYASA SISTEM EMBEDDED BERBASIS MIKROKONTROLER DALAM OPTIMALISASI KINERJA REAL-TIME DAN EFISIENSI ENERGI Dewi, Ita Rusmala; Ramadhan, Febriyansyah
JURNAL TEKNOLOGI INFORMASI Vol 11, No 1 (2025): Jurnal Teknologi Informasi
Publisher : Universitas Respati Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52643/jti.v11i1.6463

Abstract

Penelitian ini menyajikan analisis komparatif terhadap lima jurnal internasional terkini yang membahas pendekatan rekayasa sistem embedded berbasis mikrokontroler, dengan fokus utama pada optimalisasi kinerja real-time dan efisiensi konsumsi energi. Studi ini bertujuan untuk mengidentifikasi strategi desain, teknik implementasi, serta kecenderungan pengembangan sistem embedded modern, terutama dalam domain sensor pintar, kendali waktu nyata, dan sistem operasi ringan. Metodologi yang digunakan adalah studi pustaka terstruktur, yang mencakup identifikasi topik utama, pendekatan teknis, serta kelebihan dan keterbatasan dari masing-masing artikel. Hasil analisis menunjukkan bahwa tren pengembangan sistem embedded saat ini mengarah pada integrasi kecerdasan buatan langsung di mikrokontroler (AI on MCU), peningkatan efisiensi daya melalui optimasi kernel dan scheduler, serta pendekatan co-design perangkat keras dan lunak untuk mengatasi keterbatasan sumber daya. Penelitian ini memberikan kontribusi dalam memetakan arah perkembangan sistem embedded berbasis mikrokontroler sekaligus memberikan rekomendasi bagi pengembang dan peneliti di bidang sistem tertanam. Kata kunci: sistem embedded, mikrokontroler, real-time, efisiensi energi, komparatif, AI on MCU.
Evaluasi Efektivitas Sistem Manajemen Pelanggan (CRM) pada Perusahaan Telekomunikasi Indonesia Segmen Private Banking Service dalam Meningkatkan Pengawalan Order Fahmi, Nur; Irawan, Debi; Ramadhan, Febriyansyah; iqbal , Muhammad; Sundawa, Firdiansyah
Jurnal Sosial Teknologi Vol. 5 No. 7 (2025): Jurnal Sosial dan Teknologi
Publisher : CV. Green Publisher Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59188/jurnalsostech.v5i7.32327

Abstract

Perusahaan telekomunikasi di Indonesia menghadapi tantangan dalam pengelolaan layanan private banking, seperti ketidaksinkronan data, proses pelacakan manual, dan koordinasi antarunit yang tidak efisien. Kondisi ini berdampak pada keterlambatan layanan dan penurunan kepuasan pelanggan. Oleh karena itu, pengembangan sistem Customer Relationship Management (CRM) yang terintegrasi menjadi solusi krusial untuk meningkatkan efisiensi pengawalan order dan kolaborasi lintas unit. Penelitian ini bertujuan untuk mengevaluasi efektivitas sistem CRM yang dikembangkan secara internal dalam meningkatkan pengawalan order pelanggan pada segmen private banking, serta menganalisis persepsi pengguna terhadap sistem tersebut. Metode penelitian menggunakan pendekatan deskriptif kuantitatif dengan dukungan kuesioner terstruktur berdasarkan model evaluasi DeLone and McLean. Data diperoleh dari 20 responden dan dianalisis menggunakan statistik deskriptif. Hasil menunjukkan bahwa kualitas sistem, kualitas informasi, dan kemudahan penggunaan memperoleh skor tinggi, yang mencerminkan penerimaan pengguna yang baik. Namun, indikator kepuasan dan manfaat bersih menunjukkan perlunya peningkatan lanjutan. Secara umum, sistem berhasil mengintegrasikan data order, meningkatkan akses lintas unit, dan mendukung pemantauan kolaboratif. Temuan ini memperkuat potensi adopsi jangka panjang dan arah pengembangan sistem ke depan.
Perancangan Sistem Smart Garage Berbasis IoT dengan Catu Daya Panel Surya dan Estimasi Efisiensi Energi: Implementasi Menggunakan NodeMCU ESP8266 dan Sensor Ultrasonik Febriyansyah Ramadhan; Ita Rusmala Dewi
Jurnal Arus Elektro Indonesia Vol. 11 No. 2 (2025)
Publisher : Fakultas Teknik, Universitas Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19184/jaei.v11i2.53687

