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PENGEMBANGAN MEDIA PEMBELAJARAN WEBSITE CHATBOT BERBASIS PEMECAHAN MASALAH PADA MATERI PENYAJIAN DATA UNTUK KELAS IV SEKOLAH DASAR Fauziah, Anisa; Endang M. Kurnianti; Otib Satibi Hidayat
Efektor Vol 9 No 1 (2022): Efektor Vol.9 No.1 Tahun 2022
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/e.v9i1.16348

Abstract

This research was conducted to determine the feasibility of the learning media website chatbot based on problem-solving in present data for grade 4 elementary school at SDN Kapuk 05 Pagi. This study used research and development as the research method with four stages 4-D Thiagarajan development model, namely: 1) define, 2) design,3) develop, and 4) disseminate. The product of this research was a website chatbot learning media based on problem-solving in present data for grade IV elementary school. The feasibility level based on the results of the percentage assessment of material experts got 78%, learning media experts got 95.5%, linguists got 85%, the instructional design got 92%, one to one evaluation 90,9%, small group evaluation 84%, field test 82,1%, and teacher response assessment results produced was 93,75 %. Based on this result, it could be concluded that website chatbot learning media based on problem learning achieved the category of “very good” and "very decent" to be used as mathematics learning media for present data.
PENGEMBANGAN MULTIMEDIA INTERAKTIF BERBASIS SAINTFIK PADA MATERI ATURAN DAN NORMA DI KELAS IV SEKOLAH DASAR Kurnia Marifatul Latifah; Otib Satibi Hidayat; M. Syarif Sumantri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 03 (2024): Volume 09, Nomor 03, September 2024 In Progres
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

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Abstract

This research aims to develop and produce a product in the form of scientifically based interactive multimedia to support the learning of Pancasila Education regarding rules and norms for class IV elementary schools and to determine the feasibility of the product that has been developed. The research was carried out at Gunung Putri Elementary School with a total of 33 respondents, class IV elementary school students. The method used in this research is Research and Development (R & D) with a 4D development model, namely Defune, Design, Develop, and Dessiminate. However, this research was carried out only up to the third stage. Data collection techniques use observation, interviews and questionnaires. This research produces a product in the form of a scientifically based interactive multimedia application. The development of scientifically based interactive multimedia products received evaluations carried out by expert reviews, namely media experts, language experts and material experts. The results of the validation assessment from media experts obtained a feasibility percentage of 96.4% in the very good category. The results of the validation assessment from language experts obtained a feasibility percentage of 97.5% with a very good category. The assessment results from material experts were based on obtaining a percentage of 90.9% in the very good category. The results of the one-to-one trial obtained feasibility of 89.6% in the very good category. The results of the small group trial obtained feasibility of 93.5% in the very good category. The results of the field test obtained a feasibility of 92.1% in the very good category. Thus, the objectives of this research and development have been achieved and are suitable for use by fourth grade elementary school students. Keywords: Ineractive Multimedia, Scientific Based, Pancasila Education Learning
ANALISIS PEMAHAMAN KEBHINEKAAN GLOBAL SISWA KELAS IV SEKOLAH DASAR Dea Gita Tasya; Otib Satibi Hidayat; Waluyo Hadi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.28803

Abstract

This study aims to analyze the extent to which fourth grade students at SDN Kebon Manggis 01 understand global diversity. The background of this research is based on the importance of instilling the value of global diversity from an early age which includes respect for differences in ethnicity, religion, race and culture. This research uses a descriptive qualitative approach with data collection techniques in the form of interviews, participatory observation, and documentation. The results showed that students' understanding of global diversity is still at a basic stage and has not fully touched the aspects of attitude and application of values in everyday life. Some of the factors that influence this include a monotonous learning approach, lack of variety of learning media, and the influence of family and social environment. Therefore, a more varied, interactive and contextual learning strategy is needed to be able to instill the character of global diversity more effectively in elementary school students.
HUBUNGAN INTENSITAS PENGGUNAAN MEDIA SOSIAL TIKTOK DAN PEMAHAMAN MENGENAI BULLYING PADA SISWA KELAS V SD NEGERI DI KELURAHAN CENGKARENG TIMUR Zettriz Yuliana; Otib Satibi Hidayat; Imaningtyas
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 3 (2025): Volume 10 No3 September, 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i3.29458

