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The The Effectiveness of Duolingo in Speaking Skill at Al-Ikhlas Islamic Boarding School Aulia, Sefindi; Ma’arif, Iin Baroroh; Bahtiar, Yuyun; Hanifah, Hanifah; Fikri, A. Kanzul
SCHOOLAR: Social and Literature Study in Education Vol. 5 No. 1 (2025): June
Publisher : LPPM Universitas KH. A. Wahab Hasbullah

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

English has become an essential language for communication in today’s era, including for English extracurricular students at Al-Ikhlas Islamic Boarding School Tambakberas Jombang. This study aims to measure the effectiveness of using Duolingo as one of AI chat bot technology to improve students’ speaking skill, and to explore how the implementation of Duolingo in the Islamic boarding school environment which has a limited access using electronics tool. This study used a quantitative method with quasi-experimental design, specifically non-equivalent control group design, and the data was collected from 32 female students who were devided into 2 classes (experimental class and control class), each class contain 16 female students. The results showed that students in the experimental class experienced a significant improvement in their speaking skill test than the control class. The implementation of AI chatbot (Duolingo) at the Islamic Boarding School was limited to using only two laptops due to strict electronic usage policies. Nevertheless, this study highlights the importance of integrating technology into language learning activities, emphasizing that AI-based platforms like AI chatbot (Duolingo) can enhance students’ speaking skill even within environments with restricted digital access.
Peningkatan Hasil Belajar Operasi Hitung Campuran melalui Media Seblak Matematika pada Siswa Kelas III SDN Bakalan Sumobito Shobirin, Mochammad Syafiuddin; Hidayat, Rohmat; Ma’arif, Iin Baroroh; Nisak, Luluk Choirun; Hubaib, Nabil Yahsa; Rahmayati, Rafiqa; Azzadi, Rifda Nabila; Ristanti, Mery; Liftia, Neny
Jumat Pendidikan: Jurnal Pengabdian Masyarakat Vol. 6 No. 3 (2025): Desember
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat UNWAHA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32764/abdimaspen.v6i3.6264

Abstract

This study aims to enhance students’ achievement in solving mixed arithmetic operations through the implementation of Seblak Mathematics media for third-grade students at SDN Bakalan Sumobito. The research was motivated by the low level of student interest and engagement in mathematics learning, which has largely been dominated by conventional methods and abstract explanations. Seblak Mathematics was developed as a contextual learning medium by integrating seblak, a local culinary element, to create lessons that are both engaging and closely tied to students’ everyday experiences. The research employed several stages, including needs analysis, media design, classroom implementation, and evaluation through teacher reflection. Findings revealed that the use of Seblak Mathematics significantly improved students’ learning motivation, strengthened classroom interactions, and deepened their understanding of mixed arithmetic concepts. Teachers responded positively, highlighting the practicality, ease of application, and adaptability of the media across various classroom conditions. In conclusion, this study demonstrates that culturally relevant and creative learning media can substantially improve elementary students’ mathematics performance. Furthermore, such media fosters active participation, enjoyable learning, and more meaningful classroom experiences.
Pengembangan Media Pembelajaran Interaktif Berbasis Canva untuk Meningkatkan Hasil Belajar Siswa di MA Al-Bairuny Rahmadyani, Devi Eka Putri; Ma’arif, Iin Baroroh
YASIN Vol 5 No 5 (2025): OKTOBER
Publisher : Lembaga Yasin AlSys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/yasin.v5i5.7293

Abstract

The low learning interest of students at MA Al-Bairuny is primarily caused by monotonous teaching processes and the dominance of lecture-based methods that limit active student participation. In this context, information technology-based learning media is urgently needed to enhance engagement and motivation. This study aims to develop and assess the feasibility of Canva-based interactive learning media to improve student learning outcomes. The research employed a Research and Development (R&D) method using the ADDIE model, encompassing the stages of Analyze, Design, Development, Implementation, and Evaluation. The research subjects were 27 tenth-grade students. Data were collected through observation, interviews, documentation, and questionnaires. Validation results indicated a feasibility level of 88% from media experts and 82% from content experts. Student response questionnaires yielded a score of 92.5%, showing that the developed media was highly engaging. The study concludes that Canva-based interactive learning media is highly feasible and effective for fostering student enthusiasm and interest in learning. The findings imply that technology-based media can serve as a relevant alternative solution to low learning interest while supporting the creation of a more participatory and enjoyable learning process.
Pengembangan Media Pembelajaran Sejarah Kebudayaan Islam Kelas XI Menggunakan Aplikasi Canva Sari, Kartika; Ma’arif, Iin Baroroh
YASIN Vol 5 No 5 (2025): OKTOBER
Publisher : Lembaga Yasin AlSys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/yasin.v5i5.7322

Abstract

The lack of student enthusiasm for learning at MA Al-Bairuny is attributed to a monotonous teaching process, in which teachers predominantly rely on the lecture method. This approach leads to boredom and disengagement, necessitating the integration of information technology-based innovations to enhance student involvement. This study aims to develop instructional videos using the Canva application to improve content comprehension and promote more effective learning. The research adopts a Research and Development (R&D) approach utilizing the ADDIE model (Analyze, Design, Development, Implementation, Evaluation), involving 30 eleventh-grade students. Data were collected through observation, interviews, documentation, and questionnaires. Media expert validation yielded a score of 74%, material expert validation 81%, and student responses 79.83%, indicating that the media is considered engaging. These findings confirm that Canva-based media is suitable for teaching Sejarah Kebudayaan Islam and can enhance students’ motivation and interest in learning. The study implies that technology-based instructional media can serve as an effective alternative to address low learning motivation in the classroom.