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Utilization of Social Media in the Dissemination of Arabic Language Knowledge: A Case Study of Instagram Account @taalum.id Rifki Pratama, Muhammad; Asti Fauziah; Dedy Irawan; Adam Malik
Tarling : Journal of Language Education Vol. 10 No. 1 (2026): Januari 2026
Publisher : Prodi PBA Fakultas Tarbiyah dan Ilmu Keguruan UIN Saizu Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24090/tarling.v10i1.15468

Abstract

This study aims to describe the utilization of social media, particularly Instagram,in disseminating Arabic language knowledge through the @taallum.id account,as well as to analyze the content strategies employed to attract followers’ interestand enhance their understanding of the Arabic language. The study adoptsa qualitative approach with a case study design. Data were collected throughobservation, audience engagement analysis, interviews using purposive samplingtechniques, and documentation of four main content categories representingkey aspects of Arabic language learning, namely mufrodat (vocabulary), nahwu(grammar), reading skills, and daily expressions. Data analysis was carriedout through the processes of reduction, presentation, and conclusion drawing.The findings reveal that Instagram is utilized as a medium for disseminatingArabic language knowledge through the use of short educational videos withengaging visuals, accompanied by Arabic text and its translation. The mainstrategies employed by the @taallum.id account include the use of thematichashtags, interactive captions, and calls to action that motivate the audience to participate actively. The interviews with participants confirmed that the content was regarded as educational, engaging, and motivating for learning, particularly through a visual and contextual approach. Thus, the account serves as an effectivealternative medium that supports the digital dissemination and learning of theArabic language while demonstrating the integration between language literacyand media literacy in the information technology era
PENGARUH PENGGUNAAN VIDEO ANIMASI SEBAGAI MEDIA PEMBELAJARAN TERHADAP HASIL BELAJAR BAHASA ARAB SISWA KELAS V MIN 2 BANDAR LAMPUNG: The Effect of Animated Video as a Learning Media on Arabic Language Learning Outcomes of Fifth-Grade Students at MIN 2 Bandar Lampung Salsabila Firdaus; Asti Fauziah; Muhammad Akmansyah; Adam Malik
TA'LIMUNA: Jurnal Pendidikan Islam Vol. 15 No. 1 (2026): MARET
Publisher : STAI Ma'had Aly Al-Hikam Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32478/m8wb0w11

Abstract

This study aims to examine the effect of animated videos as learning media on the Arabic language learning outcomes of fifth-grade students at MIN 2 Bandar Lampung, particularly in vocabulary (mufradat) mastery. This study employed a quantitative approach using a pre-experimental design with a one-group pretest-posttest model. The sample consisted of 36 students selected through purposive sampling. The research instrument was a 20-item multiple-choice test validated through expert judgment. Data were analyzed using descriptive statistics, the Shapiro-Wilk normality test, paired samples t-test, effect size (Cohen’s d), and N-Gain analysis. The results showed that the mean score increased from 61.7 in the pretest to 80.0 in the posttest. The paired samples t-test indicated a significant difference (t = −10.1; p < 0.001). The effect size was large (d = −1.68), while the N-Gain value was moderate (0.439). These findings indicate that animated videos significantly improve students’ Arabic vocabulary learning outcomes. Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan video animasi sebagai media pembelajaran terhadap hasil belajar Bahasa Arab siswa kelas V MIN 2 Bandar Lampung, khususnya pada aspek penguasaan kosakata (mufradat). Penelitian ini menggunakan pendekatan kuantitatif dengan desain pre-experimental model one group pretest-posttest. Sampel penelitian berjumlah 36 siswa yang dipilih melalui teknik purposive sampling. Instrumen penelitian berupa tes pilihan ganda sebanyak 20 butir soal yang divalidasi melalui expert judgment. Analisis data menggunakan statistik deskriptif, Uji Normalitas Shapiro-Wilk, uji Paired Samples t-test, perhitungan Effect Size (Cohen’s d), dan uji N-Gain. Hasil penelitian menunjukkan bahwa nilai rata-rata meningkat dari 61,7 pada pretest menjadi 80,0 pada posttest. Hasil uji Paired Samples t-test menunjukkan adanya perbedaan signifikan (t = −10,1; p < 0,001). Nilai Effect Size termasuk kategori besar dan nilai N-Gain berada pada kategori sedang. Temuan ini menunjukkan bahwa penggunaan video animasi mampu meningkatkan hasil belajar kosakata Bahasa Arab siswa secara signifikan. Kata Kunci : Bahasa Arab; Hasil Belajar; Media Pembelajaran; Mufradat; Video Animasi.
Implementation of Mufrodat Learning Using Circle Congklak Media Based on Cooperative Learning Type TGT (Team Games Tournament) dwi rahma Uswatun Hasanah Herpagel; Erni Zuliana; Asti Fauziah
EL-IBTIKAR: Jurnal Pendidikan Bahasa Arab Vol. 15 No. 1 (2026): EL-IBTIKAR
Publisher : Universitas Islam Negeri Siber Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/7eym6x30

