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EXPLORING STUDENTS’ EXPERIENCES IN WRITING THESIS PROPOSAL WITH THE ASSISTANCE OF CHATGPT Erni Triyanti; Rafiah Nur; Salasiah Ammade; Ammang Latifa; Siti Hajar Larekeng
KLASIKAL : JOURNAL OF EDUCATION, LANGUAGE TEACHING AND SCIENCE Vol 6 No 2 (2024): Klasikal: Journal of Education, Language Teaching and Science
Publisher : Fakultas Keguruan dan Ilmu Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52208/klasikal.v6i2.1152

Abstract

Writing a thesis proposal is an important part of undergraduate education. However, many students face difficulties in writing a thesis proposal, such as selecting an appropriate topic and systematic preparation. In technological developments, ChatGPT can help students in the process of writing a thesis proposal by providing writing assistance, critical thinking, and other information. This research aims to gain the perception and challenges of students in using ChatGPT in assisting them writing their thesis proposals. To get to these aims, the researcher implemented a research and development design by using qualitative methods.. This research was conducted at Al Asyariah Mandar University . The subjects of this research were the seventh semester students of Mathematic Education and Bahasa Indonesia Education in the academic year 2023-2024. In this study, students will be interviewed and asked to share their experiences, the effectiveness and challenges on the assistance of chatgpt in writing their thesis proposals. In the interview results, ChatGPT helps users in finding thesis proposal titles, give information and ideas in building introductions, and providing alternative solutions to deepen the understanding of the proposal. It is important to consider and verify information with more reliable and accurate sources. The use of ChatGPT in writing thesis proposals is an interesting and effective alternative, but users also need to remain critical and selective in utilizing it. In further research, more interviews and case studies need to be conducted to obtain a more comprehensive understanding of the use of ChatGPT in writing thesis proposals. Although ChatGPT has limitations, respondents consider its use to improve productivity and learning efficiency. Therefore, the use of ChatGPT can be considered as an attractive alternative in writing thesis proposals, while maintaining a critical approach in utilizing it and verifying the information provided.
Addressing the Needs Of English for Non-Formal Students in Teacher Training and Education : An ESP Analysis Utami, Siti Nur; Rafiah Nur; Salasiah Ammade; Ammang Latifa; Siti Hajar larekeng; Shakira B. Herman
Eduvelop: Journal of English Education and Development Vol 8 No 1 (2024): Eduvelop: Journal of English Education and Development
Publisher : Universitas Sulawesi Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31605/eduvelop.v8i1.4021

Abstract

English for Specific Purposes (ESP) is one of the key courses in several faculties at the Muhammadiyah University of Parepare. Looking at the importance of ESP itself, it is a collection of data related to student interest in non-formal majors in the Faculty of Education and Sciences. The study used quantitative descriptive designs to analyze students' needs in English for Specific Purposes (ESP) courses. The study involved eight non-formal education students from semester one to semester six. Using the questionnaire as the main instrument, the study was able to collect relevant data from the students. According to the data from the questionnaires that have been disseminated, students can enhance their English language skills by learning English for Specific Purposes, and there are some opinions among students that in ESP teaching, the use of Indonesian as an introductory language has a considerable influence on their understanding of the language. Comprehensive analysis that uses TSA (target situation analysis), LSA (learning situation analysis), and PSA (present situation analysis) is a diagnostic process to assess the current condition, learning environment, and future needs of an organization or group to inform strategic planning and decision-making. The results of data analysis will provide valuable insights to develop a more effective curriculum and teaching methods that fit the needs of students at Muhammadiyah University of Parepare, and the results of learning English for Specific Purposes will have a lot of influence on the survival of the English language skills of students for application in their scientific field.
Gamification in ELT: A Systematic Review of Its Effects on Learner Engagement and Motivation Ashfiah, Dzul; Rafi’ah Nur; Salasiah Ammade; Ammang Latifa; Syawal
FOSTER: Journal of English Language Teaching Vol. 6 No. 1 (2025): FOSTER JELT
Publisher : Faculty of Education and Teacher Training of IAIN Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24256/foster-jelt.v6i1.248

Abstract

Gamification is gaining increasing attention in English Language Teaching (ELT) as a strategy to increase learner engagement and motivation through game elements such as points, badges, leaderboards, and digital platforms such as Kahoot, Duolingo, and Quizizz. This Systematic Literature Review (SLR) analyzes 30 empirical studies published between 2021 and 2025 using the PRISMA framework to investigate the effects of gamification on learner motivation and engagement. The review finds that gamification generally has a positive impact on learner participation and enjoyment, increasing intrinsic and extrinsic motivation. However, challenges remain regarding the long-term sustainability of these motivational benefits and the risks of over-reliance on extrinsic rewards. The analysis also reveals that while digital tools dominate gamification in ELT, the use of mixed or adaptive strategies is limited. Furthermore, little research addresses the long-term effects of gamification on language proficiency and skill retention. These findings highlight the need for future research to explore adaptive gamification models, the integration of non-digital elements, and their alignment with pedagogical principles. This review offers valuable insights for educators and curriculum developers who wish to implement effective and sustainable gamification strategies in ELT.
Gamified Team Tournaments with QuizWhizzer: Igniting English Learning Outcomes Satriani; Ammang Latifa; Salasiah Ammade; Rafi’ah Nur
IDEAS: Journal on English Language Teaching and Learning, Linguistics and Literature Vol. 13 No. 2 (2025): IDEAS: Journal on English Language Teaching and Learning, Linguistics and Lite
Publisher : Institut Agama Islam Negeri Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The study addresses the persistent issue of low student motivation and engagement in English learning, which often leads to suboptimal academic outcomes. To tackle this problem, the research explores the integration of Team Game Tournament (TGT) and QuizWhizzer, combining gamification and collaborative learning strategies. The objective is to evaluate the effectiveness of this method in improving English learning outcomes among junior high school students. A quantitative approach was employed, involving 29 ninth-grade students from UPTD SMPN Satap 9 Barru during the 2024–2025 academic year. Participants were divided into experimental and control groups. The experimental group utilized TGT and QuizWhizzer, while the control group used Quizizz. Pre-test and post-test data were collected, and a t-test analysis was conducted to measure the impact of the intervention. Results demonstrated a significant improvement in the experimental group’s post-test scores, indicating the method’s effectiveness in enhancing student motivation, engagement, and academic performance. The findings suggest that integrating gamification and collaborative strategies can provide an innovative and effective solution to improve learning outcomes in English education.