Abstract

Penggunaan sistem otomasi pada rumah tangga semakin berkembang seiring kemajuan teknologi Internet of Things (IoT), salah satunya adalah sistem smart garage yang mampu mengendalikan pintu dan pencahayaan secara otomatis. Namun, sistem seperti ini umumnya bergantung pada suplai listrik konvensional, yang dapat menjadi kendala dalam hal efisiensi energi dan keberlanjutan. Penelitian ini bertujuan untuk merancang sistem kendali pintu dan lampu garasi otomatis berbasis IoT yang didukung oleh sumber energi panel surya. Pendekatan perancangan sistem meliputi pemilihan komponen utama seperti mikrokontroler NodeMCU ESP8266, sensor ultrasonik, dan panel surya 10 watt, serta estimasi konsumsi daya dan ketersediaan energi harian berdasarkan data sekunder. Hasil analisis menunjukkan bahwa sistem ini mengonsumsi daya sebesar 11,86 Wh per hari, sedangkan energi efektif dari panel surya mencapai 35 Wh per hari. Dengan demikian, sistem dinilai layak untuk dioperasikan secara mandiri tanpa ketergantungan pada listrik PLN. Penelitian ini diharapkan menjadi landasan awal dalam pengembangan sistem smart garage berbasis energi terbarukan di lingkungan perumahan. Penggunaan sistem otomasi pada rumah tangga semakin berkembang seiring kemajuan teknologi Internet of Things (IoT), salah satunya adalah sistem smart garage yang mampu mengendalikan pintu dan pencahayaan secara otomatis. Namun, sistem seperti ini umumnya bergantung pada suplai listrik konvensional, yang dapat menjadi kendala dalam hal efisiensi energi dan keberlanjutan. Penelitian ini bertujuan untuk merancang sistem kendali pintu dan lampu garasi otomatis berbasis IoT yang didukung oleh sumber energi panel surya. Pendekatan perancangan sistem meliputi pemilihan komponen utama seperti mikrokontroler NodeMCU ESP8266, sensor ultrasonik, dan panel surya 10 watt, serta estimasi konsumsi daya dan ketersediaan energi harian berdasarkan data sekunder. Hasil analisis menunjukkan bahwa sistem ini mengonsumsi daya sebesar 11,86 Wh per hari, sedangkan energi efektif dari panel surya mencapai 35 Wh per hari. Dengan demikian, sistem dinilai layak untuk dioperasikan secara mandiri tanpa ketergantungan pada listrik PLN. Penelitian ini diharapkan menjadi landasan awal dalam pengembangan sistem smart garage berbasis energi terbarukan di lingkungan perumahan.
Pemanfaatan Ai Dalam Automated Market Intelligence (Ami) Untuk Pengambilan Keputusan Strategis Di Era Digital Akbaruddin, Akbaruddin; Herdian, Yoga; Irawan, Debi; Ramadhan, Febriyansyah
Jurnal Sosial Teknologi Vol. 5 No. 6 (2025): Jurnal Sosial dan Teknologi
Publisher : CV. Green Publisher Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59188/jurnalsostech.v5i6.32254

Abstract

In today's digital era, companies are expected to make decisions quickly and accurately in order to stay competitive in a rapidly changing market. One growing approach is the use of Artificial Intelligence (AI) in Automated Market Intelligence (AMI) systems. This study aims to explore how AI is applied in the process of automatically collecting and analyzing market data, and how it supports companies in developing business strategies. The research is based on a review of relevant literature and scientific publications, as well as analysis of case studies from companies that have implemented AI in their market intelligence processes. The findings show that AI can speed up data analysis, reduce decision-making errors, and provide more accurate market insights. This study is expected to serve as a useful reference for both business practitioners and researchers interested in understanding the role of AI in data-driven business strategies.  
User Interface and User Experience (UI/UX) Design for the Ummu Micco Salon Website Using the Design Thinking Approach: Antarmuka Pengguna dan Pengalaman Pengguna (UI/UX) untuk Situs Web Salon Ummu Micco Menggunakan Pendekatan Design Thinking Fathan Aqsha Ghasani Aufa; Febriyansyah Ramadhan; Debi Irawan
NUANSA INFORMATIKA Vol. 20 No. 1 (2026): Nuansa Informatika 20.1 Januari 2026
Publisher : FKOM UNIKU

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/ilkom.v20i1.545

Abstract

Digital transformation is a strategic solution for Micro, Small, and Medium Enterprises (MSMEs) to maintain global competitiveness, however, its implementation in the beauty service sector is often hindered by operational technology gaps. The primary issue in the Ummu Micco Salon case study is service management inefficiency, which negatively impacts business growth. The underlying cause lies in an inaccessible reservation system and a lack of price transparency, directly resulting in customer confusion and the risk of potential revenue loss. This study aims to address this gap by designing a User Interface (UI) and User Experience (UX) solution built on a website using the Design Thinking approach. The main contribution of this research is implementative, providing a validated design solution that directly resolves the service management inefficiencies faced by the beauty salon. The solution was realized as a high-fidelity prototype using Figma software and validated by 20 respondents. Evaluation results using the System Usability Scale (SUS) measurement indicated a score of 79.625, achieving a Grade B and an "Acceptable" category. This score directly demonstrates that the system design possesses a high level of usability and is feasible for implementation to support operational efficiency and business sustainability for MSMEs.
IMPLEMENTASI KOMPUTER VISION PADA GAME EDUKASI BANGUN RUANG UNTUK ANAK USIA DINI Istiqomah Sumadikarta; Bayu Akbar Nugroho; Febriyansyah Ramadhan; Elnandi Nur
JURNAL SATYA INFORMATIKA Vol. 10 No. 2 (2025): JURNAL SATYA INFORMATIKA
Publisher : FAKULTAS TEKNIK

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59134/jsk.v10i2.748

Abstract

Learning two-dimensional shapes in early childhood education often faces challenges due to the limitations of conventional learning media, which are static in nature. Teachers typically use physical aids such as wooden puzzle pieces, but these materials are easily damaged and often lose parts. This study proposes the development of an educational game based on computer vision that enables interaction through real-time hand movements, making the learning process more interactive and engaging. The research method uses the System Development Life Cycle (SDLC), which includes needs analysis, system design, implementation using Python, OpenCV, MediaPipe, and Pygame, testing, and evaluation. The system is designed to recognize users’ hand movements and allow them to move two-dimensional shape objects to the designated target area (drop zone). Testing conducted with students at TK Tunas Satria shows that the game improves understanding of two-dimensional shape concepts, achieving an average score of 4.3 out of 5. The engaging interface and gesture-based interaction help students more easily recognize and differentiate geometric shapes. The main challenges lie in the need for good lighting conditions and specific hardware requirements. The findings demonstrate that the game effectively serves as an interactive learning tool, receiving positive reception from both children and educators. The integrated hand tracking technology successfully facilitates intuitive and captivating user interactions.