Abstract

         Arabic language learning at MIN 6 Bandar Lampung still needs to be strengthened, especially in terms of the vocabulary (mufrodat) mastery of sixth grade students. Based on the results of observations and interviews conducted on September 16, 2025, it was found that learning was still dominated by lecture methods and qawā'id wa tarjamah material with learning media that was not very varied or innovative. Teacher-centered learning causes students to tend to be passive, easily bored, and have low memory retention of mufrodat. This is reinforced by the results of the pretest, which showed that out of 30 sixth-grade students in class B, only 5 students (17%) achieved the Minimum Completion Criteria (KKM ≥ 70), while the other 25 students (83%) did not. The highest score was only 80 and the lowest was 24, indicating the need for more effective and contextual learning interventions. This study aims to improve the mastery of Arabic vocabulary (mufrodat) of sixth-grade students at MIN 6 Bandar Lampung through the implementation of Circle Congklak media based on the Team Games Tournament (TGT) cooperative learning model. The intervention was designed based on the principles of social constructivism and vocabulary acquisition theory, utilizing multimodal stimulation through modified traditional games. The research, which was conducted in two cycles (covering planning, action, observation, and reflection), used tests, observation, interviews, and documentation for data collection. The results of the study showed a significant increase in students' mastery of vocabulary in Arabic language learning. The percentage of learning completeness increased from 17% (5 students) on the pretest to 53% (16 students) in cycle I, and further increased to 87% (26 students) in cycle II. These findings indicate that the integration of the culturally contextual Circle Congklak game with the TGT structure succeeded in creating an active, enjoyable, and collaborative learning atmosphere. This approach effectively motivated students, increased engagement, and facilitated vocabulary acquisition. It was concluded that TGT-based Circle Congklak media is an effective innovative strategy for improving Arabic vocabulary learning outcomes at the elementary school level.
KEBUTUHAN AIR IRIGASI PADA BIBIT TANAMAN ALPUKAT VARIETAS KENDIL HASIL SAMBUNG PUCUK MENGGUNAKAN CROPWAT 8.0 Asti Fauziah; Yayu Romdhonah; Putra Utama; Sri Ritawati; Susiyanti Susiyanti
AGROVITAL : Jurnal Ilmu Pertanian Vol 8, No 2 (2023): AGROVITAL VOLUME 8, NOMOR 2, NOVEMBER 2023
Publisher : LPPM Universitas Al Asyariah Mandar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35329/agrovital.v8i2.4832

Abstract

Alpukat adalah tanaman hortikultura yang bermanfaat untuk meningkatkan dan mempertahankan kesehatan tubuh manusia. Salah satu cara untuk memperbanyak tanaman baik itu secara vegetatif ataupun generatif adalah dengan pembibitan. Sambung pucuk merupakan metode perbanyakan yang sering digunakan pada pembibitan alpukat secara vegetatif. Perbandingan antara jumlah air yang tersediapada lahan dan jumlah air yang diperlukan tanaman selama masa pertumbuhan sangat penting untuk keberhasilan kegiatan pertanian. Alternatif yang dapat digunakan untuk menduga jumlah  air yang diperlukan pada tanaman dapat dilakukan dengan bantuan dari software Cropwat 8.0. Adapun tujuan dari penelitian ini ialah untuk mengetahui jumlah air yang dibutuhkan pada bibit tanaman Alpukat varietas Kendil menggunakan Cropwat 8.0. Software Cropwat 8.0 memerlukan data iklim, data curah hujan, data tanah, serta data tanaman untuk mengetahui berapa banyak kebutuhan air irigasi pada tanaman. Hasil penelitian menunjukkan bahwa kebutuhan air irigasi untuk bibit Alpukat varietas Kendil adalah 142 ml per polybag serta total kebutuhan air irigasi pada  bibit tanaman Alpukat varietas Kendil selama satu tahun adalah 864,8 mm.