Abstract

This study aims to examine the relationship between the intensity of TikTok usage and the understanding of bullying among fifth-grade students at public elementary schools in Cengkareng Timur, West Jakarta. The research employed a quantitative correlational method, using closed-ended Likert-scale questionnaires as the data collection instrument. A total of 91 students were selected through simple random sampling from two schools. Data analysis revealed a significant positive relationship between TikTok usage intensity and bullying comprehension, with a Pearson correlation coefficient of 0.675 and a significance value of 0.000 (< 0.05). The coefficient of determination showed that 45.6% of students’ understanding of bullying was influenced by their intensity of TikTok usage, while the remaining 54.4% was affected by other factors. These findings support Bandura’s social learning theory, suggesting that exposure to social media content contributes to students’ knowledge and attitudes toward bullying.
PENGARUH TEAMS GAMES TOURNAMENT PADA PEMBELAJARAN PENDIDIKAN PANCASILA TERHADAP KECERDASAN EMSOIONAL SISWA KELAS IV SEKOLAH DASAR Siti Nurkholifah; Otib Satibi Hidayat; Indah Wardatussa’idah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.33437

Abstract

This experimental study aims to determine the effect of the Teams Games Tournament (TGT) model on the emotional intelligence of fourth-grade elementary school students in the subject of Pendidikan Pancasila. The research subjects consisted of two classes: Class IV A as the experimental class using the TGT model and Class IV B as the control class using the STAD model, with 30 students in each class. The emotional intelligence questionnaire was tested for validity and reliability through a trial involving. The post-test analysis showed a significant difference (Sig. 0.001 < 0.05) between the two groups, with the experimental class having a higher average score (93.73) compared to the control class (78.87). The implementation of the TGT model enhanced students’ empathy, self-control, and cooperation. The TGT model is recommended as an effective strategy for fostering emotional intelligence in Pancasila Education.
Development of amification-based digital educational game in civic education learning on rights and obligations at grade III elementary students Vita Widyaningsih; Otib Satibi Hidayat; Evita Adnan
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 12 No. 5 (2023): October
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v12i5.10063

Abstract

Students have a lot of developments rapidly ranging from language, emotions, and social at the elementary school level. This rapid development requires a teacher to be creative and active to optimize the students’ skills. The elementary students’ characteristics are happy learning through playing. Along with the development of advanced technology that grows rapidly, the researchers conducted research to produce gamification-based digital educational game products on Civic Education learning on rights and obligations learning material at grade III elementary students. The developed digital educational game utilizes gamification elements. The research method used was the research and development method with the ADDIE model from Cennamo, Abell, and Chung. The results of the expert validation test on this digital educational game get an average percentage score of 85.16%, which is in the very good category. The user trial results get a percentage of 100% from the group test and 99.3% from the field test in the very good category. Therefore, the gamification-based digital educational game product is suitable as media for Civic Education in the learning material of rights and obligations for grade III elementary students.
FAKTOR INTERNAL PENDUKUNG KEMAMPUAN BERBICARA BAHASA INGGRIS PESERTA DIDIK KELAS IV: STUDI KUALITATIF DI SDN PONDOK KELAPA 05 JAKARTA Amelia, Sisca; Otib Satibi Hidayat
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 03 (2024): Volume 09, Nomor 03, September 2024 In Progres
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

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Abstract

This research aims to describe the internal factors that support grade IV students' mastery of English speaking skills. The subjects in this research were three students in class IV-B at SDN Pondok Kelapa 05 Jakarta. The method used is a descriptive method with a qualitative approach. Data collection was carried out using observation, interviews and documentation techniques. The research results found that there are seven supporting factors that influence the ability to speak English, namely discipline and readiness to learn, intrinsic motivation, social awareness, self-confidence, personality quality, ability to collaborate and social interaction, and strategies for overcoming challenges.
IMPLEMENTASI PROGRAM LITERASI DALAM MENGEMBANGKAN KECERDASAN VERBAL-LINGUISTIK SISWA DI SEKOLAH DASAR SWASTA KUPU-KUPU Rasendriya Kirei Thania; Mohamad Syarif Sumantri; Otib Satibi Hidayat
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i4.33340

Abstract

This study aims to: 1) Describe the implementation of the literacy program at SDS Kupu-Kupu, 2) Explain the role of the literacy program in developing the verbal-linguistic intelligence of fifth-grade students, and 3) describe the impact of the literacy program on the non-academic achievements of fifth-grade students in areas related to language skills. This research uses a qualitative approach with a case study method, involving the principal, teachers, library staff, and fifth-grade students at SDS Kupu-Kupu as research subjects. Data analysis was conducted using the Miles and Huberman qualitative data analysis model, which includes three stages: data reduction, data display, and conclusion verification. The results of the study show that the implementation of the literacy program at SDS Kupu-Kupu was carried out in stages through the habituation, development, and learning phases. The program contributed positively to the development of students verbal-linguistic intelligence, such as listening, speaking, reading, and writing evident in their reading habits, creative writing, and confidence in expressing opinions and participating in discussions. Additionally, the program had a positive impact on students non-academic achievements in language-related areas, supported by the school’s encouragement for student participation in language competitions, which helped build self-confidence and nurture students’ interests and talents.