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Journal : JISICOM (Journal of Information System, Infomatics and Computing)

Analisa dan Rancangan UI/UX Aplikasi Reservasi Pasien Praktik Dokter Menggunakan Metode Desain Thinking Setiawan, Muhammad Rizky; Prasetyo, Arfhan
Journal of Information System, Informatics and Computing Vol 8 No 2 (2024): JISICOM (July-December 2024)
Publisher : Sekolah Tinggi Manajemen Informatika dan Komputer Jayakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52362/jisicom.v8i2.1647

Abstract

The development of information technology today makes it easier for humans to get information from applications and other means. So that applications can be a solution to the problem of time to be more efficient. The doctor's reservation process is still done manually, which requires patients to come directly to the practice location. This research aims to make it easier for patients to make reservations through designing mobile application designs that focus on user needs. The research method used by researchers is Design Thinking to match the UI/UX aspects. Researchers use the Design Thinking stage to ensure that the designed solution is in accordance with user needs. At the testing stage, researchers used the System Usability Scale (SUS) to determine the usability of application design when used by users. The result of the research is a mobile application design that can be used by patients with doctor reservation facilities and can be used by patients at any time.With the design of the application the author hopes that it can be developed into an application that can be used in the future. Because the application will make it easier for patients if they want to make reservations from anywhere
WEBSITE QUALITY ANALYSIS USING WEBQUAL 4.0 METHOD ON GARUDAKU WEBSITE Maulana, Rivaldy; Prasetyo, Arfhan
Journal of Information System, Informatics and Computing Vol 7 No 2 (2023): JISICOM (December 2023)
Publisher : Sekolah Tinggi Manajemen Informatika dan Komputer Jayakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52362/jisicom.v7i2.1242

Abstract

PT. Garudaku Produk Kreatif is a creative production company that has pioneered in the esports industry in Indonesia. As a company that focuses on developing esports, PT. Garudaku Creative Production has a vision to expand the base of esports players in Indonesia by presenting quality and innovative products. Based on data taken at PT. Garudaku Creative Production recorded as many as 133 esports activists who actively access the Garudaku.com website. The Garudaku.com website is a website that provides information and content related to esports in Indonesia. This study measures the quality of the Garudaku.com website through the Webqual dimensions (usability, information quality, interaction quality) and user satisfaction variables, namely PT. Garudaku Creative Production. The data collection method uses primary data in the form of questionnaires distributed to 100 respondents. Data processing is done using SPSS. Based on data processing, it can be seen that the user's perception of ease of use, quality of information, quality of interaction is included in the pretty good category. Based on the research results, it was found that these three variables had a positive and significant effect on user satisfaction. From the research results, it can be seen that the information quality variable contributes the largest contribution, namely 52.18% of the other variables.